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![[Post New]](/s/i/i.gif) 2018/04/10 00:02:35
Subject: Losing Lootas?
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Gargantuan Gargant
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Nope, you're right, they definitely spelled it wrong. Bravo GW, Bravo.
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![[Post New]](/s/i/i.gif) 2018/04/10 01:06:22
Subject: Losing Lootas?
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Mekboy Hammerin' Somethin'
Kapuskasing, ON
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I hope someone slapped that down in front of Reese.
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![[Post New]](/s/i/i.gif) 2018/04/10 09:46:34
Subject: Losing Lootas?
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Battlefortress Driver with Krusha Wheel
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Gw needs to hire proof readers or even an editing company! I have a professional friend who will do it for them for a tenner per document!
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![[Post New]](/s/i/i.gif) 2018/04/10 10:13:56
Subject: Losing Lootas?
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Regular Dakkanaut
uk
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Lootas disappeared a long time ago....the weapon they use at the moment looks like it was looted from er orks!!!
The days of "proper" looting ie using las cannons/plasma/missile launchers will never come back.
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![[Post New]](/s/i/i.gif) 2018/04/16 00:08:36
Subject: Losing Lootas?
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Longtime Dakkanaut
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Generally speaking how often are Ap -2+ weapons used to kill havocs and or lootas? in my experience Lootas are killed by everything looking at them funny. S4 bolters for example. Now for Havocs which we all know are a subpar unit at best, how often are they targeted with AP-2+ weapons? again not that often from my experience. Usually if they are that means someone is using a VERY expensive weapon to kill a relatively cheap model where as it could be used to kill a vehicle so there is always a trade off.
So for durability, not really fair to compare -3 AP and more because obviously nobody is shooting that except in rare circumstances.
Now as for Lootas at 9-10pts being more effective then Lascannon armed units....funny how we keep comparing them to T7 units, how about we up that to T8 2+ save...like a landraider, who is better then? unfair comparison is unfair
Lascannons are designed to kill HEAVY VEHICLES, lootas are for killing light to medium vehicles and laying a smack down on medium infantry like Tactical Marines, in a pinch you could use them against heavy infantry like terminators. I would be fine with reducing them to 15ppm, giving them a 4+ save and giving them D3+2 or 2D3 shots. But if you don't want to heavily increase there stats then 9-10ppm is what they should be...and even then i probably won't take them because negative to hit modifiers will make them irrelevant, and I have yet to come across a tournament where at least 1 of my opponents wasn't rocking a -2 to hit on some units.
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![[Post New]](/s/i/i.gif) 2018/04/16 01:45:01
Subject: Losing Lootas?
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Decrepit Dakkanaut
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SemperMortis wrote:Generally speaking how often are Ap -2+ weapons used to kill havocs and or lootas? in my experience Lootas are killed by everything looking at them funny. S4 bolters for example. Now for Havocs which we all know are a subpar unit at best, how often are they targeted with AP-2+ weapons? again not that often from my experience. Usually if they are that means someone is using a VERY expensive weapon to kill a relatively cheap model where as it could be used to kill a vehicle so there is always a trade off.
So for durability, not really fair to compare -3 AP and more because obviously nobody is shooting that except in rare circumstances.
Now as for Lootas at 9-10pts being more effective then Lascannon armed units....funny how we keep comparing them to T7 units, how about we up that to T8 2+ save...like a landraider, who is better then? unfair comparison is unfair
Lascannons are designed to kill HEAVY VEHICLES, lootas are for killing light to medium vehicles and laying a smack down on medium infantry like Tactical Marines, in a pinch you could use them against heavy infantry like terminators. I would be fine with reducing them to 15ppm, giving them a 4+ save and giving them D3+2 or 2D3 shots. But if you don't want to heavily increase there stats then 9-10ppm is what they should be...and even then i probably won't take them because negative to hit modifiers will make them irrelevant, and I have yet to come across a tournament where at least 1 of my opponents wasn't rocking a -2 to hit on some units.
Unfair to compare them against the most common profile in the game? I haven't even seen a landraider at a tournament this edition.
But let's compare anyway...
LC
4 * .666 * .666 * .666 * 3.5 = 4.1
or
Lootas
36 * .333 * .333 * .333 * 2 = 2.7
Pretty acceptable considering you'd only ever see one every blue moon. And a 3 shot would be 4 damage, which is on par.
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This message was edited 2 times. Last update was at 2018/04/16 01:52:17
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![[Post New]](/s/i/i.gif) 2018/04/16 03:41:44
Subject: Losing Lootas?
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Longtime Dakkanaut
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Daedalus81 wrote:SemperMortis wrote:Generally speaking how often are Ap -2+ weapons used to kill havocs and or lootas? in my experience Lootas are killed by everything looking at them funny. S4 bolters for example. Now for Havocs which we all know are a subpar unit at best, how often are they targeted with AP-2+ weapons? again not that often from my experience. Usually if they are that means someone is using a VERY expensive weapon to kill a relatively cheap model where as it could be used to kill a vehicle so there is always a trade off.
So for durability, not really fair to compare -3 AP and more because obviously nobody is shooting that except in rare circumstances.
Now as for Lootas at 9-10pts being more effective then Lascannon armed units....funny how we keep comparing them to T7 units, how about we up that to T8 2+ save...like a landraider, who is better then? unfair comparison is unfair
Lascannons are designed to kill HEAVY VEHICLES, lootas are for killing light to medium vehicles and laying a smack down on medium infantry like Tactical Marines, in a pinch you could use them against heavy infantry like terminators. I would be fine with reducing them to 15ppm, giving them a 4+ save and giving them D3+2 or 2D3 shots. But if you don't want to heavily increase there stats then 9-10ppm is what they should be...and even then i probably won't take them because negative to hit modifiers will make them irrelevant, and I have yet to come across a tournament where at least 1 of my opponents wasn't rocking a -2 to hit on some units.
Unfair to compare them against the most common profile in the game? I haven't even seen a landraider at a tournament this edition.
But let's compare anyway...
LC
4 * .666 * .666 * .666 * 3.5 = 4.1
or
Lootas
36 * .333 * .333 * .333 * 2 = 2.7
Pretty acceptable considering you'd only ever see one every blue moon. And a 3 shot would be 4 damage, which is on par.
And conversely, if you get 1 shot its 1.35 dmg. So its worse by far at killing Heavy vehicles, and the fact that you haven't seen a T8 vehicle this edition is astounding, I just played a game against 3 of them, my orkz literally had no answer other then trying to tarpit them. But again, i don't want 9ppm Lootas, I want 14-15ppm lootas with MORE shots, MORE ARMOR and some kind of increase to BS. i am fine with paying 3x the cost of a boy for a heavy weapons model, i just want it to be WORTH taking it as opposed to a self inflicted wound.
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![[Post New]](/s/i/i.gif) 2018/04/16 14:25:54
Subject: Losing Lootas?
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Decrepit Dakkanaut
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SemperMortis wrote:
And conversely, if you get 1 shot its 1.35 dmg. So its worse by far at killing Heavy vehicles, and the fact that you haven't seen a T8 vehicle this edition is astounding, I just played a game against 3 of them, my orkz literally had no answer other then trying to tarpit them.
And that's what CP is for. Obviously that won't apply to multiple units, but it's so far from being a problem that it's not worth worrying about. I've seen T8 vehicles. It's why I use Vindis, but pretty much no one wants to run those so IG is the only other source for those. So one "bad" matchup.
But again, i don't want 9ppm Lootas, I want 14-15ppm lootas with MORE shots, MORE ARMOR and some kind of increase to BS. i am fine with paying 3x the cost of a boy for a heavy weapons model, i just want it to be WORTH taking it as opposed to a self inflicted wound.
On that we'll agree - maybe not the BS part, because I don't see Orks getting that, but dodging minus to hit would be nice.
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