Switch Theme:

Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gb
Been Around the Block




Reading the rules for the random teleport of the Shokkjump dragsta has just given me an excellent conversion idea - beyond my skill level to do it justice so anyone else feel free to steal it... A Back to the Future inspired, DeLorean, Marty + Doc Orkversion
   
Made in gb
Ridin' on a Snotling Pump Wagon






First one to do a Portal type konvershun wins twelfty internets.

Twelftytwo internets if the front of the wagon is coming from a comedy angle.

Fed up of Scalpers? But still want your Exclusives? Why not join us?

Hey look! It’s my 2025 Hobby Log/Blog/Project/Whatevs 
   
Made in gb
Been Around the Block




Yes the PL: Points ratio is roughly 1:20... but lets look how Ork Fast Attack vehicles compare at the moment.

Deffkopter 5:79 (94 with saw) = 1:15.8 (18.8)
Skorcha 4:54 = 1:13.5
3*Warbikers 5:81 = 1:16.2
Warbuggies 4:43(57with rokkits) = 1:10.75 (1:14.25
Wartrakk 4:47 (61 with rokkits) = 1:11.75 (15.25)

So, looking at current Codex prices we can see that Orks don't achieve the 1:20 ratio a single time using Codex prices for Fast Attack units. (I painfully know how true this is because I used to play some games with very casual players who used PL. I soon realised what a 'double whammy' PL was for Orks. We're already weak with no Codex, then we generally get the worse end of the stick using PL. As our strongest choce of Boyz performs badly using the PL: Points ratio.Rare exceptions are things like fully tooled up Nobz (PK + Kombiweps) or the BigTrakk with Supascorcha + all other possible weapons and PL gives upgrades for 'free'.)

Anyway... Optimistically we could hope for a roughly 1:15 conversion which would bring points costs down under most people's estimations of 100-120, into the 90 range.

This message was edited 1 time. Last update was at 2018/10/17 12:55:25


 
   
Made in us
Fixture of Dakka





Steelcity

Yup, for some reason GW completely threw out their PL to Points ratio rules when designing the Ork index army. It's as if different writers didn't collaborate!

Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500,  
   
Made in us
Screamin' Stormboy






crzylgs wrote:
Reading the rules for the random teleport of the Shokkjump dragsta has just given me an excellent conversion idea - beyond my skill level to do it justice so anyone else feel free to steal it... A Back to the Future inspired, DeLorean, Marty + Doc Orkversion


http://wh.reactor.cc/post/3562143

   
Made in gb
Been Around the Block




 Warlord_ky wrote:
crzylgs wrote:
Reading the rules for the random teleport of the Shokkjump dragsta has just given me an excellent conversion idea - beyond my skill level to do it justice so anyone else feel free to steal it... A Back to the Future inspired, DeLorean, Marty + Doc Orkversion


http://wh.reactor.cc/post/3562143


Looks as badass as I imagined it would... Should have known it'd been done already, good old rule 34.
   
Made in ca
Regular Dakkanaut




Well, both the leaked buggies look good. They both come from the speed freaks box correct?
   
Made in nl
Blood-Drenched Death Company Marine





The Netherlands

crzylgs wrote:
good old rule 34.

That does not mean what you think it means.

   
Made in us
Battlewagon Driver with Charged Engine







At least we now know that the speed mob rule is simply deploy as squadron, then after that they're individual models. A land speeder thing would have been more fun, but no biggie. At least they're not trying to "force" us to buy 3 of each to gain better buffs
   
Made in de
Dakka Veteran




ORK SPEED MOB RULE LEAK

straight from kirioth's channel:

SPEED MOB RULE:

KiriothTV
42 minutes ago
Speed Mo: The first time this unit is set up on the battlefield, all of its models must be placed within 6”s of at least one other model from the unit. From that point onward, each model operates independently and is treated as a separate unit for all rules purposes.

Take that ya gitz

This message was edited 1 time. Last update was at 2018/10/17 14:47:09


 
   
Made in gb
Been Around the Block




 Redemption wrote:
crzylgs wrote:
good old rule 34.

That does not mean what you think it means.


