Switch Theme:

I never see Khorne.  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Longtime Dakkanaut




Northridge, CA

Danny slag wrote:
Deamonkin book was one of the most flavorful and balanced codecies GW has made in the past decade.
Really hope when it rereleases well see new models like death Guard and tzeentch got. Similar to the AoS stuff, because berzerker models look like ass.
I've found the forge world ones look great. https://www.forgeworld.co.uk/en-WW/World-Eaters-Conversion-Set
   
Made in gb
Potent Possessed Daemonvessel





Why Aye Ya Canny Dakkanaughts!

I seem to be the only person on this site who doesn't mind the current Zerker look, the only complaint I have with the current box of Zerkers is the painfully lacking amount of chainaxes.

This message was edited 1 time. Last update was at 2017/12/21 01:09:21


Ghorros wrote:
The moral of the story: Don't park your Imperial Knight in a field of Gretchin carrying power tools.
 Marmatag wrote:
All the while, my opponent is furious, throwing his codex on the floor, trying to slash his wrists with safety scissors.
 
   
Made in nz
Regular Dakkanaut




Ill just raise my hand here and say i run full khorne daemons.

Sure i have no shooting, but i don't really care, been playing full khorne daemons for about 5 years, got used to the no shooting mechanics.

I will admit this edition it has some very painful downsides (No more Deepstriking, no high mobility, BT are basically sponge bullets.

But i still love my army nonetheless, i played before KDK and ill still play them now
   
Made in us
Khorne Chosen Marine Riding a Juggernaut





Ohio

 mrhappyface wrote:
I seem to be the only person on this site who doesn't mind the current Zerker look, the only complaint I have with the current box of Zerkers is the painfully lacking amount of chainswords.

I don't mind the zerkers, I like the FW kits too. Although a new GW kit would be awesome.
   
Made in us
Regular Dakkanaut





I don't play Khorne, but I wanted to ask if they have a way to transport/ summon into melee range. They don't have psykers is what makes me wonder on summoning, and it's not like Daemons are renowned for their heavy use of Rhinos.

This message was edited 1 time. Last update was at 2017/12/21 01:45:00


 
   
Made in us
Grim Dark Angels Interrogator-Chaplain






A Protoss colony world

If GW rereleases a Daemonkin book, I want Berzerker Marines on Juggernauts. They should have had them last edition, really. I highly doubt they will redo Khorne Daemonkin, though. I actually thought they would be retconned back out of the fluff, but I was pleasantly surprised to see a couple of things about them in the CSM codex. I guess that means it's possible we'll see a return for the army sometime, which would be nice. I'd love to see a reworked, balanced Blood Tithe table, as that was the coolest thing about the army before.

My armies (re-counted and updated on 11/7/24, including modeled wargear options):
Dark Angels: ~16000 Astra Militarum: ~1200 | Imperial Knights: ~2300 | Leagues of Votann: ~1300 | Tyranids: ~3400 | Stormcast Eternals: ~5000 | Kruleboyz: ~3500 | Lumineth Realm-Lords: ~700
Check out my P&M Blogs: ZergSmasher's P&M Blog | Imperial Knights blog | Board Games blog | Total models painted in 2024: 40 | Total models painted in 2025: 23 | Current main painting project: Tomb Kings
 Mad Doc Grotsnik wrote:
You need your bumps felt. With a patented, Grotsnik Corp Bump Feelerer 9,000.
The Grotsnik Corp Bump Feelerer 9,000. It only looks like several bricks crudely gaffer taped to a cricket bat.
Grotsnik Corp. Sorry, No Refunds.
 
   
Made in us
Regular Dakkanaut




Hatachi wrote:
I don't play Khorne, but I wanted to ask if they have a way to transport/ summon into melee range. They don't have psykers is what makes me wonder on summoning, and it's not like Daemons are renowned for their heavy use of Rhinos.


Summoning does not require a psyker anymore, just a Character. Khorne can summon no problem. The summons must still adhere to the standard Deepstriking rules (more than 9" away). Depending what you summon, I guess you could summon and warptime.
   
Made in us
Regular Dakkanaut





Hoodwink wrote:
Hatachi wrote:
I don't play Khorne, but I wanted to ask if they have a way to transport/ summon into melee range. They don't have psykers is what makes me wonder on summoning, and it's not like Daemons are renowned for their heavy use of Rhinos.


