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![[Post New]](/s/i/i.gif) 2018/09/08 12:03:43
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Longtime Dakkanaut
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Yeah but Kill team is just two squads, then terrain. The Speed Freeks box has that in the form of bikes really, but then two full vehicles on top.
Definitely won’t have as good a rule book as Kill Team, that is a big and in depth tome for sure.
But 6 terrain pieces take up a good bit of the space terrain from KT.
Looking at other Gw game boxes, it’s a similar amount for £80+ Automatically Appended Next Post: Perfect Organism wrote:Danny76 wrote:Vehicles are probably £30 each unfortunately, which would make it one buggy and all the terrain/rules free
I hope not. Orks really don't need another unit where you have to pay £0.50 per point or more. Two buggies for £30 would be acceptable to me. Making them more expensive than trukks just means I will be kit-bashing them out of trukks.
2 for £30 no way.
Maybe, I mean maybe, same price as the trukks, but really it’s a new kit, I’d be looking at their newer kits for prices.
As we all know it’s never about the amount of plastic used unfortunately..
Also though, they are pretty much the size of a trukk though right, just lower set to the ground obviously, but length wise.
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This message was edited 1 time. Last update was at 2018/09/08 12:06:31
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![[Post New]](/s/i/i.gif) 2018/09/08 12:17:13
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Battlewagon Driver with Charged Engine
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But if you were to buy the terrain separately it's the equivalent of the Sector Imperialis Administratum & Sector Imperialis Ruins kit which combined has a price tag of £52.5. Obviously you do get some terrain (though nowhere near the same quantity or quality) in the Speed Freeks box though.
In my mind KT is a waaaay better deal if they're both £80 but maybe GW gives a better discount on that box in order to push KT. I doubt they're looking at the game Speed Freeks as a money maker whereas KT certainly has that potential.
Edit: And yeah, 2 buggies for £30 is ambitious but I think they very well could be 2 for £40 and they're done in the same manner as armigers. Meaning one box can't construct all the different variants.
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This message was edited 1 time. Last update was at 2018/09/08 12:18:37
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![[Post New]](/s/i/i.gif) 2018/09/08 12:22:42
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Nasty Nob
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Danny76 wrote:As we all know it’s never about the amount of plastic used unfortunately..
It seems to be kind of based on their power on the table / points value. Characters are really expensive per model in both points and money, elite units fairly expensive for both, etc. Unfortunately it seems that small vehicles like the Taurox and the Goliath don't follow that pattern and orks have the ridiculously overpriced Mek Guns as a precedent.
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![[Post New]](/s/i/i.gif) 2018/09/08 12:24:08
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Longtime Dakkanaut
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Yeah I guess.
I suppose time will tell
Cheaper the better for me, though I doubt I’ll get it. I don’t need any more bikes and my case has no room for more vehicles anyway Automatically Appended Next Post: Perfect Organism wrote:Danny76 wrote:As we all know it’s never about the amount of plastic used unfortunately..
It seems to be kind of based on their power on the table / points value. Characters are really expensive per model in both points and money, elite units fairly expensive for both, etc. Unfortunately it seems that small vehicles like the Taurox and the Goliath don't follow that pattern and orks have the ridiculously overpriced Mek Guns as a precedent.
Indeed.
I remember the Goldswords of Warhammer..
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This message was edited 1 time. Last update was at 2018/09/08 12:27:31
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![[Post New]](/s/i/i.gif) 2018/09/08 12:44:22
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Battlewagon Driver with Charged Engine
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Obviously we all hope I'm right and it's cheaper than most seem to expect!  But consider this; Imperial Knights Renegade sold for £120 and consisted of:
1 Sector Mechanicus Galvanic Magnavent £45
1 Knight Errant £85
1 Knight Warden £95
1 Rulebook, which is probably roughly the same size as Speed Freeks and some dice
That's £225 worth of plastic in a £120 box because they wanted people to start playing IK by giving them a "throwaway" game as an excuse to give a bundle a significant discount. I think Speed Freeks is meant to be the same thing. Get people to start a Kult of Speed army by giving them a new game but most of all, a great bundle
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This message was edited 2 times. Last update was at 2018/09/08 13:01:24
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![[Post New]](/s/i/i.gif) 2018/09/08 13:35:29
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Big Mek in Kustom Dragster with Soopa-Gun
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im fully expecting the speedfreaks box to be about 130USD. How the individual buggy box will be priced will depend on how they box it. If its seriously "one box, make five different buggies!" then were looking at Firewarrior issues of a box that is virtually TWICE the price of what you get per model just because of the excess sprus. Course, upside, i have like....7? trukk chassis lying around and since these are so similar in size i could probably kitbash the others using trukk chassis lol... If theyre boxed that way, 75USD....because they can get away with it. If theyre individually boxed or in "pairs" then probably around 50USD.