I know EXACTLY what it means... but was taking the p0*n part out... aka if someone has thought of it, its been done lol
   
Made in us
Been Around the Block





crzylgs wrote:
 Warlord_ky wrote:
crzylgs wrote:
Reading the rules for the random teleport of the Shokkjump dragsta has just given me an excellent conversion idea - beyond my skill level to do it justice so anyone else feel free to steal it... A Back to the Future inspired, DeLorean, Marty + Doc Orkversion


http://wh.reactor.cc/post/3562143


Looks as badass as I imagined it would... Should have known it'd been done already, good old rule 34.


I don't think you know what Rule 34 says
   
Made in us
Krazed Killa Kan





Denver, Colorado

Nuck Fewton wrote:
crzylgs wrote:
 Warlord_ky wrote:
crzylgs wrote:
Reading the rules for the random teleport of the Shokkjump dragsta has just given me an excellent conversion idea - beyond my skill level to do it justice so anyone else feel free to steal it... A Back to the Future inspired, DeLorean, Marty + Doc Orkversion


http://wh.reactor.cc/post/3562143


Looks as badass as I imagined it would... Should have known it'd been done already, good old rule 34.


I don't think you know what Rule 34 says


I lol'd.

"Hope is the first step on the road to disappointment." Words to live by. 
   
Made in us
Big Mek in Kustom Dragster with Soopa-Gun





Nebraska, USA

well...in a SENSE that would be R34 for orks.
I mean cmon that Delorkian is sexy as hell and i want one. I may attempt that conversion myself
(ignore the avatar when R34 is in question...)

Also YAY FOR SEPARATE UNIT RULE! So LD6 is 100% not a factor since they will never trigger it.

This message was edited 1 time. Last update was at 2018/10/17 15:03:21


An ork with an idea tends to end with a bang.

14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys 
   
Made in us
Dakka Veteran





PiñaColada wrote:
Tastyfish wrote:
The deluge begins - Shockjump Dragsta!

2 shot plasma that hits on a 3+ - always overcharged but does D6 dmg.
If it advances 4 or more, it teleports and gets to deepstrike somewhere else.

Those rules are hilarious! I love that haha. The gun itself seems quite powerful with a chance to deal 3 mortal wounds in addation to normal damage coupled with a +2 to hit as well
6PL might be a bit worrisome for the durability though

Edit: Would the shokk tunnel proc on a 3+ with the rumoured evil sunz trait? And am I correct in thinking it's automatic and not a choice?


I don't know about anyone else and the image is slightly blurry. But the main gun seems to deal 1 mortal wound on a 6+ to wound.
   
Made in us
Haemonculi Flesh Apprentice






Until a magus mind controls the gunner lmao, but how hilarious is that image. I think it would be more harmful for the Magus to be inside a boys brain

   
Made in us
Battlewagon Driver with Charged Engine




 Vineheart01 wrote:
well...in a SENSE that would be R34 for orks.
I mean cmon that Delorkian is sexy as hell and i want one. I may attempt that conversion myself

Also YAY FOR SEPARATE UNIT RULE! So LD6 is 100% not a factor since they will never trigger it.

Well, it might be a factor in some niche cases with spells that take over a unit temporarily against a leadership test. I think thousand sons/tzeentch has one and genestealer cult has another. Also, and I might be making this up, but doesn't eldar have a spell were you roll off against the psykers LD and take mortal wounds for every point you're beaten by? But in most cases it won't matter.


Automatically Appended Next Post:
mhalko1 wrote:
PiñaColada wrote:
Tastyfish wrote:
The deluge begins - Shockjump Dragsta!

2 shot plasma that hits on a 3+ - always overcharged but does D6 dmg.
If it advances 4 or more, it teleports and gets to deepstrike somewhere else.

Those rules are hilarious! I love that haha. The gun itself seems quite powerful with a chance to deal 3 mortal wounds in addation to normal damage coupled with a +2 to hit as well
6PL might be a bit worrisome for the durability though

Edit: Would the shokk tunnel proc on a 3+ with the rumoured evil sunz trait? And am I correct in thinking it's automatic and not a choice?


I don't know about anyone else and the image is slightly blurry. But the main gun seems to deal 1 mortal wound on a 6+ to wound.

Yes, it does. I think I got overexcited reading that and just saw what I wanted to see. 1 MW is still solid though

This message was edited 1 time. Last update was at 2018/10/17 15:10:37


 
   
Made in ca
Gargantuan Gargant






 Vineheart01 wrote:
well...in a SENSE that would be R34 for orks.
I mean cmon that Delorkian is sexy as hell and i want one. I may attempt that conversion myself

Also YAY FOR SEPARATE UNIT RULE! So LD6 is 100% not a factor since they will never trigger it.


QFT. Nothing would break my Orky heart more than having a squadron and rolling an unlucky 6 for morale when you lose only 1 buggy.
   
Made in us
Dakka Veteran





so realistically with the shokk jump dragsters. They also ignore the reserves deployment beta rule. So you could take a unit of three, a weirdboy with a unit of boys for Da jump, and a bunch stormboys and rush the board and basically be within 9" on turn 1.
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

From the latest newsletter:

Spoiler:


Spoilered for size.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in ca
Fresh-Faced New User





fe40k wrote:
The buggies jump is uncontrollable - it’s not a “may” option.

That’s going to feel bad for sure when you need a couple extra inches to get within 8” to use the exhausts, then HAVE to move away more than 9”.

I understand flamers are 8” because then they can’t be used in combination with deep strike - but, why prevent one gun from being able to fire, when the rest still can?

At least they’d have a purpose then - with deep strikers, and countering deep strikers.

As it is now, the flmaers are a useless tax, instead of a fun addition.


Uh the teleporting dragsta is not the one with the flamethrower exhaust.
   
Made in us
Dakka Veteran




Rockfish wrote:
fe40k wrote:
The buggies jump is uncontrollable - it’s not a “may” option.

That’s going to feel bad for sure when you need a couple extra inches to get within 8” to use the exhausts, then HAVE to move away more than 9”.

I understand flamers are 8” because then they can’t be used in combination with deep strike - but, why prevent one gun from being able to fire, when the rest still can?

At least they’d have a purpose then - with deep strikers, and countering deep strikers.

As it is now, the flmaers are a useless tax, instead of a fun addition.


Uh the teleporting dragsta is not the one with the flamethrower exhaust.


Wouldn’t it be cool though? Teleporting right next to someone just to burn them with your exhaust.

I blame mobile and distractions for my mixup, lmao.

This message was edited 1 time. Last update was at 2018/10/17 16:11:09


 
   
Made in us
Battlewagon Driver with Charged Engine





"Kommissars are shouty" - loled.
   
Made in us
Battlewagon Driver with Charged Engine




 BrookM wrote:
From the latest newsletter:

Spoiler:


Spoilered for size.

I
LOVE
ALL OF IT!!

Edit: Note that grot blastas are S3 here, so it was most likely a typo on the KBB datasheet

Edit 2: No the grot blasta on the KBB further down in that article states S4 still. What the hell? I don't get it

This message was edited 2 times. Last update was at 2018/10/17 16:17:27


 
   
Made in us
Dakka Veteran




My personal mixups aside, I’m glad to see Orks finally getting the teleporta technology they deserve.

They have the best teleporting capabilities (albeit least controllable), but never have that represented anywhere; outside of the shokk attack gun.

Edit: All of the hats have hilarious descriptions.

At the risk of getting my hopes up - it seems GW is really nailing the flavor this time around. Let’s hope it sticks.

This message was edited 1 time. Last update was at 2018/10/17 16:16:50


 
   
Made in de
Towering Hierophant Bio-Titan






https://www.warhammer-community.com/2018/10/17/17th-oct-orks-da-vehiclesgw-homepage-post-3/

First codex rules preview
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Well, this is fantastic.
   
Made in us
Dakka Veteran





Okay so the Wartrike essentially has the waagh ability that got FAQ'd to biker warbosses. Good for vehicle heavy armies. I'm still curious as to it's stats.
   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

 xttz wrote:
https://www.warhammer-community.com/2018/10/17/17th-oct-orks-da-vehiclesgw-homepage-post-3/

First codex rules preview


The link of the first image reads:

https://whc-cdn.games-workshop.com/wp-content/uploads/2018/10/LeakResponse-OrkVehicles-Oct17-Header.jpg


So we know now who was putting out those pictures.

That "Assault 9" Mek speshul. Maybe I'll have to take back my words? Maybe GW has learned that to compensate for BS5+ you need a good amount of shoots?

This message was edited 2 times. Last update was at 2018/10/17 17:51:56


 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in us
Battlewagon Driver with Charged Engine




I mean credit where credit's due, this all seems great IMO. They're fun and seem to have their own niche. I'm stoked. Hopefully the rest of the buggies will hit the shelves with the codex.
   
 
Forum Index » News & Rumors
Go to: