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![[Post New]](/s/i/i.gif) 2017/11/30 14:36:14
Subject: Blood Angels incoming!
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Courageous Space Marine Captain
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Could this viability of the melee discussion take place elsewhere?
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![[Post New]](/s/i/i.gif) 2017/11/30 14:38:28
Subject: Re:Blood Angels incoming!
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Chaplain with Hate to Spare
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So, the way the article phrased things, the Red Thirst rule applies to the entire army. Angry Baal Predators?
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2017/11/30 14:40:14
Subject: Blood Angels incoming!
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Road-Raging Blood Angel Biker
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I'd hope so, but I doubt it. I wonder if our dreads will get it though.
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![[Post New]](/s/i/i.gif) 2017/11/30 14:44:44
Subject: Blood Angels incoming!
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Chaplain with Hate to Spare
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If it is like Chapter Tactics, they will. Which is going to be awesome. Furiosos wrecking face!
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2017/11/30 15:07:06
Subject: Re:Blood Angels incoming!
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Regular Dakkanaut
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casvalremdeikun wrote:So, the way the article phrased things, the Red Thirst rule applies to the entire army. Angry Baal Predators?
Or angry Land Speeder Storms hitting on 3s!
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![[Post New]](/s/i/i.gif) 2017/11/30 15:12:27
Subject: Re:Blood Angels incoming!
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Nihilistic Necron Lord
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casvalremdeikun wrote:So, the way the article phrased things, the Red Thirst rule applies to the entire army. Angry Baal Predators?
Unless they change the WS, the baal pred will only hit on 6+. red thirst wont do much if you dont hit.
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![[Post New]](/s/i/i.gif) 2017/11/30 15:28:34
Subject: Blood Angels incoming!
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Regular Dakkanaut
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MongooseMatt wrote: Omega-soul wrote:
I was just pointing out that that close combat(normally) gives you more attacks than you would get from shooting, and that you get those attacks twice per round. You can do a lot with that and is why, I feel, close combat remains relevant in this edition.
I don't agree at all. Especially since that unit is taking damage on the way there. Way easier to get units that put out more shots than attacks in melee. Last edition if I charged and engaged another unit I was safe. I didn't need to worry about that unit stepping out of combat and my unit getting shot up. If I did a lot of damage odds are I would end up sweeping the unit and killing them in 1 turn. There was also the +1 bonus attack when charging. Close combat is relevant, just far less so.
In keeping this on topic there is a limited edition of our Codex coming with new artwork I haven't seen before. Looks nice, but at $80 I'll stick with the basic codex. We should get another update today on Warhammer Community. Commence mashing the refresh button!
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This message was edited 1 time. Last update was at 2017/11/30 15:29:05
–The Harrower
Artist, Game Designer, and Wargame Veteran
http://dedard.blogspot.com |
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![[Post New]](/s/i/i.gif) 2017/11/30 15:37:20
Subject: Re:Blood Angels incoming!
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Grim Dark Angels Interrogator-Chaplain
Vigo. Spain.
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casvalremdeikun wrote:So, the way the article phrased things, the Red Thirst rule applies to the entire army. Angry Baal Predators?
It affects everything, but only things that have that rule. I doubt vehicles will have the Red Thirst rule.
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Crimson Devil wrote:
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote:Forcing a 40k player to keep playing 7th is basically a hate crime.
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![[Post New]](/s/i/i.gif) 2017/11/30 19:58:42
Subject: Re:Blood Angels incoming!
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Dakka Veteran
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casvalremdeikun wrote:So, the way the article phrased things, the Red Thirst rule applies to the entire army. Angry Baal Predators?
in devastation of baal, they have to chain the flesh tearers' predators down because their machine spirits are super aggressive and have a nasty habit of making 'rash decisions' and charging.
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![[Post New]](/s/i/i.gif) 2017/11/30 20:36:52
Subject: Re:Blood Angels incoming!
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Sword-Bearing Inquisitorial Crusader
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gigasnail wrote: casvalremdeikun wrote:So, the way the article phrased things, the Red Thirst rule applies to the entire army. Angry Baal Predators?
in devastation of baal, they have to chain the flesh tearers' predators down because their machine spirits are super aggressive and have a nasty habit of making 'rash decisions' and charging.
Which is just so freakin awesome
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![[Post New]](/s/i/i.gif) 2017/11/30 21:46:12
Subject: Re:Blood Angels incoming!
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Chaplain with Hate to Spare
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gigasnail wrote: casvalremdeikun wrote:So, the way the article phrased things, the Red Thirst rule applies to the entire army. Angry Baal Predators?
in devastation of baal, they have to chain the flesh tearers' predators down because their machine spirits are super aggressive and have a nasty habit of making 'rash decisions' and charging.
Yes! Fluff reason for tanks to have the Red Thirst!
