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Made in us
Fresh-Faced New User





I am a new player to any warhammer game. I recently purchased the Soul Wars box as well as some extra Glaivewraith Stalkers. One of the Glaivewraiths had an option of a drum or glaive. I opted to put a drum on. Now I'm wondering if he can attack. I'm leaning towards no, as he no longer has a weapon equipped and that the trade off for the drummer ability. But wanted to make sure.

Question 2) Glaivewraiths say that any number can be a unit, but in the generals handbook it lists minimum number in a unit as 4. But what if I wanted 6 in a unit? The way points are done it's in increments of 4 per unit, but the Glaivewraiths say any number?
   
Made in us
Evasive Eshin Assassin






He doesn't replace his weapon, he just adds the drum.



Automatically Appended Next Post:
Go by ghb. You get 4 for 60 with a max unit size of 16.
If you take 6 you still pay 120

This message was edited 1 time. Last update was at 2018/07/04 14:23:09


 
   
Made in us
Lieutenant General





Florence, KY

warpig wrote:
Question 2) Glaivewraiths say that any number can be a unit, but in the generals handbook it lists minimum number in a unit as 4. But what if I wanted 6 in a unit? The way points are done it's in increments of 4 per unit, but the Glaivewraiths say any number?

Warscrolls are written for any of the three ways to play (Open, Narrative or Matched). The Pitched Battle profiles are the changes to the warscrolls for Matched play.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Fresh-Faced New User





Thanks for the answers but in matched play what’s to stop me from saying all the units are deathbeat drummers? There’s no point difference no drawbacks if they can still attack with a glaive. Only advantages.

DEATHBEAT DRUMMER: Models in this unit can be Deathbeat Drummers. A unit that includes any Deathbeat Drummers can retreat and charge in the same turn.

I’m looking at the “can be”. Why not just give all glaivewraith models that ability then?

This message was edited 1 time. Last update was at 2018/07/04 19:41:08


 
   
Made in us
Dakka Veteran




Seattle, WA USA

warpig wrote:
Thanks for the answers but in matched play what’s to stop me from saying all the units are deathbeat drummers? There’s no point difference no drawbacks if they can still attack with a glaive. Only advantages.

DEATHBEAT DRUMMER: Models in this unit can be Deathbeat Drummers. A unit that includes any Deathbeat Drummers can retreat and charge in the same turn.

I’m looking at the “can be”. Why not just give all glaivewraith models that ability then?
You certainly can but there's really no benefit to doing so since regardless of how many are in the unit, the ability doesn't "stack." Also, since you elect which models to remove when taking out casualties, you can leave the drummer for last anyway.
   
Made in us
Humming Great Unclean One of Nurgle






You can, but as per the core rules they do have to be modeled as such now. It can be useful to have more than one in case the enemy has one of the few abilities that pick out specific models or if you happen to need to kill the model in a certain position when assigning wounds (to prevent the unit from being separated into two groups, for example).

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I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in us
Fresh-Faced New User





 Valander wrote:
warpig wrote:
Thanks for the answers but in matched play what’s to stop me from saying all the units are deathbeat drummers? There’s no point difference no drawbacks if they can still attack with a glaive. Only advantages.

DEATHBEAT DRUMMER: Models in this unit can be Deathbeat Drummers. A unit that includes any Deathbeat Drummers can retreat and charge in the same turn.

I’m looking at the “can be”. Why not just give all glaivewraith models that ability then?
You certainly can but there's really no benefit to doing so since regardless of how many are in the unit, the ability doesn't "stack." Also, since you elect which models to remove when taking out casualties, you can leave the drummer for last anyway.


I guess I'm just confused by the wording.



 NinthMusketeer wrote:
You can, but as per the core rules they do have to be modeled as such now. It can be useful to have more than one in case the enemy has one of the few abilities that pick out specific models or if you happen to need to kill the model in a certain position when assigning wounds (to prevent the unit from being separated into two groups, for example).


That is my concern is if the drummer is targeted. But then that leads me back to my original question does the drummer get an attack since he's not equipped with a glaive? According to other responses It made it sound like they didn't need modeled accordingly. Some of that depends on who you're playing with, WYSIWYG. Personally for my armies I prefer WYSIWYG, for others I'm a bit more lenient within reason.

Thank you so much for the answers. I hate to be nit picky but am new and trying to get this.

This message was edited 1 time. Last update was at 2018/07/05 13:26:32


 
   
Made in us
Evasive Eshin Assassin






this should clear it up.

From the core rulebook…
Command Models
Some units can include uniquely named champions, standard bearers and/or musicians. These are known collectively as 'command models', and will have abilities that apply only to them. Command models must be represented by appropriate Citadel Miniatures if they are included in a unit. Command models are assumed to carry the same weapons as any other model in the unit unless noted otherwise, even if they are not shown on the model itself.
   
Made in us
Fresh-Faced New User





 usernamesareannoying wrote:
this should clear it up.

From the core rulebook…
Command Models
Some units can include uniquely named champions, standard bearers and/or musicians. These are known collectively as 'command models', and will have abilities that apply only to them. Command models must be represented by appropriate Citadel Miniatures if they are included in a unit. Command models are assumed to carry the same weapons as any other model in the unit unless noted otherwise, even if they are not shown on the model itself.



Exactly it. Thank you so much.
   
 
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