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This message was edited 1 time. Last update was at 2018/09/08 13:36:23
An ork with an idea tends to end with a bang.
14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys |
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![[Post New]](/s/i/i.gif) 2018/09/08 14:09:04
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Longtime Dakkanaut
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I hope for a Gangs of Comorrhag (or however the panzies spell it) situation. Not as extreme, but with £80 as the upper limit, not the low end. Bikes *could* be inclided to "boost" the value beyond 60/70/80 by being the discounted item basically, because those sprues must cost them next to nothing. Even less if they disn't use newly coloured sprues done for this. RT is 80 I think, so this is my guess here as well.
Hoping for a decent price on the standalone vehicles, but I have a feeling they'll be pretty expensive - like the Beast of Nurgle was way more than expected. The Boss on trike has to be more than a Trukk.
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Looking for a Skaven Doomwheel banner to repair my Nurgle knights. |
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![[Post New]](/s/i/i.gif) 2018/09/08 14:15:05
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Regular Dakkanaut
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I hope they get back on hyping the upcoming releases soon. I’ve really become quite a fan of KillTeam and there has been no indication of any crossover, so I am increasingly looking forward to the smaller scale game releases as opposed to full on 40K sized games. Like many other long time Ork players, I’m not sure I need 6 more bikes, so it’s not terribly likely the box will hold a lot of value for me unless the rules are solid and the game is a super deal. I may just save my money and get the warboss and any other stuff I don’t already have tons of.
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![[Post New]](/s/i/i.gif) 2018/09/08 15:59:01
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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MajorWesJanson wrote:Units out of LoS, beyond range, in combat, or characters being screened are all game conditions that are a result of positioning on the table that can be interacted with and countered.
-2+ to hit is usually a case of list building and/or strategem use which cannot be countered or responded to.
The only way to reach more than -2 to hit is by using a stratagem or a psychic power. All armies can counter psychic powers, and -3 to hit can still be countered by models with BS3+ or better, auto-hitting weapons, weapons that hit on a specific roll independent of modifiers, smite and by moving within 12" to counter the army trait.
-3 and -4 to hit has just as much counter-play as the character rule or LOS units. Except you can't have an entire army out of LOS without downside all game and an army made of by nothing but characters was already errata'ed because it was causing problems.
In addition, Cloud of Flies is a stratagem that prevents you from shooting a unit unless its the closest to the firing unit, effectively making it immune from being shot. I don't see calls for that getting the axe.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2018/09/08 16:14:32
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Trazyn's Museum Curator
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Jidmah wrote: MajorWesJanson wrote:Units out of LoS, beyond range, in combat, or characters being screened are all game conditions that are a result of positioning on the table that can be interacted with and countered.
-2+ to hit is usually a case of list building and/or strategem use which cannot be countered or responded to.
All armies can counter psychic powers.
Explain what anti-psy capabilities Tau have, and how necron anti-psy capabilities are effective.
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2018/09/08 16:47:25
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Longtime Dakkanaut
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Nope, we aren’t talking about that any more. Automatically Appended Next Post: Yeah I feel the new boss is gonna be more pricey, he’s the one I definitely like the look of new vehicle wise.
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This message was edited 1 time. Last update was at 2018/09/08 16:48:26
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![[Post New]](/s/i/i.gif) 2018/09/08 17:06:03
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Battlewagon Driver with Charged Engine
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Yeah he probably will be somewhat pricey, im still holding out hope for new foot warboss/ghazzy models
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![[Post New]](/s/i/i.gif) 2018/09/08 18:05:17
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Jealous that Horus is Warmaster
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I do wonder if the Warboss trike is a dual kit for a skorcha or modern name equivalent. (Supa Dakka Squig Skorcha or whatever it's called.)
If the rumours from Hastings are right and these kits are packed with enough bits to make a lot of combinations, I think a price point over a Trukk will be more likely. (But also, I'm seeing the Mekk gunz formula, where one option can only be made, so you're left with a ton of bits.)
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This message was edited 1 time. Last update was at 2018/09/09 00:15:56
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![[Post New]](/s/i/i.gif) 2018/09/08 18:33:05
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Mekboy Hammerin' Somethin'
Alaska
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Vineheart01 wrote:How the individual buggy box will be priced will depend on how they box it. If its seriously "one box, make five different buggies!" then were looking at Firewarrior issues of a box that is virtually TWICE the price of what you get per model just because of the excess sprus.
