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Made in si
Foxy Wildborne







Flasbooterz kultur confirmed as per the original rumour
(+1 to hit for subsequent units when an enemy is destroyed)

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

fe40k wrote:
Painboy went up? What? Why?

@TedNugent: I think you're probably right, it went up just to make Snakebites look better in comparison.

Regarding Flash Gits; "Gun Crazy Showoffs" is still shoot again if you roll a 6 (on a single d6 for the unit).
"It only happens once in a blue moon, but when it does"


I'm a necron player, and we pay a premium for a special rule that can cancelled out pretty easily.
Its not great.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in gb
Battlefortress Driver with Krusha Wheel






How the hell has the painboy gone up in points!!!!!! and by 12!!!!!!!!!!!!! Seriously!

This message was edited 1 time. Last update was at 2018/10/26 17:10:55


 
   
Made in us
Mutilatin' Mad Dok






fe40k wrote:
Painboy went up? What? Why?

@TedNugent: I think you're probably right, it went up just to make Snakebites look better in comparison.

Regarding Flash Gits; "Gun Crazy Showoffs" is still shoot again if you roll a 6 (on a single d6 for the unit).
"It only happens once in a blue moon, but when it does"


Also, Snakebites traditionally had lots of painboyz (for things like boarboyz and cyboars). It's weird for painboys to be useless for them.

   
Made in us
Battlewagon Driver with Charged Engine




Did they say if the "resurrect" stratagem brings the squad back as they were so to speak? So if a unit of skarboyz are brought back, are they skarboyz or normal boyz? Same with if they had the loot it stratagem put on them? Do they still get to keep their improvements?
   
Made in gb
Battlefortress Driver with Krusha Wheel






Also from the looks of it I was totally correct and the big mek with kff is also now gone so that's more points we have to tack on....
   
Made in gb
Stabbin' Skarboy





crewe

 Grimskul wrote:
fe40k wrote:
Wait, Klaws are 13 points?

What's the cost on a Powerfist?


The same IRRC.


Powerfists are 12pts if my memory is correct

How many kans can a killa kan kill if a killa kan can kill kans?  
   
Made in us
Battlewagon Driver with Charged Engine





Is painboy confirmed to be 6+++? or did he go to 5?
   
Made in gb
Battlefortress Driver with Krusha Wheel






Wazbombblasta jet is 160points... seriously, how can you justify this?
   
Made in us
Big Mek in Kustom Dragster with Soopa-Gun





Nebraska, USA

Both fists and klaws were originally 25pts but because the lack of insta-sporking happened NOBODY wanted them anymore at that price. Codex and CA dropped it to 12/13 respectively, presumably orks cost 1pt more because imperial bia- er i mean S10/12 depending on who has it.

Also i seriously dont see why the painboy went up. I legitimately only used the idiot because on 90+ boyz why WOULDNT you? with that many bodies hes going to get some payback, but still not insanely good. I'd just much rather have him than half a boy unit.

An ork with an idea tends to end with a bang.

14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys 
   
Made in us
Battlewagon Driver with Charged Engine




 lolman1c wrote:
Wazbombblasta jet is 160points... seriously, how can you justify this?

Maybe the rules are massively improved? We don't know anything about it yet..
   
Made in gb
Mekboy on Kustom Deth Kopta






Do we roll to see if the Trukk explodes before we loot it or after?

Trukk Boys may be much more viable if their total cost dropped and with that Stratagem synergy.

Or Trukk Nobz. A 3+ save would be tasty. Although we've probably lost the ammo runt shenanigans.

 Vineheart01 wrote:
Both fists and klaws were originally 25pts but because the lack of insta-sporking happened NOBODY wanted them anymore at that price. Codex and CA dropped it to 12/13 respectively, presumably orks cost 1pt more because imperial bia- er i mean S10/12 depending on who has it.

Also i seriously dont see why the painboy went up. I legitimately only used the idiot because on 90+ boyz why WOULDNT you? with that many bodies hes going to get some payback, but still not insanely good. I'd just much rather have him than half a boy unit.

Lol I also used him just so I didn't have to take more Boyz. There's no reason I can think that he's took a price increase.

This message was edited 1 time. Last update was at 2018/10/26 17:18:14


 
   
Made in us
Decrepit Dakkanaut





 An Actual Englishman wrote:
 Daedalus81 wrote:
23 point bikes is 2 cheaper than CSM with 1 less save and 2 more attacks plus rerolls to charge. There are some other subtle nuances, but the Orks also have access to super solid traits unlike CSM.


