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Made in it
Fresh-Faced New User




I'm crying in binary code
   
Made in de
Sagitarius with a Big F'in Gun





HAIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIILLLL THE OMNISSIAH

I love how they did the Teaser. We are the Skitarii and the Dominus is GW who just doesnt want us to take transports.
   
Made in us
Heroic Senior Officer





Western Kentucky

I loved that teaser. It took me a second to realize what was being teased, but when I saw request granted the hype was real.

Awesome touch using the Mechanicus game music, that game has an amazing soundtrack.

'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader

"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell  
   
Made in pl
Sister Oh-So Repentia





Yup. If it is any decent its sooo big buff for us. Value of every priest increase, and TPE particularly, since now there will be more targets to repair. Heck even manipulus may be viable now, since there will be more targets that could realistically benefit from his +1 to charge buff(and he can footslog with vehicles, as most of the time they are to big to go in straight line through terrain, while manipulus can go straight through ruins).
Im little bit afraid that they will make it to work on< forge world> infantry, and then it won't work with secutariI.
Anyway its like 4 or 5 for me, since i love mechanized armies.

1. „Stab the shoty, shot the staby”
2. „Who bails, fails.”
3. „Act to win yourself and not for your opponent to lose.”
4. „If in dilemma between damage and durability, chose third- speed.”
5. „Focus fire.” 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

I hope it literally just will transport Skitarii keyworded models.

Maybe Techpriests and their Servitors can come along. But no Electropriests.
   
Made in us
Archmagos Veneratus Extremis






Home Base: Prosper, TX (Dallas)

 lash92 wrote:
 Hulksmash wrote:


Ha! Told you guys this wasn't intended the way it was being used.


I think no one really thought that it was intended to be like that. I for my part just used it, since RAW it was totally legal.
So what are you running post FAQ if I might ask? You always had some interesting lists


For those of you who are running Cawlstar: How many robots do you use atm?


I ran this at adepticon and finished 25th (3-1) because I planted in one game before moving against a good opponent and he made me pay for it;

Mars Batt (servitor maniple)
Cawl
Tech priest
2x10 rangers with omni
7 breachers
3 shooty robots
2 icarus walkers

Mars Batt
Tech priest
Manipulus
2x10 vanguard
10 rangers with omni
6 infiltrators
2 drills

Mixed elite detachment
Lucius dominus
3x4 graia servitors

Likely dropping the dominus for an assassin at this point and some mild tweaking but the list will stay mostly the same till I see our newest transport.

Best Painted (2015 Adepticon 40k Champs)

They Shall Know Fear - Adepticon 40k TT Champion (2012 & 2013) & 40k TT Best Sport (2014), 40k TT Best Tactician (2015 & 2016) 
   
Made in gb
Fresh-Faced New User




With the fly rule back in the charge phase, my gunline list is looking kinda fragile and prone to getting locked up. Any ideas? Currently running 3x bots, 12x breachers, 9x destroyers + chaff. The breachers have reroll in fight phase but its tough screening for those dam smash capts that only need a tiny gap. I would love to bring my priests back but they just die so fast. Is this type of gunline list dead now or has anyone got any bright ideas to help my screening?
   
Made in de
Enginseer with a Wrench






Kanluwen wrote:I hope it literally just will transport Skitarii keyworded models.

Maybe Techpriests and their Servitors can come along. But no Electropriests.


I wouldn´t mind a transport for my Destroyers But to be fair this could be broken.

Hulksmash wrote:

I ran this at adepticon and finished 25th (3-1) because I planted in one game before moving against a good opponent and he made me pay for it;

Mars Batt (servitor maniple)
Cawl
Tech priest
2x10 rangers with omni
7 breachers
3 shooty robots
2 icarus walkers

Mars Batt
Tech priest
Manipulus
2x10 vanguard
10 rangers with omni
6 infiltrators
2 drills

Mixed elite detachment
Lucius dominus
3x4 graia servitors

Likely dropping the dominus for an assassin at this point and some mild tweaking but the list will stay mostly the same till I see our newest transport.


Nice to see someone running so many Skitarii and having success with them!

Envii wrote:With the fly rule back in the charge phase, my gunline list is looking kinda fragile and prone to getting locked up. Any ideas? Currently running 3x bots, 12x breachers, 9x destroyers + chaff. The breachers have reroll in fight phase but its tough screening for those dam smash capts that only need a tiny gap. I would love to bring my priests back but they just die so fast. Is this type of gunline list dead now or has anyone got any bright ideas to help my screening?


You have a problem to screen with 12 Breachers?

This message was edited 3 times. Last update was at 2019/05/04 15:32:50


 
   
Made in be
Mysterious Techpriest





Belgium

My wishlisting for the new transport:

- 12" move at least, I think that's not too demanding
- <Fly> would be nice but would be probably overcosted and while nice, it's not necessary for a mere transport
- 12 models capacity, to fit a full squad of Skitarii and a pair of support characters
- Broad-spectrum data-tether for +1 Ld for Skitarii
- Not too many weapons, I want a box for my Skitarii, not a battle tank that costs 250 pts
- A 5++

What we'll probably get:

- 12" move, no fly
- 10 models capacity
- 1 or 2 Heavy Stubbers as guns
- Basically a Rhino

Anyway I'm glad they're answering our prayers, first started back in 7th. I love the way they've parodied that in their video too ;D

40K: Adeptus Mechanicus
AoS: Nighthaunts 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

My personal wishlisting for a Skitarii transport:

-Only holds Skitarii or Techpriest models. Maybe Servitors.
-A decent armament. It doesn't have to be a battle tank, but it should at least be toting something we don't have a ton of. Would be interesting to have an indirect fire weapon on it, some kind of energy mortar or the like.

MAJOR WISHLISTING:
-Ability to act as a kind of 'repeater' for buffs on units. Put Doctrina Imperatives on a unit within range, it applies it to another unit at the same time.
-Can potentially deploy Servo-Skulls as a kind of 'area denial' bit.
   
Made in pl
Regular Dakkanaut






What I basically want is Admech's Valkyrie. To transport and drop 3 Plasma Calivers in Ryza, anywhere, turn 1. To transport and deliver a pack of melee Infantry into the ruins where enemy Mortars are bunkered down. To fly the obsec unit to the Maelstorm marker on the other side of the board. Would help with the struggle for the table control, the abysmal mobility of the army, and out of LoS opponents.

What we will most likely get is the Onager without the big guns. Hopefully, it would take at least 10 models and cost below 75 pts. The usual Data Tether is my bet for the equipment, HStubbers for weaponry. I hope it could take Arc Rifles, or Cognis Flamers, but I don't have my fingers crossed. Although, what I'd dig is an inv/save improvement aura, or even better: -hit aura. Or any area survivability tool, that would make even footslogging army... you know, the one the codex is supposed to be... somewhat viable.

https://www.dakkadakka.com/dakkaforum/posts/list/754924.page

https://www.instagram.com/dadamowsky/ 
   
Made in gb
Longtime Dakkanaut





Judging from the size of the exhausts and vents on the rumour engine pic - we might be looking at a Vyper/Landspeeder Storm type transport, roughly the size of a onager turret.

Enough space for 5 at worst, 6 if we're lucky. So no room for Kataphrons.

This message was edited 3 times. Last update was at 2019/05/04 20:32:29


 
   
Made in be
Mysterious Techpriest





Belgium

I really don't believe we'll get a flyer, we're the faction the most anchored to the ground so far and I believe that's how the game designers want our army to be. I think it's cool that an army has strength and weaknesses to have some identity, it's just bad when you can just compare to other factions because you have access to other factions.

And if they release a 5-man cap vehicle they'll get so trashed by the community they'll stop producing ideas. What would even be the point of that in AdMech ? The size doesn't mean a lot when you know 10 Scions fit in a Taurox.