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2017/11/30 22:07:55
Subject: Blood Angels incoming!
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Hissing Hybrid Metamorph
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So no article? :/ I feel like it’s pointless now because we can just watch the live codex review when they do that tomorrow haha
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![[Post New]](/s/i/i.gif) 2017/11/30 22:27:41
Subject: Re:Blood Angels incoming!
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The New Miss Macross!
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gigasnail wrote: casvalremdeikun wrote:So, the way the article phrased things, the Red Thirst rule applies to the entire army. Angry Baal Predators?
in devastation of baal, they have to chain the flesh tearers' predators down because their machine spirits are super aggressive and have a nasty habit of making 'rash decisions' and charging.
Only in the 40k universe would a busted transmission that slips unexpectedly into 1st gear be given such a backstory instead of attributed to poor maintence, lol.
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This message was edited 1 time. Last update was at 2017/11/30 22:28:01
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![[Post New]](/s/i/i.gif) 2017/11/30 22:28:02
Subject: Blood Angels incoming!
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Longtime Dakkanaut
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Bremon wrote:Because deep strike units have less than a 50% chance of making a charge, so they’re likely also sitting out in the open getting obliterated. Taking more min sized units to maximize number of charges means the ones that make it to combat probably aren’t strong enough to wipe a unit they charge in the first place. Deep strike targets are always priority because theyre up in your face and can prevent one of your units shooting the next turn. Bubble wrap usually have short range guns; melee units get close enough to unload on while gun lines are too far away. The problems with deepstriking melee units are pretty simple and obvious.
I agree that Assaulting out of Deep Strike is not easy to pull off. A Lemartes DC-bomb could work as his rerolls give you nearly 50% chance of pulling off the charge but that is about as reliable as it gets. This means that Deep Strike is best used to delivery our shooty short ranged shooty units.
So how do we get into assault? The simple answer is that it is not just the enemy who can screen. Take 3-4 Razorbacks/Rhinos with cheapish Tac squads inside and move them up the field on Turn 1 with your Jump infantry running just behind them. Pop smoke perhaps if you are facing a shooty enemy. The enemy will shoot but will have a hard time popping enough rhinos to get decent LOS to your jump troops. Turn 2, pile out the tactical squads out and use their bolter fire to clear a gap through any chaff so your jump units can move up and charge the real meat.
I think that jump pack melee armies will be viable for Blood Angels but that they will require a combined-arms approach. You cannot simply plop down your units using Deep Strike and expect to assault whatever targets you want.
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I stand between the darkness and the light. Between the candle and the star. |
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![[Post New]](/s/i/i.gif) 2017/11/30 23:37:14
Subject: Re:Blood Angels incoming!
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Regular Dakkanaut
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I expected more than this today, but at least it's something.
Looks like Tolmeron isn't a special character after all. From Facebook:
Lieutenant Tolmeron is named in the annals of the Chapter and you can represent him on the tabletop by using the datasheet for a Primaris Lieutenant found in Codex Blood Angels.
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This message was edited 2 times. Last update was at 2017/11/30 23:43:01
–The Harrower
Artist, Game Designer, and Wargame Veteran
http://dedard.blogspot.com |
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![[Post New]](/s/i/i.gif) 2017/11/30 23:52:45
Subject: Re:Blood Angels incoming!
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Chaplain with Hate to Spare
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I am glad he isn't a special character. I wouldn't mind GW releasing rules for Lieutenant Tolmeron himself, though.
I am definitely painting my Blood Angels Lieutenants with red helmets and a white and gold stripe on the top. I hate that they just have basic veteran helmets.
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2017/12/01 00:17:47
Subject: Blood Angels incoming!
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The New Miss Macross!
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I think I prefer the starter set's Lt model more personally.
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![[Post New]](/s/i/i.gif) 2017/12/01 00:22:28
Subject: Blood Angels incoming!
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Grim Dark Angels Interrogator-Chaplain
Vigo. Spain.
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warboss wrote:I think I prefer the starter set's Lt model more personally.
The starter set LT with sword and boltpistol has one of the more badass poses a Space Marine has ever had
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This message was edited 1 time. Last update was at 2017/12/01 00:23:07
Crimson Devil wrote:
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote:Forcing a 40k player to keep playing 7th is basically a hate crime.
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![[Post New]](/s/i/i.gif) 2017/12/01 00:32:04
Subject: Blood Angels incoming!
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Chaplain with Hate to Spare
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warboss wrote:I think I prefer the starter set's Lt model more personally.
I will be running one of the Dark Imperium LTs and one of this new one. They both look great. The Dark Imperium one is one of my favorite models GW has made in a long time though. Definitely the better pose of the two LTs.
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2017/12/01 00:40:48
Subject: Re:Blood Angels incoming!
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Decrepit Dakkanaut
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Galas wrote: casvalremdeikun wrote:So, the way the article phrased things, the Red Thirst rule applies to the entire army. Angry Baal Predators?
