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Made in us
Fixture of Dakka





@babel,
That's the second post missing the sarcasm.

Once could be the reader, twice is probably the writer.

Sorry for the lack of /s tags.
   
Made in us
Omnipotent Necron Overlord






 Unit1126PLL wrote:
 Xenomancers wrote:
It would be nice if they put all the FAQ changes in this page called...FAQ summary. Idk...maybe I'm just picky. Wait no...GW is just very bad at this.


I too would like a system built around keeping a separate FAQ per book to suddenly abandon that premise and instead bundle all the FAQs together in a single unreadable mess, and then label it a "summary" as if to imply there was more substance elsewhere.

No one can understand your dang satire - just say what you mean. You don't want to view all the changes on a single document? You'd prefer to look at every FAQ individually and see if they are any changes that way? OFC they should retroactive go back and make those changes to. Come on man. You expect so little from life.

If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in us
Deathwing Terminator with Assault Cannon






Captyn_Bob wrote:
I raised so many faqs on the FW indexs and not one was answered.
Ragequit implode lol.
That's a shame. They answered my question using my example (and probably many others) regarding the embarked units & reserves and embarked units for sudden death.

Still don't understand what warranted the buffs on the battalion and brigade.
   
Made in us
Enigmatic Chaos Sorcerer




Tampa, FL

My biggest gripe is that their "fix" to soup doesn't fix the main issue: People taking like an IG battalion and a BA Vanguard and something else in the same list. Hardly anybody was taking a single detachment with multiple factions in it since you lost the faction-specific bonuses for doing so.

- Wayne
Formerly WayneTheGame 
   
Made in us
Omnipotent Necron Overlord






 skchsan wrote:
Captyn_Bob wrote:
I raised so many faqs on the FW indexs and not one was answered.
Ragequit implode lol.
That's a shame. They answered my question using my example (and probably many others) regarding the embarked units & reserves and embarked units for sudden death.

Still don't understand what warranted the buffs on the battalion and brigade.

"Still don't understand what warranted the buffs on the battalion and brigade."
In the live reveal they literally said - AM has so many command points already it doesn't matter if they get more. LOLOLOLOLOL

If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in us
Regular Dakkanaut





 TonyH122 wrote:
 Xenomancers wrote:
 TonyH122 wrote:
I am usually a pretty well-balanced, happy guy. It's usually all good, but usually I need to let out my anger, or else it bottles up. So I'm glad this thread exists. I play three different armies, and boy did this FAQ come as a blow. I mean, cutting down on smite spam, deep strike spam, soup spam, and unit spam! I mean, I play three different armies (CSM, DG, and Nids) and these changes don't effect me at all! I mean, how am I supposed to get my salt out when there are such reasonable changes which successfully navigate punishing cheesy WAAC strategies while leaving normal lists untouched. Obscene, I tell you! Obscene!

EDIT: I lied. My under-pointed flying Hive Tyrants went up a few points. I mean, what a world we live in! I'm literally going to die!
I'm pretty sure deep striking a tyrgon with a CC unit inside is standard in 90% or more of all nids lists. It's now gone. Hive tyrants can no longer get into the fight turn 1 - the unit is basically useless now and costs more. DG are OP - they are still OP. CSM still suck - would have been nice if vehicles got their army traits like literally every other army right?


Well, unless I deploy the Trygon turn 2.


Well, the Swarmlord bonus movement doesn't work on them the turn they land any more, so your back on 9" dice instead of 8+d6+2d6".
   
Made in us
Omnipotent Necron Overlord






Wayniac wrote:
My biggest gripe is that their "fix" to soup doesn't fix the main issue: People taking like an IG battalion and a BA Vanguard and something else in the same list. Hardly anybody was taking a single detachment with multiple factions in it since you lost the faction-specific bonuses for doing so.

DING DING DING! Exactly man.

If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in us
Decrepit Dakkanaut





 Xenomancers wrote:

"Still don't understand what warranted the buffs on the battalion and brigade."
In the live reveal they literally said - AM has so many command points already it doesn't matter if they get more. LOLOLOLOLOL


They're not exactly wrong on that. I'd still prefer brigades to stay at 9, I think.
   
Made in us
Potent Possessed Daemonvessel





It fixes Ynnari soup a bit, and soup using index stuff that was not giving up much. But overall does not solve the larger issues with soup.
   
Made in us
Deathwing Terminator with Assault Cannon






 Xenomancers wrote:
 skchsan wrote:
Captyn_Bob wrote:
I raised so many faqs on the FW indexs and not one was answered.
Ragequit implode lol.
That's a shame. They answered my question using my example (and probably many others) regarding the embarked units & reserves and embarked units for sudden death.

Still don't understand what warranted the buffs on the battalion and brigade.

"Still don't understand what warranted the buffs on the battalion and brigade."
In the live reveal they literally said - AM has so many command points already it doesn't matter if they get more. LOLOLOLOLOL
Lol might as well have just said "well, because SM has such gak troops, they'll never buy our intercessors unless it gave them totally huge advantage!"
   
Made in us
Omnipotent Necron Overlord






 Daedalus81 wrote:
 Xenomancers wrote:

"Still don't understand what warranted the buffs on the battalion and brigade."
In the live reveal they literally said - AM has so many command points already it doesn't matter if they get more. LOLOLOLOLOL


They're not exactly wrong on that. I'd still prefer brigades to stay at 9, I think.

yes but the logic behind it - I find it hilarious. I agree +9 brigade was fine. Also I think it's clear here - the winner of this FAQ is tau.

If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in us
Fixture of Dakka





If Battalions are +5, who would take a Brigade at +9 over 2xBattalions?
   
Made in us
Omnipotent Necron Overlord






 skchsan wrote:
 Xenomancers wrote:
 skchsan wrote:
Captyn_Bob wrote:
I raised so many faqs on the FW indexs and not one was answered.
Ragequit implode lol.
That's a shame. They answered my question using my example (and probably many others) regarding the embarked units & reserves and embarked units for sudden death.

Still don't understand what warranted the buffs on the battalion and brigade.

"Still don't understand what warranted the buffs on the battalion and brigade."
In the live reveal they literally said - AM has so many command points already it doesn't matter if they get more. LOLOLOLOLOL
Lol might as well have just said "well, because SM has such gak troops, they'll never buy our intercessors unless it gave them totally huge advantage!"

Yes but still the issue of marines having nothing to spend them on. lol.


Automatically Appended Next Post:
Bharring wrote:
If Battalions are +5, who would take a Brigade at +9 over 2xBattalions?

3 HQ tax instead of 4...IDK - good point.

This message was edited 1 time. Last update was at 2018/04/16 20:05:16


If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in us
Nurgle Chosen Marine on a Palanquin






Brigades give 12 CP, not 9. So 2 battalions is still less CP than 1 brigade.

   
Made in ie
Battleship Captain





Bharring wrote:
If Battalions are +5, who would take a Brigade at +9 over 2xBattalions?


Brigades are +12


 
   
Made in us
Potent Possessed Daemonvessel





Not sure marines have nothing to spend CP on. Ravenguard strike from the shadows is quite good. The fight again strat is more attractive if you have more CP available.
   
Made in us
Slippery Scout Biker





I guess SM players will be switching to raven guard now. They can still alpha strike and have decent gunlines. Even as a gunline player, I think they were too harsh on alpha strike lists. This FAQ makes most close combat lists unable to compete and be outright obliterated.

This message was edited 1 time. Last update was at 2018/04/16 20:10:08


2500  
   
Made in us
Fixture of Dakka





I need to work on my clarity. Someone was saying they wouldn't mind if the Brigades stayed at +9. I was pointing out that buffing the Battalion and not the Brigade would be silly.
   
Made in gb
Missionary On A Mission






Breng77 wrote:
It fixes Ynnari soup a bit, and soup using index stuff that was not giving up much. But overall does not solve the larger issues with soup.


What are these "larger issues" with soup? I've been playing a "soup" army off and on since, like, 4th Edition thanks to Codex DH and WH. I don't see the big deal at all - in fact I quite like the dynamism you get from mixing and matching different factions. Makes things less boring

EDIT: lol spam is gone huehuehue

EDIT2: lol flyrants are now 190pts base huehuehue

This message was edited 2 times. Last update was at 2018/04/16 20:15:49


- - - - - - -
   
Made in us
Locked in the Tower of Amareo




How much are reapers per model now? Because it should be like 45 or 50 to be fair.
   
Made in nl
Automated Rubric Marine of Tzeentch



Netherlands

So after 2 series of FAQ, Rubric marines STILL have 2 different valid datasheets in two different codexes at the same time.


Nice job.

14000
15000
4000 
   
Made in fi
Locked in the Tower of Amareo





Leo_the_Rat wrote:
An IG player can have 9 Russes in their heavy slot but Ad Mech can only have 3 onagers. GW needs to either give all heavy vehicles the squadron rule or take them away from everyone.


Yeah well. GW doesn't even pretend that change was for balance. Those blanket balances never have resulted in more balanced game AS ACTUAL EXPERIENCE has shown repeatedly over the years.

Strong armies like IG and eldar shrugs this off. Meanwhile such a tournament dominating armies armies like deathwing and orks are hurt badly. This is EXACTLY as blanket statements are intended to work. They are by definition always hurting weaker armies more than more powerful ones.


2024 painted/bought: 109/109 
   
Made in us
Omnipotent Necron Overlord






 Thrst77 wrote:
I guess SM players will be switching to raven guard now. They can still alpha strike and have decent gunlines. Even as a gunline player, I think they were too harsh on alpha strike lists. This FAQ makes most close combat lists unable to compete and be outright obliterated.

They are becoming the top marine chapter with every nerf to guilliman. They took a big hit to issodan though - has to wait till turn 2 to come out. They will be getting a lot more command points to use the only stratagem any good in the marine arsenal though. Time will tell. I predict marines are still trash tier.

If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in us
Decrepit Dakkanaut





Bharring wrote:
If Battalions are +5, who would take a Brigade at +9 over 2xBattalions?


People who don't want to spend points on a fourth HQ. Probably inconsequential for IG anyway.

This message was edited 1 time. Last update was at 2018/04/16 20:18:45


 
   
Made in fr
Longtime Dakkanaut




Breng77 wrote:
It fixes Ynnari soup a bit, and soup using index stuff that was not giving up much. But overall does not solve the larger issues with soup.

It slightly nerfs competitive Ynnari soup, as you can't fill your detachment with kabalites when your goal is to take Ynnari DR and SS, you now have to use guardians. Not a big deal.

However, it completely kills fluffy Ynnari lists. That rule goes against the core concept of the faction (which is to mix Eldars from all factions), it's ridiculous.
Making Ynnari army-wide instead of the weak thing they did would have completely fixed the cheese, while preserving the fluffy lists.
   
Made in gb
Longtime Dakkanaut






In a Trayzn pokeball

I'm salty as all hell. Thank god the deep strike stuff is just a beta rule so we can spam them with 'you guys are stupid' until they decide to scrap it. And I don't play or have intention of playing tournaments so the only 3 per detachment rule doesn't affect me. As for the rest it's just pretty stupid.

 JohnHwangDD wrote:
The hobby is actually hating GW.
 iGuy91 wrote:
You love the T-Rex. Its both a hero and a Villain in the first two movies. It is the "king" of dinosaurs. Its the best. You love your T-rex.
Then comes along the frakking Spinosaurus who kills the T-rex, and the movie says "LOVE THIS NOW! HE IS BETTER" But...in your heart, you love the T-rex, who shouldn't have lost to no stupid Spinosaurus. So you hate the movie. And refuse to love the Spinosaurus because it is a hamfisted attempt at taking what you loved, making it TREX +++ and trying to sell you it.
 Elbows wrote:
You know what's better than a psychic phase? A psychic phase which asks customers to buy more miniatures...
the_scotsman wrote:
Dae think the company behind such names as deathwatch death guard deathskullz death marks death korps deathleaper death jester might be bad at naming?
 
   
Made in us
Omnipotent Necron Overlord






Martel732 wrote:
How much are reapers per model now? Because it should be like 45 or 50 to be fair.

They went up 7 points. It's on the lower end of what I expected. They almost have no need for screen now though so a net win for the eldar.

If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in us
Pious Palatine




 BBAP wrote:
Breng77 wrote:
It fixes Ynnari soup a bit, and soup using index stuff that was not giving up much. But overall does not solve the larger issues with soup.


What are these "larger issues" with soup? I've been playing a "soup" army off and on since, like, 4th Edition thanks to Codex DH and WH. I don't see the big deal at all - in fact I quite like the dynamism you get from mixing and matching different factions. Makes things less boring

EDIT: lol spam is gone huehuehue

EDIT2: lol flyrants are now 190pts base huehuehue


It's not gone, per se. It's a suggestion, not a rule. It honestly depends on community reaction. I do know that if it does go down to 3 of the same datasheet I have to soup my lists way harder now.


 
   
Made in gb
Missionary On A Mission






fresus wrote:
However, it completely kills fluffy Ynnari lists.


... in Matched Play. You can do as you please in Open and Narrative.

- - - - - - -
   
Made in us
Omnipotent Necron Overlord






 BBAP wrote:
fresus wrote:
However, it completely kills fluffy Ynnari lists.


... in Matched Play. You can do as you please in Open and Narrative.

That is true - most people see that as playing in the kiddy pool - or sitting at the kids table at thanksgiving.

If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
 
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