Course, upside, i have like....7? trukk chassis lying around and since these are so similar in size i could probably kitbash the others using trukk chassis lol...
I see how the tons of extra bits in the Fire Warrior box (and its higher price than most other basic infantry boxes) is a problem for Tau players.
On the other hand, as Ork players those extra bits probably won't go to waste. I'm really hoping that we don't get stuck with boxes with extremely limited options. The new Knights have me a little worried in this regard, but the Hastings rumor was for tons of adaptability and I think some of the new Death Guard units had a decent number of options, right?
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YELL REAL LOUD AN' CARRY A BIG CHOPPA! |
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![[Post New]](/s/i/i.gif) 2018/09/08 22:52:57
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Big Mek in Kustom Dragster with Soopa-Gun
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Dakka Flakka Flame wrote: Vineheart01 wrote:How the individual buggy box will be priced will depend on how they box it. If its seriously "one box, make five different buggies!" then were looking at Firewarrior issues of a box that is virtually TWICE the price of what you get per model just because of the excess sprus.
Course, upside, i have like....7? trukk chassis lying around and since these are so similar in size i could probably kitbash the others using trukk chassis lol...
I see how the tons of extra bits in the Fire Warrior box (and its higher price than most other basic infantry boxes) is a problem for Tau players.
On the other hand, as Ork players those extra bits probably won't go to waste. I'm really hoping that we don't get stuck with boxes with extremely limited options. The new Knights have me a little worried in this regard, but the Hastings rumor was for tons of adaptability and I think some of the new Death Guard units had a decent number of options, right?
Technically, true. Especially since theyd be mechanical bitz not arms.
Arm bits are pretty difficult to re-purpose imo.
After all part of the reason i have so many trukk sprues lying around is for this very reason lol. I only have...3 trukks actually assembled? probably 10 counting the unassembled ones.
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An ork with an idea tends to end with a bang.
14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys |
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![[Post New]](/s/i/i.gif) 2018/09/09 01:26:21
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Oozing Plague Marine Terminator
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Oh yes. I have a feeling all my looted Rhinos, Goliath, and kitbashed trukks are all gonna be refurbished as Buggies real soon. Mek shop is gonna be booming.
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![[Post New]](/s/i/i.gif) 2018/09/09 03:11:38
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Gargantuan Gargant
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Billagio wrote:Yeah he probably will be somewhat pricey, im still holding out hope for new foot warboss/ghazzy models
Watch Gazzy be demon prince sized and cost $140.
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![[Post New]](/s/i/i.gif) 2018/09/09 03:16:50
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Powerful Phoenix Lord
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So this guy?
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![[Post New]](/s/i/i.gif) 2018/09/09 03:43:13
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Battlewagon Driver with Charged Engine
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adamsouza wrote: Billagio wrote:Yeah he probably will be somewhat pricey, im still holding out hope for new foot warboss/ghazzy models
Watch Gazzy be demon prince sized and cost $140.
If he was Magnus/Mortarion and had a decent sculpt I would pay that
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![[Post New]](/s/i/i.gif) 2018/09/09 03:48:53
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Dakka Veteran
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This message was edited 2 times. Last update was at 2018/09/09 03:49:39
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![[Post New]](/s/i/i.gif) 2018/09/09 06:45:48
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Dakka Flakka Flame wrote: Vineheart01 wrote:How the individual buggy box will be priced will depend on how they box it. If its seriously "one box, make five different buggies!" then were looking at Firewarrior issues of a box that is virtually TWICE the price of what you get per model just because of the excess sprus.
Course, upside, i have like....7? trukk chassis lying around and since these are so similar in size i could probably kitbash the others using trukk chassis lol...
I see how the tons of extra bits in the Fire Warrior box (and its higher price than most other basic infantry boxes) is a problem for Tau players.
On the other hand, as Ork players those extra bits probably won't go to waste. I'm really hoping that we don't get stuck with boxes with extremely limited options. The new Knights have me a little worried in this regard, but the Hastings rumor was for tons of adaptability and I think some of the new Death Guard units had a decent number of options, right?
"Decent number of options" really depends on the kit. Almost all infantry models are mono-built, most bodies are made up of three parts that don't fit any other ones. You get an additional head or two per body and some weapon options, but usually only one guy can take the heavy/special weapons. In order to get 22 different looking plague marines you need to buy regular box, the ETB marines, the plague brethren, dark imperium and the two solo marine blisters - otherwise you are going to have some duplicates.
Vehicles can swap some weapons, but are mono-built otherwise. The only new kit with some customization options is the blight drone. Well, and Mortarion, he actually has each arm twice, so you can build him with the Scythe in either hand. You could also model him with two pistols if you wanted.
