Switch Theme:

Battletech - new starter sets coming soon  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Haughty Harad Serpent Rider





Richmond, VA

 Dark Severance wrote:
The last time they did a relaunch, the plastic models were horrible and smaller than the metal counterpart versions. Now that doesn't mean they all are horrible, but they haven't exactly been clean releases without these issues, which is why it is brought up often enough.


Yeah, the 2009 release of Battletech was terrible - they never quite got over the negative PR, despite switching to a new company entirely for the plastics for the 30th anniversary reprint of the box, and all the Lance Packs. Most people saw the 2009 plastics, went "blech!" and then stopped paying attention, missing out on the news of the rerelease and subsequent new plastic models (which are, imho, superior to the metal models from IWM! they're cleaner and sharper and loads more durable)

Grasshopper and Zeus from the 2014-2017 plastics range
Spoiler:


 Dark Severance wrote:
I'm still waiting on Alpha Strike Box Set that was announced, what feels like ages ago and can still pre-order, but has never come to fruition. The release date keeps getting pushed back and I am doubting I'll ever see it which was what I was waiting for jumping into Alpha Strike.


I agree totally; I've been waiting for an Alpha Strike box set too. I'm personally of the opinion that Alpha Strike should be CGL's main market focus, with traditional Battletech being more of a "specialist" kind of game. But I unfortunately don't control CGL business decisions

This message was edited 2 times. Last update was at 2018/05/19 17:00:37


"...and special thanks to Judgedoug!" - Alessio Cavatore "Now you've gone too far Doug! ... Too far... " - Rick Priestley "I've decided that I'd rather not have you as a member of TMP." - Editor, The Miniatures Page "I'd rather put my testicles through a mangle than spend any time gaming with you." - Richard, TooFatLardies "We need a Doug Craig in every store." - Warlord Games "Thank you for being here, Judge Doug!" - Adam Troke 
   
Made in ca
Fixture of Dakka




Cannibal wrote:They should just retcon battlemechs to utilize zimmerit. Line problem solved!


I don't get this. Can you please explain. What is a zimmerit?

rabidaskal wrote:Thank you judgedoug for that Btech vs Alpha Strike comparison, i wasnt aware.

So the best way to start Alpha Strike would be to buy the new starters, and the 2nd ed book coming out? Would that be right? TIA!


I know this was already answered but so people know, to get into Battletech or Alpha Strike it's all free. For Battletech I believe unless this has changed you get the 1980's rules for free. By that I mean the basic 2049 era rules and mech. You can also print out paper pic of the mechs as well. I can't really comment on Alpha Strike so not sure how the free rules for that, but anyone wanting to get into Battletech don't need to wait you can start now and see if it's your thing.

Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.

Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?

Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".  
   
Made in us
Haughty Harad Serpent Rider





Richmond, VA

Davor wrote:
Cannibal wrote:They should just retcon battlemechs to utilize zimmerit. Line problem solved!


I don't get this. Can you please explain. What is a zimmerit?


Zimmerit was an anti-magnetic paste the Germans in WW2 put on their tanks as the Soviets used magnetic anti-tank charges! So the joke is that fingerprints or 3d printing lies on a model could just be Zimmerit... https://en.wikipedia.org/wiki/Zimmerit

This message was edited 1 time. Last update was at 2018/05/19 16:57:08


"...and special thanks to Judgedoug!" - Alessio Cavatore "Now you've gone too far Doug! ... Too far... " - Rick Priestley "I've decided that I'd rather not have you as a member of TMP." - Editor, The Miniatures Page "I'd rather put my testicles through a mangle than spend any time gaming with you." - Richard, TooFatLardies "We need a Doug Craig in every store." - Warlord Games "Thank you for being here, Judge Doug!" - Adam Troke 
   
Made in us
Ragin' Ork Dreadnought




Monarchy of TBD

 H.B.M.C. wrote:
 Gitzbitah wrote:
As far as minis go, they've released quite a few lance packs, which come with 4 plastic minis, and 8 Alpha Strike cards for them. they retail for 20, so finding them for 15 or lower should be pretty straightforward- like searching 'battletech lance' on Amazon.
They're out of print sadly, and will, over time, become increasingly hard to find.


