Jidmah wrote:
Sgt_Smudge wrote: So the issue was PRIMARILY with the kustom stompa itself then - which is as I said.
Actually, the model with the rule in question was Mekboss Buzzgob. It gave you a stompa for 300 points no matter what the stompa itself would cost.
So it's not as you said and it was just an example out of many.
Again, not true. Buzzgob himself wasn't an issue. Getting a Stompa wouldn't have been an issue. Getting the Stompa for the massive discount was the issue.
If the Stompa that Buzzgob allowed you to get was correctly priced, there wouldn't be an issue.
Break down what the actual issue was.
If Buzzgob didn't let you take a Stompa, he wouldn't be an issue.
If Buzzgob's Stompa was costed like a normal Stompa, then there wouldn't be an issue, because the Kustom Stompas themselves weren't that
OP.
It's because Buzzgob's Stompa ignored the fact that you needed to buy the equipment on a Stompa normally. If Buzzgob's Stompa still needed to buy that gear, it wouldn't be
OP.
It's not BUZZGOB that was the issue. It was the fact the Stompa wasn't costed appropriately.
So, let's ignore what happened in previous editions, because it has no bearing on the current one, yeah?
Well, that's exactly my point. People are not declining games against
FW units because
FW is in a bad state
now.
Guilliman, Conscripts, most of the
AM line, Eldar Dark Reapers, Mortarion and Eldar unhittable units have been worse blights on this edition than anything
FW have done.
FW has been a blight on 5 editions. Guess which one people remember more, three months of dark reapers or ten years of terrible rules.
Also funny how you put Mortarion in that list who has not seen a single nerf in
CA or the big
FAQ.
Incorrect. The vast majority of
FW stuff hasn't been the most
OP stuff in
40k quote "on 5 editions". Scatbikes, Riptides, and Gladius have all been worse.
And hell, even IF Forge World had been this blight, why the hell does it matter in 8th?
You say terrible rules, but
GW have been consistently worse. You want to know WHY people "remember"
FW rules being terrible? Because of people like you who keep touting out "but look at this model here, this was so broken years ago!", when it has no relevance on the current edition. Dark Reapers matter NOW. Buzzgob's Stompa does not.
Who cares what happened last edition? It's this edition people are playing, and most
FW stuff this edition is perfectly fine. This is what people are saying, trying to convince people that their views are based in false data. You're the one telling the
FW players that they shouldn't be doing that, because...?
If you're going to ban FW for OP units, ban GW ones first.
Yeah, no. I'm not banning anything. I literally put that in my last post. I suggest reading it.
My apologies, I meant the general You, not you personally. Allow me to correct.
"If people want to ban
FW for being
OP, they should ban
GW ones first."
By that logic, why haven't people been boycotting GW units because of things like Knights in 7th, Riptides in 6th/7th,
People have been doing that. Feel free to search this forum for the threads on that.
But they usually advocated boycotting those single units, the actual offensive ones.
In the
FW case, people tend to just ban ALL
FW stuff, instead of just the broken material, despite most
FW stuff being absolutely fine to play against, and even the higher tier
FW stuff isn't on the same level as the
GW OP units, which no-one seems to have advocated banning.
There wouldn't be a problem if people were advocating banning single units. But it seems that instead of dealing with the
FW units like they would the offending
GW ones, they just ban all
FW units in one motion.
Eldar for 6th/7th/8th
You forgot 4th and 5th.
True, but they weren't quite as bad as 6th/7th back then.
Guilliman/Conscript spam in 8th,
Release 8th edition: June 2017
Release of codex
AM which burried conscript spam for good: October 2017
Actually, they were buried for good in Chapter Approved. That bumped up their price to 4PPM, like Guardsmen.
Do you really need an answer to that?
They were still overpowered units. No-one was advocating banning all
GW units back then.
Take the Fire Raptor. Anti-
FW people saw that unit, and wanted to use that as their reason why all
FW should be banned. Then
GW nerfed it, also in the same Chapter Approved Conscripts were ruined in. Now it's hardly taken due to that - but ask anti-
FW people, and they'll probably say that it should be banned despite it not being
OP.
Or why aren't people mass-refusing games against Astra Militarum for being arguably OP?
Maybe because
AM isn't actually winning as many games as everyone claims?
Also, the Big
FAQ isn't even a month old. People like Mr. Walks-Away-From-Leviathans probably hasn't even had the chance to play against
AM yet.
No,
AM are definitely winning lots of games. Tournament level, not so much, but in competitive and casual, they're incredibly strong.
Mr. Walks-Away-From-Leviathans has probably played
AM. I have no doubts about that - in fact, odds are, he's played against
AM at least once during 8th, and played them again, despite seeing first hand how powerful they can be.
GW have fethed up more than FW have. Why the double standard?
They really haven't.
Dark Reapers.
Conscripts.
Guilliman Parking Lot.
Shadowswords
Massed Mortars
Unhittable Eldar
Shining Spears
AM CP farms
Slamguinius
Quad Fusion Tau
And that's just the
OP stuff. That's not even marking the drastically underpowered things like power armoured Space Marines or Grey Knights.
That's just for this edition. How in this edition have
FW messed up more?
GW's publications are just as prone to fethups. And it's hardly like the Forge World ones are a struggle to find. You (general you) have no excuse not to know the rules for FW units any more so than GW ones.
Ugh. If a player doesn't care for
FW, he won't inform himself. When confronted with a model, he won't know if it's a screw-up or not. From his point of view, declining the game is just erring on the side of caution.
Why don't people have the same attitude for
GW units then?
If I don't care about Eldar, I won't know if that big Wraithy looking thing is a screw-up or not. From my point of view, declining the game would be erring on the side of caution. Yet why don't we see that?
FW isn't as bad as
GW. It's because people like you keep reinforcing that it somehow is, because of units from editions past, which have no bearing on NOW.
People have no excuse not to educate themselves on
FW stuff any more than
GW stuff. You can access the rules all the same, they're all legal units, and they can all be taken. If you don't educate yourself on it, but do for
GW units, that's your fault.
I seriously have no clue what that awesome space marine flier does that got its points adjusted with the last FAQ. No one here has one of those, why should I bother? I'm pretty sure if someone is going to play it against me, he will be bringing the rules. And before half this threads gets his or her panties up in a bunch again: No, I'm not going to decline that game.
You made that clear. But I'm not talking about you. I'm talking about people like Mr Walks-Away-From-Leviathan, who probably knows nothing about that unit because they've never even bothered to research it, probably hasn't even played against it, but will still deny it out of principle because it's
FW. Yet I can guarantee that if
OP had taken a unit from a
GW book that Mr W-A-F-L hadn't researched or played against, there wouldn't have been an issue, because it's not
FW.
That's the problem here - people think because it's
FW, it's either optional, or it's
OP. Neither are necessarily true, and this is what I'm personally trying to debunk.
How will that reputation go away if no-one's playing against FW units? It's exactly the problem I outlined earlier.
In order for A to do B, X must happen. However, X can only happen if A does B, and so the cycle continues.
Unless, of course, that cycle is just hyperbole and most people actually don't have problem with playing against
FW. Ta-da.
I'm not talking about MOST people. I'm talking about the people who refuse to play
FW.
Apparently, you need to ease anti-
FW players in to playing against
FW units to show them that they're not
OP.
However, you can't convince them to play against
FW units, until they know they're not
OP.
You apparently can't show them they're not
OP until you play a game with one.
Which they won't do because they think it's
OP.
And so the circle goes around.
This is why you need to convince them, with reasoned arguments, why their misconceptions about
FW are exactly that - misconceptions, as I'm advocating.
But it's up to the FW crowd in these threads, on Dakka, in those situations to outline that those views are outdated, based on nothing,
"Based on nothing" since the last six month, right?
FW has always been famous for just slapping together rules that sound cool and feel right and then put some point costs on whatever they created. That's exactly how malefic lords came to be and I'm not convinced things like that will happen again unless they stay clear of such mistakes for a year or two.
You could replace every instance of
FW in that sentence with
GW and there would be no difference.
"GW has always been famous for just slapping together rules that sound cool and feel right and then put some points costs on whatever they created. That's exactly how Scatterbikes and Battle Companies and Riptides came to be and I'm not convinced things like that will happen again unless they stay clear of such mistakes for a year or two."
GW are just as bad as
FW.
and if people actually treated FW stuff like it was GW's own (which it effectively is), then there would be no problem at all.
Well, if the
FW rules had the same quality as
GW's stuff had, we wouldn't have had that problem to begin with.
>GW
>Quality
>My sides
>Orbit.jpg
Yeah, sure.
You're complaining that people are trying to educate people, so that they HAVE no rational reason not to accept the game. That should be EXACTLY what you want.