So, in general the Death Guard kits get blown out of the water by the boyz box in terms of options and can in no way compete with kits like nobz, flash gits or the ork planes.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2018/09/09 06:58:53
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Locked in the Tower of Amareo
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Perfect Organism wrote:Danny76 wrote:As we all know it’s never about the amount of plastic used unfortunately..
It seems to be kind of based on their power on the table / points value. Characters are really expensive per model in both points and money, elite units fairly expensive for both, etc. Unfortunately it seems that small vehicles like the Taurox and the Goliath don't follow that pattern and orks have the ridiculously overpriced Mek Guns as a precedent.
Characters are expensive as they are plastic and rules means buying more than 1 is not encouraged. The more sprues customer is expected to buy the less they need to charge. Thus unique character will by definition cost most. But that's true whether it's marine chapter master or theoretical grot special charater that costs 30pts. Hardly powerhouse but if ork players can only use 1...say hello to expensive kit! Automatically Appended Next Post:
Well seems orks are getting 3 non-speed freak releases so maybe not Automatically Appended Next Post: Binabik15 wrote:I hope for a Gangs of Comorrhag (or however the panzies spell it) situation. Not as extreme, but with £80 as the upper limit, not the low end. Bikes *could* be inclided to "boost" the value beyond 60/70/80 by being the discounted item basically, because those sprues must cost them next to nothing. Even less if they disn't use newly coloured sprues done for this. RT is 80 I think, so this is my guess here as well.
Hoping for a decent price on the standalone vehicles, but I have a feeling they'll be pretty expensive - like the Beast of Nurgle was way more than expected. The Boss on trike has to be more than a Trukk.
Sprue colour irrelevant for price most likely. Not likely they have been sitting on tons of excess sprues they would use this(sprues sitting on warehouse costs money) so they will cast new sprues. But moulds presumably same(why recut that costs money with identical result...) so it's just using one coloured plastic over one coloured plastic(grey is coloured as well)
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This message was edited 2 times. Last update was at 2018/09/09 07:05:54
2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2018/09/09 10:34:38
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Nasty Nob
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tneva82 wrote:Well seems orks are getting 3 non-speed freak releases so maybe not
Warboss, warboss in mega armour, deffkoptas and special characters would seem more likely to me than new infantry, but really there's no telling with GW.
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![[Post New]](/s/i/i.gif) 2018/09/09 11:20:16
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Longtime Dakkanaut
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Maybe Gangs was not the best comparison, Gorechosen is however almost certainly the result of (over)stock clearing. If the bikers were the regular sprues it might have been the same situation - I doubt Orks were still selling as much as they used to after editions of "300 boyz or get stomped". That's what I meant. Clearing stock in a way that makes the box a "killer deal" while basically saving GW money from reduced warehouse stock.
Since they're newly injected ones, though, that isn't the case. I still hope for a not that expensive box.
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Looking for a Skaven Doomwheel banner to repair my Nurgle knights. |
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![[Post New]](/s/i/i.gif) 2018/09/09 15:55:45
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Nurgle Veteran Marine with the Flu
Southern California
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Mortarion and magnus sizes ghaz would be to large imo. He should be about the size of a contemptor dread. Hoping for a dynamic sculpt.
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![[Post New]](/s/i/i.gif) 2018/09/09 16:09:43
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Mekboy on Kustom Deth Kopta
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Ghaz should be gigantic just like a deamon Primarch, the Beast Orks were significantly larger than Primarchs if that's the way they're going.
I'd buy it in a heartbeat, despite not playing Goffs.
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![[Post New]](/s/i/i.gif) 2018/09/09 16:37:20
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Regular Dakkanaut
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I’d like a Ghaz to be the size of Robute or so. Large, but not enormous.
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![[Post New]](/s/i/i.gif) 2018/09/09 16:47:36
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Locked in the Tower of Amareo
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He would need some bonker rules for making up no transport(slow) and shootable for all(read turn 2 he's dead minimum)
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2018/09/09 16:55:02
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Regular Dakkanaut
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In my mind you just make him super tuff' based on his stats and rules but keep him to 9 wounds like Guille.
2+/4+ (that can be boosted to a 3+ somehow?)
Toughness 7 or 8
5+ FNP type thing
And obviously a monster in CC. Maybe has a warlord trait where he always goes first in CC or something to help keep him alive.
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![[Post New]](/s/i/i.gif) 2018/09/09 16:57:07
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Locked in the Tower of Amareo
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If he's size of daemon primarch he'll have daemon primarch wounds. Gw bases wounds on size of modei
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2024 painted/bought: 109/109 |
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