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Made in gb
Grim Dark Angels Interrogator-Chaplain





Cardiff

nou wrote:
One other thing resulting from "gang specific weapons" - I assume that looting wargear from captured enemies is no longer a thing, right? As "no model=no rules" means there will never be official support for cross-gang options? No Delaques with Rivet gun or Cawdor with Chem Throwers (or how do those fancy Esher thingies are called)?


Can't imagine they'll allow that, no. The usual 'dispose of their kit as they're miraculously unable to maintain or supply ammo for it' get-out clause.

 Stormonu wrote:
For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules"
 
   
Made in gb
Regular Dakkanaut




 Inquisitor Kallus wrote:
 Mr_Rose wrote:
Caliginous wrote:


As for load-outs; the suggested gangs are OK, even if they have too much in the way of toys (chem-synths for everyone? Really?) in terms of weapons but I would recommend using blu-tac or similar poster putty to attach arms to torsos for the first few games and see how you like them.
The only real potential misstep, that others have noted, is giving the chem-thrower to a Champion; it doesn’t roll to hit so her better BS is wasted, though with the right skill (not available to a ganger) support it could be worthwhile.


Doesn't mean she can't carry a sidearm, though you wouldn't then be able to take a CC weapon as it takes up 2 weapon spaces. The nightshade chem thrower can be 'che-synthed' meaning you're generally able to take Goliath Gangers down on a 3+ (normally 4+), hitting automatically, with no saves. I dont really worry about that 'loss of BS' when I have a weapon that hits automatically and is only available to champions and leaders


But its not restricted to only Champions and Leaders, at recruitment a single ganger can take a special weapon. It really does seem best to put it on a cheaper ganger so that Champions can be kitted out to take advantage of combat and agility skills when creating the gang.
   
Made in gb
Longtime Dakkanaut






St. Albans

Warhams-77 wrote:
So Andy said they have added 2D terrain late in development? This is what I was responding, too. I did not get the impression from what was communicated.


Yep, was always going to be 3D rules and terrain until they did the costings towards the end of the design process. For some reason cardboard was ruled out [draw your own conclusions, personally I would say it was to avoid undercutting their inflated prices from the new plastic stuff] and became a 2D 'starter' with 3D as an add-on. Says so in the designer's video as well. I assume that's when the marketing team came up with 'An exciting new way to play!'

 
   
Made in vn
Longtime Dakkanaut




 Inquisitor Kallus wrote:


Doesn't mean she can't carry a sidearm, though you wouldn't then be able to take a CC weapon as it takes up 2 weapon spaces. The nightshade chem thrower can be 'che-synthed' meaning you're generally able to take Goliath Gangers down on a 3+ (normally 4+), hitting automatically, with no saves. I dont really worry about that 'loss of BS' when I have a weapon that hits automatically and is only available to champions and leaders


You are spending a whooping 150 credit (gun+ chem synth) for a weapon that can be completely shutdown if the target bring a 15 credit Respirator.
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Cardiff

 tyrannosaurus wrote:
Warhams-77 wrote:
So Andy said they have added 2D terrain late in development? This is what I was responding, too. I did not get the impression from what was communicated.


Yep, was always going to be 3D rules and terrain until they did the costings towards the end of the design process. For some reason cardboard was ruled out [draw your own conclusions, personally I would say it was to avoid undercutting their inflated prices from the new plastic stuff] and became a 2D 'starter' with 3D as an add-on. Says so in the designer's video as well. I assume that's when the marketing team came up with 'An exciting new way to play!'


Yeah it really is a case of GW saying to SG "Please don't step on the toes of our releases". Sucks, as the authors had the will to deliver a straightforward update instead of the forced repurposing we've seen. I'm personally hoping for a Compendium of sorts with the Core and GW1 rules in so I don't have to buy a box I don't want or need, but can play Nu-cromunda with newly-purchased or existing models. They released SWA on its own due to demand, so let's see what happens...

 Stormonu wrote:
For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules"
 
   
Made in ca
Fixture of Dakka





West Michigan, deep in Whitebread, USA

So far this is all starting to make an old Necromunda player sigh and wonder what might have been.