Summoning does not require a psyker anymore, just a Character. Khorne can summon no problem. The summons must still adhere to the standard Deepstriking rules (more than 9" away). Depending what you summon, I guess you could summon and warptime.


That's kind of where my mind was at if it was possible. I play black legion because I wanted to be able to dip into cult troops/ daemons to taste without it being too weird. That seems like it would be the best delivery method so they don't get shot off the board before they even make it half way.

 
   
Made in ie
Norn Queen






Dublin, Ireland

Depressing thread. Just dropped 300 for xmas on new Khorne stuff :(

Dman137 wrote:
goobs is all you guys will ever be

By 1-irt: Still as long as Hissy keeps showing up this is one of the most entertaining threads ever.

"Feelin' goods, good enough". 
   
Made in us
Warp-Screaming Noise Marine




I just hate how Thorne berzerkers look like they are tripping over themselves. Some other things could use touch ups, like proportions, or options in the kit. But the posing is just terrible. I saw some good conversions from aos khornate models, but that's just so expensive, and there's so much missing from the fw kit. I always figured that noise marines and berzerkers were the 2 models most in need of an update in the csm codex.

This message was edited 2 times. Last update was at 2017/12/21 12:43:55


Beware of the man who works hard to learn something, learns it, and finds himself no wiser than before. -Kurt Vonnegut 
   
Made in ca
Monstrously Massive Big Mutant






macluvin wrote:
I just hate how Thorne berzerkers look like they are tripping over themselves. Some other things could use touch ups, like proportions, or options in the kit. But the posing is just terrible. I saw some good conversions from aos khornate models, but that's just so expensive, and there's so much missing from the fw kit. I always figured that noise marines and berzerkers were the 2 models most in need of an update in the csm codex.


Bezerkers are 10x better than Noise Marines. They just need to give Slaanesh a freakin once over entirely. Plastic Lucius, ACTUAL noise marines and not just an uograde...And literally any secondary special unit. At least Khorne has a Lord of War, Slaanesh are completely boned as far as non generic options go.
   
Made in gb
Bounding Assault Marine




United Kingdom

I never saw Khorne Daemons by themselves under 7th. They always ended up supported by Tzeentch to give ranged attacks. Eventually daemons stopped being played and KDK became the way forward.

40k: Space Marines (Rift Wardens) - 8050pts.
T9A: Vampire Covenants 2060pts. 
   
Made in us
Troubled By Non-Compliant Worlds





Fayetnam, NC

As some folks have already said, the major problem with Khorne Daemons is that fact that as an Index army right now, they lack the ability to deal with Shooting and Psychic shenanigans very well.

That said, I think when the codex comes out for them, there will be an abundance of stratagems to help mitigate this, and they will suddenly be quite a bit more effective.

Night Lord XIII Company: 6,600 Points, 12W-4L
Skaven Cheese-stealer Renegade Cult: 2,000 points, 0-0
Warboss Spine Squisha's Ork Warband: 3,000 Points, 1W-3L
Carcharadons Astra: 2000 Points, 11-2
Drukhari: 1250 Points, 2-0
 
   
Made in gb
Jovial Plaguebearer of Nurgle




London, UK

My housemate took 90 Bloodletters and won 4 games drew one and came 5th in the GT heat 2. He played on the twitch channel in the last game.

Sure he had 9 Alpha Legion Slaanesh Obliterators, a Sorcerer and 60 Cultists, but that's allowed at a GT. You could make these Khorne (except the sorcerer) and still do well in a normal gaming environment.

Bloodletters cut down the newly priced 1500 point Forgeworld alphabet Daemon pretty easily.

You only need 30 to get into your opponents lines and they will do some serious damage. Problem is you need 60 just to die on the way there.

They are not bad, and when they get their Warlord Traits, Relics and Stratagems they will be even better.
   
Made in us
Regular Dakkanaut




macluvin wrote:
I just hate how Thorne berzerkers look like they are tripping over themselves. Some other things could use touch ups, like proportions, or options in the kit. But the posing is just terrible. I saw some good conversions from aos khornate models, but that's just so expensive, and there's so much missing from the fw kit. I always figured that noise marines and berzerkers were the 2 models most in need of an update in the csm codex.


Tell GW to bring back laser guitars or we riot!
   
Made in no
Liche Priest Hierophant





Bergen

Dont khorn have ranged chariots and defiler?

   
Made in gb
Potent Possessed Daemonvessel





Why Aye Ya Canny Dakkanaughts!

 XT-1984 wrote:

Bloodletters cut down the newly priced 1500 point Forgeworld alphabet Daemon pretty easily.

The what?

Ghorros wrote:
The moral of the story: Don't park your Imperial Knight in a field of Gretchin carrying power tools.
 Marmatag wrote:
All the while, my opponent is furious, throwing his codex on the floor, trying to slash his wrists with safety scissors.
 
   
Made in gb
Jovial Plaguebearer of Nurgle




London, UK

Well he did get assaulted by near 60 of them who hit on a 2+ and could reroll 1s because of the Daemon Prince. Also he was out of range of the Changeling at the time.

EDIT: The Forgeworld Lord of Change with the name no one can pronounce if that's what you meant.

This message was edited 1 time. Last update was at 2017/12/22 01:57:21


 
   
Made in us
Depraved Slaanesh Chaos Lord




Inside Yvraine

 mrhappyface wrote:
oftenwrong wrote:
khorne’s not even the best in cc, ork boy hordes got them beat on price and leadership buffs.

Khorne Berzerkers would beg to differ.
Not really. The winner is decided completely by whomever gets the charge off. Yet the boys will be cheaper.

As far as Khorne daemons as a whole, its already been said that they just have no transport options.

BL melee stats that they would be totally worth taking at even 10ppm if you could just DS them unconditionally. Even the 9" limitation is fine due to the icon increasing charge range and existence of re-rolls.

This message was edited 2 times. Last update was at 2017/12/22 02:45:54


 
   
Made in us
Regular Dakkanaut




 BlaxicanX wrote:
 mrhappyface wrote:
oftenwrong wrote:
khorne’s not even the best in cc, ork boy hordes got them beat on price and leadership buffs.

Khorne Berzerkers would beg to differ.
Not really. The winner is decided completely by whomever gets the charge off. Yet the boys will be cheaper.

As far as Khorne daemons as a whole, its already been said that they just have no transport options.

BL melee stats that they would be totally worth taking at even 10ppm if you could just DS them unconditionally. Even the 9" limitation is fine due to the icon increasing charge range and existence of re-rolls.


I'd rather see them adjust Summoning where you can summon someone in from no closer than 9" away, but it's done at the beginning of the movement phase instead of the end. That way, you need the room to summon but you can then move those daemons in closer. You'd still have to maintain no movement for the summoner so it still has counterplay.
   
Made in gb
Potent Possessed Daemonvessel





Why Aye Ya Canny Dakkanaughts!

 BlaxicanX wrote:
 mrhappyface wrote:
oftenwrong wrote:
khorne’s not even the best in cc, ork boy hordes got them beat on price and leadership buffs.

Khorne Berzerkers would beg to differ.
Not really. The winner is decided completely by whomever gets the charge off. Yet the boys will be cheaper.

They cost about the same considering 5 zerkers will pull the same weight as 20 boyz.

Ghorros wrote:
The moral of the story: Don't park your Imperial Knight in a field of Gretchin carrying power tools.
 Marmatag wrote:
All the while, my opponent is furious, throwing his codex on the floor, trying to slash his wrists with safety scissors.
 
   
Made in us
Khorne Chosen Marine Riding a Juggernaut





Ohio

 XT-1984 wrote:
Well he did get assaulted by near 60 of them who hit on a 2+ and could reroll 1s because of the Daemon Prince. Also he was out of range of the Changeling at the time.

EDIT: The Forgeworld Lord of Change with the name no one can pronounce if that's what you meant.

I believe you mean, Aetaos'rau'keres a.k.a Super Chicken.
   
Made in us
Dakka Veteran





I think it's just a wait for the codex situation. I have 2 demon armies Nurgle, and Slaanesh. Both just waiting for a new demon book. Right now they are super bland and each crippled in their own way.

Though Nurgle demons are still tough as nails and can be fun in a just annoy your opponent way.
   
Made in us
On a Canoptek Spyder's Waiting List



USA

I picked up CSM to go with my KDK for 8th. I don't like this as I want a pure deamon army, and loved the blood tithe rules.
GW said every army would continue in 8th, but I guess they forgot 1.

As to the above question, Khorne don't get the defiler unless just chaos keyword, but do have the skull cannon and soulgrinder.
   
Made in us
Depraved Slaanesh Chaos Lord




Inside Yvraine

 mrhappyface wrote:
 BlaxicanX wrote:
 mrhappyface wrote:
oftenwrong wrote:
khorne’s not even the best in cc, ork boy hordes got them beat on price and leadership buffs.

Khorne Berzerkers would beg to differ.
Not really. The winner is decided completely by whomever gets the charge off. Yet the boys will be cheaper.

They cost about the same considering 5 zerkers will pull the same weight as 20 boyz.
20 boyz will slaughter 10 berserkers on the charge while costing 40 points less.
   
Made in gb
Slaanesh Chosen Marine Riding a Fiend





 chimeara wrote:
 XT-1984 wrote:
Well he did get assaulted by near 60 of them who hit on a 2+ and could reroll 1s because of the Daemon Prince. Also he was out of range of the Changeling at the time.

EDIT: The Forgeworld Lord of Change with the name no one can pronounce if that's what you meant.

I believe you mean, Aetaos'rau'keres a.k.a Super Chicken.


This guy is so Tzeentch not even Tzeentch knows what the feth he is about. He is flaming one chicken engine of annhialation - with no qualms about nobbling other greater daemons.

Good reason CA priced him out of existence.

Please note, for those of you who play Chaos Daemons as a faction the term "Daemon" is potentially offensive. Instead, please play codex "Chaos: Mortally Challenged". Thank you. 
   
Made in gb
Potent Possessed Daemonvessel





Why Aye Ya Canny Dakkanaughts!

 BlaxicanX wrote:
 mrhappyface wrote:
 BlaxicanX wrote:
 mrhappyface wrote:
oftenwrong wrote:
khorne’s not even the best in cc, ork boy hordes got them beat on price and leadership buffs.

Khorne Berzerkers would beg to differ.
Not really. The winner is decided completely by whomever gets the charge off. Yet the boys will be cheaper.

They cost about the same considering 5 zerkers will pull the same weight as 20 boyz.
20 boyz will slaughter 10 berserkers on the charge while costing 40 points less.

And 5 Zerkers would slaughter 20 boyz whilst costing 40pts less.

Ghorros wrote:
The moral of the story: Don't park your Imperial Knight in a field of Gretchin carrying power tools.
 Marmatag wrote:
All the while, my opponent is furious, throwing his codex on the floor, trying to slash his wrists with safety scissors.
 
   
Made in nl
Longtime Dakkanaut




Boyz are straight up better than Bezerkers. Both units will delete almost anything in close combat but... boyz are durable enough to walk across the board, whereas Bezerkers are dependent on a delivery mechanism that can be disembarkation blocked. Boyz with shootas are still very good in melee, but also has the shooting output of tactical marines and a very punishing overwatch. Bezerkers can get plasmapistols which is kind of nice, and they are straight up better vs T8.

Also, Khorne is a useless pansy, and daemons wet themselves when they see a proper Orky charge.
   
Made in gb
Potent Possessed Daemonvessel





Why Aye Ya Canny Dakkanaughts!

pismakron wrote:
Boyz are straight up better than Bezerkers. Both units will delete almost anything in close combat but... boyz are durable enough to walk across the board, whereas Bezerkers are dependent on a delivery mechanism that can be disembarkation blocked. Boyz with shootas are still very good in melee, but also has the shooting output of tactical marines and a very punishing overwatch. Bezerkers can get plasmapistols which is kind of nice, and they are straight up better vs T8.

Also, Khorne is a useless pansy, and daemons wet themselves when they see a proper Orky charge.

I will admit to Orks having better range potential whilst keeping their CC capabilities but, as you said, the trade off is that Zerkers are better against a range of toughnesses thanks to their S6 attacks - equivalent points in Zerkers would wreck a Stomps.

Also, you can persuade me that Orks are better when you get a Super Heavy that doesn't fall apart at the sight of lascannon team.

Ghorros wrote:
The moral of the story: Don't park your Imperial Knight in a field of Gretchin carrying power tools.
 Marmatag wrote:
All the while, my opponent is furious, throwing his codex on the floor, trying to slash his wrists with safety scissors.
 
   
Made in se
Regular Dakkanaut





 vaklor4 wrote:
Slaanesh are completely boned as far as non generic options go.


Yes, and that's how Slaanesh wants it.
   
 
Forum Index » 40K General Discussion
Go to: