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Made in us
Dakka Veteran




Look out Boys!!! Pre-orders are out for the PDF

http://cubicle7.co.uk/warhammer-fantasy-roleplay-rulebook-pdf-pre-order-live/

Quick before it runs out....
   
Made in us
[DCM]
Longtime Dakkanaut





So I woke up this morning to a free download on Drive Through RPG from C7 and got excited I also go an email from C7 that followed about the PDF being preview for early supporters just missing some minor content

This release is a preview edition, as we wanted to let our great fans see this as soon as possible to say sorry for the delays so far. It is complete apart from the last map, page refs and the index. These last parts will be completed shortly and the complete PDF will be re-uploaded.


But they sent me coupon code for the free PDF that's still a pre-order and just blank so I'm not quite sure what this preview is all about. Guess they're going to do an update sometime before end of month with the preview then update next month when finished. Seams like they could have waited to send out the link to early orders until the preview was actually ready.


Automatically Appended Next Post:
ok, so the preview book is out. final expected in the next two weeks. if you've already pre-orders and gotten the Drive trough RPG coupon you can get it. Seams to be they're about 6 hours slow on getting the pdf out

This message was edited 2 times. Last update was at 2018/07/27 19:55:46


 
   
Made in gb
[DCM]
Et In Arcadia Ego





Canterbury

http://cubicle7.co.uk/marienburg-sold-down-the-river-for-warhammer-fantasy-roleplay-first-edition/



Out now in PDF: Marienburg: Sold Down the River for Warhammer Fantasy Roleplay First Edition!

Where Seagulls Dare

At the sea-mouth of the River Reik stands Marienburg, the world's marketplace: the largest richest most corrupt and most dangerous city port in the Old World.

Here everything is for sale and nothing is without a price.In the markets and docks traders win and lose fortunes of exotic cargoes from every land. Meanwhile in slum taverns or beside filthy canals, more sinister deals are done for smuggled weapons, stolen booty, secrets, loyalties, bodies or worse. And with the Empire and Bretonnia both eyeing Marienburg’s wealth and location, the city is on a knife-edge, filled with racial tension, espionage and fear.

Built on 100 islands Marienburg is home to the richest man alive, the only enclave of Sea Elves in the Old World, and more gold then adventurers can dream of. Here on the edge of the Sea of Claws are so many chances for adventure, excitement and messing about in boats that even a corrupt local dock-master couldn’t count them all.

Marienburg: Sold Down the River is a complete an incredibly detailed city sourcebook for Warhammer Fantasy Role-play containing everything at GM needs to run adventures and campaigns in this unique city.

It includes descriptions maps and histories of Marienburg and the surrounding Wasteland, information on Marienburg’s politics religion is laws and criminals as well as details of eight of the city is most important districts over 40 individual locations and almost 60 fully detailed non player characters all with connections and secrets that can be used to create plots and adventures all the elements of woven together to create one of the most complete coherent and fascinating city sourcebooks ever released to any RPG.

Plus there is a complete scenario and 15 adventure seeds rules were trading and smuggling information on how to generate Wastelander PCs atmospheric artwork that brings Marienburg and its inhabitants to life and incredible panoramic the post map of the entire city and more.

This PDF combines material originally published by Hogshead Publishing, including the poster map of Marienburg.

We’ve painstakingly scanned every page, and created a PDF that maintains the appearance of the original. This does make for a slightly larger file than we’d normally produce, but on this occasion, we think it’s worth it for all the great First Edition feel! The PDF is also bookmarked for ease of reference.

Get it here: http://www.drivethrurpg.com/product/248770/Warhammer-Fantasy-Roleplay-First-Edition--Marienburg-Sold-Down-the-River?affiliate_id=169435



one of the best supplements released for any RPG ever.

Truly superb.

Picked mine p years ago and I still steal bits and bobs -- and sometimes the map still -- for various games to this very day.