It affects everything, but only things that have that rule. I doubt vehicles will have the Red Thirst rule.
If they do...the fit to be had by Chaos Marine and Vanilla Marine players would be beyond anything we've ever seen.
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2017/12/01 01:02:56
Subject: Blood Angels incoming!
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Regular Dakkanaut
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if anything his pose sitting 'nicely' between striking and leading is anything but and is more awkward and terrible. primarily due to the stiff wrist lol
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![[Post New]](/s/i/i.gif) 2017/12/01 01:29:34
Subject: Blood Angels incoming!
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Terrifying Doombull
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Hmm? He doesn't look like he's striking at all, just brandishing his sword as he starts to move.
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Efficiency is the highest virtue. |
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![[Post New]](/s/i/i.gif) 2017/12/01 01:30:30
Subject: Blood Angels incoming!
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The New Miss Macross!
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casvalremdeikun wrote: warboss wrote:I think I prefer the starter set's Lt model more personally.
I will be running one of the Dark Imperium LTs and one of this new one. They both look great. The Dark Imperium one is one of my favorite models GW has made in a long time though. Definitely the better pose of the two LTs.
Galas wrote: warboss wrote:I think I prefer the starter set's Lt model more personally.
The starter set LT with sword and boltpistol has one of the more badass poses a Space Marine has ever had
Agreed (obviously). I'm actually finishing up my own first conversion of that model as I type (the overcoat spray is drying). They really knocked it out of the part with that monopose starter model.
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![[Post New]](/s/i/i.gif) 2017/12/01 02:07:00
Subject: Re:Blood Angels incoming!
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Hungry Ghoul
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Curious why that Blood Angel primaris Lt has an iron halo. Mistake or new option?
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![[Post New]](/s/i/i.gif) 2017/12/01 02:12:48
Subject: Re:Blood Angels incoming!
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Chaplain with Hate to Spare
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Mchaagen wrote:Curious why that Blood Angel primaris Lt has an iron halo. Mistake or new option?
A lot of BA models have Iron Halos. Even some of the Death Company. I wouldn't count on it being an option.
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2017/12/01 02:31:07
Subject: Re:Blood Angels incoming!
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Hungry Ghoul
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casvalremdeikun wrote:Mchaagen wrote:Curious why that Blood Angel primaris Lt has an iron halo. Mistake or new option?
A lot of BA models have Iron Halos. Even some of the Death Company. I wouldn't count on it being an option.
Ah, I never noticed that on the Death Company--but then I never bought into the newest blinged-out plastics.
Seems to be a poor model design choice to throw halos on models that don't have them as an option in-game. But it's definitely not the first time there's been a disconnect between models and wargear options.
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![[Post New]](/s/i/i.gif) 2017/12/01 02:31:58
Subject: Re:Blood Angels incoming!
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The New Miss Macross!
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casvalremdeikun wrote:Mchaagen wrote:Curious why that Blood Angel primaris Lt has an iron halo. Mistake or new option?
A lot of BA models have Iron Halos. Even some of the Death Company. I wouldn't count on it being an option.
I don't think it's actually meant to signify an iron halo with the BA as so many models including bog standard tactical marines have variations on that particular style of bling.
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![[Post New]](/s/i/i.gif) 2017/12/01 02:39:45
Subject: Re:Blood Angels incoming!
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Chaplain with Hate to Spare
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Mchaagen wrote: casvalremdeikun wrote:Mchaagen wrote:Curious why that Blood Angel primaris Lt has an iron halo. Mistake or new option?
A lot of BA models have Iron Halos. Even some of the Death Company. I wouldn't count on it being an option.
Ah, I never noticed that on the Death Company--but then I never bought into the newest blinged-out plastics.
Seems to be a poor model design choice to throw halos on models that don't have them as an option in-game. But it's definitely not the first time there's been a disconnect between models and wargear options.
Well, they are Angels so it isn't like it doesn't make sense...
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2017/12/01 02:51:41
Subject: Re:Blood Angels incoming!
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Hungry Ghoul
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I suppose it makes sense to newer Blood Angels players, or those that have been collecting them consistently for the last 10 years. I played them back in 3rd and 4th, before the time of bling.
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![[Post New]](/s/i/i.gif) 2017/12/01 03:03:22
Subject: Re:Blood Angels incoming!
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Chaplain with Hate to Spare
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Mchaagen wrote:I suppose it makes sense to newer Blood Angels players, or those that have been collecting them consistently for the last 10 years. I played them back in 3rd and 4th, before the time of bling.
This is why I love the new Primaris kits. The basic Marines aren't covered in bling. I can handle a character having some additional bling, but when Commander Dante, the frickin' CHAPTER MASTER, looks plain next to a Tactical Marine, there is a problem.
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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