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![[Post New]](/s/i/i.gif) 2018/04/18 19:15:43
Subject: Are raven guard gunlines competitive now?
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Slippery Scout Biker
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Looking for some input on whether or not raven guard gunlines are competitive now that most lists will be gunlines. Thoughts?
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![[Post New]](/s/i/i.gif) 2018/04/18 19:17:53
Subject: Are raven guard gunlines competitive now?
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Scarred Ultramarine Tyrannic War Veteran
McCragge
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Not really.
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Bow down to Guilliman for he is our new God Emperor!
Martel - "Custodes are terrible in 8th. Good luck with them. They take all the problems of marines and multiply them."
"Lol, classic martel. 'I know it was strong enough to podium in the biggest tournament in the world but I refuse to acknowledge space marines are good because I can't win with them and it can't possibly be ME'."
DakkaDakka is really the place where you need anti-tank guns to kill basic dudes, because anything less isn't durable enough. |
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![[Post New]](/s/i/i.gif) 2018/04/18 19:27:33
Subject: Are raven guard gunlines competitive now?
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Powerful Phoenix Lord
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Competitive? Sure Tournament winning? No And most armies will not be gunlines. Guard will continue to be a very successful gunline as did Tau get a boost, but overall the recent FAQ changes have just make Turn 1 Alpha strike not so easy. Turn 2 Alpha strike is still very much a thing and aside from MAYBE Guard, I can't think of a single gunline army that can consistently wipe all enemies of all kinds off the board in first turn only. Especially since -1 to hit army traits are still a thing. -
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This message was edited 2 times. Last update was at 2018/04/18 19:28:28
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![[Post New]](/s/i/i.gif) 2018/04/18 20:42:11
Subject: Are raven guard gunlines competitive now?
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Willing Inquisitorial Excruciator
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Galef wrote:Competitive? Sure
Tournament winning? No
And most armies will not be gunlines. Guard will continue to be a very successful gunline as did Tau get a boost, but overall the recent FAQ changes have just make Turn 1 Alpha strike not so easy.
Turn 2 Alpha strike is still very much a thing and aside from MAYBE Guard, I can't think of a single gunline army that can consistently wipe all enemies of all kinds off the board in first turn only.
Especially since -1 to hit army traits are still a thing.
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What which armies are you playing that get wiped off the board entirely by Guard on turn 1?
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![[Post New]](/s/i/i.gif) 2018/04/18 20:43:09
Subject: Are raven guard gunlines competitive now?
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Decrepit Dakkanaut
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I think that is some solid speculation that won't pan out in the long run.
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![[Post New]](/s/i/i.gif) 2018/04/18 20:45:01
Subject: Are raven guard gunlines competitive now?
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Scarred Ultramarine Tyrannic War Veteran
McCragge
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Ultramarines are the most competitive since their CT is basically the keyword Fly. What I have seen of RG is that SftS is basically making it that much faster to be destroyed.
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Bow down to Guilliman for he is our new God Emperor!
Martel - "Custodes are terrible in 8th. Good luck with them. They take all the problems of marines and multiply them."
"Lol, classic martel. 'I know it was strong enough to podium in the biggest tournament in the world but I refuse to acknowledge space marines are good because I can't win with them and it can't possibly be ME'."
DakkaDakka is really the place where you need anti-tank guns to kill basic dudes, because anything less isn't durable enough. |
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![[Post New]](/s/i/i.gif) 2018/04/18 21:51:29
Subject: Re:Are raven guard gunlines competitive now?
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Slippery Scout Biker
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I honestly think ultramarines got worse. The fact that you can post up in a ruin, cover the floor and not be charged if there is no room is great. I know you wont be able to in every match but it still seems good. That and guilliman is 400pts making him almost 1/4 of a list. I think ultramarines are going to go more deathball and ravenguard are going to be a gunline.
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This message was edited 1 time. Last update was at 2018/04/18 21:52:14
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![[Post New]](/s/i/i.gif) 2018/04/18 22:03:01
Subject: Are raven guard gunlines competitive now?
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Powerful Phoenix Lord
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meleti wrote: Galef wrote:Competitive? Sure
Tournament winning? No
And most armies will not be gunlines. Guard will continue to be a very successful gunline as did Tau get a boost, but overall the recent FAQ changes have just make Turn 1 Alpha strike not so easy.
Turn 2 Alpha strike is still very much a thing and aside from MAYBE Guard, I can't think of a single gunline army that can consistently wipe all enemies of all kinds off the board in first turn only.
Especially since -1 to hit army traits are still a thing.
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What which armies are you playing that get wiped off the board entirely by Guard on turn 1?
Hence the capitalized "MAYBE". But in general I just don't see any gunline army being able to wipe the enemy in 1 turn. Restricting reserve arrival on turn 1 just makes gunline armies playable, but far from OP (well, the may be OP, but not for this particular reason)
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![[Post New]](/s/i/i.gif) 2018/04/18 22:15:29
Subject: Are raven guard gunlines competitive now?
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Monster-Slaying Daemonhunter
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Thrst77 wrote:Looking for some input on whether or not raven guard gunlines are competitive now that most lists will be gunlines. Thoughts?
No? 12" away for the -1 means you're not getting rapid fire. You're trading highly disadvantageously point-for-point if you're out of rapid-fire range, even with the -1. Your optimal range needs to be near or greater than 18" for the -1 to be valuable.
I you're playing Raven Guard, I'd recommend taking it for the Strike from the Shadows strategem.
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Guardsmen, hear me! Cadia may lie in ruin, but her proud people do not! For each brother and sister who gave their lives to Him as martyrs, we will reap a vengeance fiftyfold! Cadia may be no more, but will never be forgotten; our foes shall tremble in fear at the name, for their doom shall come from the barrels of Cadian guns, fired by Cadian hands! Forward, for vengeance and retribution, in His name and the names of our fallen comrades! |
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![[Post New]](/s/i/i.gif) 2018/04/18 22:29:42
Subject: Are raven guard gunlines competitive now?
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Scarred Ultramarine Tyrannic War Veteran
McCragge
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It has won any major events and you lose the -1 if you are close enough to assault, not well thought out IMO.
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Bow down to Guilliman for he is our new God Emperor!
Martel - "Custodes are terrible in 8th. Good luck with them. They take all the problems of marines and multiply them."
"Lol, classic martel. 'I know it was strong enough to podium in the biggest tournament in the world but I refuse to acknowledge space marines are good because I can't win with them and it can't possibly be ME'."
DakkaDakka is really the place where you need anti-tank guns to kill basic dudes, because anything less isn't durable enough. |
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![[Post New]](/s/i/i.gif) 2018/04/18 22:37:18
Subject: Are raven guard gunlines competitive now?
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Longtime Dakkanaut
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Primark G wrote:It has won any major events and you lose the -1 if you are close enough to assault, not well thought out IMO.
Yeah but post FAQ is a whole new rule set. Previous performance is not guarante of future success.
Unless your a point ear space elf.
SftS is one of the few ways to still get first turn charge.
Dreadnaughts no longer have to worry so much about getting tagged by deepstrike T1.
Bobby G passed the break point of to many points for his bonuses.
I wouldn't pigeon hole RG into gunline, they are the last hope of marines and they can still do a bit of both CC T1 and Supporting gunline.
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![[Post New]](/s/i/i.gif) 2018/04/18 22:41:06
Subject: Are raven guard gunlines competitive now?
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Courageous Space Marine Captain
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It will probably be the best vanilla marine build, but that doesn't mean it will be particularly good...
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![[Post New]](/s/i/i.gif) 2018/04/18 22:41:17
Subject: Are raven guard gunlines competitive now?
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Lethal Lhamean
Birmingham
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Inquisitor Lord Katherine wrote: Thrst77 wrote:Looking for some input on whether or not raven guard gunlines are competitive now that most lists will be gunlines. Thoughts?
No? 12" away for the -1 means you're not getting rapid fire. You're trading highly disadvantageously point-for-point if you're out of rapid-fire range, even with the -1. Your optimal range needs to be near or greater than 18" for the -1 to be valuable.
I you're playing Raven Guard, I'd recommend taking it for the Strike from the Shadows strategem.
Rapid fire on what? Bolters? No one cares about bolters. The strongest RG lists I've seen rely on a castle with Devestators and Hellblasters surrounding a captain, Lietenants and an Ancient with scouts to screen and infiltrating 6 man Aggressor squads. It's a pretty decent list and pretty close to anything Ultramarines can put up but wont be winning tournaments.
Automatically Appended Next Post: Ice_can wrote: Primark G wrote:It has won any major events and you lose the -1 if you are close enough to assault, not well thought out IMO.
Yeah but post FAQ is a whole new rule set. Previous performance is not guarante of future success.
Unless your a point ear space elf.
SftS is one of the few ways to still get first turn charge.
Dreadnaughts no longer have to worry so much about getting tagged by deepstrike T1.
Bobby G passed the break point of to many points for his bonuses.
I wouldn't pigeon hole RG into gunline, they are the last hope of marines and they can still do a bit of both CC T1 and Supporting gunline.
Girlyman is finally apropriately pointed. It's the rest of the codex that lets him down.
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This message was edited 1 time. Last update was at 2018/04/18 22:42:47
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![[Post New]](/s/i/i.gif) 2018/04/19 04:19:37
Subject: Are raven guard gunlines competitive now?
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Scarred Ultramarine Tyrannic War Veteran
McCragge
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RG has not even made the top 16 in any majors nor will they.
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Bow down to Guilliman for he is our new God Emperor!
Martel - "Custodes are terrible in 8th. Good luck with them. They take all the problems of marines and multiply them."
"Lol, classic martel. 'I know it was strong enough to podium in the biggest tournament in the world but I refuse to acknowledge space marines are good because I can't win with them and it can't possibly be ME'."
DakkaDakka is really the place where you need anti-tank guns to kill basic dudes, because anything less isn't durable enough. |
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![[Post New]](/s/i/i.gif) 2018/04/19 04:34:28
Subject: Are raven guard gunlines competitive now?
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Decrepit Dakkanaut
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They will now. Now that you can't Deep Strike straight to the opponent T1, opponents are going to be rewarded for bad deployment. Raven Guard are the only ones to be able to take advantage of that.
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2018/04/19 04:55:42
Subject: Are raven guard gunlines competitive now?
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Longtime Dakkanaut
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A. I can see where people think that gunlines will be top tier now, what with nerfs to deepstrike not only not being able to drop outside of deployment zone on turn 1, but also needing 50% of your army in Power Level on the field turn one, but the thing that people are forgetting is that the Rule of 3 exists. Gunlines often spam just as badly as anything else, and being limited in what they can spam will help curb that to some degree.
B. Raven Guard are going to be more potent as an assault force, if anything. They are now one of the few factions that can get into an opponent's face turn 1 via a Stratagem that has more to do with deployment than it does with deepstrike. With access to more command points through Battalions, this becomes even easier to do. Does that mean they're going to start winning tournaments? Who knows. A skilled player needs to build a strong list taking advantage of Raven Guard's key points, and then go play lots of games with them.
C. I'm getting pretty tired of 'Is this good now?' or 'Is this dead now?' threads. Play what you want to play. Collect, build, and paint what you want to collect, build, and paint. If you want to see if something is good, put the models on the table and play it out with your friends.
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![[Post New]](/s/i/i.gif) 2018/04/19 05:17:19
Subject: Are raven guard gunlines competitive now?
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Combat Jumping Rasyat
East of England
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The question boils down to 'can RG get enough dakka from their dreadnoughts and devs?', as those are their two units that benefit from their CT whilst also being gunny enough to form a gunline. I think Mortis Dreads are legit, as are Leviathans. Devs are great, and got a big buff from the FAQ, so I think we'll be seeing heavy bolter/missile launcher devs popping up a bit more now. Along with intercessors overall benefitting, because they now have turn 1 to get into position to, you know, intercede, I think RG are a big winner from this FAQ. My homebrew chapter is going to be my main army for the next few months, rocking RG tactics. Fingers crossed.
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![[Post New]](/s/i/i.gif) 2018/04/19 05:19:29
Subject: Are raven guard gunlines competitive now?
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Enigmatic Chaos Sorcerer
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What buffed Devs?
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BlaxicanX wrote:A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.
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![[Post New]](/s/i/i.gif) 2018/04/19 05:51:16
Subject: Are raven guard gunlines competitive now?
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Locked in the Tower of Amareo
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Galef wrote:Competitive? Sure
Tournament winning? No
And most armies will not be gunlines. Guard will continue to be a very successful gunline as did Tau get a boost, but overall the recent FAQ changes have just make Turn 1 Alpha strike not so easy.
Turn 2 Alpha strike is still very much a thing and aside from MAYBE Guard, I can't think of a single gunline army that can consistently wipe all enemies of all kinds off the board in first turn only.
Especially since -1 to hit army traits are still a thing.
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You realize right gunline doesn't need to wipe out army turn 1 to win the game? With changes they have 2-3 turns of shooting before h2h units starts to make their presence felt.
If gunline needed 1 turn to win enemy h2h armies wouldn't have had any chance in many games due to gunline getting 2 turns of shooting.
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2018/04/19 06:16:09
Subject: Are raven guard gunlines competitive now?
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Longtime Dakkanaut
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Cherubs allow you to shoot again with flak missiles and hellfire shells.
Meaning that we are going to see a lot of SM lists with min dev squads armed just with one HB or one ML, so you can put 2 bolts or missiles at 2+(1+ against flyers) that inflict each d3MW . They are really really good, hard to shutdown, cheap, high burst and if you have enough CP they can keep on pouring MW during the game. Will be a staple of every SM gunline and a big problem for stuff like dark reapers.
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![[Post New]](/s/i/i.gif) 2018/04/19 06:41:40
Subject: Are raven guard gunlines competitive now?
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Ladies Love the Vibro-Cannon Operator
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RG will still be outshot by AM, Tau and whatnot.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2018/04/19 16:07:38
Subject: Re:Are raven guard gunlines competitive now?
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Slippery Scout Biker
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How do we get outshot by tau and IG? They will be hitting us on 5+. So basically orks...
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![[Post New]](/s/i/i.gif) 2018/04/19 16:15:32
Subject: Are raven guard gunlines competitive now?
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Locked in the Tower of Amareo
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Because marine firepower is that bad due to a tiny model count.
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![[Post New]](/s/i/i.gif) 2018/04/19 16:26:07
Subject: Re:Are raven guard gunlines competitive now?
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Courageous Space Marine Captain
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Thrst77 wrote:How do we get outshot by tau and IG? They will be hitting us on 5+. So basically orks...
It probably has something to do with insane amount of cheap firepower.
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![[Post New]](/s/i/i.gif) 2018/04/19 18:22:02
Subject: Are raven guard gunlines competitive now?
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Ork-Hunting Inquisitorial Xenokiller
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So, I think Raven Guard is a strong choice for a T1 deployed firebase... if you are worried about guard being the terror of your meta then making them hit T7 and T8 vehicles on 5's is a pretty good outcome.
SftS can then be used aggressively if you get first turn, or defensively if you don't.
I would augment this with high mobility characters - Custodes Shield Captains, Slamguinius types - and/or punchy deep strike.
Raven Guard Battalion
Captain on Bike
Lieutenant
Scouts
Scouts
Tac squad with plas/combi plas
Vanguard Vets x 2
Inceptors
Heavy Bolter Dev Squad
Lascannon Dev Squad
Stalker (I know, but... quite cheap, T8 and 6 S7 shots hitting on 2's against fly)
3 Razorbacks, flavour to suit your taste/what fits
Adeptus Custodes SupCom
3 Shield Captains on Dawneagles.
I am aware I have not discovered some incredible new list design here!!! It's pretty standard. Would resist T1 gunlines well though.
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TO of Death Before Dishonour - A Warhammer 40k Tournament with a focus on great battles between well painted, thematic armies on tables with full terrain.
Read the blog at:
https://deathbeforedishonour.co.uk/blog |
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![[Post New]](/s/i/i.gif) 2018/04/19 21:16:48
Subject: Are raven guard gunlines competitive now?
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Omnipotent Necron Overlord
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Primark G wrote:Ultramarines are the most competitive since their CT is basically the keyword Fly. What I have seen of RG is that SftS is basically making it that much faster to be destroyed.
It's the worst tactic IMO. In 15 games or more I have used the tactic approximately 1 time. It is a situational bonus at best. The only reason to play Ultra marines is Guilliman or other special characters - it is essentially a no chapter tactic army. Falling back and shooting at -1 with a few infantry squads a game (which is very unlikely to ever happen because anything assaulting marines is just going to kill them). Useless for dreads which will be -2 to hit when using it. Marines are now on the shelf (I'm not going to paint them black to use them)
Ravengaurd is obviosuly the best tactic
IF and Salamanders tactics are about even for offensive boost - both superior to Ultra marines because they actually do something in every game.
Whitescars would be great if we has any decent assault units (but we dont)
BT would be great if we had any decent assault units(but we dont)
So in light of the actual topic. Ravengaurd got a big buff. Spamming batallions now produces buku command points to infiltrate a huge force. They are now one of the only armies that can get powerful units in range to do damage turn 1 too.
Their stratagem + chapter tactic works wonders for the best units in the codex. (hellblasters/agressors/Devestators/venerable lasmissle dreads)
It's not actually a gun line. More likely you are spreading everything all over the middle of the table in cover. I think it can actually be competitive.
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If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder |
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![[Post New]](/s/i/i.gif) 2018/04/19 21:36:59
Subject: Are raven guard gunlines competitive now?
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Fixture of Dakka
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If you're taking 2 Dev squads, one 4xHB one 4xLC, why not do 2xHB 2xLC in both squads? That way, you can decide which you want to lose first, HB or LC, instead of the enemy?
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