Are they already out of print? I thought they just came out a few years ago...

I'm talking about these lance packs-

Spoiler:


Not the older Iron Wind Metals ones, like this
Spoiler:


Yeah, the Ironwind Metals ones are great, but not what I'd recommend to a new player. Although they do make some great Word of Blake Omni packs....

Klawz-Ramming is a subset of citrus fruit?
Gwar- "And everyone wants a bigger Spleen!"
Mercurial wrote:
I admire your aplomb and instate you as Baron of the Seas and Lord Marshall of Privateers.
Orkeosaurus wrote:Star Trek also said we'd have X-Wings by now. We all see how that prediction turned out.
Orkeosaurus, on homophobia, the nature of homosexuality, and the greatness of George Takei.
English doesn't borrow from other languages. It follows them down dark alleyways and mugs them for loose grammar.

 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

I'm talking about the plastic ones.

Aries games posted this on the 24th of last month:

All,

I do not have good news. After our most recent restock order with our distributor, I have been told that the Alpha Strike Lance Packs are out of print.

As shocked as I was to hear this, I asked them to confirm, and they did. The news is real...and it is actually really old too. They went out of print 4 years ago. All retailers, even myself, have been selling what is left in their stock.

After the confirmation, I reached out to Loren Coleman of Catalyst, who also confirmed their fate. They are gone. No more will be made. There are no plans currently or anytime in the near future to replace them with any new lance packs. THIS IS IT FOLKS.

At this time, my distributor is completely out of the Assault Lance Packs for Catalyst Alpha Strike Lance Packs. They are trying to acquire what they can, as I asked them to please do their best & I will buy them all...but only so much can be done.

A couple other distributors I do not have access to, such as Alliance who will only sell to physical retail locations, still has some left. Once those are gone...that's it folks...they are gone for good.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Haughty Harad Serpent Rider





Richmond, VA

NEWS -

Catalyst has posted what cardstock punch-out terrain sheets in each box will look like.

In addition to the 2 plastic mechs in the Battletech Beginner Box, you'll get

- two four-Mech lances so you can quickly play a larger game
- along with some modular double-sided terrain hexes to modify your map board


or, In addition to the 8 plastic mechs included in the Battletech A Game of Armored Combat box set, you'll also get

- a set of 9 mechs as cardstock standees, in a generic paint scheme,
- lots of modular double-sides terrain for the included hex maps to modify and add hills and forests and whatnot to your games.

https://bg.battletech.com/news/box-set-previews/

"...and special thanks to Judgedoug!" - Alessio Cavatore "Now you've gone too far Doug! ... Too far... " - Rick Priestley "I've decided that I'd rather not have you as a member of TMP." - Editor, The Miniatures Page "I'd rather put my testicles through a mangle than spend any time gaming with you." - Richard, TooFatLardies "We need a Doug Craig in every store." - Warlord Games "Thank you for being here, Judge Doug!" - Adam Troke 
   
Made in ca
Fixture of Dakka




judgedoug wrote:
Davor wrote:
Cannibal wrote:They should just retcon battlemechs to utilize zimmerit. Line problem solved!


I don't get this. Can you please explain. What is a zimmerit?


Zimmerit was an anti-magnetic paste the Germans in WW2 put on their tanks as the Soviets used magnetic anti-tank charges! So the joke is that fingerprints or 3d printing lies on a model could just be Zimmerit... https://en.wikipedia.org/wiki/Zimmerit



Thank you for the explanation. Our Canadian school system basically ignores history so for many of us Canadians we are dumb as a skunk when it comes to history.

Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.

Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?

Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".  
   
Made in us
Ragin' Ork Dreadnought




Monarchy of TBD

Wow, thanks HBMC! I'll have to move those up on my buylist while they're still there.

Klawz-Ramming is a subset of citrus fruit?
Gwar- "And everyone wants a bigger Spleen!"
Mercurial wrote:
I admire your aplomb and instate you as Baron of the Seas and Lord Marshall of Privateers.
Orkeosaurus wrote:Star Trek also said we'd have X-Wings by now. We all see how that prediction turned out.
Orkeosaurus, on homophobia, the nature of homosexuality, and the greatness of George Takei.
English doesn't borrow from other languages. It follows them down dark alleyways and mugs them for loose grammar.

 
   
Made in us
Haughty Harad Serpent Rider





Richmond, VA

 Gitzbitah wrote:
Wow, thanks HBMC! I'll have to move those up on my buylist while they're still there.


Yeah, not so much that it was NEWS that they went out of print - most people didn't realize that Catalyst did a single print run of the eight Lance packs (something like 10,000 of each). Thankfully still a ton on the market.

"...and special thanks to Judgedoug!" - Alessio Cavatore "Now you've gone too far Doug! ... Too far... " - Rick Priestley "I've decided that I'd rather not have you as a member of TMP." - Editor, The Miniatures Page "I'd rather put my testicles through a mangle than spend any time gaming with you." - Richard, TooFatLardies "We need a Doug Craig in every store." - Warlord Games "Thank you for being here, Judge Doug!" - Adam Troke 
   
Made in us
Decrepit Dakkanaut





The Battle Barge Buffet Line

 Tamwulf wrote:
I would like the game to get away from hexboards, filling in dots, and clunky game mechanics. Alpha Strike was a huge step in the right direction, but the neckbeards and grognards all screamed bloody murder about "their game", and so Battletech limps on with game mechanics that haven't changed since 1984.


FWIW, my local battletech grognards picked up on it with a passion. YMMV obviously. Alpha Strike for me was a bit too simplified as I'm not a fan of combining all the various weapons into a single stat for each range bracket. I would have preferred "groups" of linked weapons instead personally.

We Munch for Macragge! FOR THE EMPRUH! Cheesesticks and Humus!
 
   
Made in ca
Commander of the Mysterious 2nd Legion





 Tamwulf wrote:
I would like the game to get away from hexboards, filling in dots, and clunky game mechanics. Alpha Strike was a huge step in the right direction, but the neckbeards and grognards all screamed bloody murder about "their game", and so Battletech limps on with game mechanics that haven't changed since 1984. And yeah, it's holding the game back.

X-Wing is so successful because it's pre-painted models, that require no prep. They also are painted well, which helps tremendously (see Star Trek Attack Wing for examples of poor paint jobs and shoddy assembly). Each ship can be modified and customized with extra crew/equipment/weapons cards. A game typically takes about an hour to play. Book keeping can get complicated, but not nearly as much as in Battletech. What I don't like about X-Wing is the movement sticks and proprietary dice, but that is intrinsic to the game mechanics themselves, and wouldn't be the same game without them.

Basically, Battletech is slow, and very, very granular in it's attention to detail, and it's competing against video games, board games, card games, and other table top games and it lacks everything that makes all those other genres successful. These starter sets contain nothing new (the same mechs from the 1980's), nothing innovative, and is basically the same as they were from the 1980's.

I'm really looking forward to the new edition of Alpha Strike.


those grognards are basicly all thats left. sadly I think the problems with battletech are much worse even then the game system. I think a biiiig part of the problem is the folks running it are more intreasted in "telling a story" then "making a game" it's what drove me out of the game TBH. when every new sourcebook MASSIVLY changes the setting it's hard to "do your thing" it's funny when I was young I used to roll my eyes at the "crotchtery 3025 guys" but I've become one as I get older

Opinions are not facts please don't confuse the two 
   
Made in us
PanOceaniac Hacking Specialist Sergeant





Thanks Gitzbitah / judgedoug / Davor! Checking out the quickstart rules now, will try a few games with some old Mechwarrior clix models for now

DA:70+S--G-M+B++I+Pw40k09++DA+/hWD-R-T(BG)DM+  
   
Made in us
Expendable Defender Destroid Rookie





I ignore all lore published after Battledroids.
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

BrianDavion wrote:
... when every new sourcebook MASSIVLY changes the setting it's hard to "do your thing" ...
Why?

My fav part of the BTech timeline is 3058 with the counter-attack against Clan Smoke Jaguar (Operation Bid Dog/Bulldog). Given the choice the Federated Commonwealth would be an eternal kingdom and we would forever be pushing back the clans. But that didn't happen. The bitch ripped my fav faction in two, the leader of my fav nation got removed from power in an underhanded manner, there was a massive civil war and not long after that the Wobbies got nuke-happy.

But that doesn't change my enjoyment of the game. I can still play games set during that period. The fact that the plot has moved into the 3150's never takes that away.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in au
Longtime Dakkanaut




 H.B.M.C. wrote:
BrianDavion wrote:
... when every new sourcebook MASSIVLY changes the setting it's hard to "do your thing" ...
Why?

My fav part of the BTech timeline is 3058 with the counter-attack against Clan Smoke Jaguar (Operation Bid Dog/Bulldog). Given the choice the Federated Commonwealth would be an eternal kingdom and we would forever be pushing back the clans. But that didn't happen. The bitch ripped my fav faction in two, the leader of my fav nation got removed from power in an underhanded manner, there was a massive civil war and not long after that the Wobbies got nuke-happy.

But that doesn't change my enjoyment of the game. I can still play games set during that period. The fact that the plot has moved into the 3150's never takes that away.


I think it was an internal directive to make things less binary IS vs. Clans. Also I think there had been a realization that having one behemoth FedCom overshadowing all the other IS factions was not a good thing, and therefore part of the brief was to bring the FedCom down and restore the strength and prominence of all the other Houses, particularly House Liao. No House could have been allowed to win the Succession Wars. The whole tragedy was the Star League fell and the Succession Wars were unwinnable as no House had the means to outright conquer the others. The FedCom threatened to upset that and I think belatedly they had realized they had played favorites too much with House Davion, so had to roll back some of the gains.

Now perhaps the method or timing could have been different, but if you had been a writer in that position and that was your instruction, what else would you have done?

The problem IMO was the speed at which everything was done and how it seemingly always went back to some leader suddenly holding the stupid ball or becoming blacker than black hat (Caleb Davion). However if it had been a slow decline, no doubt there would have been people complaining about that too.

This message was edited 1 time. Last update was at 2018/05/20 08:35:21


 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Iracundus wrote:
I think it was an internal directive to make things less binary IS vs. Clans. Also I think there had been a realization that having one behemoth FedCom overshadowing all the other IS factions was not a good thing, and therefore part of the brief was to bring the FedCom down and restore the strength and prominence of all the other Houses, particularly House Liao. No House could have been allowed to win the Succession Wars. The whole tragedy was the Star League fell and the Succession Wars were unwinnable as no House had the means to outright conquer the others. The FedCom threatened to upset that and I think belatedly they had realized they had played favorites too much with House Davion, so had to roll back some of the gains.
I know why it happened, and I'm not disputing that. My point was that the story in BTech always changes, and the idea that it can be ruined by these changes to the point where you can't play it the way you want to play make no sense as you can set your games whenever. What I wanted for BTech (FedCom Realm Eternal, endless fightback against the Clans) didn't come to pass, but I didn't throw my hands up in the air and go "Well now it's ruined!".

There are tons of players out there who still can't accept the Clans, to live a life of perpetual 4th Succession Wars. It's short-sighted and lacks a certain amount of imagination, but it's not the "wrong way" to approach BattleTech.

This message was edited 1 time. Last update was at 2018/05/20 09:56:55


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in gb
Stern Iron Priest with Thrall Bodyguard



UK

I get that when the invasion hit clans were op, but the latest points system really works well the timberwolf is 6k points which is more expensive than some is assault mechs.

No mech ever becomes outdated they are just cheaper than newer stuff, you take two to three times the number of mechs by using 3025 stuff against 3075, you hit less hard but your firing more often it balances out.
   
Made in us
Inspiring SDF-1 Bridge Officer





Mississippi

No love for Mechwarrior: Dark Age (MWDA), eh? I'm not surprised. There were things about the clix game I liked (the idea of the damage dials and pre-painted minis), but the game had its share of flaws.

Alpha Strike looks a little too streamlined for my tastes, and classic BT is a bit too cumbersome. I wish they'd make a ruleset that has about the level of detail of MWDA, so I can get some use out of those old mechs.

However, I do love the return of those unseen and wouldn't mind getting my hands on the starter set for just the minis. Any chance they'll be sold separately from the starter sets for those of us who just want the minis?

It never ends well 
   
Made in gb
Longtime Dakkanaut



Scotland

I love Battletech but the plastics have been a constant disappointment to me. I would love to play it other than as a PC game. I even have a limited edition signed copy of the most recent and unplayable pen and paper RPG. I have hopes for this, but very very very tempered ones.
   
Made in us
Haughty Harad Serpent Rider





Richmond, VA


 rabidaskal wrote:
Thanks Gitzbitah / judgedoug / Davor! Checking out the quickstart rules now, will try a few games with some old Mechwarrior clix models for now


You're welcome dude! It's definitely, imho, the best company-to-battalion level giant robot game on the market. If you decide to get Battletech figs (like the cheap Alpha Strike Lance packs), may I suggest Game Craft Miniatures for terrain - they have tons of cheap Battletech scale terrain and often run sales. I've bought a ton of their 1/285 scale city buildings!

This message was edited 1 time. Last update was at 2018/05/20 15:17:36


"...and special thanks to Judgedoug!" - Alessio Cavatore "Now you've gone too far Doug! ... Too far... " - Rick Priestley "I've decided that I'd rather not have you as a member of TMP." - Editor, The Miniatures Page "I'd rather put my testicles through a mangle than spend any time gaming with you." - Richard, TooFatLardies "We need a Doug Craig in every store." - Warlord Games "Thank you for being here, Judge Doug!" - Adam Troke 
   
Made in us
Haughty Harad Serpent Rider





Richmond, VA

 warboss wrote:
FWIW, my local battletech grognards picked up on it with a passion. YMMV obviously. Alpha Strike for me was a bit too simplified as I'm not a fan of combining all the various weapons into a single stat for each range bracket. I would have preferred "groups" of linked weapons instead personally.


That kind of exists. You should check it out again. Autocannons and LRMs are separate damage brackets, as they can use different ammunitions, for instance.

For example, the trusty old AS7-D Atlas, which has the built-in damage brackers as S/M/L range, plus the additional AC and LRM damage brackets, as well as Indirect Fire (due to those LRMs), as well as Rear-mounted weapon damage brackets.
[Thumb - AS7-D.jpg]

This message was edited 4 times. Last update was at 2018/05/20 15:17:26


"...and special thanks to Judgedoug!" - Alessio Cavatore "Now you've gone too far Doug! ... Too far... " - Rick Priestley "I've decided that I'd rather not have you as a member of TMP." - Editor, The Miniatures Page "I'd rather put my testicles through a mangle than spend any time gaming with you." - Richard, TooFatLardies "We need a Doug Craig in every store." - Warlord Games "Thank you for being here, Judge Doug!" - Adam Troke 
   
Made in us
Decrepit Dakkanaut





The Battle Barge Buffet Line

 judgedoug wrote:
 warboss wrote:
FWIW, my local battletech grognards picked up on it with a passion. YMMV obviously. Alpha Strike for me was a bit too simplified as I'm not a fan of combining all the various weapons into a single stat for each range bracket. I would have preferred "groups" of linked weapons instead personally.


That kind of exists. You should check it out again. Autocannons and LRMs are separate damage brackets, as they can use different ammunitions, for instance.

For example, the trusty old AS7-D Atlas, which has the built-in damage brackers as S/M/L range, plus the additional AC and LRM damage brackets, as well as Indirect Fire (due to those LRMs), as well as Rear-mounted weapon damage brackets.


Thanks! I'll pm you later tonight with a few questions so as not to derail the thread with Alpha Strike rules minutia.

We Munch for Macragge! FOR THE EMPRUH! Cheesesticks and Humus!
 
   
Made in gb
Yu Jing Martial Arts Ninja




North Wales

 Stormonu wrote:


However, I do love the return of those unseen and wouldn't mind getting my hands on the starter set for just the minis. Any chance they'll be sold separately from the starter sets for those of us who just want the minis?



Apparently, there are no plans to release them separately. No big deal, I just consider that I get a free set of maps, rules, standees and cards with every box of minis purchased.

As far as Alpha Strike goes, I remember buying the rules pretty shortly after they came out. Read them and thought "Well, this doesn't seem like it represents Battletech properly at all". Fast forward a few years and I finally get around to playing it, I was pleasantly surprised as to how well it felt like the mechs were performing as they should do. My Warhammer felt like a Warhammer, my Locust felt like a Locust.

Since then, I've played far more Alpha Strike than Battletech.
   
Made in ca
Commander of the Mysterious 2nd Legion





 H.B.M.C. wrote:
BrianDavion wrote:
... when every new sourcebook MASSIVLY changes the setting it's hard to "do your thing" ...
Why?

My fav part of the BTech timeline is 3058 with the counter-attack against Clan Smoke Jaguar (Operation Bid Dog/Bulldog). Given the choice the Federated Commonwealth would be an eternal kingdom and we would forever be pushing back the clans. But that didn't happen. The bitch ripped my fav faction in two, the leader of my fav nation got removed from power in an underhanded manner, there was a massive civil war and not long after that the Wobbies got nuke-happy.

But that doesn't change my enjoyment of the game. I can still play games set during that period. The fact that the plot has moved into the 3150's never takes that away.



Because once you reach a point yeah you might as well just ignore everything thats happening, this is a troubling trend for a game that tends more to produce lore supplements then rules. If you wanna sell your war game based on the writing and the setting, don't wreck the setting with bad writing. Heck, you mention the FedCom civil war. I'll use that as a GREAT example of AWEFUL writing. They set up a conflict between "Nice Guy Victor" and "Most transparently mustache twirling black hat villian since Stefhen Amaris Katherine" utterly IGNORE the fedsuns laws of sucession. and then try to make it a grey conflict? umm WTF? it was just crap writing.

Opinions are not facts please don't confuse the two 
   
Made in nl
Pragmatic Primus Commanding Cult Forces






BrianDavion wrote:
 H.B.M.C. wrote:
BrianDavion wrote:
... when every new sourcebook MASSIVLY changes the setting it's hard to "do your thing" ...
Why?

My fav part of the BTech timeline is 3058 with the counter-attack against Clan Smoke Jaguar (Operation Bid Dog/Bulldog). Given the choice the Federated Commonwealth would be an eternal kingdom and we would forever be pushing back the clans. But that didn't happen. The bitch ripped my fav faction in two, the leader of my fav nation got removed from power in an underhanded manner, there was a massive civil war and not long after that the Wobbies got nuke-happy.

But that doesn't change my enjoyment of the game. I can still play games set during that period. The fact that the plot has moved into the 3150's never takes that away.



Because once you reach a point yeah you might as well just ignore everything thats happening, this is a troubling trend for a game that tends more to produce lore supplements then rules. If you wanna sell your war game based on the writing and the setting, don't wreck the setting with bad writing. Heck, you mention the FedCom civil war. I'll use that as a GREAT example of AWEFUL writing. They set up a conflict between "Nice Guy Victor" and "Most transparently mustache twirling black hat villian since Stefhen Amaris Katherine" utterly IGNORE the fedsuns laws of sucession. and then try to make it a grey conflict? umm WTF? it was just crap writing.

I guess it is subjective. I liked it.
And I find that to be one of the most beautiful things about BattleTech. The setting is so big and detailed, that there is at least one interesting time period for everyone.

Error 404: Interesting signature not found

 
   
Made in pt
Longtime Dakkanaut




BrianDavion wrote:
 H.B.M.C. wrote:
BrianDavion wrote:
... when every new sourcebook MASSIVLY changes the setting it's hard to "do your thing" ...
Why?

My fav part of the BTech timeline is 3058 with the counter-attack against Clan Smoke Jaguar (Operation Bid Dog/Bulldog). Given the choice the Federated Commonwealth would be an eternal kingdom and we would forever be pushing back the clans. But that didn't happen. The bitch ripped my fav faction in two, the leader of my fav nation got removed from power in an underhanded manner, there was a massive civil war and not long after that the Wobbies got nuke-happy.

But that doesn't change my enjoyment of the game. I can still play games set during that period. The fact that the plot has moved into the 3150's never takes that away.