40K: Adeptus Mechanicus
AoS: Nighthaunts 
   
Made in pl
Regular Dakkanaut






5 model cap would be a... *cough* *self-censorship*. Unless costing less than 50 pts and having an obligatory Fly (or Fly like ability to ignore terrain). OR some really unique ability to make up for not having even a capacity for a full squad of Skitarii.

On a side note - I noticed someone has actually assembled the Phosphor Onager. It's a more rare specimen than the Ruststalker

https://www.dakkadakka.com/dakkaforum/posts/list/754924.page

https://www.instagram.com/dadamowsky/ 
   
Made in gb
Longtime Dakkanaut





Depends on the weapons really, whether it's more falcon/razorback than waveserpent/rhino.

Plus some value I guess in moving small units and characters about, Ruststalkers etc. No saying it's a good idea, just pointing out how big the vehicle might be based on the pics we've likely had of it.

There's no base there either, and it's a pic of a painted model - so either it's a skimmer on a flying base or bigger than the recent buggy sized things and more 'T-shaped' with the front bit ahead of those engine/fans extended out sideways as well as forward. Something three hatches wide with legs and not fitting on a Onager base though? Seems unlikely

I'd guess skimmer, but physically a smaller sized model than a Raider.

dadamowsky wrote:
5 model cap would be a... *cough* *self-censorship*. Unless costing less than 50 pts and having an obligatory Fly (or Fly like ability to ignore terrain). OR some really unique ability to make up for not having even a capacity for a full squad of Skitarii.

On a side note - I noticed someone has actually assembled the Phosphor Onager. It's a more rare specimen than the Ruststalker


Ha! Surely you recognise The Phospher Onager? It's taken from the 3D view on the GW store site.

This message was edited 2 times. Last update was at 2019/05/04 21:31:32


 
   
Made in us
Big Mek in Kustom Dragster with Soopa-Gun





Nebraska, USA

5 model cap would be nearly useless unless the transport itself was actually a threat in some form (even just being durable is a threat as it can eat overwatch reliably). Its pretty much the only reason i like my battlewagons right now as orks...the wagon itself can bring the pain despite the occupants being gone...

Given all of our vehicles are walking i'd be surprised if it didnt have spider-legs and only moved 8" as a result, but had some other "stability" rule to make up for its lack of speed (just firing heavy while moving wouldnt mean much on a transport)

This message was edited 1 time. Last update was at 2019/05/04 21:29:34


An ork with an idea tends to end with a bang.

14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys 
   
Made in us
Quick-fingered Warlord Moderatus






Hmm... I sort of agree that if Castellan is dead, Destroyers are a lot less vulnerable than they used to be. If so, would we want to run a single unit of 6x, or do people really think 9x is the right size? And even if I were to run them, would I also be bringing the Breachers? Not sure I want to build that many Kataphrons. Haha.

Right now, my plan is to infiltrate Dragoons and Drill+Fulgurites, walk a Knight up there as well, and also deep strike some Infiltrators. Meanwhile, I've got 2x4 Breachers, 3x5 Vanguard, and 4x5 Rangers camping objectives behind them:

Spoiler:
Stygies VIII Battalion Detachment - 1216

HQ - 120
1x Tech-Priest Manipulus - Transonic Cannon, Relic: Omniscient Mask
1x Tech-Priest Enginseer

Troop - 380
5x Skitarii Ranger - 5x Galvanic Rifle
5x Skitarii Ranger - 5x Galvanic Rifle
5x Skitarii Ranger - 5x Galvanic Rifle
5x Skitarii Ranger - 5x Galvanic Rifle
4x Kataphron Breacher - 4x Heavy Arc Rifle, 4x Arc Rifle
4x Kataphron Breacher - 4x Heavy Arc Rifle, 4x Arc Rifle

Transport - 132
1x Termite Assault Drill - Storm Bolter

Elite - 176
11x Fulgurite Electro-Priest

Fast Attack - 408
6x Sydonian Dragoon - 6x Taser Lance

Mixed Battalion Detachment - 306

HQ - 60
1x Graia Tech-Priest Enginseer - Warlord: Necromechanic
1x Graia Tech-Priest Enginseer