I personally think things could have worked out great with no boardgame, instead a single Rulebook+Gang War alongside boxed gangs (even if it was just the current two). Or if they had a boxed game, use all that cardboard on the tiles to instead have nice thick slot-together 3d cardstock terrain.

No models=no rules? Fine, have all the gangs use standard weapons like the old game, using the plastic releases to give them their own custom look for each gang. Let's all the old models be used, and new awesome plastics also be released. Plus minis like Genestealer Cults could be used right alongside everything else, as their kits have great versions of all the old traditional Necro weapons. At face value they could be counted as Ash Wasters or unique Delaques.

Supplements like Gang War could be otherwise used for things like releasing the current tiles with special tunnel fighting rules, and expanded rules for the gribbly Genestealer parts of the Genestealer Cults, and hired guns, etc. You know, non-core (and main gang) stuff. Stuff thats almost....supplemental.

I don't want to be drip-fed books and books and books over the next year, as if they are doing unique weapons for each gang, every fragging gang will need supplement material released with it to function. Ugh.

This message was edited 1 time. Last update was at 2017/11/26 14:43:04




"By this point I'm convinced 100% that every single race in the 40k universe have somehow tapped into the ork ability to just have their tech work because they think it should."  
   
Made in no
Longtime Dakkanaut





Very happy with the box set and the additional book:

*Great minis dor 2 teams
*some scatter terrain and interesting loot crates that can double as traps
*cards to spice up the game
Templates in orange transparent color
*cool dice

Some negative parts like the rule book, just for demo purposes I guess, same with the cardboard tiles. Maybe somethibg to try once or twice, but nothing more.

Now we just gotta wait for this game to mature and complete itswlf: more gangs, heavies, special characters and outlanders. Gonna be great!


Automatically Appended Next Post:
 AegisGrimm wrote:

I don't want to be drip-fed books and books and books over the next year, as if they are doing unique weapons for each gang, every fragging gang will need supplement material released with it to function. Ugh.
From an oldhammer veteran playing necro, gorka, battlefleet, mordheim and blood bowl for 20 years, welcome ti 2017. We learned this the hard way with blood bowl last year. You gonna have rules, faqs and erratas spread across pdfs, apps, multiple books and white dwarf articles. Remember how these games survived and thrived? Cause they were collected into pdfs and shared that way. That is what needs to be done with such games in order to manage them. Collect it all into one document. Thats how the old games survived. Thats what i did for blood bowl and it will certainly be done for necro.

This message was edited 1 time. Last update was at 2017/11/26 14:48:32


 
   
Made in gb
Impassive Inquisitorial Interrogator




U.K.

All these people moaning, we never got all the gangs all quickly released the first time round when it was a core release back in the day, there are less people working on it now, and James has left/gone freelance.

Im happy with how theyve done it, barring the cost as i'll probably want everything, but then this is GW. The box is great, a few annoying things such as no fear rules (prob turn up in another supplement or in errata/faq) It feels like things are gradually building, giving access to more things in real life/as gangs progress. Im glad there are no heavy weapons yet (excluding short range rivet gun).

The tiles are amazing and I am SO glad theyve made them, really adds another dimension to game/ the atmosphere. Id love to see floor plans for Arbites/enforcers precincts (imagine playing inside, with plastic scenic elements such as desks, vaults, monitors etc as well as weapon holds, cells and so on. Card tiles representing different areas. Thar would make for a great boxed supplement with some minis and rules I would love to see rolling roaf bike gang dtyle supplement as well

3 SPRUUUUUEESSSS!!!!
JWBS wrote:

I'm not going to re-read the lunacy that is the last few pages of this thread, but I'd be very surprised if anyone actually said that. Even that one guy banging on about how relatively difficult it might be for an Inquisitor to acquire power armour, I don't think even that guy said that.
 
   
Made in se
Executing Exarch






So about that scale creep... left is the classic Mad Donna with massive heels. Right is a new Escher with massive heels. Look at that, they’re the same size! Who would’ve thought heels make you look taller...


