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Made in ca
Longtime Dakkanaut






 Galas wrote:
otcs wrote:
 Elbows wrote:
Yep...all the stuff that ruined the game in my opinion. Really hated the Outlanders supplement and the junk it introduced.

lmao


Yeah, at least for me, all the Outlander gangs are just better and more charactefull than the original gangs.


I really liked the outlaw gangs too, especially the scavvies and the red. Hopefully, they'll make cawdor more interesting than Redemptionist light.

This message was edited 2 times. Last update was at 2017/10/26 15:47:47


lost and damned log
http://www.dakkadakka.com/dakkaforum/posts/list/0/519978.page#6525039 
   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

After the Redeemer comic I have only love for the Redemptionists

 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in ca
Longtime Dakkanaut






who doesn't. I really hope they don't pc-fy the redemptionist. They were pretty much perfect as is

lost and damned log
http://www.dakkadakka.com/dakkaforum/posts/list/0/519978.page#6525039 
   
Made in us
Loyal Necron Lychguard




I've never played Necromunda but I love Skirmish level games. Is this a viable game for pickup/tourney level play or is it more designed to be done as a campaign in-house?
   
Made in es
Longtime Dakkanaut





https://www.warhammer-community.com/2017/10/26/necromunda-news-from-spiel-release-date-gang-war-and-more-oct26gw-homepage-post-1/
   
Made in fr
Longtime Dakkanaut






 streetsamurai wrote:
who doesn't. I really hope they don't pc-fy the redemptionist. They were pretty much perfect as is


You can't pc-fy Klovis the Redeemer.

Remember, If it doesn't hurt, it doesn't count!
   
Made in vn
Longtime Dakkanaut




So the box is a monster's lair? lol.

Also the "Gang war" supplement is only 64 page. so it'll probably be about 10$.

This message was edited 1 time. Last update was at 2017/10/26 16:21:03


 
   
Made in us
Storm Trooper with Maglight





Ellicott City, MD

Chopstick wrote:
So the box is a monster's lair? lol.

Also the "Gang war" supplement is only 64 page. so it'll probably be about 10$.


Have we met the same GW? I can't even remember what last time I paid less than $20 for a GW book that wasn't a WD.

Vonjankmon
Death Korp of Krieg
Dark Angels 
   
Made in gb
Dakka Veteran





I do like this but think GW have missed a trick. This game should be as much about the scenery as the gangs themselves and I think GW should have made a stackable set of terrain, similar to Mantic's Deadzone scenery. As it is we've effectively got a board game.
I understand their aiming at a younger market and trying to keep everything contained in one box but surely they could have produced a set with 2 gangs and a few bits of terrain,

I've been playing a while, my first model was a lead marine and my first White Dwarf was bound with staples 
   
Made in vn
Longtime Dakkanaut




 vonjankmon wrote:
Chopstick wrote:
So the box is a monster's lair? lol.

Also the "Gang war" supplement is only 64 page. so it'll probably be about 10$.


Have we met the same GW? I can't even remember what last time I paid less than $20 for a GW book that wasn't a WD.


Oops, Thought it had the same number of page as AoS skirmish, turn out skirmish only had 40 pages and sell for 10$. So this one might be about 20-30$.
   
Made in de
Huge Bone Giant






Requizen wrote:
I've never played Necromunda but I love Skirmish level games. Is this a viable game for pickup/tourney level play or is it more designed to be done as a campaign in-house?


Out of the box Necromunda has almost exclusively been a campaign game as the restrictions for starter gangs (and thus pick-up game friendly rules) were very limited with campaign growth in mind. You could play pick-up games if you wanted to, but you basically missed out on the actual game.

Whether this is still the case has yet to be determined, but the quasi board game presentation including pre-generated gangs suggests (at least to me) that there's more to new Necromunda than the campaign that's safely tucked away in its own book.

Nehekhara lives! Sort of!
Why is the rum always gone? 
   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

 vonjankmon wrote:
Chopstick wrote:
So the box is a monster's lair? lol.

Also the "Gang war" supplement is only 64 page. so it'll probably be about 10$.


Have we met the same GW? I can't even remember what last time I paid less than $20 for a GW book that wasn't a WD.


https://www.games-workshop.com/en-US/Age-of-Sigmar-Skirmish-ENG-2017

40 pages but... who knows. The Necromunda "Gang's Wars" will have a Necromunda/Nostalgia/Supplement-tax, thats no doubt, but maybe it will be under 20$

 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in gb
Sneaky Sniper Drone




Chopstick wrote:
So the box is a monster's lair? .


I'd only just noticed that. Not a bad idea imo. Better than the 3 container crates idea anyway.
   
Made in nl
Stone Bonkers Fabricator General




We'll find out soon enough eh.

 Huron black heart wrote:
I do like this but think GW have missed a trick. This game should be as much about the scenery as the gangs themselves and I think GW should have made a stackable set of terrain, similar to Mantic's Deadzone scenery. As it is we've effectively got a board game.
I understand their aiming at a younger market and trying to keep everything contained in one box but surely they could have produced a set with 2 gangs and a few bits of terrain,


*sigh* I just got done having this argument on the facebook page - it is not a board game, it is a boxed game that includes a cardboard play surface because that was the cheapest way to include terrain in the box, the tunnel fighting rules will work equally well on FW Zone Mortalis boards or 3d tunnel boards of your own construction. Putting enough plastic 3D terrain in the box to play an actual game on would have made it either hideously expensive for us to buy, or a huge loss for GW to sell, and whether because they don't want to undercut their existing plastic terrain kits with a cheapie alternative or because they share my own view that pseudo-3D cardboard terrain doesn't fly anymore because this isn't the 90's they decided against putting that in there.

Literally the only potential issue with the approach is that they don't include the campaign and non-tunnel scenario rules in the boxed set rulebook, and whether that's actually an issue will depend on whether they put the core rules and tunnel scenario rules in the separate rulebook, or how much said separate book costs if they haven't. I suspect they're aiming to do the same as with Blood Bowl, ie get the sticker price on the core box as low as they can, and so they will have carved off just the campaign, other gangs, and non-tunnel scenario rules for the book, but that only becomes a problem if they carve off the extra material and then don't actually drop the price of the boxed set from what we would otherwise expect it to cost. If it's the same as Blood Bowl(65 quid for the box and 15 quid for the book) I won't have an issue because lets be 1000% real here, if they included the book content in the box the box would cost at least as much as the two combined.

I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.

"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
-----
"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal 
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Cardiff

 Huron black heart wrote:
I do like this but think GW have missed a trick. This game should be as much about the scenery as the gangs themselves and I think GW should have made a stackable set of terrain, similar to Mantic's Deadzone scenery. As it is we've effectively got a board game.
I understand their aiming at a younger market and trying to keep everything contained in one box but surely they could have produced a set with 2 gangs and a few bits of terrain,


My post from the previous locked thread details why. Essentially, Specialist Games couldn't afford to develop terrain themselves (remember the divisions work in silos, it's not as joined up as it should be). However, the Sector Mechanicus stuff came out, so they can capitalise on GW-main having done the R&D and investment already. They'll promote both SM stuff and Forge World's Zone Mortalis stuff for use with Newcromunda. Why they don't box them together? Likely more working in silos silliness. Such is the way of the corporate company.

This message was edited 1 time. Last update was at 2017/10/26 16:54:52


 Stormonu wrote:
For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules"
 
   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

I really love this artists, people will say that it is too childlish for GW but... we have enough dark blanchitsu art, this is the kind of thing that you can show new people to the universe and catch their eyes with.




 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in pl
Wicked Warp Spider





My main question now is if "Gang Wars" supplement is stand-alone (have repeated basic rules) or I HAVE TO buy boxed game to have basic rules, as I'm totally not interested in new gangers or dice...
   
Made in us
Sword-Bearing Inquisitorial Crusader




nou wrote:
My main question now is if "Gang Wars" supplement is stand-alone (have repeated basic rules) or I HAVE TO buy boxed game to have basic rules, as I'm totally not interested in new gangers or dice...

You are probably out of luck
   
Made in gb
Regular Dakkanaut



Derbyshire, UK

I can imagine there will be people breaking up boxed sets for eBay etc. You should be able to get the rules separately on the secondary market.
   
Made in us
Regular Dakkanaut




Or as an ebook.
   
Made in us
Infiltrating Prowler






I would rather have a game with cardboard tiles then having to scramble to try to get a copy like what happened with Shadow War Armageddon.
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

Appears that the site is down, probably swamped with traffic or something.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in de
Longtime Dakkanaut





 ImAGeek wrote:
 H.B.M.C. wrote:
Can we petition GW to have that chick do all of their voice overs from now on? She's incredible!

Anyway, yeah, this looks ace. The action mechanic seems like a great idea. Definitely liking the look of this.

Interested to see how they handle the 'Legacy Gangs' section.


She’s great, isn’t she? The videos are really fun.

Really looking forward to this.


I was on the fence about purchasing Necromunda but that woman sold me the box all by herself. Terrific performance. Now I want to see previews of the Underhive´s infamous critters and the new model for the iconic Mad Donna.
Does anybody know, if the Redeemer will return in a new comic series? That guy was brutal but funny and sometimes even funny but brutal. I really enjoyed the tales of his wacky crusades.
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

If they're doing new comics, they'll be outsourced to.. Titan I think it was? Decent comics, but they lack the flavour and style of the old ones done by BL.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in gb
Decrepit Dakkanaut




UK



Necromunda is back, and Black Library are celebrating. A host of classic tales have been unearthed from the archives, including novels, a short story anthology and even graphic novels – and they're being released in new paperback editions. Among the releases is 'Kal Jerico: Underhive Bounty Hunter', a collection of the entire run of the original comic strips that launched the career of the infamous rogue.

 
   
Made in us
Powerful Phoenix Lord





At this point, while impressed with the direction...I'm more anxious to see how the other gangs turn out.

If the game sucks...no big deal I can play old Necromunda or YakTribe's version. I'm really more excited about the models than anything else. I do think they could have hit a home-run with repackaging the new terrain into a box like Shadow Wars --- because all of the Shadow Wars players and 40K players would have bought it solely for the terrain itself.

My only fervent hope is that the other four main gangs are cool (I've never cared for Escher or Goliath)...and that we get a box of plastic Arbites at some point.

Considering it is FW based - special characters and hired guns will be an absolute zero to me since they'll likely be in resin.
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

 OrlandotheTechnicoloured wrote:


Necromunda is back, and Black Library are celebrating. A host of classic tales have been unearthed from the archives, including novels, a short story anthology and even graphic novels – and they're being released in new paperback editions. Among the releases is 'Kal Jerico: Underhive Bounty Hunter', a collection of the entire run of the original comic strips that launched the career of the infamous rogue.
Hopefully they'll fix the typos in the Kal Jerico book, quite annoying.

I've got all the other books though, alongside the classic Status: Deadzone, some of the novels are a blast, especially Junktion and Survival Instinct.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in de
Longtime Dakkanaut




I hope we will see Rules and a Model for Kal Jerico.
   
Made in us
Is 'Eavy Metal Calling?





Affton, MO. USA

 BrookM wrote:
 OrlandotheTechnicoloured wrote:


Necromunda is back, and Black Library are celebrating. A host of classic tales have been unearthed from the archives, including novels, a short story anthology and even graphic novels – and they're being released in new paperback editions. Among the releases is 'Kal Jerico: Underhive Bounty Hunter', a collection of the entire run of the original comic strips that launched the career of the infamous rogue.
Hopefully they'll fix the typos in the Kal Jerico book, quite annoying.

I've got all the other books though, alongside the classic Status: Deadzone, some of the novels are a blast, especially Junktion and Survival Instinct.

No typos in any of the book, just a subliminal message that makes sense only to the enlightened

LOL, Theo your mind is an amazing place, never change.-camkierhi 9/19/13
I cant believe theo is right.. damn. -comradepanda 9/26/13
None of the strange ideas we had about you involved your sexual orientation..........-Monkeytroll 12/10/13

I'd put you on ignore for that comment, if I could...Alpharius 2/11/14 
   
Made in de
Longtime Dakkanaut





 OrlandotheTechnicoloured wrote:


Necromunda is back, and Black Library are celebrating. A host of classic tales have been unearthed from the archives, including novels, a short story anthology and even graphic novels – and they're being released in new paperback editions. Among the releases is 'Kal Jerico: Underhive Bounty Hunter', a collection of the entire run of the original comic strips that launched the career of the infamous rogue.


Thanks for the info.
I just remembered that Sly Marbo was axed from the Imperial Guard codex. Can we extrapolate from this occurence that Mad Donna will not see the light of day in the next edition of Necromunda?
   
 
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