Because once you reach a point yeah you might as well just ignore everything thats happening, this is a troubling trend for a game that tends more to produce lore supplements then rules. If you wanna sell your war game based on the writing and the setting, don't wreck the setting with bad writing. Heck, you mention the FedCom civil war. I'll use that as a GREAT example of AWEFUL writing. They set up a conflict between "Nice Guy Victor" and "Most transparently mustache twirling black hat villian since Stefhen Amaris Katherine" utterly IGNORE the fedsuns laws of sucession. and then try to make it a grey conflict? umm WTF? it was just crap writing.


I agree with the problem of going full black hat with Katherine. Although the novels revealed her secret actions, at first it seemed to be setting up a more nuanced thing with the Lyran side viewing Victor as a warmonger playing soldier all the time while neglecting the domestic and economic side, and who supposedly leaned too Davion and ran roughshod over Lyran sensibilities. Somehow that intent and portrayal seemed to go out the window unfortunately, particularly with the PC games, with portrayals of the Steiner side going either full Nazi as in the PC games or being stubborn tradition bound dupes. Once more the Davion side got portrayed as the righteous heroes. I am not saying Katherine was morally good in any sense but in order to explain why she got enough support to even generate a civil war, I think more focus should have been on the grievances of the rest of Lyran society against perceived Davion arrogance and carpetbaggers.

Problem was then later in the timeline we got Caleb Davion who got the blacker than black hat role, and Daoshen Liao who also seems like a black hat retread of Max Liao. I wish the situation would stop swinging from black hat and white hat and have more mixed representations of the various rulers. Even if the meta-plot goal is to weaken a faction, this can be done without making their ruler a stereotypical moustache twirling villain.

This message was edited 1 time. Last update was at 2018/05/20 21:55:17


 
   
Made in ca
Commander of the Mysterious 2nd Legion





Iracundus wrote:
BrianDavion wrote:
 H.B.M.C. wrote:
BrianDavion wrote:
... when every new sourcebook MASSIVLY changes the setting it's hard to "do your thing" ...
Why?

My fav part of the BTech timeline is 3058 with the counter-attack against Clan Smoke Jaguar (Operation Bid Dog/Bulldog). Given the choice the Federated Commonwealth would be an eternal kingdom and we would forever be pushing back the clans. But that didn't happen. The bitch ripped my fav faction in two, the leader of my fav nation got removed from power in an underhanded manner, there was a massive civil war and not long after that the Wobbies got nuke-happy.

But that doesn't change my enjoyment of the game. I can still play games set during that period. The fact that the plot has moved into the 3150's never takes that away.



Because once you reach a point yeah you might as well just ignore everything thats happening, this is a troubling trend for a game that tends more to produce lore supplements then rules. If you wanna sell your war game based on the writing and the setting, don't wreck the setting with bad writing. Heck, you mention the FedCom civil war. I'll use that as a GREAT example of AWEFUL writing. They set up a conflict between "Nice Guy Victor" and "Most transparently mustache twirling black hat villian since Stefhen Amaris Katherine" utterly IGNORE the fedsuns laws of sucession. and then try to make it a grey conflict? umm WTF? it was just crap writing.


I agree with the problem of going full black hat with Katherine. Although the novels revealed her secret actions, at first it seemed to be setting up a more nuanced thing with the Lyran side viewing Victor as a warmonger playing soldier all the time while neglecting the domestic and economic side, and who supposedly leaned too Davion and ran roughshod over Lyran sensibilities. Somehow that intent and portrayal seemed to go out the window unfortunately, particularly with the PC games, with portrayals of the Steiner side going either full Nazi as in the PC games or being stubborn tradition bound dupes. Once more the Davion side got portrayed as the righteous heroes. I am not saying Katherine was morally good in any sense but in order to explain why she got enough support to even generate a civil war, I think more focus should have been on the grievances of the rest of Lyran society against perceived Davion arrogance and carpetbaggers.