Creds to Callum Wallace on FB

This message was edited 1 time. Last update was at 2017/11/26 15:32:13


 
   
Made in de
Longtime Dakkanaut





I only want SG to release great models foe all 6 gangs and as many ads-on gangs as they can manage and wrote off the rules without hesvy fan modding. From GW I just want a round of Necromunde M2O. Please.

BUT

I had an epiphany shortly after seeing the Orlocks yesterday. With some GS and the respirator heads with punk hair they'd make GREAT Drookian Fen Guard. If the scale works that'd be a nice little add-on to my Death Korps army.

Looking for a Skaven Doomwheel banner to repair my Nurgle knights.  
   
Made in se
Executing Exarch






News from open days: rules for GS cults and Chaos cults early next year in WD, so there you have it guys, there are your additional gangs.

This message was edited 1 time. Last update was at 2017/11/26 16:06:56


 
   
Made in es
Longtime Dakkanaut





 Mymearan wrote:
News from open days: rules for GS cults and Chaos cults early next year in WD, so there you have it guys, there are your additional gangs.


Good news!!!

January please XD
   
Made in se
Executing Exarch






Also apparently a Bounty Hunters gang?
   
Made in nl
Stone Bonkers Fabricator General




We'll find out soon enough eh.

 Breotan wrote:
 H.B.M.C. wrote:
It's too damned slow.

You think this is slow? The Blood Bowl release schedule has effectively shut down. After the initial plastic teams, which were already designed when the game released, the only thing we've seen are goblins and some resin conversion kits. There are a lot of teams that need new sculpts but aren't getting them. At least Necromunda has a release schedule mapped out.



Thing is though, the word prior to release of Newcromunda was that they were taking Blood Bowl as an example of what not to do and were intending to significantly step up the release schedule for Necro. I mean they can still technically claim they're correct, since they are stepping up the release schedule from the "knob all" that Blood Bowl is presently getting, but the implication at the time was they would be stepping things up from the slow pace of BB's initial launch.

Baxx wrote:
From an oldhammer veteran playing necro, gorka, battlefleet, mordheim and blood bowl for 20 years, welcome ti 2017. We learned this the hard way with blood bowl last year. You gonna have rules, faqs and erratas spread across pdfs, apps, multiple books and white dwarf articles. Remember how these games survived and thrived? Cause they were collected into pdfs and shared that way. That is what needs to be done with such games in order to manage them. Collect it all into one document. Thats how the old games survived. Thats what i did for blood bowl and it will certainly be done for necro.


Except we could do that with the old Specialist Games because GW released the rules for free on their website, and have since never bothered to go after anyone hosting them when they took the old website down. Doing it with the modern SGs is legally no different than just pirating the rules because we don't have the legal right to reformat all that material except a single physical copy for absolutely personal use in the case of digital purchases that we own. So collecting and rebinding all the upcoming material into one volume only works if everybody *individually* buys all that material and *individually* makes their own personal-use compendiums, because if one guy does it for their group congrats, you're technically "file sharing". That makes it a non-option for anyone who's primary venue of play is a GW, or who wants to attend GW events, or who's club or group includes one or more "RL rules laywer" types. Not exactly ideal eh.

This message was edited 2 times. Last update was at 2017/11/26 16:44:17


I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.

"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
-----
"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal 
   
Made in es
Longtime Dakkanaut





 Mymearan wrote:
Also apparently a Bounty Hunters gang?




Where have you heard that? Im very intrigued

This message was edited 1 time. Last update was at 2017/11/26 16:39:09


 
   
Made in se
Executing Exarch






zamerion wrote:
 Mymearan wrote:
Also apparently a Bounty Hunters gang?


Where have you heard that? Im very intrigued


FB posts from the open days talk about these three gangs coming in WD.
   
Made in si
Foxy Wildborne







Club, maul, hammer.
5 points at the trading post, no rules in either book.

EDIT: It's only in the legacy pdf for some reason.

This message was edited 1 time. Last update was at 2017/11/26 16:57:26


The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in no
Longtime Dakkanaut





 Yodhrin wrote:

Except we could do that with the old Specialist Games because GW released the rules for free on their website, and have since never bothered to go after anyone hosting them when they took the old website down. Doing it with the modern SGs is legally no different than just pirating the rules because we don't have the legal right to reformat all that material except a single physical copy for absolutely personal use in the case of digital purchases that we own. So collecting and rebinding all the upcoming material into one volume only works if everybody *individually* buys all that material and *individually* makes their own personal-use compendiums, because if one guy does it for their group congrats, you're technically "file sharing". That makes it a non-option for anyone who's primary venue of play is a GW, or who wants to attend GW events, or who's club or group includes one or more "RL rules laywer" types. Not exactly ideal eh.

Didn't give GW stores a single thought. I go into GW store once every five years. Visited one this year and got asked what armies I collected, I said I was interested in blood bowl, I heard they didn't have that and tv e conversation died there.

From my point of view you gotta break some rules and I couldn't care less about file sharing.

This message was edited 1 time. Last update was at 2017/11/26 17:01:39


 
   
Made in nl
Stone Bonkers Fabricator General




We'll find out soon enough eh.

Baxx wrote:
 Yodhrin wrote:

Except we could do that with the old Specialist Games because GW released the rules for free on their website, and have since never bothered to go after anyone hosting them when they took the old website down. Doing it with the modern SGs is legally no different than just pirating the rules because we don't have the legal right to reformat all that material except a single physical copy for absolutely personal use in the case of digital purchases that we own. So collecting and rebinding all the upcoming material into one volume only works if everybody *individually* buys all that material and *individually* makes their own personal-use compendiums, because if one guy does it for their group congrats, you're technically "file sharing". That makes it a non-option for anyone who's primary venue of play is a GW, or who wants to attend GW events, or who's club or group includes one or more "RL rules laywer" types. Not exactly ideal eh.

Didn't give GW stores a single thought. I go into GW store once every five years. Visited one this year and got asked what armies I collected, I said I was interested in blood bowl, I heard they didn't have that and tv e conversation died there.

From my point of view you gotta break some rules and I couldn't care less about file sharing.


Neither could I, but a not insignificant number of people do go into their GW store to play either as a preferred or even only option, and half the appeal of GW releasing a new version of the SGs is that playing them in stores and perhaps even regular support for organised play would lead to a resurgence in popularity and loads of fresh recruits for campaign groups going forward(the other half being the models), so a solution to GW's grubby wee cashgrab on the rules that isn't compatible with "official" play isn't really a solution I'm afraid. Us "entitled grognards" will get access to the rules one way or another if they turn out to be good, it's the casual, frugal, and/or new players who might be put off the game by having to buy and cart around half a dozen books and multiple WDs and several digital files that are the main issue.

I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.

"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
-----
"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal 
   
Made in gb
Thermo-Optical Hac Tao





Gosport, UK

From Facebook:

‘More from Garro at the Open Day.

“gang war three is mostly written
•gang war two will include rules for Orlocks, the new ZM tiles, and rules for hired guns, and hangers on.
•bounty hunters are completely custom, having full access to the trading post and about to take up to 5 weapons, and three skills. Hive scum will be a collection of low level add ons who are basically cannon fodder for your gang.
•there will be four hang-ons to start with: cook, scout, doc, and armourer.
• escher, Goliath, and orlock will get their resin weapon packs early next year around the same time GW2 comes out.
• GW3 will include a massively increased trading post and house armoury lists. Including the vast majority of imperial weapons and wargear.
•GW3 will include more specialised missions including one with civilians.
•white dwarf will have a 3rd new gang after book 2 launches made up exclusively of bounty hunters. These will have your usual levels of ganger with use of the trading post lists in place of a house list. Gangers will have a level of rareity attached to them”’

Spoiler:

This message was edited 1 time. Last update was at 2017/11/26 17:30:36


 
   
Made in us
Is 'Eavy Metal Calling?





Affton, MO. USA

Those figs are painted much better than the figs for Bloodbowl

LOL, Theo your mind is an amazing place, never change.-camkierhi 9/19/13
I cant believe theo is right.. damn. -comradepanda 9/26/13
None of the strange ideas we had about you involved your sexual orientation..........-Monkeytroll 12/10/13

I'd put you on ignore for that comment, if I could...Alpharius 2/11/14 
   
Made in ca
Longtime Dakkanaut






wow, this is one the best paint job I ever saw by FW.

Really like that the BH will be fully customisable, but don't like that there will be a BH only gang. I wonder if there will be a plastic kit for the BH, or if they'll encourage conversion for doing them

And big thumb down for the expanded armoury in the 3rd book. This should have been on the first one.
Big thumb up for the hanger ons and civilians mission. Hope there will be an outlaw mechanism like in OLDcromunda

This message was edited 1 time. Last update was at 2017/11/26 18:21:56


lost and damned log
http://www.dakkadakka.com/dakkaforum/posts/list/0/519978.page#6525039 
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Cardiff

 streetsamurai wrote:
wow, this is one the best paint job I ever saw by FW.

Really like that the BH will be fully customisable, but don't like that there will be a BH only gang. I wonder if there will be a plastic kit for the BH, or if they'll encourage conversion for doing them

And big thumb down for the expanded armoury in the 3rd book. This should have been on the first one.


Agreed. More DLC cut from the main game :-/

 Stormonu wrote:
For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules"
 
   
Made in nl
Stone Bonkers Fabricator General




We'll find out soon enough eh.

Also means the Bounty Hunters and their gang version will be pretty underwhelming until after GW3 comes out, since they rely on the presently extremely cut-down Trading Post list for all their gear.

I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.

"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
-----
"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal 
   
Made in si
Foxy Wildborne







There will probably be a new Trading Post in every book, it has to add new generic items from new gang armouries - at the very least the Orlocks' heavy stubber.

This message was edited 1 time. Last update was at 2017/11/26 18:31:42


The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in us
Dakka Veteran





 Mymearan wrote:
So about that scale creep... left is the classic Mad Donna with massive heels. Right is a new Escher with massive heels. Look at that, they’re the same size! Who would’ve thought heels make you look taller...


Creds to Callum Wallace on FB


Thank you for posting a picture Mymearan. Would it be possible to post of picture of these next to cadians or guardsmen? I'm seriously considering picking up some gangs to use as conscripts but am concerned about the scaling.
   
Made in at
Tail-spinning Tomb Blade Pilot





I dont know... a bounty hunter gang could make sense. Theyd have to be really expensive and always massively outnumbered, but bounty hunters ganging up on especially tough targets certainly works, background wise. Theyd probably be similar to Spyrers in terms of gameplay though, so probably not the best option for ongoing campaign play.
   
Made in si
Foxy Wildborne







Goliaths tho


The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in gb
Ancient Space Wolves Venerable Dreadnought





 Tyr13 wrote:
I dont know... a bounty hunter gang could make sense. Theyd have to be really expensive and always massively outnumbered, but bounty hunters ganging up on especially tough targets certainly works, background wise. Theyd probably be similar to Spyrers in terms of gameplay though, so probably not the best option for ongoing campaign play.

Don’t see why? Maybe in that they wouldn’t have much use for territory but they’d still have upkeep and levels and use the trading post etc. Hireling bounty hunters don’t do this because they’re not part of your gang, not because they don’t need food; if the gang was all bounty hunters though, then you’re managing them as bounty hunters.

"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran
 
   
Made in us
Decrepit Dakkanaut






Omadon's Realm

Right, let me clear something up.

Arbites - no.

Enforcers - yes.

Arbites are the Feds, they arrest planetary nobles, attack entire guilds that rebel, close down orbital stations for investigation.

Enforcers bring the law downstairs in the Hives to arrest transgressors against those upstairs, those who've raided shipments, smuggled without paying off the correct corrupt officials.



Enforcers WILL be in this edition of Necromunda. People asking and getting a 'no' are asking about Arbites...



 
   
 
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