I think you are mixing in stuff mmmpi wrote I said no such thing.
There is also always one good reason to decline the game: if you are sure the opponent is not going to give you a good time.
FW has been connected to that reason for too long.
GW units are also able to give you a bad time. Scatterbikes, Riptides, Conscript spam, parking lots, Fish of Fury, unhittable Eldar, Dark Reapers, etc etc.
I would have NO PROBLEM with people boycotting the actual
OP FW units, so long as they did the same with the
OP GW ones as well. That's fine. If you won't enjoy the game because that unit is gamebreaking, I don't think anyone here will complain about that.
Banning ALL
FW uints when most aren't
OP or would mean that the game isn't a good time, is a problem, because at that point, you're not banning them because it would negatively affect your game - you'd be banning them solely because they're
FW units. Hell, that wouldn't be an issue so long as people did it to
GW too - but they don't!
Yes, you can have
FW units that are
OP. Should you be able to decline those games? Yes!
Yes, you can have
GW units that are
OP. Should you be able to decline those games? Yes!
Banning all
FW units because a few are
OP? No - that's just lazy.
Banning all
GW units because a few are
OP? No - that's just lazy.
Automatically Appended Next Post: In previous editions, and because of people cheating. The same has happened for
GW too, but people only seem to focus on when it's about
FW.
I don't think people refuse to play it because they are TFG but because they have been burned in the past by TFG who was cheating.
Rightfully so. But that's not
FW's fault. That
TFG could have done that with any
GW unit and you know it.
Just because someone cheats, it doesn't mean that all of
FW is suddenly for cheaters. Unless you're calling everyone who uses
FW cheaters, which would be a
TFG thing to do.
I have seen a lot of people put down a forgeworld unit and proceed to make up rules - or combine three editions worth of rules to create an overpowered mess. This was especially common in the old system, where Forgeworld's rules often had weird interactions with the main game which lead to arguments which isn't fun.
And people can do that with
GW ones too. Being able to cheat isn't a
FW exclusive thing. The reason people could do that was because no-one educated themselves with the
FW units - which created a vicious circle.
People didn't read
FW books.
Cheaters could take advantage of the fact people didn't read the books.
When people either found out they were cheating, or just got hammered, they boycotted
FW, and therefore didn't bother to read the books, because they had boycotted
FW.
By not reading the books, they had set themselves up to be duped by cheaters. This isn't a
FW exclusive problem though - the same could happen to any
GW army. I've never read the
GSC rules. Someone could come up to me and play with their
GSC, and they could absolutely cheat all over me - doubly so if they had no rules on hand. When I find out they've been cheating, do I then boycott
GSC? No - because that's not the fault of
GW or
GSC. That's the fault of the cheater for cheating, not having the book, but also on me for not researching myself, or playing against someone with no book.
I guess the solution there is to just say no Forgeworld unless you have a copy of the relevant Imperial Armour with you - but that isn't an automatic solution. You get to the how many books should you be carrying around with you to play a game issue.
You carry as many books as you need for what units you're taking. If I'm playing Space Marines, and I'm using a Lieutenant and an Apothecary on a Bike,I should be carrying both the Index AND the Codex at the very least. No excuses - same as there being no excuses for not having
FW rules on hand if you're using a
FW unit.
If you want to use the unit, you have the rules on hand. If you don't, your opponent has every right to brush you off.
How is this hard to grasp? If you or your opponent have the
FW rules on hand, then there's no way either of you can cheat.
Cut to the chase - Forgeworld is even more expensive than regular GW. I would guess something like 90%+ of players have never owned a Forgeworld model, let alone the relevant rule book. People don't like playing against stuff they do not know. The few forgeworld units you do see tend to be things people brought when they were overpowered - even if it was several editions ago.
You have no excuse not knowing. People can research and find the rules online instead of complaining about
FW online. They can ask to look at their opponent's rules, and if they don't have them, then you have every right declining them. If they have the rules on them, then you can ask to read them.
Not knowing is a poor excuse.
Forge World isn't always more expensive, and the rules certainly aren't. The "
FW is expensive" argument doesn't stop you reading their rules, and seeing as
GW sell Knights, Superheavies, and heinously pricey character models, the price gap on "standard" tabletop units like Dreadnoughts and non-
SHVs is much smaller.
Units being powerful editions ago has no bearing on 8th edition. "Let the past die - kill it, if you have to."