How do?
So by now, I'm sure you've seen the forthcoming Rogue Trader boxed game info. If not, it's in the News and Rumours. Don't worry, these words will still be here when you get back (provided I don't go off on one and get it locked, natch).
And yay! Just like Deathwatch Overkill, we're getting a Boxed Game return for one of the oldest aspects of
40k. So old, the game was named after them! Yes! Rogue Traders are getting model representation (and what representation. I'm counting four, possibly five female sculpts in what we've seen).
Now, just like Genestealer Cults before them, I'd shocked, surprised, taken aback, aghast and frankly crying, if this doesn't herald a Codex Rogue Traders at some point in the future.
Before much more wimbriling,
here's a link to explain what a Rogue Trader is.
In short, they're part of the Imperium, but not part of it's formal military structure. In some respects, they have more freedom to act than an Inquisitor. But where an Inquisitor can simply seize command of troops they need, a Rogue Trader tends to hire them.
And that could make for a very, very interesting Codex - especially as it could easily include Inquisitors as well (after all, when exploring new systems, it's not at all unusual for Inquisitors to be amongst a Rogue Trader fleet, known or otherwise). And I christen that Codex, right now, as Codex; Imperial Agents.
A Codex to represent powerful individuals that operate outside of the usual Imperium channels - those that can and will go where they want, and do what they want. And how glorious it could be!
Your
HQ would be Inquisitors and Rogue Traders - possibly their upper command staff (though those could be elites, ala Court of the Archon). Keywords? It was suggested in another thread that each entry would have Radical, Puritan, or both. If you've taken a Radical for your
HQ, you get access to lots of things that would see the average Imperial Guard Commander strung up for. Like Xenos recruits, Daemonhosts, that sort of stuff. If you're a Puritan? Highly competent Imperial assets (such as Sisters of Silence, Astartes etc) - ones that don't play well with Radical elements.
All sorts of combinations could be made from that. And no need to Soup, as I envisage a fairly thick Codex. Think of how Dark Eldar are divvied up into Kabals, Wych Cults and Haemonculus Covens - just substitute Radical, Puritan and Meh.
Meh could include specific Imperial units - such as Guard Veteran Squads (nobody is going to take greenhorns with them), basic Marine Tactical Squads (because some Chapters are very flexible when it comes to dealing with Xenos. Others, not so much), Skitarii
Radical - Xenos units (Kroot, Vespid, Freebooterz, Eldar, that sort of thing. Possibly brand new units)
Puritan -
SoB, Custards, Sisters of SIlence - you're more elite or aloof stuff. Maybe even Chapter specific squads?
Think an Imperial Soup book, entirely self contained.
What's your thoughts on this?