Switch Theme:

Grey Knight Grand Masters, multiples per army vs fluff  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Snivelling Workbot





Blacksburg, VA

So I'm getting into Grey Knights and I've read most of the fluff in the Codex.

It appears to me that there are only 8-ish Grand Masters in the universe, but they end up being practically the best HQ choice you can take outside of named characters.

I'm having trouble justifying taking more than 1 for fluff reasons since it should take an absolutely crazy event to see 2 Grand Masters on the field at once.

At the same time, I want to take more than 1 because they're so dang good...

I'm not playing competitively, but the other HQ choices aren't as strong IMO. Anyone else having this problem? Any suggestions on how to justify using 2 or more GMs fluff wise or suggestions on another solid HQ?
   
Made in gb
Sneaky Lictor






GM In a babysuit is the best HQ option for Grey Knights sadly. Unless it was apocaylptic times and deamons were spewing everywhere there really wouldn't be more then one anywhere.

Is what is sadly.

A Song of Ice and Fire - House Greyjoy.
AoS - Maggotkin of Nurgle, Ossiarch Bonereapers & Seraphon.
Bloodbowl - Lizardmen.
Horus Heresy - World Eaters.
Marvel Crisis Protocol - Avengers, Brotherhood of Mutants & Cabal. 
Middle Earth Strategy Battle game - Rivendell & The Easterlings. 
The Ninth Age - Beast Herds & Highborn Elves. 
Warhammer 40k  - Tyranids. 
 
   
Made in gb
Norn Queen






Pretend one is one that was lost in the warp 8000 years ago and has just re-emerged.
   
Made in ca
Regular Dakkanaut





Eastern Ontario

You could always field 2 and say one of them is your GM's 'lieutenant' or something. Maybe a GK he's grooming for leadership.

I hear you on your reluctance to field them like that, though. It just feels...wrong doing that sort of thing with a unit type that's supposed to be so absurdly rare in-universe.

If you were doing some sort of big Apocalypse game against Daemons on the other hand...

This message was edited 2 times. Last update was at 2018/01/04 13:54:35


Hope is the first step on the road to disappointment. 
   
Made in us
Omnipotent Necron Overlord






Voldus and Draigo are not bad options but the GK codex is basically forced to run 1 build to actually compete.

Spam GMDK and strike squads.

If you are going for a fluffy GK army - You'd just be bringing a lot of terminators with whatever characters you want. Pick your poison.

If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in fi
Locked in the Tower of Amareo





 NobledukeofGork wrote:
So I'm getting into Grey Knights and I've read most of the fluff in the Codex.

It appears to me that there are only 8-ish Grand Masters in the universe, but they end up being practically the best HQ choice you can take outside of named characters.

I'm having trouble justifying taking more than 1 for fluff reasons since it should take an absolutely crazy event to see 2 Grand Masters on the field at once.

At the same time, I want to take more than 1 because they're so dang good...

I'm not playing competitively, but the other HQ choices aren't as strong IMO. Anyone else having this problem? Any suggestions on how to justify using 2 or more GMs fluff wise or suggestions on another solid HQ?


Hey standard IG army these days has multiple company commanders when standard armies tend to have infantry barely for single company if that...

GW has forgotten any pretense of balance and fluff with armies. It's just more models to sell.
   
Made in us
Damsel of the Lady




Just pretend they're normal Dreadknights and not Grand Masters or that they're Brother-Captain Dreadknights. That's at least a little better.

This message was edited 1 time. Last update was at 2018/01/04 20:23:01


 
   
Made in fi
Courageous Space Marine Captain






This is not an uncommon situation. In a vanilla Space Marine army in previous editions it was often advantageous to have multiple Chapter Masters and now it more beneficial to have multiple Captains than multiple Lieutenants. It is mildly annoying but remember that the name in the unit's datasheet doesn't necessarily have to be the same as their role in the context of the fictional universe. In this instance for example the another Grand Master can be just a particularly skilled Brother-Captain.

   
Made in us
Decrepit Dakkanaut






Springfield, VA

Exactly; a unit's datasheet name isn't the same thing as the unit.

My Regimental Commander, Lord Marshal Katerina Malinenko, uses the Inquisitor rules (though she is not a psyker), since her Household Guard don't really exist in the guard codex (a ton of dudes with halberds and 4+ armour from the Solar Auxilia list in 30k) and Acolytes get both power weapons and Bodyguard.

That doesn't mean she suddenly becomes Inquisitor Malinenko. I have considered running her as a Company Commander from the IG codex, but then what to do with her halberdiers is a mystery...
   
Made in gb
Sadistic Inquisitorial Excruciator




 Unit1126PLL wrote:
Exactly; a unit's datasheet name isn't the same thing as the unit.

My Regimental Commander, Lord Marshal Katerina Malinenko, uses the Inquisitor rules (though she is not a psyker), since her Household Guard don't really exist in the guard codex (a ton of dudes with halberds and 4+ armour from the Solar Auxilia list in 30k) and Acolytes get both power weapons and Bodyguard.

That doesn't mean she suddenly becomes Inquisitor Malinenko. I have considered running her as a Company Commander from the IG codex, but then what to do with her halberdiers is a mystery...


That seems like an excellent choice for a unit of Crusaders, to me...

Disclaimer - I am a Games Workshop Shareholder. 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

AdmiralHalsey wrote:
 Unit1126PLL wrote:
Exactly; a unit's datasheet name isn't the same thing as the unit.

My Regimental Commander, Lord Marshal Katerina Malinenko, uses the Inquisitor rules (though she is not a psyker), since her Household Guard don't really exist in the guard codex (a ton of dudes with halberds and 4+ armour from the Solar Auxilia list in 30k) and Acolytes get both power weapons and Bodyguard.

That doesn't mean she suddenly becomes Inquisitor Malinenko. I have considered running her as a Company Commander from the IG codex, but then what to do with her halberdiers is a mystery...


That seems like an excellent choice for a unit of Crusaders, to me...


I considered it but should they really all have 3+ invulnerable saves? They don't have shields.
   
Made in us
Devestating Grey Knight Dreadknight




It’s no more unfluffy than Guilliman fighting Guilliman

Hope is the first step on the road to disappointment. 
   
Made in us
Damsel of the Lady




 greyknight12 wrote:
It’s no more unfluffy than Guilliman fighting Guilliman


I just pretend that one of them is secretly Alpharius.
   
Made in us
Willing Inquisitorial Excruciator




Three GMDKs in one list makes about as much sense as Mortarion and Magnus hanging out together. Just roll with it.
   
Made in gb
Sadistic Inquisitorial Excruciator




 Unit1126PLL wrote:
AdmiralHalsey wrote:
 Unit1126PLL wrote:
Exactly; a unit's datasheet name isn't the same thing as the unit.

My Regimental Commander, Lord Marshal Katerina Malinenko, uses the Inquisitor rules (though she is not a psyker), since her Household Guard don't really exist in the guard codex (a ton of dudes with halberds and 4+ armour from the Solar Auxilia list in 30k) and Acolytes get both power weapons and Bodyguard.

That doesn't mean she suddenly becomes Inquisitor Malinenko. I have considered running her as a Company Commander from the IG codex, but then what to do with her halberdiers is a mystery...


That seems like an excellent choice for a unit of Crusaders, to me...


I considered it but should they really all have 3+ invulnerable saves? They don't have shields.


My Faith is My Shield.

Disclaimer - I am a Games Workshop Shareholder. 
   
Made in fi
Courageous Space Marine Captain






AdmiralHalsey wrote:

My Faith is My Shield.

That only gives you 6+.

   
Made in us
Powerful Phoenix Lord





Heck, Grey Knight fluff-wise you shouldn't even field them as an army 98% of the time either. Don't worry about it.
   
Made in us
Decrepit Dakkanaut






Springfield, VA

Lol. I mean could do the crusader route! If that is what makes people more comfortable.
   
Made in us
Stealthy Warhound Titan Princeps




Phoenix, AZ, USA

 greyknight12 wrote:
It’s no more unfluffy than Guilliman fighting Guilliman

I consider Guilliman to be a high end command Dreadnought. Helps with my head canon.

SJ

“For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world.”
- Ephesians 6:12
 
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Cardiff

 Unit1126PLL wrote:
AdmiralHalsey wrote:
 Unit1126PLL wrote:
Exactly; a unit's datasheet name isn't the same thing as the unit.

My Regimental Commander, Lord Marshal Katerina Malinenko, uses the Inquisitor rules (though she is not a psyker), since her Household Guard don't really exist in the guard codex (a ton of dudes with halberds and 4+ armour from the Solar Auxilia list in 30k) and Acolytes get both power weapons and Bodyguard.

That doesn't mean she suddenly becomes Inquisitor Malinenko. I have considered running her as a Company Commander from the IG codex, but then what to do with her halberdiers is a mystery...


That seems like an excellent choice for a unit of Crusaders, to me...


I considered it but should they really all have 3+ invulnerable saves? They don't have shields.


Sheer faith.

 Stormonu wrote:
For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules"
 
   
Made in us
Snivelling Workbot





Blacksburg, VA

Hey folks thanks for all your help!

I think I will use multiple GMs and just call them something else in my army. After reading your comments, I guess there really are tons of instances of this sort of thing!

Cheers and thanks again!
   
 
Forum Index » 40K General Discussion
Go to: