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Made in us
Fixture of Dakka






I definitely chose “he” but my pilot seems to use the female chatter voice 75% of the time...

"The Omnissiah is my Moderati" 
   
Made in us
Last Remaining Whole C'Tan






Pleasant Valley, Iowa

... I'm still stuck on that same mission. I got a Grasshopper, so now trying with a Grasshopper, a Trebuchet, a Shadowhawk, and a Centurion. Getting really, really mad at this point to be honest - if I back out and do a mission that is rated twice as hard, I can breeze through it, but this one stupid story mission just feels completely unwinnable to me.

I guess I am going to try watching some youtube videos and I guess grinding some more, maybe I can get an additional Grasshopper.

 lord_blackfang wrote:
Respect to the guy who subscribed just to post a massive ASCII dong in the chat and immediately get banned.

 Flinty wrote:
The benefit of slate is that its.actually a.rock with rock like properties. The downside is that it's a rock
 
   
Made in us
Shas'ui with Bonding Knife






 Ouze wrote:
... I'm still stuck on that same mission. I got a Grasshopper, so now trying with a Grasshopper, a Trebuchet, a Shadowhawk, and a Centurion. Getting really, really mad at this point to be honest - if I back out and do a mission that is rated twice as hard, I can breeze through it, but this one stupid story mission just feels completely unwinnable to me.

I guess I am going to try watching some youtube videos and I guess grinding some more, maybe I can get an additional Grasshopper.


Which one? The one with ammo crates? I'd suggest going in with 4 heavies and no mediums, and play a mid range game forcing them close to you, and hopefully grouped up around an ammo crate or two for a couple easy kills.

DQ:90S++G++M----B--I+Pw40k07+D+++A+++/areWD-R+DM+


bittersashes wrote:One guy down at my gaming club swore he saw an objective flag take out a full unit of Bane Thralls.
 
   
Made in us
Fixture of Dakka






I never bothered trying to get the transports in that mission, just kill the enemy and use up to 2 crates to help you. The transports seem like bait to stretch you too thin, like the “save the barracks” sub-objective in a later mission.

"The Omnissiah is my Moderati" 
   
Made in us
Last Remaining Whole C'Tan






Pleasant Valley, Iowa

I've only gotten a single heavy so far. I have been looking at strats tonight and will try again tomorrow, I guess. I have tried with what LRMs I have but I don't think I've been using them wisely. I'm also going to start scum saving just so I can move on.

 lord_blackfang wrote:
Respect to the guy who subscribed just to post a massive ASCII dong in the chat and immediately get banned.

 Flinty wrote:
The benefit of slate is that its.actually a.rock with rock like properties. The downside is that it's a rock
 
   
Made in us
Shas'ui with Bonding Knife






That mission is one where you want heavies, no question. If recommend farming some. Just go on the hardest missions you can find.

DQ:90S++G++M----B--I+Pw40k07+D+++A+++/areWD-R+DM+


bittersashes wrote:One guy down at my gaming club swore he saw an objective flag take out a full unit of Bane Thralls.
 
   
Made in gb
Mighty Vampire Count






UK

Am i the only one that enjoys the cut scenes and animations.


I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in gb
Decrepit Dakkanaut




UK

 Mr Morden wrote:
Am i the only one that enjoys the cut scenes and animations.



I freaking love the artistic style they've gone for. It's reminds me of a lot of classic sci-fi artwork with the aesthetic and colour pallet they've gone for. I think its really great and wish they had longer cutscenes and even more going on. Visually I think they've really well directed and chosen their music and visuals though I think a lot of gamers under rate/appreciate that work.

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in gb
Mighty Vampire Count






UK

 Overread wrote:
 Mr Morden wrote:
Am i the only one that enjoys the cut scenes and animations.



I freaking love the artistic style they've gone for. It's reminds me of a lot of classic sci-fi artwork with the aesthetic and colour pallet they've gone for. I think its really great and wish they had longer cutscenes and even more going on. Visually I think they've really well directed and chosen their music and visuals though I think a lot of gamers under rate/appreciate that work.

might be my age but quite happy with the pace of the game and the visuals during travelling etc - find it quite soothing.....

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in gb
Decrepit Dakkanaut




UK

Honestly I think most of the people complaining on pace are three kinds

1) Those who didn't really read the reviews/product page and rather wanted an RTS instead of turnbased game; or didn't realise what turnbased meant (ergo perhaps they thought it was like Total War- turn based map and then real time battles).

2) Those who are getting significant lag during games between giving orders and the animation playing out

3) Those who are grinding a lot. People who grind in games a lot often push for far simpler interfaces;simpler mechanics; faster gameplay etc... To me they've often lost sight of the game for the grinding rewards

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in gb
Highlord with a Blackstone Fortress






Adrift within the vortex of my imagination.

Unspoilery Tip:

When you meet Grim Sybil, punch her out.

Getting her mech will be a great asset in the early game, you will have enough salvage to take it, but you need three parts. That is best accomplished by pilot incapacitation. For that you need four injuries. As headshots are random the best way to get that is to avoid her, kill off all her help then surround her mech. You will get two pilot injuries by destroying torso sections, you need er to make two falls also without removing both legs or destroying centre torso. All this can best and most reliably achieved in melee backed up by SRM fire. If you shoot her too much you risk making her mech unsalvagable.

Once you have her mech you will be better placed to repeat this technique whenever you have three choice slots for salvage. it can be worth the hassle to harvest the mechs you want, though this trick must be used with caution as it doesn't offer the fast takedowns needed to reduce your own repair time and risk.

You will have to use your on judgement as to whether your lance is healthy enough at that point in a battle to punch out and fully salvage premium targets.


n'oublie jamais - It appears I now have to highlight this again.

It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion. 
   
Made in us
Fixture of Dakka






 Overread wrote:
Honestly I think most of the people complaining on pace are three kinds

1) Those who didn't really read the reviews/product page and rather wanted an RTS instead of turnbased game; or didn't realise what turnbased meant (ergo perhaps they thought it was like Total War- turn based map and then real time battles).

2) Those who are getting significant lag during games between giving orders and the animation playing out

3) Those who are grinding a lot. People who grind in games a lot often push for far simpler interfaces;simpler mechanics; faster gameplay etc... To me they've often lost sight of the game for the grinding rewards


Personally I wonder if people aren't grinding enough, by which I mean mainlining the story and ignoring side contracts. I've been doing lots of side stuff and have acquired a gak ton of mechs and parts of all weight classes.

If you find you aren't getting many heavier mechs, knock out some non-story missions and see what happens.

"The Omnissiah is my Moderati" 
   
Made in gb
Highlord with a Blackstone Fortress






Adrift within the vortex of my imagination.

 Nostromodamus wrote:
I definitely chose “he” but my pilot seems to use the female chatter voice 75% of the time...


It is your cockpit AI.

n'oublie jamais - It appears I now have to highlight this again.

It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion. 
   
Made in us
Fixture of Dakka






 Orlanth wrote:
 Nostromodamus wrote:
I definitely chose “he” but my pilot seems to use the female chatter voice 75% of the time...


It is your cockpit AI.


I wouldn't have expected bitchin' betty to say things like "movin' out". She only pipes up for things like "all systems nominal".

I'm not even sure bitchin' betty is in the game?

This message was edited 1 time. Last update was at 2018/05/05 10:42:13


"The Omnissiah is my Moderati" 
   
Made in au
Norn Queen






 Mr Morden wrote:
 -Loki- wrote:
 Mr Morden wrote:
My Mech as are not far off stock and still only have one heavy! a JaegerMech


How? The first story mission practically hands you 2.


Which ones? I have lots of "bits" like 2/3 of a Quickdraw but no actual Hv Mech apart from the Jaeger. Got 2/3 of a Dragon, 2/3 of Grasshopper, etc....

Your probably a better player than me


When I finished the first story mission I got the full QuickDraw, and I absolutely wrecked it. I got all three salvage parts, so I figured they gave that to you.

Then just after the cinematic my mechbay guy said they found a full Centurion on the other ship and I got it for free, sans weapons.

I guess that’s not normal after the first mission then?

This message was edited 1 time. Last update was at 2018/05/05 11:53:41


 
   
Made in gb
Mighty Vampire Count






UK

 Nostromodamus wrote:
 Overread wrote:
Honestly I think most of the people complaining on pace are three kinds

1) Those who didn't really read the reviews/product page and rather wanted an RTS instead of turnbased game; or didn't realise what turnbased meant (ergo perhaps they thought it was like Total War- turn based map and then real time battles).

2) Those who are getting significant lag during games between giving orders and the animation playing out

3) Those who are grinding a lot. People who grind in games a lot often push for far simpler interfaces;simpler mechanics; faster gameplay etc... To me they've often lost sight of the game for the grinding rewards


Personally I wonder if people aren't grinding enough, by which I mean mainlining the story and ignoring side contracts. I've been doing lots of side stuff and have acquired a gak ton of mechs and parts of all weight classes.

If you find you aren't getting many heavier mechs, knock out some non-story missions and see what happens.


completely true - its how I finally got my 2nd (and 3rd, 4th) Heavies.

Completed the ammo dump mission first time - just ignored the warehouse and killed the enemy mechs around my starting area - lost a pilot but not one of my best

When I finished the first story mission I got the full QuickDraw, and I absolutely wrecked it. I got all three salvage parts, so I figured they gave that to you.

Then just after the cinematic my mechbay guy said they found a full Centurion on the other ship and I got it for free, sans weapons.

I guess that’s not normal after the first mission then?
Centuion is Medium no salvage is generated as normal on the Quickdraw i think - I only got 2/3 as still learning and nearly lost that fight - killed it with my last Mech!

This message was edited 1 time. Last update was at 2018/05/05 11:56:06


I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in gb
Veteran Inquisitorial Tyranid Xenokiller





Colne, England

 Mr Morden wrote:
Am i the only one that enjoys the cut scenes and animations.



They're the reason I can't play the campaign after the "3 years later mission" so no, I despise the cutscenes

Gameplay is alright though.

Brb learning to play.

 
   
Made in us
Last Remaining Whole C'Tan






Pleasant Valley, Iowa

 Mr Morden wrote:
Am i the only one that enjoys the cut scenes and animations.


I love the cut scenes, but I think I've seen the Argo hook up with a jump ship enough by now, personally.

 lord_blackfang wrote:
Respect to the guy who subscribed just to post a massive ASCII dong in the chat and immediately get banned.

 Flinty wrote:
The benefit of slate is that its.actually a.rock with rock like properties. The downside is that it's a rock
 
   
Made in ca
Lord of the Fleet






Halifornia, Nova Scotia

Been playing for a week or so. Restarted right after the the first story mission (well, loaded a save after the tutorial/intro missions) because I fethed up some pilot skills (Guarded and Evasive don't really mesh well) and wasted almost a month on poor planning of refits and travel times. Picked up an LRM20+++ (50% crit and +2stab) after the first few side missions, so now my Centurion just sits back and knocks mechs over for me. Haven't picked up any new meds or heavies, and after save scumming a few times to get the quickdraw, I gave up and moved on. Still, AC5/4ML Blackjack and SRM boat Shadow Hawk with my LRM Cent makes most missions a breeze. I alternate between a 4ML Jenner and full MG Firestarter for my lights, both hilarious and awesome for different reasons.

Really liking the game. Picking up one or two ++ weapons at the store really eats into your bottom line.

Mordian Iron Guard - Major Overhaul in Progress

+Spaceship Gaming Enthusiast+

Live near Halifax, NS? Ask me about our group, the Ordo Haligonias! 
   
Made in us
Secret Force Behind the Rise of the Tau




USA

 Overread wrote:


2) Those who are getting significant lag during games between giving orders and the animation playing out


This would be my issue. There are times where the game really lags after a target dies or a unit moves. From a "time spent to game play completed" perspective, Battletech is a really slow game. Especially when there's a lance of mechs, a bunch of tanks, and some turrets hanging around I spend more time waiting for the AI to finish all its moves than I do actually putting in any commands by a margin of 2-1.

More than that though I hate that I can't skip the jump ship animations. Big waste of time there, especially with all the flying around we do going from system to system.

Honestly. This is a game that could afford some streamlining to speed things up and generate less downtime for the player without really losing anything.

   
Made in us
Shas'ui with Bonding Knife






If you have long load times, delete old saves. As for speeding up combat/turns,
https://www.reddit.com/r/Battletechgame/comments/8f6b3l/psa_how_to_really_speed_movement_up_not_from/

DQ:90S++G++M----B--I+Pw40k07+D+++A+++/areWD-R+DM+


bittersashes wrote:One guy down at my gaming club swore he saw an objective flag take out a full unit of Bane Thralls.
 
   
Made in us
Fixture of Dakka






Last 2 missions had 3 elite mechwarriors die to headshots from the first attacks made against them. Feels fething cheap seeing as I can never seem to get them even when using called shots.

"The Omnissiah is my Moderati" 
   
Made in gb
Highlord with a Blackstone Fortress






Adrift within the vortex of my imagination.

 -Loki- wrote:
 Mr Morden wrote:
 -Loki- wrote:
 Mr Morden wrote:
My Mech as are not far off stock and still only have one heavy! a JaegerMech


How? The first story mission practically hands you 2.


Which ones? I have lots of "bits" like 2/3 of a Quickdraw but no actual Hv Mech apart from the Jaeger. Got 2/3 of a Dragon, 2/3 of Grasshopper, etc....

Your probably a better player than me


When I finished the first story mission I got the full QuickDraw, and I absolutely wrecked it. I got all three salvage parts, so I figured they gave that to you.

Then just after the cinematic my mechbay guy said they found a full Centurion on the other ship and I got it for free, sans weapons.

I guess that’s not normal after the first mission then?


You are never 'handed' salvage. The number of parts is not scripted it depends on the kill. There are three ways to kill a mech

Head destroyed or pilot incapacitated/ejected = 3 parts
Both legs destroyed = 2 parts
Center Torso destroyed = 1 part

Take the worst case if multiple deaths are inflicted on the mech. Arm and side torso damage doesnt effect parts salvage. However a single leg destroyed might.

To get three parts you need to target the meat. Headshots are too risky, however keep track of lucky headshots so you will know if a mech worth being targetable for salvage. Best way is to inflict three to six wounds on the pilot, you wont know how many but its usually four. Other than headshots you get wounds by knockdowns or destroying torso sections. Two knockowns plus two side torsos destroyed equals an incapacitated pilot, with any headshots accrued making this easier.


Automatically Appended Next Post:
 Nostromodamus wrote:
Last 2 missions had 3 elite mechwarriors die to headshots from the first attacks made against them. Feels fething cheap seeing as I can never seem to get them even when using called shots.


Don't do allied headshots, your chances are 2%, consider headshots a lucky bonus for regular shooting.
To maximise headshots using multi targeting on pristine to spread the damage and mount heavy hitting weapons like PPC's and heavy autocannon. You wont get many headshots but you will from time to time get an early one which shifts odds greatly in your favour as well as providing quality salvage.

And there is no point seeking headshots unless you have enough salvage choices, even if you only have two choices you might get allocated the last piece anyway.

This message was edited 1 time. Last update was at 2018/05/06 02:58:32


n'oublie jamais - It appears I now have to highlight this again.

It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion. 
   
Made in us
Shas'ui with Bonding Knife






 Orlanth wrote:

Don't do allied headshots, your chances are 2%, consider headshots a lucky bonus for regular shooting.
To maximise headshots using multi targeting on pristine to spread the damage and mount heavy hitting weapons like PPC's and heavy autocannon. You wont get many headshots but you will from time to time get an early one which shifts odds greatly in your favour as well as providing quality salvage.

And there is no point seeking headshots unless you have enough salvage choices, even if you only have two choices you might get allocated the last piece anyway.



with the first rank of increased called shots, it's 5%. with mastery, it's 18%, not too bad honestly.

This message was edited 1 time. Last update was at 2018/05/06 04:10:29


DQ:90S++G++M----B--I+Pw40k07+D+++A+++/areWD-R+DM+


bittersashes wrote:One guy down at my gaming club swore he saw an objective flag take out a full unit of Bane Thralls.
 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Missions don't always go to plan:

Spoiler:


But if you work hard enough, eventually you can get a swanky new Black Knight and a host of other decent 'Mechs:

Spoiler:


Yes, my Orion is called 'The Belt'.

 LordofHats wrote:
... he is apparently super excited that singular they isn't just something he does (I do it to but I know people who don't understand the idea of singular they).
I used to do singular they all the time, then I got told off by my editor, so that ended that habit.

 LordofHats wrote:
Some people are just easy to please I guess XD
Or appease.

This message was edited 1 time. Last update was at 2018/05/06 11:43:31


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in gb
Decrepit Dakkanaut






UK

 Wolfblade wrote:
 Orlanth wrote:

Don't do allied headshots, your chances are 2%, consider headshots a lucky bonus for regular shooting.
To maximise headshots using multi targeting on pristine to spread the damage and mount heavy hitting weapons like PPC's and heavy autocannon. You wont get many headshots but you will from time to time get an early one which shifts odds greatly in your favour as well as providing quality salvage.

And there is no point seeking headshots unless you have enough salvage choices, even if you only have two choices you might get allocated the last piece anyway.



with the first rank of increased called shots, it's 5%. with mastery, it's 18%, not too bad honestly.


Not bad, but rarely good enough to bother with in my experience. At the level of skill for an 18% headshot you're likely almost guaranteed to hit side torsos and have a solid chance at legs, both of which I'd say are more tactically viable to aim for. Most of my complete mechs I've gotten through injury spam and mass ammo detonation, the only ones I've had through headshots are two Jagers I accidentally hit with AC/10s without Calling the shots, and a Battlemaster I knocked over and Allied turrets and tanks tore the head off for me. Haven't made a single Called headshot myself for the entire playthrough so far, either because I'm better off targeting other limbs or by the time I get the opportunity--I.E. I can easily knock it out if I don't make the shots/letting it live another round won't hurt--the CT is damaged enough that I end up coring the mech first thanks to the 82% of shots that miss the head.

Mandorallen turned back toward the insolently sneering baron. 'My Lord,' The great knight said distantly, 'I find thy face apelike and thy form misshapen. Thy beard, moreover, is an offence against decency, resembling more closely the scabrous fur which doth decorate the hinder portion of a mongrel dog than a proper adornment for a human face. Is it possibly that thy mother, seized by some wild lechery, did dally at some time past with a randy goat?' - Mimbrate Knight Protector Mandorallen.

Excerpt from "Seeress of Kell", Book Five of The Malloreon series by David Eddings.

My deviantART Profile - Pay No Attention To The Man Behind The Madness

"You need not fear us, unless you are a dark heart, a vile one who preys on the innocent; I promise, you can’t hide forever in the empty darkness, for we will hunt you down like the animals you are, and pull you into the very bowels of hell." Iron - Within Temptation 
   
Made in gb
Highlord with a Blackstone Fortress






Adrift within the vortex of my imagination.

The time to try a headshot is with a pristine opponent, if you dont get it, shoot on with normal fire. If you do you dispatch a mech with the first salvo.you are ahead of the curve. One fresh mech in five will fall to your PPC.

n'oublie jamais - It appears I now have to highlight this again.

It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion. 
   
Made in gb
Decrepit Dakkanaut






UK

Complete waste of a Precision Shot IMO. Rather than risking a lower than 1/5 chance at best, I'd much rather go for an almost 100% chance of ripping a torso and arm off and a good chance of detonating any ammo stored inside. An 18% chance of headshotting an enemy mech but an 82% chance of leaving it able to fully fight back isn't reliable enough for me.

Mandorallen turned back toward the insolently sneering baron. 'My Lord,' The great knight said distantly, 'I find thy face apelike and thy form misshapen. Thy beard, moreover, is an offence against decency, resembling more closely the scabrous fur which doth decorate the hinder portion of a mongrel dog than a proper adornment for a human face. Is it possibly that thy mother, seized by some wild lechery, did dally at some time past with a randy goat?' - Mimbrate Knight Protector Mandorallen.

Excerpt from "Seeress of Kell", Book Five of The Malloreon series by David Eddings.

My deviantART Profile - Pay No Attention To The Man Behind The Madness

"You need not fear us, unless you are a dark heart, a vile one who preys on the innocent; I promise, you can’t hide forever in the empty darkness, for we will hunt you down like the animals you are, and pull you into the very bowels of hell." Iron - Within Temptation 
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

I went for a called shot on a downed mech and got it, only went for it as I wanted the “one shot” achievement, netted me 3 prices for a stalker
   
Made in us
Shas'ui with Bonding Knife






Headshots however have less risk if you want the incap, unless you're using missiles which only roll once to hit the head (and then only one missile will hit the head) per missile weapon fired.

DQ:90S++G++M----B--I+Pw40k07+D+++A+++/areWD-R+DM+


bittersashes wrote:One guy down at my gaming club swore he saw an objective flag take out a full unit of Bane Thralls.
 
   
 
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