Those of you who were reading WD in the 100s era may recall some of the articles being featured in WD.



The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king,
 
   
Made in gb
[DCM]
Et In Arcadia Ego





Canterbury





Direct from Gen Con 2018 Graeme Davis discusses his involvement with every edition of Warhammer Fantasy Roleplay, including the upcoming fourth edition from Cubicle 7 Entertainment, with WFRP fans. Graeme provides plenty of info regarding the legendary Enemy Within campaign, as well as insight into some of the humor and Easter eggs contained in the series, and finishes by taking questions from the audience.



In the video recording of Graeme Davis for the The Enemy Within, he mentioned the director’s cut will be a “bridge to the timeline of other wfrp4 products” (36:54). I am unclear how to take that. Does that mean the campaign is set right before the start of the timeline of wfrp4? Or right where wfrp4 starts but that it will impact all other wfrp4 scenarios?


The Enemy Within keeps its 1st edition start date of 2512. The threat of Chaos is building, but has not yet struck.



and most intriguingly of all ...

[Thumb - kfranz.jpg]


The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king,
 
   
Made in gb
Cultist of Nurgle with Open Sores





Uk

Humble has a LOTR RPG bundle on atm...I only mention here because if you spend a dollar you get a 30% coupon to be used on Cubicle 7's store which can be used for a pre-order of this (as well as a copy of the LOTR rpg)

So spend a dollar and get 30% of the pre-order

https://www.humblebundle.com/books/lord-of-the-rings-rpg-books

*witty comment regarding table top gaming* 
   
Made in gb
[DCM]
Et In Arcadia Ego





Canterbury

https://www.drivethrurpg.com/product/248284/Warhammer-Fantasy-Roleplay-Fourth-Edition-Rulebook-PREORDER?affiliate_id=169435

pdf is now up.

The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king,
 
   
Made in pl
Longtime Dakkanaut






It may sound silly, but the pale blue/grey background used for the core rulebook feels really off. WFRP is all about that aged, yellowing parchment, not clean, antiseptic marble tiles.

Other than that, and a few dud illustrations that really shouldn't be there, it looks like a decent update to 2nd Edition.
   
Made in gb
[DCM]
Et In Arcadia Ego





Canterbury

https://gmshoe.wordpress.com/2018/09/12/qa-andy-law-warhammer-fantasy-roleplay/

little Q & A -- awkward format etc etc


[13:58] <+AndyLaw> Dedicated books for different species: Yes, there are plans of this type, and more…



The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king,
 
   
Made in us
[DCM]
Longtime Dakkanaut





Wow, more like no formatting at all and just a straight pasted from an IRC chat.

Still, nice to have even if it was annoying to try and follow every conversation in it.

This message was edited 1 time. Last update was at 2018/09/13 18:37:03


 
   
Made in be
Orc Bully with a Peg Leg




Hasselt, Belgium

To those who bought the new book: for someone who played 1st and 2nd edition how difficult would it be to switch to 4th edition?
I'm think of getting it so our group can make the switch once they're finished with Terror in Talabheim.

This message was edited 2 times. Last update was at 2018/09/14 13:34:37


 
   
Made in gb
[DCM]
Et In Arcadia Ego





Canterbury

more Vermintide related as such but :

http://www.vermintide.com/news/brief-history-bogenhafen/

The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king,
 
   
Made in us
[DCM]
Longtime Dakkanaut





 Arnizipal wrote:
To those who bought the new book: for someone who played 1st and 2nd edition how difficult would it be to switch to 4th edition?
I'm think of getting it so our group can make the switch once they're finished with Terror in Talabheim.


It's very similar to first and second.

Big differences would be different options for class progression (and a bit slower), changed magic system (though 1st and 2nd were different I believe), new stat Initiative, and Resolve which affects combat.
   
Made in gb
[DCM]
Et In Arcadia Ego





Canterbury




Great News! Our WFRP FREE Adventure can be downloaded now. This is the first of our Ubersreik Adventures: If Looks Could Kill.


Legends claim the Beast of Ortschlamm stalked the marshes near Ubersreik for centuries. But few believe it…

When the adventurers agree to help Rutger Reuter, a charismatic, young merchant from Ubersreik, little do they realise what’s in store. What starts as a simple job guarding building supplies, soon turns to tragedy, horror, and murder. The Characters will not only need their wits about them to negotiate the double-dealing camp of Reuter and his business partners, but also the Beast they have unwittingly stirred…

Ubersreik Adventures: If Looks Could Kill, written by WFRP veteran Dave Allen, is designed with beginner Characters in mind, and concludes in the fortress-town Ubersreik, where the Characters’ adventures can continue with the WFRP Starter Set.


https://www.drivethrurpg.com/product/259270/WFRP-Ubersreik-Adventures--If-Looks-Could-Kill?affiliate_id=169435&fbclid=IwAR3Mp-pwvFksVPWhJo6HlMCWh0Xkc0rnx4IOJL08DClZBEwXdpgQnZlq6H4

The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king,
 
   
Made in gb
Decrepit Dakkanaut




UK

I've tried to get this but all that comes down are a couple of blank pdfs (the cover showed briefly before vanishing on one)

the publisher has updated the file a couple of times since then but nothing has changed for me, if anybody does get it working please post so I can give it another go

This message was edited 1 time. Last update was at 2018/11/20 23:20:13


 
   
Made in us
Willing Inquisitorial Excruciator





I have it - it's working - give it another shot.

Insidious Intriguer 
   
Made in be
Fresh-Faced New User



London

 Mysterio wrote:
I have it - it's working - give it another shot.


Same here. Downloaded and printed. Looks great! Can't wait to start reading tonight.
   
Made in gb
Decrepit Dakkanaut




UK

Thanks folks it's worked ok for me tonight

 
   
Made in be
Orc Bully with a Peg Leg




Hasselt, Belgium

Looks like a fun adventure
Couple of typos though...
   
Made in gb
[DCM]
Et In Arcadia Ego





Canterbury

..gotta go for that authentic GW experience

The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king,
 
   
Made in gb
[DCM]
Et In Arcadia Ego





Canterbury

another freebie adventure.

https://www.drivethrurpg.com/product/259967/WFRP-Old-World-Adventures--Night-of-Blood?affiliate_id=169435&fbclid=IwAR0ZlzZgk017oF8VAi6ItEvZ8-_iWwc9yxT1BdSl1k0VQ-VXMuSMIuCqf8w

The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king,
 
   
Made in us
Regular Dakkanaut




I don't know much about this new version of Warhammer Fantasy Roleplay, but I have two concerns. First, you would think that an RPG that comes from a miniature game would have great rules on how to incorporate the miniatures that got you into Warhammer Fantasy Battle, into Warhammer Fantasy Roleplay. It just blows my mind that this fact is missed by people who think expanding roleplay requires "theater of the mind". The first edition of Warhammer Fantasy roleplay, although not explicitly stated as using miniatures in the game, had rules that allowed for them (i.e. map grids, monsters and characters drawn from existing miniatures, etc.).The last version produced by Fantasy Flight Games was theater of the mind, a terrible idea for sales and expanding the player base. I spoke with people from the company producing this game and they said you could use miniatures with this version (in other words, this wasn't specifically designed with minis in mind, but you can use them), but that the next offering from them, an RPG based on the Age of Sigmar, would be all theater of the mind. For those who don't understand the reference, theater of the mind is a storytelling style of roleplaying where the crunchy parts like movement rates, missile weapon ranges, distinctions between weapon types, movement and placement during combat, are all left out. The DM just describes the situation and narrates the conflict. This is fine for RPG's like Vampire, which are all about inner turmoil and social interactions, but just my opinion, it is terrible for games that derive their background (and thus a vast amount of their interest) from miniatures games in which the players of those games are already people who probably prefer the crunchy parts of gaming (measuring distances, line of sight, model placement). Many of them are visual in preference, or else they would be playing more board games. The second concern is that magic was too powerful in the first version of Warhammer Fantasy Roleplay. A fireball would likely insta-kill any player hit because the damage to hit point ratio was too high.
I hope the makers of this rpg had people who were aware of previous flaws and customer preferences involved in the design. Can you imagine the pitch meeting that might have occurred? "Hello GW, our vision for the Warhammer Fantasy Roleplay game which is based on your very successful miniatures game is theater of the mind. As such, no player or DM will ever need to purchase any miniatures from your company. How does that sound?"
   