Problem was then later in the timeline we got Caleb Davion who got the blacker than black hat role, and Daoshen Liao who also seems like a black hat retread of Max Liao. I wish the situation would stop swinging from black hat and white hat and have more mixed representations of the various rulers. Even if the meta-plot goal is to weaken a faction, this can be done without making their ruler a stereotypical moustache twirling villain.


well the problem is the FCCW WASN'T "Davion vs Steiner" and Katherine had a lot of support within the federated suns, but it's really hard to fathom WHY. she didn't have a very strong legal position (ammend that she didn't have ANY legal position) and if she had proven a skilled and effective ruler that might hhave been one thing,m but she basicly took over the FS and became a petty tyrant. it just made no sense.

Heck even the whole "Lyrans hate victor" thing made little sense once you looked at the facts, by 3057 he'd been MOSTLY ruling from Tharkad, and a "warrior king" was hardly anything new to the Lyrans

This message was edited 1 time. Last update was at 2018/05/21 07:42:58


Opinions are not facts please don't confuse the two 
   
Made in fi
Locked in the Tower of Amareo





 Tamwulf wrote:
I would like the game to get away from hexboards, filling in dots, and clunky game mechanics. Alpha Strike was a huge step in the right direction, but the neckbeards and grognards all screamed bloody murder about "their game", and so Battletech limps on with game mechanics that haven't changed since 1984. And yeah, it's holding the game back.

X-Wing is so successful because it's pre-painted models, that require no prep. They also are painted well, which helps tremendously (see Star Trek Attack Wing for examples of poor paint jobs and shoddy assembly). Each ship can be modified and customized with extra crew/equipment/weapons cards. A game typically takes about an hour to play. Book keeping can get complicated, but not nearly as much as in Battletech. What I don't like about X-Wing is the movement sticks and proprietary dice, but that is intrinsic to the game mechanics themselves, and wouldn't be the same game without them.

Basically, Battletech is slow, and very, very granular in it's attention to detail, and it's competing against video games, board games, card games, and other table top games and it lacks everything that makes all those other genres successful. These starter sets contain nothing new (the same mechs from the 1980's), nothing innovative, and is basically the same as they were from the 1980's.

I'm really looking forward to the new edition of Alpha Strike.


Ah so let's remove all variety from games. No room for other tastes. All much bow to same standard! Nevermind those of us who actually LIKE detailed game. They must be thrown away! No room for shock horror multiple style of games!

2024 painted/bought: 109/109 
   
Made in us
Blood-Drenched Death Company Marine





Mississippi

 judgedoug wrote:
 OrlandotheTechnicoloured wrote:
I really, really hope they can get (& keep) the starter in stock,

it's frustrating to have to tell people 'this would be a good one the get but.....'


I'll be getting at least one of each set just for the Anthony Scroggins (Shimmering Sword) Mech redesigns.


Point of order real quick. Shimmering Sword's mech redesigns are fantastic to be sure, but these redesigns are actually the handiwork of Alexander Iglesias, A.K.A. FlyingDebris. He works as one of the lead artist for Piranha Games Inc. who produce Mechwarrior Online. His redesigns are amazing, and he's been churning them out like crazy for several years now.

Personal favorites include the Atlas:



My al time favorite 'mech, The Highlander



Another personal favorite, the Black Knight:



And his amazing redesign of the Marauder:



Check out his redesigns. I love 'em all.

Take it easy.

-Red__Thirst-

This message was edited 1 time. Last update was at 2018/05/21 08:12:45


You don't know me son, so I'll explain this to you once: If I ever kill you, you'll be awake, you'll be facing me, and you'll be armed.  
   
Made in us
Member of a Lodge? I Can't Say





Philadelphia PA

tneva82 wrote:

Ah so let's remove all variety from games. No room for other tastes. All much bow to same standard! Nevermind those of us who actually LIKE detailed game. They must be thrown away! No room for shock horror multiple style of games!


There are things that age well and things that don't, that's just a fact of any industry. You wouldn't release the original Sid Meyer's Civilization and then cover your ears and yell at the people who want something less pixelated and clunky.

I mean I'm not fully versed in the history of the game but has there ever been any sort of revamp or reevaluation of the game?

I prefer to buy from miniature manufacturers that *don't* support the overthrow of democracy. 
   
 
Forum Index » News & Rumors
Go to: