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Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Are those the Delaque sprues? How come we've not seen them yet?

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in si
Foxy Wildborne







Is it just me or is that slipcase too thick for just the two books?

This message was edited 1 time. Last update was at 2018/11/28 04:24:32


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Made in us
Ship's Officer





California

Looks like the the cloaks will have a lot of seams and such to fill in once done gluing. They did a terrible job at showing us the sprue on that livestream last week. I am intrigued by the apparent confirmation of more plastics next year though.

I do think there will be another compilation book anually just like blood bowl. If you already have all the gang war books you might wanna wait for the compilation 2.0 or god knows what in another year from now. This is one of the things that drives me nuts about gw games. I kinda hope they move to a cheaper spike magazine style of expansions going forward. Im still probably gonna get both of these new books but I know it ain't gonna end there.

 
   
Made in gb
Thermo-Optical Hac Tao





Gosport, UK

 lord_blackfang wrote:
Is it just me or is that slipcase too thick for just the two books?


No, it looks about right. One of the books isn’t actually in it there so the other one is going in at an angle. And the card will be relatively thick.
   
Made in gb
Fixture of Dakka






 Thargrim wrote:
Looks like the the cloaks will have a lot of seams and such to fill in once done gluing. They did a terrible job at showing us the sprue on that livestream last week. I am intrigued by the apparent confirmation of more plastics next year though.

I do think there will be another compilation book anually just like blood bowl. If you already have all the gang war books you might wanna wait for the compilation 2.0 or god knows what in another year from now. This is one of the things that drives me nuts about gw games. I kinda hope they move to a cheaper spike magazine style of expansions going forward. Im still probably gonna get both of these new books but I know it ain't gonna end there.


Think of it as a "reverse auction", like publishing hardback novels first at a higher price. I mean, you could wait until Christmas 2019 and get a compilation of everything released in 2019, but you won't be able to play with any of that stuff in the meantime. YMMV as to what's more important.
   
Made in no
Longtime Dakkanaut





No no no, they can't keep changing the core rules. What we get now is the final basis of the game, what future expansions will build on. What we will see in the future may be magazines similar to Blood Bowl's Spike, but they're gonna expand, not replace what we already got. So you won't see a compilation version 2.0, but we may see a 2nd compilation with all new stuff collected. Just like Blood Bowl is now getting a 2nd almanac, not replacing or changing anything in the core rules, but adding and expanding.
   
Made in si
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Well, so we hope.


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Dakka Veteran




Danny76 wrote:
I’d imagine more likely regarding the Starter box is they would put the new £35 rule book in place of the one in there..

Or potentially even just leave the box having the older rulebook as in their eyes it was “99.9% still usable/valid” or whatever they said


Given that the 'starter box' is marketed as a self contained game, there's almost no way they're replacing the content of that box. It has it's own odd rules(that didn't make the rest any clearer) for running it as a one off board game. I hope those aren't cluttering up the new books myself, it'd save a bit of space and help massively with the confusing rules design if they didn't need to be kept separate.
   
Made in gb
Fixture of Dakka






They've already said that the new rulebook is laid out differently - the "basic / advanced rules" split is gone.
   
Made in au
Ork-Hunting Inquisitorial Xenokiller





Sorry I haven't read all the responses since was released that my favourite gang is finally coming out (bought everything Necro so far but been waiting for them). Just saw today (I work a lot).

Australian Prices

So if I'm correct the Delaque box, dice and cards will be $115 (as has been normal for all gangs).

Anyone have an average price on:

Rulebook?
Gang of Under Hive?
Special Slip Case Edition?







This message was edited 4 times. Last update was at 2018/11/28 11:34:28


14k Generic Space Marine Chapters
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10k Sisters of Battle
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8k Tau



 
   
Made in gb
Fixture of Dakka






The prices mentioned already in the previous page of this thread are $60 and $50 for the individual books; it's not clear whether that's USD or CAD, though. We'll find out for sure in three day's time.
   
Made in no
Longtime Dakkanaut





 AndrewGPaul wrote:
They've already said that the new rulebook is laid out differently - the "basic / advanced rules" split is gone.

