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Made in ca
Regular Dakkanaut





Eastern Ontario



Ah, thanks.

Damn. And I was hoping for something that allows firing all weapons at full BS on the move...

Hope is the first step on the road to disappointment. 
   
Made in gb
Ship's Officer



London

 Kawauso wrote:


Ah, thanks.

Damn. And I was hoping for something that allows firing all weapons at full BS on the move...

Wait and see I guess. I don't know what's actually coming, but if someone like steel legion got that kind of buff it wouldn't be a massive surprise, would it?

On balance I don't really like the Mordian buff. The unit it benefits most are conscripts, and I don't think conscripts fit with the Mordian image at all.

This message was edited 1 time. Last update was at 2017/09/26 16:53:46


 
   
Made in us
Ancient Venerable Black Templar Dreadnought





Where ever the Emperor needs his eyes

Mandragola wrote:
 Kawauso wrote:


Ah, thanks.

Damn. And I was hoping for something that allows firing all weapons at full BS on the move...

Wait and see I guess. I don't know what's actually coming, but if someone like steel legion got that kind of buff it wouldn't be a massive surprise, would it?

On balance I don't really like the Mordian buff. The unit it benefits most are conscripts, and I don't think conscripts fit with the Mordian image at all.


A little too early to tell if Conscripts are capable of benefitting from it, as we've not yet seen the changes GW said is coming to them.
   
Made in gb
Khorne Chosen Marine Riding a Juggernaut





UK

seems to be a developing theme each regiment:

gets LD buff via a condition, a generic infantry and tank buff.

grinding advance on the tanks + catachan re-roll is the big win so far.

 
   
Made in de
Aspirant Tech-Adept






 Kid_Kyoto wrote:

Second off these advantages have little to do with Catachans, no stealth, no infiltrate, just +1 strength and better weapons with random hits.


+1 strenght looks kinda appropriate. Stealth and infiltration... well, Catachans are jungle fighters so why should they get those boni - for example - in deserts or ruined cities? While a nice addition, the Catachan codex made them (pure DW army) nearly unplayable in normal games as they paid for rules that affected only a minority of games. Such special rules should be left to campaign books or supplements dealing with the jungle theme (or another Shadow War game).
   
Made in de
Longtime Dakkanaut




 VictorVonTzeentch wrote:

A little too early to tell if Conscripts are capable of benefitting from it, as we've not yet seen the changes GW said is coming to them.

The article is explicit that Conscripts benefit.
   
Made in us
Storm Trooper with Maglight





I still like the +1 that Mordians get, in fact, I love it everything so far.

Feed the poor war gamer with money.  
   
Made in us
Ancient Venerable Black Templar Dreadnought





Where ever the Emperor needs his eyes

Dionysodorus wrote:
 VictorVonTzeentch wrote:

A little too early to tell if Conscripts are capable of benefitting from it, as we've not yet seen the changes GW said is coming to them.

The article is explicit that Conscripts benefit.


So it is.

Makes me wonder what nerfs they were meaning when they said Conscripts were changing. They'd have to be fairly major to counter act that.
   
Made in us
Decrepit Dakkanaut






Springfield, VA

 VictorVonTzeentch wrote:
Dionysodorus wrote:
 VictorVonTzeentch wrote:

A little too early to tell if Conscripts are capable of benefitting from it, as we've not yet seen the changes GW said is coming to them.

The article is explicit that Conscripts benefit.


So it is.

Makes me wonder what nerfs they were meaning when they said Conscripts were changing. They'd have to be fairly major to counter act that.


Cannot receive orders.
   
Made in us
Stubborn Prosecutor





 VictorVonTzeentch wrote:
 BrookM wrote:
My tanks are now Mordian.


Isnt the Russ buff universal.


It is, but they aren't wrong about Mordian Punishers being the hand of god to normal line infantry.

Bender wrote:* Realise that despite the way people talk, this is not a professional sport played by demi gods, but rather a game of toy soldiers played by tired, inebriated human beings.


https://www.victorwardbooks.com/ Home of Dark Days series 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

 ChargerIIC wrote:
 VictorVonTzeentch wrote:
 BrookM wrote:
My tanks are now Mordian.


Isnt the Russ buff universal.


It is, but they aren't wrong about Mordian Punishers being the hand of god to normal line infantry.
Yes, very much this! Plus another poster had my at "Baneblade overwatching at BS 4+"

That and well.. my crew is kinda-sorta Praetorian, so Mordian is the closest thing.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in us
Longtime Dakkanaut




Indiana

Remember they hinted that the conscript nerf had to do with their lack of discipline.

One thing someone mentioned as a possibility was that orders would be going off on a 4+ instead of being automatic. Perhaps Conscripts orders go off on a 5+? What if units got something like a order stat where they successfully manifest orders on X roll.