And worse BS (on a shooty unit). 4+ save is 16% worse than 3+ save. 2pts is not 16% pts difference. And I don't see armies of CSM bikes at tournaments, in fact, I never see any CSM bikes at tournaments.... sooo probably not the best comparison (particularly when they're better).


I don't agree. You don't see CSM bikes at tournaments, because they don't have what Orks now have.

6 shots with DDD results in 2.3 hits.
At long range it's 1.3 hits for CSM or 2.6 within 12".

Blood Axes bikes would be an equivalent save if you wanted.
Or you can give them a 5++ or 6++.
Or you can make the M16 +1A +1C
Or FNP which is great on W2 models
Or give them exploding melee attacks.
And the trait (Renegades) CSM could use to advance and charge...is covered by the trike.
   
Made in us
Battlewagon Driver with Charged Engine





 CthuluIsSpy wrote:
fe40k wrote:
Painboy went up? What? Why?

@TedNugent: I think you're probably right, it went up just to make Snakebites look better in comparison.

Regarding Flash Gits; "Gun Crazy Showoffs" is still shoot again if you roll a 6 (on a single d6 for the unit).
"It only happens once in a blue moon, but when it does"


I'm a necron player, and we pay a premium for a special rule that can cancelled out pretty easily.
Its not great.
GW is tableflipping the 7e meta. Tau, Necrons and Demons and marines are now down.

We just need the pointy ears to get theirs and all will be well.
   
Made in us
Dakka Veteran





 CthuluIsSpy wrote:
fe40k wrote:
Painboy went up? What? Why?

@TedNugent: I think you're probably right, it went up just to make Snakebites look better in comparison.

Regarding Flash Gits; "Gun Crazy Showoffs" is still shoot again if you roll a 6 (on a single d6 for the unit).
"It only happens once in a blue moon, but when it does"


I'm a necron player, and we pay a premium for a special rule that can cancelled out pretty easily.
Its not great.


I understand. as the 2 armies I play are orks and necrons. I get double shafted in this situation. Hopefully not on the orks side anymore.

This message was edited 1 time. Last update was at 2018/10/26 17:21:19


 
   
Made in gb
Fresh-Faced New User




 JimOnMars wrote:
 CthuluIsSpy wrote:
fe40k wrote:
Painboy went up? What? Why?

@TedNugent: I think you're probably right, it went up just to make Snakebites look better in comparison.

Regarding Flash Gits; "Gun Crazy Showoffs" is still shoot again if you roll a 6 (on a single d6 for the unit).
"It only happens once in a blue moon, but when it does"


I'm a necron player, and we pay a premium for a special rule that can cancelled out pretty easily.
Its not great.
GW is tableflipping the 7e meta. Tau, Necrons and Demons and marines are now down.

We just need the pointy ears to get theirs and all will be well.


Swear someone high up in GW is a fanatical eldar player, they have been pretty unstoppable at tournaments since 7th edition
   
Made in gb
Battlefortress Driver with Krusha Wheel






Sorry, i thought Wazbomb Blasta jet was the new ork vechile... sorry for that.
   
Made in us
Haemonculi Flesh Apprentice






fe40k wrote:
They were just mentioning that from a competitive standpoint, his plan is to get into melee; the shooting is just a bonus.

I hope a decent (albeit if not the most competitive) list can be made from shooting units.


Your joking right? You can take 9 shock jump buggies for under 1K and make them def skulls. They hit on a 3 with a free reroll to hit, wound and damage roll EACH. This book is not difficult to power game at all from the leaked cultures and strats alone.

All that crying over imaginary spilled milk with boys being 7ppm, and now what the few were telling you, wait and see, turns out to be true and worse. Turns out you can easily start the game with a full battalion of blood axes with 4+ saves and maxed defskull buggies between them form an outrider, oh whats that? They will shoot the buggies? Right, so you not only have a 6++ but when it does finally go down, without degrading, for only 1cp one of those bricks of 30 blood ax boys becomes 3+ save...

This books traits are easily the most broken the game has seen. Some of these klans are getting 2-3 other factions traits all rolled into one and some even better.

This message was edited 1 time. Last update was at 2018/10/26 17:22:14


   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

mhalko1 wrote:
 CthuluIsSpy wrote:
fe40k wrote:
Painboy went up? What? Why?

@TedNugent: I think you're probably right, it went up just to make Snakebites look better in comparison.

Regarding Flash Gits; "Gun Crazy Showoffs" is still shoot again if you roll a 6 (on a single d6 for the unit).
"It only happens once in a blue moon, but when it does"


I'm a necron player, and we pay a premium for a special rule that can cancelled out pretty easily.
Its not great.


I understand. as the 2 armies I play are orks and necrons. I get double shafted in this situation


I also play Orks, though I think they might be in a better place overall than necrons.
Better traits, more options, not as over priced.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Big Mek in Kustom Dragster with Soopa-Gun





Nebraska, USA

nope thats the last flyer they gave us.
which i dont even know how good it was before, since i stopped playing when it popped up and never proxied one of my dakkajets as it in 8th.

An ork with an idea tends to end with a bang.

14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys 
   
Made in us
Battlewagon Driver with Charged Engine




 lolman1c wrote:
Sorry, i thought Wazbomb Blasta jet was the new ork vechile... sorry for that.

Haha, easy mistake to make I guess.
   
Made in us
Haemonculi Flesh Apprentice






 lord_blackfang wrote:
3 Battlewagons:

- basic
- gunwagon (BS4+)
- bonebreaka (deffrolla)

Sounds like they mostly just split the unit entry, maybe just to get more granular Power Levels.


Or to break the rule of 3 again.

   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

 Red Corsair wrote:
fe40k wrote:
They were just mentioning that from a competitive standpoint, his plan is to get into melee; the shooting is just a bonus.

I hope a decent (albeit if not the most competitive) list can be made from shooting units.


Your joking right? You can take 9 shock jump buggies for under 1K and make them def skulls. They hit on a 3 with a free reroll to hit, wound and damage roll EACH. This book is not difficult to power game at all from the leaked cultures and strats alone.

All that crying over imaginary spilled milk with boys being 7ppm, and now what the few were telling you, wait and see, turns out to be true and worse. Turns out you can easily start the game with a full battalion of blood axes with 4+ saves and maxed defskull buggies between them form an outrider, oh whats that? They will shoot the buggies? Right, so you not only have a 6++ but when it does finally go down, without degrading, for only 1cp one of those bricks of 30 blood ax boys becomes 3+ save...

This books traits are easily the most broken the game has seen. Some of these klans are getting 2-3 other factions traits all rolled into one and some even better.


In order to get those 4+ saves you need to burn 2Cp though, unless boyz now have 5+ saves base. Still bloody good though.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Roarin' Runtherd



New England

 Red Corsair wrote:
fe40k wrote:
They were just mentioning that from a competitive standpoint, his plan is to get into melee; the shooting is just a bonus.

I hope a decent (albeit if not the most competitive) list can be made from shooting units.


Your joking right? You can take 9 shock jump buggies for under 1K and make them def skulls. They hit on a 3 with a free reroll to hit, wound and damage roll EACH. This book is not difficult to power game at all from the leaked cultures and strats alone.

All that crying over imaginary spilled milk with boys being 7ppm, and now what the few were telling you, wait and see, turns out to be true and worse. Turns out you can easily start the game with a full battalion of blood axes with 4+ saves and maxed defskull buggies between them form an outrider, oh whats that? They will shoot the buggies? Right, so you not only have a 6++ but when it does finally go down, without degrading, for only 1cp one of those bricks of 30 blood ax boys becomes 3+ save...

This books traits are easily the most broken the game has seen. Some of these klans are getting 2-3 other factions traits all rolled into one and some even better.


Which, to be fair, orks desperately needed. We'll see how this all shakes out. The deffskullz reveal today gave me some hope. The new army looks like it'll be more fun than the index, tho.
   
Made in us
Haemonculi Flesh Apprentice






 Billagio wrote:
Mentioned KFF is every unit within 6 inches gets the save, rather than every model.


Hey look I called this one too. What a rollercoaster. This book is going to turn out to be a problem, Sounds more busted then my dark eldar by a LARGE factor. At least DE have list building issues between unit types. This release is looking more and more busted by the second. Worst part is, CA2018 is already in the pipe, so prepare to weather the green tide until next december 2019 LMAO. Oh well it's been since early 5th since everyone was rocking orks, glad they are getting some more sunlight even if they are fungi

   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

 Red Corsair wrote:
 Billagio wrote:
Mentioned KFF is every unit within 6 inches gets the save, rather than every model.


Hey look I called this one too. What a rollercoaster. This book is going to turn out to be a problem, Sounds more busted then my dark eldar by a LARGE factor. At least DE have list building issues between unit types. This release is looking more and more busted by the second. Worst part is, CA2018 is already in the pipe, so prepare to weather the green tide until next december 2019 LMAO. Oh well it's been since early 5th since everyone was rocking orks, glad they are getting some more sunlight even if they are fungi


Actually, he made an error which he quickly fixed. KFF is 9" and there's a strat that doubles it to 18"

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Haemonculi Flesh Apprentice






Zachectomy wrote:
 Red Corsair wrote:
fe40k wrote:
They were just mentioning that from a competitive standpoint, his plan is to get into melee; the shooting is just a bonus.

I hope a decent (albeit if not the most competitive) list can be made from shooting units.


Your joking right? You can take 9 shock jump buggies for under 1K and make them def skulls. They hit on a 3 with a free reroll to hit, wound and damage roll EACH. This book is not difficult to power game at all from the leaked cultures and strats alone.

All that crying over imaginary spilled milk with boys being 7ppm, and now what the few were telling you, wait and see, turns out to be true and worse. Turns out you can easily start the game with a full battalion of blood axes with 4+ saves and maxed defskull buggies between them form an outrider, oh whats that? They will shoot the buggies? Right, so you not only have a 6++ but when it does finally go down, without degrading, for only 1cp one of those bricks of 30 blood ax boys becomes 3+ save...

This books traits are easily the most broken the game has seen. Some of these klans are getting 2-3 other factions traits all rolled into one and some even better.


Which, to be fair, orks desperately needed. We'll see how this all shakes out. The deffskullz reveal today gave me some hope. The new army looks like it'll be more fun than the index, tho.


Uh what? Orks didn't need the most reliable AT in the game. Cheap, doesn't degrade. Fast as feth, multiple shots, at marine BS with 3 CP rerolls per unit per phase. That means those 9 buggies would be getting 27 rerolls for free every shooting phase.

   
Made in gb
Mekboy on Kustom Deth Kopta






 Daedalus81 wrote:
 An Actual Englishman wrote:
 Daedalus81 wrote:
23 point bikes is 2 cheaper than CSM with 1 less save and 2 more attacks plus rerolls to charge. There are some other subtle nuances, but the Orks also have access to super solid traits unlike CSM.


And worse BS (on a shooty unit). 4+ save is 16% worse than 3+ save. 2pts is not 16% pts difference. And I don't see armies of CSM bikes at tournaments, in fact, I never see any CSM bikes at tournaments.... sooo probably not the best comparison (particularly when they're better).


I don't agree. You don't see CSM bikes at tournaments, because they don't have what Orks now have.

Lol, can't wait to see these armies of Ork bikes dominating tournaments.

 Daedalus81 wrote:
6 shots with DDD results in 2.3 hits.
At long range it's 1.3 hits for CSM or 2.6 within 12".

So they hit more often then? Because why would a bike not be rushing up the table to get the enemy in close range? Don't they use Combi weapons? So Meltas and the like can be thrown in? Massive flexibility.

 Daedalus81 wrote:
Blood Axes bikes would be an equivalent save if you wanted.

With worse BS. Worse weapons.
 Daedalus81 wrote:
Or you can give them a 5++ or 6++.

They cost points or a trait.
 Daedalus81 wrote:
Or you can make the M16 +1A +1C

I assume you mean +1 Advance and +1 Charge? So? They don't want to be in combat.
 Daedalus81 wrote:
Or FNP which is great on W2 models

Great is relative. Costs trait or points.
 Daedalus81 wrote:
Or give them exploding melee attacks.

Costs trait. They don't want to be in melee.
 Daedalus81 wrote:
And the trait (Renegades) CSM could use to advance and charge...is covered by the trike.

That costs 120 points....

Do you want to place a friendly bet to see if Warbikers suddenly start to dominate the Ork tournament meta?
   
Made in us
Haemonculi Flesh Apprentice






 CthuluIsSpy wrote:
 Red Corsair wrote:
 Billagio wrote:
Mentioned KFF is every unit within 6 inches gets the save, rather than every model.


Hey look I called this one too. What a rollercoaster. This book is going to turn out to be a problem, Sounds more busted then my dark eldar by a LARGE factor. At least DE have list building issues between unit types. This release is looking more and more busted by the second. Worst part is, CA2018 is already in the pipe, so prepare to weather the green tide until next december 2019 LMAO. Oh well it's been since early 5th since everyone was rocking orks, glad they are getting some more sunlight even if they are fungi


Actually, he made an error which he quickly fixed. KFF is 9" and there's a strat that doubles it to 18"


So it's even better This has to be a misinterpretation. If it's by unit and can jump to 18 this is getting stupid.

   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 lolman1c wrote:
Sorry, i thought Wazbomb Blasta jet was the new ork vechile... sorry for that.
Ain't that telling...

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
 
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