Yeah but that's the layout, how the rules are ordered. In addition, we will see massive changes compared to the original rule book. Most notably, much of the content of the original boxed rulebook will be deleted, they will simply be excluded in the "full" Necromunda rules set.
For example we will no longer have the skills, scenarios, Escher & Goliath gang pages, weapon stats, costs, trading post and armoury from the original rulebook.
Change in the layout (no more basic / advanced sections) is of course also a good thing.

This message was edited 4 times. Last update was at 2018/11/28 11:33:04


 
   
Made in gb
Moustache-twirling Princeps




United Kingdom

The All-new, All-singing, All-dancing Necromunda Rulebook


Automatically Appended Next Post:
Spoiler:
The All-new, All-singing, All-dancing Necromunda Rulebook

The shiny, new, 192-page hardback Necromunda Rulebook that’s up for pre-order on Saturday compiles all of the core rules released to date in a single volume. If you’re a fan of ultra-violent gang warfare in the underhive, or are looking for an excuse to finally get involved, then this book has everything you need to learn and play the game, develop your gang and even arbitrate a campaign with your gaming group! Here’s the lowdown of the full contents of the rulebook…

The book kicks off with a detailed background section that introduces the setting of the game, from the anatomy of the hive spire itself to the six Clan Houses that vie for dominance of its underhive. Building upon the foundations of its predecessor in Necromunda: Underhive, the new rulebook then introduces the full game rules, compiling all the additional core rules content previously only available in Gang War issues 1-4. This includes guidelines on how to run a standard Dominion campaign:

There are also a total of 12 standard scenarios to play – six using Sector Mechanicus terrain and six set on a Zone Mortalis battlefield – and a further 13 (including two multiplayer) scenarios in the Arbitrator Tools section, which builds upon the Dominion rules and helps you run your very own campaign. After all, campaigns are awesome fun to take part in, and many players find running their own bespoke campaign the most rewarding way to play the game. If you’re after further guidance, be sure to check out the Arbitrator’s Guidebook article series on the Warhammer Community website and get engaged on the Necromunda Facebook page.

The Necromunda Rulebook also incorporates all the amendments made via errata released to date and provides additional clarity to tidy up any FAQs. When combined with the gang rosters, full Trading Post and wargear rules found in Necromunda Gangs of the Underhive, you’ll have everything you need to play and develop your gang, trade archeotech for rare and exotic weaponry, and carve out your own underhive empire. It presents a great way for new players to get started or for veterans of Necromunda to collate all of their resources into a handy two-piece of rules manual and companion book.

This hardback book is available separately, but you can instead pick up the limited Slipcase Edition that includes both the Necromunda Rulebook and Necromunda Gangs of the Underhive.

However, if you seek to cast aside your allegiance to the Clan Houses, you can even throw in your lot with a Genestealer or Chaos Cult – free downloadable PDFs for which can be found here:

Genestealer Cultists - https://whc-cdn.games-workshop.com/wp-content/uploads/2018/08/Genesteal-Cult-Download.pdf

Chaos Cultists - https://whc-cdn.games-workshop.com/wp-content/uploads/2018/09/Necromunda_Chaos_Cults-040918.pdf

Do you have a favourite gang (or cult), such as the agents of House Delaque who are also available to pre-order this weekend? If so, let us know in the Facebook comments.

This message was edited 2 times. Last update was at 2018/11/28 16:24:47


 
   
Made in no
Longtime Dakkanaut





So we'll get the 12 scenarios from GLAP (Gang Leader's Accessories Pack) plus some of the scenarios from the GW books (Gang War 3,4). 13 scenarios including the 2 multiplayer scenarios.

All 12 GLAP scenarios are included:

1) Tunnel Skirmish (2d) / Stand-off (3d)
2) The Trap (2d)
3) Forgotten Riches (2d)
4) The Marauders (2d)
5) Sneak Attack (2d)
6) Smash & Grab (2d)
7) Looters (3d)
8) Ambush (3d)
9) Border Dispute (3d)
10) Sabotage (3d)
11) Rescue Mission (3d)

2 Multi-player scenarios included:
24) Gang Moot (Multiplayer)
25) Pitfight (Multiplayer)

White Dwarf scenarios probably excluded:
12) Claim the Spire (3d)
13) The Gauntlet (2d)

Then we have 16 remaining scenarios, but only 11 of these will be included in the compilation:
14) Last Stand
15) Escape the Pit!
16) Downtown Dust-up
17) Shoot-out
18) Caravan Heist
19) Spook Harvest
20) In the Dark
21) Archaed Hunters
22) Prison Break
23) Monster Hunt
26) The Hit
27) Settlement Attack
28) Escape!
29) Murder Cyborg
30) Escort Mission
31) Fighter Down

This message was edited 2 times. Last update was at 2018/11/28 17:28:26


 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Always said the game needed more scenarios. Having them in one place will be good.

Now... will they be different to the Gang Leader Pack missions? Will they be explicit in how you pick gangs (some say "use the rules for random selection", and then the rules for random selection will say "the mission will tell you how many to randomly pick from" in and endless loop of mis-written rules).

This message was edited 1 time. Last update was at 2018/11/28 23:43:22


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in no
Longtime Dakkanaut





What the little preview seen, it seems the 12 scenarios may be identical or almost identical to the GLAP 12 scenarios. The rest of the scenarios certainly need some tweaking as you say. Some with minor details, some need more change. I actually asked one of the game developers about the case you point out, but didn't get any satisfying reply, only "refer to the other place" as you say...

This message was edited 1 time. Last update was at 2018/11/29 07:47:01


 
   
Made in gb
Cultist of Nurgle with Open Sores





Uk

Am I being thick, or does the new gangs of the underhive book NOT include GSC or Chaos Cults, which remain download only?

*witty comment regarding table top gaming* 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

That's correct. It's a Compilation* book.


*Compilation may not actually compile all the rules.

This message was edited 1 time. Last update was at 2018/11/29 09:23:20


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in gb
Fixture of Dakka






Two reasons I can think of. Those two gangs might get revised again in future, especially if they start to explore some of the setting outside of the Hive Primus undercity. Or they wouldn't fit in the book. Those two PDFs come to 25 pages, plus presumably another dozen for the Venators. If the Gangs of the Underhive book is 192 pages like the Rulebook, adding that material would take it up to 232 pages (IIRC, you add pages to a book in multiples of 8 due to the way the sheets are printed, folded, cut and bound); This may or may not be feasible.
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

I think they will be expanded later down the line.

I mean, the GSC gang has to get Purestrains eventually. I mean, what's the fun without them?

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in gb
Fixture of Dakka






Hopefully as some sort of hired gun that doesn't appear every game, rather than just adding them as a Brute or the like. I mean, they're nowhere near their 2nd ed 40k level, but I don't want to be seeing them every time

This message was edited 1 time. Last update was at 2018/11/29 10:46:20


 
   
Made in us
Dakka Veteran




 H.B.M.C. wrote:
That's correct. It's a Compilation* book.


*Compilation may not actually compile all the rules.


It's a compilation of the gang war books, not sure what else people expected. Until there's a necromunda branded kit with genestealer cult or chaos cult on it just be glad they're letting you download the things rather than having to track down old white dwarves.
   
Made in gb
Decrepit Dakkanaut




UK

I think Cultists and Genstealers are not in the main book because they don't have any Necromunda brand boxed sets.They are currently addon rules that allow you to use models from another game brand in this game.

GW might keep it like this and let the Necromunda team focus on adding "pure" Necromunda factions and forces; or they might address it by giving both of those factions their own unique Necromunda style models and boxes.

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Made in no
Longtime Dakkanaut





 Grinshanks wrote:
Am I being thick, or does the new gangs of the underhive book NOT include GSC or Chaos Cults, which remain download only?

The Compilation books that Games Workshop makes never include everything. Check out Blood Bowl, there are stuff that's missing there too!