Another area where this could manifest is in how conscripts interact with commissars. Maybe instead of just losing 1, they lose 1/2 rounded down?

There are plenty of ways that they could be modified to represent the way things are changed.

Once again all of this is conjecture and I have no solid evidence to back it up but something to think about until we know for sure.

This message was edited 1 time. Last update was at 2017/09/26 17:36:51


People who stopped buying GW but wont stop bitching about it are the vegans of warhammer

My Deathwatch army project thread  
   
Made in us
Decrepit Dakkanaut




 VictorVonTzeentch wrote:
Dionysodorus wrote:
 VictorVonTzeentch wrote:

A little too early to tell if Conscripts are capable of benefitting from it, as we've not yet seen the changes GW said is coming to them.

The article is explicit that Conscripts benefit.


So it is.

Makes me wonder what nerfs they were meaning when they said Conscripts were changing. They'd have to be fairly major to counter act that.

Could be all their infantry getting a point increase. They're worth that much anyway when nothing ignores their armor besides things like Rubric and Sternguard Bolters.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
Longtime Dakkanaut





The conscripts will probably be needed by commissars giving a version of the graia rule where they have a x+ save against battle shock

011000100111010101110100001000000110100 100100000011101000110010101101100011011 000010000001111001011011110111010100100 000011101110110010100100000011101110110 010101110010011001010010000001100111011 011110110010001110011001000000110111101 101110011000110110010100100000011000010 110111001100100001000000111011101100101 001000000111001101101000011000010110110 001101100001000000110001001100101001000 000110011101101111011001000111001100100 000011000010110011101100001011010010110 1110  
   
Made in gb
Regular Dakkanaut




I would like to see the conscripts killing the commissar and running away if you roll a 1 on the morale check.
   
Made in us
Longtime Dakkanaut






Los Angeles

Nogil wrote:
 Kawauso wrote:
Am I missing something?

I tried backtracking in the thread but what's the 'Russ buff' people are referencing?


https://www.warhammer-community.com/2017/09/26/regiment-focus-mordian-sep26gw-homepage-post-2/

GWs latest tease


Yes! Using my Praetorians as Mordians. Parade Drill is really characterful to that army.
   
Made in gb
Longtime Dakkanaut




So, i'm curious as to whether the new Grinding Assault rule will transfer across to the FW LRs. If so, suddenly the FW Vanquisher is pretty interesting when within 24" of it's target at the start of the turn.

2 shots, hitting on 3's, re-rolling hits, 2d6 pick the highest dmg at str 8 -3.

As for the Mordian order - i think this now gives a nod towards chimera rush command/vet/special weapon squads. One way to plasma/melta a character off the table - and if you have a handful of LRs providing more pressing targets, they should be able to get to where you want them.

This message was edited 1 time. Last update was at 2017/09/26 20:46:40


 
   
Made in us
Stone Bonkers Fabricator General






A garden grove on Citadel Station

Kdash wrote:
So, i'm curious as to whether the new Grinding Assault rule will transfer across to the FW LRs. If so, suddenly the FW Vanquisher is pretty interesting when within 24" of it's target at the start of the turn.
I definitely wonder this myself. Up until now I have favored the idea of taking Conquerors, and this buff makes them better too.

ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence.
 
   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

Nogil wrote:
 Kawauso wrote:
Am I missing something?

I tried backtracking in the thread but what's the 'Russ buff' people are referencing?


https://www.warhammer-community.com/2017/09/26/regiment-focus-mordian-sep26gw-homepage-post-2/

GWs latest tease
Yeah, sorry. I work nights (and had an especially traumatic one last night) and live in the central US so I was already in bed when the article hit. I will update the article once I am done taking care of some stuff.

5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

Kdash wrote:
So, i'm curious as to whether the new Grinding Assault rule will transfer across to the FW LRs. If so, suddenly the FW Vanquisher is pretty interesting when within 24" of it's target at the start of the turn.
Knowing Forge World, some time next year..



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in us
Fresh-Faced New User




Some members in my group are adamant that the Mordian rule doesn't work RAW because the main rulebook states that overwatch only ever hits on a 6 and never benefits from or suffers modifiers.

This message was edited 1 time. Last update was at 2017/09/26 23:15:39


 
   
Made in us
Utilizing Careful Highlighting





Augusta GA

Modified overwatch as a special rule has been a part of the game since overwatch existed, why would people pout and shake their heads now?
   
Made in de
Longtime Dakkanaut




Drdaniel5 wrote:
Some members in my group are adamant that the Mordian rule doesn't work RAW because the main rulebook states that overwatch only ever hits on a 6 and never benefits from or suffers modifiers.