Troop - 120
5x Graia Skitarii Vanguard - 5x Radium Carbine
5x Graia Skitarii Vanguard - 5x Radium Carbine
5x Graia Skitarii Vanguard - 5x Radium Carbine

Elite - 126
7x Mars Sicarian Infiltrator - 7x Fletchette Blaster, 7x Taser Goad

House Krast Super-Heavy Auxiliary Detachment - 475

Lord of War - 475
1x Knight Styrix - Volkite Chierovile, Reaper Chainsword, Graviton Crusher, Warlord: First Knight (-1 CP), Relic: Headsman's Mark (-1 CP)

Total: 1997 points
13 CP (-2)

In my mind, Breachers are just a cheap way to hold objectives. Skitarii are too easily removed by Bolter shots. Breachers are extremely annoying to remove, especially if they have -1 to hit or the ability to Send in the Next Wave.

I just got off a plane. Very excited to get a transport.
   
Made in gb
Aspirant Tech-Adept






@Suzuteo just got off a flying transport, let’s hope the Admech one can fly too! List looks fun, let us know how the breachers do as I’m thinking of getting some

This message was edited 1 time. Last update was at 2019/05/04 21:42:37


 
   
Made in de
Enginseer with a Wrench






@Suzuteo:
I'm going to run a unit of 9. Having played with 6 you really start to notice those casualties fast, so a bigger squad size kind of negates this.
Also keep in mind since the Castellan is dead we might see a shift towards armour. E.g. LR Tank commanders were already getting quite popular with their price drop in CA and the Vigilus battle canon. Having a unit which can easily one shot those is invaluable imo.
   
Made in us
Heroic Senior Officer





Western Kentucky

It's definitely going to be a walking transport based on the Onager aka M.U.L.E design. The sneak pics were so similar to an Onager one could be forgiven for thinking it was the same model.

As for how that would work, maybe we'll see some sort of open topped ability that allows units to fire from within. I'm cool with a smaller capacity if my guys can fire out of it, especially if it gives a way to move and shoot arquebuses. Wouldn't be the first transport with that ability this edition correct? If it is indeed based on the Onager chassis, it has a decent chance of being given broad spectrum data tethers and basic weapons like heavy stubbers or perhaps a light heavy weapon like autocannons or something. The chassis would need to be enlarged a bit to carry much more than a minimum squad though. Perhaps a firing platform on top, or making an armored compartment where the main weapon used to be for occupants to fire out. Won't be super fast but have utility. Could be some sort of command variant focused on buffs and repairs?

It will probably be a duel kit, like many other models these days. Question is what would the second option be, perhaps a lighter fire support style vehicle focused on light armor and range, and a more heavily armored version designed to get stuck into rough areas? It'd be that, or making it an upgrade sprue to the Onager and packaging it with the Onager. Bonus points is that it will probably get the same forcefield the Onager gets, if we're really lucky it'll even work with regular Onagers to reroll 1's on invulns.

On to actual tactics, even if the Castellan isn't actually dead, the reaction of the Joe Schmoe net listing types is that it's dead as a doornail, so the numbers you see will drop. However, just because the Castellan was nerfed doesn't mean it's toast. I wouldn't be surprised if some people keep running it if the meta shifts just to catch their opponent off guard. The thing still hits like a truck, its just priced more fairly now. The main upside I see is that our vehicles last longer now, such as Onagers and Kastellans, but I'm sure something else will rise to fill the Castellan's spot.


'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader

"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell  
   
Made in pl
Sister Oh-So Repentia





 MrMoustaffa wrote:
It's definitely going to be a walking transport based on the Onager aka M.U.L.E design. The sneak pics were so similar to an Onager one could be forgiven for thinking it was the same model.