Made in us
[DCM]
Longtime Dakkanaut





The Warhammer and Warhammer 40k RPGs have never really use minis and some, the previous 40k set, were pretty hard to incorporate so this is nothing new for them.
   
Made in us
Dakka Veteran




So I dont know what it is about warhammer fantasy RP but coming from playing only structured D&D adventure modules I am really struggling to understand how to play this. Im really not sure why but its just not clicking for me
   
Made in gb
[DCM]
Et In Arcadia Ego





Canterbury

https://www.drivethrurpg.com/product/260781/WFRP--Adventures-Afoot-in-the-Reikland?affiliate_id=31065&site=&test_epoch=0&manufacturers_id=54#_=_


This week we present Adventures Afoot in the Reikland!, a supplement to Chapter 10: Glorious Reikland from the WFRP rulebook.

Adventures Afoot in the Reikland! is written by Ben Scerri and offers over fifty adventure seeds for the Reikland locations presented in WFRP. To ensure they are easy to use, all locations are marked
in bold text, but most of the ideas can be relocated to almost any part of the Empire with little adaptation. Each entry in the supplement presents a complete story idea that can be adapted as you see fit, or act as the background for your own adventure ideas.

So, strap on your hiking boots and get ready to hit the roads, for there are Adventures Afoot in the Reikland!



The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king,
 
   
Made in nl
Stone Bonkers Fabricator General




We'll find out soon enough eh.

 Monkeysloth wrote:
The Warhammer and Warhammer 40k RPGs have never really use minis and some, the previous 40k set, were pretty hard to incorporate so this is nothing new for them.


I mean, that's just wrong. I ran and attended WFRP games for years and I think, like, one group in all that time didn't use miniatures, and many had full-3D terrain. Heck, some folk who play INQ28 replaced the actual combat rules from Inquisitor with the ones from Dark Heresy wholesale, contending they're actually better for miniature-based narrative games than a system written explicitly for that purpose.

Also, there's a pretty wide gulf between "not explicitly designed to use miniatures" systems and "theatre of the mind" systems that omit rules to represent things mechanically entirely, the latter is definitely not usual for GW-related RPG properties.

EDIT: Ugh, demanding you sign up for an account to get free stuff is just sheer cancer.

This message was edited 1 time. Last update was at 2018/12/08 13:46:51


I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.

"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
-----
"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal 
   
Made in gb
[DCM]
Et In Arcadia Ego





Canterbury

http://cubicle7.co.uk/?fbclid=IwAR0_JzTDRD1OrsOHML8NQ6_9S9W76MZxUTkbIJgZtgoPSibk0OCVNvN6nO8


The WFRP4 Errata addresses errors in the text of the core rule book, click here: WFRP Errata or on the image below to download. While it is essentially complete, we may update it slightly over the coming months. We have no plans to include the errata in any hard copies at present and we have also added it to DriveThruRPG for those who wish to download it there.

A future Q&A will address applications of the rules, and answer specific questions with examples. We will update here and on social media once we have a definite date for this.


note they also updated the starter set info recently;;


We have just updated the Warhammer Starter Set PDF on DriveThruRPG, if you have purchased this title previously, you should have received an email update recently.
Details below will allow you to choose which updates to download. This new update also includes a Read First Page.
List of Updates
A Guide to Ubersreik: 16 changes, all minor typographical changes
Adventure book: 23 changes including a significant update to Unions & Reunions (page 43), a minor updates to The Markplatz Riot (page 8), and minor changes to the Advantage example (page 9).
Gamemasters Maps: Duchy map has many minor amendments.
Gatefold Characters Sheets (and single page sheets): 53 changes, including a handful of typographical issues, minor changes to Salundra, and significant changes to Mollrella and Else.
Handouts: 4 changes, all minor typographical changes.
Introduction to the Empire: No changes
Player Maps: No changes
Read This First: Added to the file.
Reference Sheet 1: No changes
Reference Sheet 2: 7 changes, all minor typographical issues except a change to the Advantage example.
Reference Sheet 3: 2 changes, both minor typographical changes.



The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king,
 
   
Made in us
Fixture of Dakka






Chopxsticks wrote:
So I dont know what it is about warhammer fantasy RP but coming from playing only structured D&D adventure modules I am really struggling to understand how to play this. Im really not sure why but its just not clicking for me


It is a more detailed system then Dungeons and Dragons 1st and 2d editions, adding a lot more detail to Advanced Dungeons and Dragons. Is the best way to describe it. D100 tables, more detailed combat, lethality of attacks, and defense, 1st level really is... 1st level. You literally have to dig into the material, and old-world flavor is all encompassing.

My best example to explain it. Pick an old world occupation from the table, and base a character off of it. You literally have to do everything for your character, and in the creation, you develop a more in-depth and related vehicle for adventuring then any Dungeons and Dragons character ever made.

You pick a student, then you use the points, later you pick a wizard apprentice, then you use the points , then you decide to rob graves, then you use the points, then you side up with a necromancer, then you use the points....

This isn't like a "I'm brave sir Robin, I get ALL of the traits, equipment, a horse and armor, and skills and points." You literally have to earn everything but the initial beginning stuff you start out with- from clothes, to a job, to skills, to weapons, to... everything.

Your first adventure, till the last can literally kill your character, and D100 tables rule the day. For a Dungeons and Dragons player, I started out in the 1st and 2nd edition then switched over to Fantasy Roll Play...

The detail level is what sold the game to me, then later, as the Fantasy and 40K figures starts showing up in the local shop... lead to my road to ruin.

The best thing I think I got out of WFRP was that it made you learn more about medieval history and taught you the most important lesson in gaming- Don't get attached to your character sheet. Even dead, they have uses....

My best tip to give you in Marienburg- Stay out of the Meat pie Shop.



At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money. 
   
Made in gb
Mighty Vampire Count






UK

We had our first session - only two players (Warrior Priest of Morr and Elf Bounty Hunter (*) and seemed to go alright. No major issues but may have helped that after some test fights we had decided to cap advantage at 3 max before we started.

We had also upped the starting money to 15GC so people could buy a few bits and pieces and have enough left to buy food and drink / lodgings when they get anywhere....

On the road to Untergrad and survived our first encounters, did some good.

(*Elf is a first time warhammer player and she wanted to play an Elf - although we are about to arrive in a town with lots of Dwarfs.....)



I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in gb
[DCM]
Et In Arcadia Ego





Canterbury

sounds good

meanwhile


So you think you Gnow me…?

Next week we will be previewing Warhammer Rough Gnights & Hard Days. So, to get you all ready for that, why gnot take a look at this...


https://www.facebook.com/Cubicle7Entertainment/photos/a.391837227551716/1944500408952049/?type=3&theater
[Thumb - gnome.jpg]


The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king,
 
   
Made in gb
Mighty Vampire Count






UK

Ughh I hate Hafflings and Gnomes in Warhammer. don't see the point of them

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
 
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