For Necromunda, Games Workshop decided to skip some content:
-Turf War
-At least 5 scenarios (we don't know which yet)
-White Dwarf scenarios
-GSC, Chaos, Bounty Hunter gang

When the book is released, we may find more that they left out too. There may be some validity to having a personal compilation (of EVERYTHING) after all... The main benefit with these compilation books is actually that they reset the rules and release a complete game at version 1.0 like they should have from the start. What we've seen so for looks promising, which means you don't have to tweak the core mechanics just to make it work, and hopefully generate less questions and discussions about how the game is supposed to work with all the broken rules and all. A secondary bonus is that we get them compiled in one document, so we don't have multiple books and countless reprints of the same skills, armoury, trading post and so forth.

This message was edited 1 time. Last update was at 2018/11/29 12:10:57


 
   
Made in gb
Fixture of Dakka






I think Turf War has been deprecated in favour of the Dominion campaign type, to be honest.
   
Made in no
Longtime Dakkanaut





They never cared to admit it. They could very well have included both, I know I have in my compilation and I think Aarhun did so too in the reddit compilation. With the exclusion of Turf War campaign in the official compilation, it seems you are right when you say Turf War is deprecated. Up until the preview, this was only speculation.

This message was edited 1 time. Last update was at 2018/11/29 14:18:56


 
   
Made in nl
Stone Bonkers Fabricator General




We'll find out soon enough eh.

The thing about Turf War was it seemed a little...thin. Like, do we really need a framework for what amounts to a neverending campaign? We never used to before with the original and Mordheim, folk just set some arbitrary limit of gang/warband rating after which a gang would be retired and restarted/replaced and then played.

Dominion, by contrast, is useful. It provides the kind of defined and contained experience we used to have to rely on fan-made supplements for.

I don't argue that not having Turf War in there is a reduction in value compared to a "true" compilation...but it seems to me like it was fat that could be cut without really negatively effecting the final product. Besides which, there will be a fan-made "Lawn Conflict" version floating around within a couple of months most likely.

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 Overread wrote:
I think Cultists and Genstealers are not in the main book because they don't have any Necromunda brand boxed sets.They are currently addon rules that allow you to use models from another game brand in this game.

GW might keep it like this and let the Necromunda team focus on adding "pure" Necromunda factions and forces; or they might address it by giving both of those factions their own unique Necromunda style models and boxes.


I think they are not in the main book because GW loves to put out books every few months so why give it for free when they can charge another $40-60 for it in a future book when they include a little more new content. I am sceptical about buying the rulebook as i think they may put out a new box set with a condensed paperback rules included in a few months. Then will they not only have got me for 4 Gang war books and the original box set but also for an extra 60 on a new rule book.
   
Made in gb
Fixture of Dakka






If you buy the rulebook tomorrow and then a new box set with paperback rulebook comes out, you've not lost out - unless you want another copy of the miniatures and tiles from the box set.
   
Made in us
Regular Dakkanaut




 AndrewGPaul wrote:
If you buy the rulebook tomorrow and then a new box set with paperback rulebook comes out, you've not lost out - unless you want another copy of the miniatures and tiles from the box set.


Considering they keep everything in the box the same. I honestly think they may introduce the non-gang types through a box with possible a gang as I think they are using the badzone delta 7 tiles? for the new book? I don't have any confirmation on this yet. But that would make not only the rules but also the tiles invalid.

You are correct if they keep everything the same then it would be a waste, however, if they were to say release a softback rulebook with a gang (Delaque would be a strong strategy here as they are getting a WD printing) and like a cultist or genestealer cultist or possibly maybe even a new nemesis in a boxed set in Q1 or Q2 with different tiles then i might also have thrown even more money into the pit of non recover (GW publications). If it were to be say a new set with Delaque and chaos cultists or cult of redemption, pit slaves, or ratskins. I could see this being a feasible Q1 release.

It is the main reason I will probably only get the rulebook and skip the Gangs book entirely atleast to keep some shred of sanity at the rate GW keeps invalidating its previous publications I am surprised the ink is even dry.

This message was edited 1 time. Last update was at 2018/11/30 16:18:24


 
   
 
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