Yeah, this seems to clearly be right. Overwatch doesn't say that you don't get modifiers -- this isn't a case of a specific rule over-riding a general one -- it just says that modifiers have no effect on whether or not the shot actually hits. To-hit modifiers still matter for things like determining whether your plasma overheats, and RAW this appears to be what the doctrine is good for. Of course, this is just obviously not what's intended and it's hard to imagine anyone seriously insisting that they think this is how it should be played.

This message was edited 1 time. Last update was at 2017/09/26 23:29:33


 
   
Made in gb
Ship's Officer



London

Dionysodorus wrote:
Drdaniel5 wrote:
Some members in my group are adamant that the Mordian rule doesn't work RAW because the main rulebook states that overwatch only ever hits on a 6 and never benefits from or suffers modifiers.

Yeah, this seems to clearly be right. Overwatch doesn't say that you don't get modifiers -- this isn't a case of a specific rule over-riding a general one -- it just says that modifiers have no effect on whether or not the shot actually hits. To-hit modifiers still matter for things like determining whether your plasma overheats, and RAW this appears to be what the doctrine is good for. Of course, this is just obviously not what's intended and it's hard to imagine anyone seriously insisting that they think this is how it should be played.

Specific rules beat general rules. Generally, hit modifiers don't affect overwatch - but in this specific case it says that this modifier does.
   
Made in us
Stone Bonkers Fabricator General






A garden grove on Citadel Station

Fingers crossed that scions don't get the nerf hammer, else all my "scions" will magically become "elysians"

ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence.
 
   
Made in gb
Stalwart Veteran Guard Sergeant




Wales

Glad to see Guard haters or players who enjoyed stomping Guard armies get all uppity now we have dome good stuff too.

Seriously, I can see oceans of salt over the guard codex, and it's already begun in YMDC, where some one is insisting tanks have to move to fire the main cannon twice...

374th Mechanized 195pts 
   
Made in us
Longtime Dakkanaut




Mandragola wrote:
Specific rules beat general rules. Generally, hit modifiers don't affect overwatch - but in this specific case it says that this modifier does.


Well no the actual wording isn't that hit modifiers don't effect overwatch, it's that overwatch only hits on a 6+ regardless of modifiers or BS. So a rule saying overwatch hits on a 5+ would overwrite the limitation, as specific beats general.

However, in the case of a +1 to overwatch specifically, the +1 still doesn't help as you need a natural 6 regardless of modifiers, even modifiers hat specifically only apply to overwatch. It isn't specific overwriting general, as you can modify overwatch while still requiring a natural 6 to hit.

It's dumb, but by raw a specific +x to overwatch can never do anything. You have to directly modify the required roll, which makes stacking bonuses all but impossible, which I had assumed was the original intent until now.

This message was edited 1 time. Last update was at 2017/09/27 00:16:55


 
   
Made in de
Longtime Dakkanaut




Mandragola wrote:
Dionysodorus wrote:
Drdaniel5 wrote:
Some members in my group are adamant that the Mordian rule doesn't work RAW because the main rulebook states that overwatch only ever hits on a 6 and never benefits from or suffers modifiers.

Yeah, this seems to clearly be right. Overwatch doesn't say that you don't get modifiers -- this isn't a case of a specific rule over-riding a general one -- it just says that modifiers have no effect on whether or not the shot actually hits. To-hit modifiers still matter for things like determining whether your plasma overheats, and RAW this appears to be what the doctrine is good for. Of course, this is just obviously not what's intended and it's hard to imagine anyone seriously insisting that they think this is how it should be played.

Specific rules beat general rules. Generally, hit modifiers don't affect overwatch - but in this specific case it says that this modifier does.

You may want to re-read my post because I specifically addressed this possible misunderstanding. I am actually quite confused as to why you would make this post if you read past the first sentence of my post. You may also want to re-read the Overwatch rules, because they don't say that "hit modifiers don't affect Overwatch" (I helpfully summarized the actual rule in my post).
   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

 ph34r wrote:
Fingers crossed that scions don't get the nerf hammer, else all my "scions" will magically become "elysians"


I run 30 Scions with my Inquisitorial list and they need the nerfhammer. At least, the spammy plasma ones.

 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in us
Stone Bonkers Fabricator General






A garden grove on Citadel Station

 Galas wrote:
 ph34r wrote:
Fingers crossed that scions don't get the nerf hammer, else all my "scions" will magically become "elysians"


I run 30 Scions with my Inquisitorial list and they need the nerfhammer. At least, the spammy plasma ones.
I've been running 25 and building more, I've been kind of leaning on them since Mechanicus got a low number of buffs. I hope they don't get messed up too much.

ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence.
 
   
 
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