As for how that would work, maybe we'll see some sort of open topped ability that allows units to fire from within. I'm cool with a smaller capacity if my guys can fire out of it, especially if it gives a way to move and shoot arquebuses. Wouldn't be the first transport with that ability this edition correct? If it is indeed based on the Onager chassis, it has a decent chance of being given broad spectrum data tethers and basic weapons like heavy stubbers or perhaps a light heavy weapon like autocannons or something. The chassis would need to be enlarged a bit to carry much more than a minimum squad though. Perhaps a firing platform on top, or making an armored compartment where the main weapon used to be for occupants to fire out. Won't be super fast but have utility. Could be some sort of command variant focused on buffs and repairs?


Aka slower venoms? Butter to bread for drukhari? That would be awesome. Blasters are disgusting in venoms, and so would plasma calivers be if we had open toped vehicle.

On to actual tactics, even if the Castellan isn't actually dead, the reaction of the Joe Schmoe net listing types is that it's dead as a doornail, so the numbers you see will drop. However, just because the Castellan was nerfed doesn't mean it's toast. I wouldn't be surprised if some people keep running it if the meta shifts just to catch their opponent off guard. The thing still hits like a truck, its just priced more fairly now. The main upside I see is that our vehicles last longer now, such as Onagers and Kastellans, but I'm sure something else will rise to fill the Castellan's spot.


I second to that.
Castellan is not dead. Not at all. Weaker? Yes, but anyone who thinks that he can run his non inv save vehicles now in tournaments will be sadly surprised. Castellan list will still be with us, now more in form supper concentrated around castellan instead dumb "slap it to my 1400 Pts list because it is beast thing ever". 100 Pts? Pff, please, thats nothing. Castellan players should be more worried about smash captians and custodes bike coming back, aka its natural predators. Cant inv beyond 4+? Please, thats 3cp more to spend elsewhere, so you don't have to so bring big CP battery and can bring other tools.
Dont fool yourself, now there are more reasonable ways to deal with him, but we still will have to deal with him.

1. „Stab the shoty, shot the staby”
2. „Who bails, fails.”
3. „Act to win yourself and not for your opponent to lose.”
4. „If in dilemma between damage and durability, chose third- speed.”
5. „Focus fire.” 
   
Made in gr
Stalwart Tribune





Greece

Fluff wise as I have rread about it we don't have ttransports ? We got bio legs that skkttsrri chop off first thing . Flesh is weak endless walk? But I do know

1) we build all imperium vehicles
2) we use fly transports to move our forces !!

I wish this was kept as I have it in my mind.

So a flier transport limited to a 6-12 man + a new hq to babysit them so we remove those pesky engiinseer spam.

I wish.
   
Made in us
Quick-fingered Warlord Moderatus






I agree. Castellan is not "dead." In fact, he is more dangerous than ever. Because he will go back to how he was at the beginning. Nobody is going to prep for him as hard as before the FAQ, and there will be a much more target-rich environment for him.

That being said, all the top ITC players are moving toward monofaction lists. AdMech has a unique advantage now in that we are pretty much the only ones who can run a solo Castellan or Crusader.

Anyhow, I was doing my homework yesterday, and I am sort of shook. Chaos is incredibly strong now. Krast Styrix or no, I am very worried about that matchup, and I am less confident that Drill+Priest will cut it.

This message was edited 1 time. Last update was at 2019/05/05 16:12:49


 
   
Made in us
Longtime Dakkanaut






I'd be v happy with a rhino-equivalent.

Battlescribe Catalog Editor - Please report bugs here http://battlescribedata.appspot.com/#/repo/wh40k 
   
Made in us
Big Mek in Kustom Dragster with Soopa-Gun





Nebraska, USA

If it ends up with the Fly keyword i just hope it isnt Aircraft.
Aircraft would pretty much force it to be a Stormraven level vehicle to bother, i.e. its an invested chunk of your list, not a speedy taxi for something relatively slow.
I mean, we lack any kind of terminator type unit that would want such an elite transport. Everything melee is either too big (i'd be shocked if Kataphrons could use it) or 10+ models.

An ork with an idea tends to end with a bang.

14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

It'd be an interesting thing if it were an aircraft that didn't really "carry" troops, but rather just dropped new/replacement units onto the field.
   
Made in us
Quick-fingered Warlord Moderatus






 axisofentropy wrote:
I'd be v happy with a rhino-equivalent.

Look at this heretic. Happy with wheels on his transports.

Anyhow... thinking of making a more conservative list. In my opinion, when the meta becomes extremely uncertain, you go back to what is familiar. You might not be able to prep for everyone else, but you can definitely prep yourself:

Spoiler:
Mixed Battalion Detachment - 890

HQ - 220
1x Belisarius Cawl
1x Graia Tech-Priest Enginseer

Troop - 120
5x Graia Skitarii Vanguard - 5x Radium Carbine
5x Graia Skitarii Vanguard - 5x Radium Carbine
5x Graia Skitarii Vanguard - 5x Radium Carbine

Heavy Support - 550
5x Mars Kastelan Robot - 15x Heavy Phosphor Cannon

Stygies VIII Battalion Detachment - 633

HQ - 120
1x Tech-Priest Manipulus - Transonic Cannon, Relic: Omniscient Mask
1x Tech-Priest Enginseer - Warlord: Necromechanic

Troop - 105
5x Skitarii Ranger - 5x Galvanic Rifle
5x Skitarii Ranger - 5x Galvanic Rifle
5x Skitarii Ranger - 5x Galvanic Rifle

Fast Attack - 408
6x Sydonian Dragoon - 6x Taser Lance

House Krast Super-Heavy Auxiliary Detachment - 475

Lord of War - 475
1x Knight Styrix - Volkite Chierovile, Reaper Chainsword, Graviton Crusher, Warlord: First Knight (-1 CP), Relic: Headsman's Mark (-1 CP)

Total: 1998 points
13 CP (-2)

Cawlstar mixed with Graia for the Abhor. Manipulus with Dragoons to push up the board with a Knight Styrix. One Enginseer to ward off psychic powers, one Enginseer as a repairman. Might need more infantry, like a unit of Breachers. That requires me to dig up 80-85 points though. Could cut the Manipulus, but then I would have 30 dead points. (I cannot think of a use for a third Enginseer.)

When things crystallize, I will go back to the melee list.
   
Made in gr
Stalwart Tribune





Greece

You can always run 3-4 Robots and make the list you like same for dragoons 5 also good etc. And tbh I would use destroyers with so many robts always better to have ... Grav plasma flamer what ever can also use infoslave to protect your robots and I have to say if I see an enemy heavy on melee deep strike etc if I have 4+ robots I don't usually use binahry before 2-3 turn so I can just fall back and shoot with destroyers ......

This message was edited 1 time. Last update was at 2019/05/05 17:17:42


 
   
Made in us
Quick-fingered Warlord Moderatus






Hm. My thinking was just to focus on primary threats. I guess it could help to have some diversity though. Here are two plans that would bring me up to 2000 exactly:

Plan A:
-1 Mars Robot
-1 Manipulus
-1 Dragoon
+8 Mars Breacher

Plan B:
-1 Mars Robot
-10 Graia Vanguard
-1 Manipulus
-1 Dragoon
+1 Agripinaa Dominus w/ Eye
+4 Agripinaa Grav/Flamer Destroyer
   
Made in gb
Longtime Dakkanaut





 Vineheart01 wrote:
If it ends up with the Fly keyword i just hope it isnt Aircraft.
Aircraft would pretty much force it to be a Stormraven level vehicle to bother, i.e. its an invested chunk of your list, not a speedy taxi for something relatively slow.
I mean, we lack any kind of terminator type unit that would want such an elite transport. Everything melee is either too big (i'd be shocked if Kataphrons could use it) or 10+ models.


There's a picture of the back part of it, it's not big and it uses jets to steer. It's a skimmer.
But you forget Sicarians and that pretty much anything in a 5-10 man squad is cheap, or can burn a wound should we get emergency disembark starts. There's a niche there - even if it wasn't the obvious choice for large fulgarite squads.
   
 
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