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Made in nl
Longtime Dakkanaut






Planning on making this armylist for a tournament*:
(*tournament probably got some armylist rules: max 3 same units, max 2 flyers, max 3 detachments)

Battalion detachment (Alaitoc):

HQ: Farseer skyrunner with singing spear (DOOM/FORTUNE) (warlord: seer of the shifting vector)
HQ: Warlock skyrunner with singing spear (QUICKEN)
TR: 5 rangers
TR: 5 rangers
TR: 5 rangers

Fast attack detachment (Alaitoc)
HQ: Autarch with swooping hawk wings, fusion pistol, powersword (phoenix gem relic)
FA: 9 shining spears
FA: 9 shining spears
FA: 9 shining spears
FL: hemlock wraithfighter (DRAIN)
FL: hemlock wraithfighter (ENERVATE)

Command detachment (Alaitoc)
HQ: Farseer skyrunner with singing spear (EXECUTIONER/MIND WAR))
HQ: Warlock skyrunner with singing spear (CONCEAL)
HQ: Warlock skyrunner with singing spear (PROTECT)

It's all about improving shining spears and/or weaken enemy units and take enemy units out piece by piece. Against a big shooty army I could always drop 2 shining spears in with the webway stratagem and protect the deployed one with an extra -1 to hit stratagem.

Any comments?

   
Made in us
Dakka Veteran





Too many HQ units and not enough anti horde. Also those hemlocks would probably get downed faster than you would think in a 2k point game. Drop both of them maybe and get 3x fire prisms. The fire prisms are anti everything. With linked fire they just delete units. And with -1 alaitoc they will be hard to kill. They have range to hit anything across the map too. They will live a lot longer than hemlocks. And drop a couple HQ and throw in something else. Not sure if you enjoy having units just for the cool factor or for pure competitiveness.
   
Made in nl
Longtime Dakkanaut





warpedpig wrote:
Too many HQ units and not enough anti horde. Also those hemlocks would probably get downed faster than you would think in a 2k point game. Drop both of them maybe and get 3x fire prisms. The fire prisms are anti everything. With linked fire they just delete units. And with -1 alaitoc they will be hard to kill. They have range to hit anything across the map too. They will live a lot longer than hemlocks. And drop a couple HQ and throw in something else. Not sure if you enjoy having units just for the cool factor or for pure competitiveness.


I do really like fire prism's. They're flexible but also very random as an anti-horde unit. 2d6 shots (double shots each prism) is nice but not really great anti horde considering its cost. But I do like the hemlocks for the cool factor but might remove them from the list if they don't really perform well.

At the current tournament scene I don't really think I will see a lot of big horde armies. Poxwalkers are screwed as far as heard and astra militarum really struggle with -1/-2 to hit stuff.

Also got to playtest this strategy and look if the amount of characters are over the top or if they're capable of making the shining spears unstoppable. Also like to be able to only deploy a single shining spear unit, 2 hemlocks, rangers and put the characters behind them. stratagem gives shining spears an extra -1 to hit and voila all units got a -2 to hit. Dark reapers also got really screwed so don't think I would see a lot of them.

Also been thinking about a unit harlequin's and shadowseer to improve their movement. With 4 attacks each the could also take on a lot of hordes.


Hmm got to think about those fire prism's.

   
 
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