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Made in us
Shadowy Grot Kommittee Memba






 Red Corsair wrote:
BTW this thing out performs a DL ravager for 30 points less. Same speed, lacks fly, doesn't degrade has a 6++ rather the 5++ but with the saved points you can get a KFF that covers several. Whats crazy is this is an ork unit not an eldar unit. In the right list it is very hard to focus on these with a mob barreling down your throat ready to beat you.


So, are you considering the Ravager to get a 6+++ FNP as well, or do you only factor in the ork trait as a given? Also the fewer wounds?

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in gb
Battlefortress Driver with Krusha Wheel






 Red Corsair wrote:
 lolman1c wrote:
So, the knight just killed half their army and it's only turn 2.


The streams always have lopsided poor games. I think the new army has lost almost every game on stream so far. They try to highlight lots of units rather then look for specific synergy.


doesn't build any confidence.

Also why did things go up in points? The 1 thing we didn't need! I'm so confused....
   
Made in us
Big Mek in Kustom Dragster with Soopa-Gun





Nebraska, USA

one thing you have to realize about these streamed showcase games, a lot of the time its two people who have a super basic understanding of how the army works playing. Whether thats the case in this scenario, dunno, but knights are WAY easier to just dumb-play than orks.

An ork with an idea tends to end with a bang.

14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys 
   
Made in si
Foxy Wildborne







Now they're trying to claim how the badass buggies killed 3 warglaives, when in reality they did 4 wounds in total...

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in gb
Mekboy on Kustom Deth Kopta






 Vineheart01 wrote:
one thing you have to realize about these streamed showcase games, a lot of the time its two people who have a super basic understanding of how the army works playing. Whether thats the case in this scenario, dunno, but knights are WAY easier to just dumb-play than orks.

What worries me is that the guy who is supposed to be the lead dev on our codex seems to have no idea how Orks play or the datasheets of the different units. He's had to check multiple units multiple times to remind himself what they do....
   
Made in us
Dakka Veteran




Stompa: Psycho-Dakka Blasta:
First extra set of attacks is on 2+
Second is ...?
Third is 5+

Automatically Appended Next Post:
 An Actual Englishman wrote:
 Vineheart01 wrote:
one thing you have to realize about these streamed showcase games, a lot of the time its two people who have a super basic understanding of how the army works playing. Whether thats the case in this scenario, dunno, but knights are WAY easier to just dumb-play than orks.

What worries me is that the guy who is supposed to be the lead dev on our codex seems to have no idea how Orks play or the datasheets of the different units. He's had to check multiple units multiple times to remind himself what they do....


...wait, he's the lead dev?

That said, it's not surprising - exact same thing happened during the Tau battle stream as well.

This message was edited 3 times. Last update was at 2018/10/26 18:39:22


 
   
Made in us
Krazed Killa Kan






This stream is embarrassing

Fang, son of Great Fang, the traitor we seek, The laws of the brethren say this: That only the king sees the crown of the gods, And he, the usurper, must die.
Mother earth is pregnant for the third time, for y'all have knocked her up. I have tasted the maggots in the mind of the universe, but I was not offended. For I knew I had to rise above it all, or drown in my own gak. 
   
Made in gb
Fresh-Faced New User




1 CP for +1 inv is crazy

Looking like a good old fashioned ork wipeout
   
Made in gb
Battlefortress Driver with Krusha Wheel






I don't think he is the lead dev, the codex was written by someone else like they said (they said the name so I'll figure it out later). But the guy did get profiles wrong several times. He also siad flashgitz got a buff by becoming BS4+ when they were already BS4+
   
Made in gb
Mekboy on Kustom Deth Kopta






 TedNugent wrote:
This stream is embarrassing

It's a great showcase as to the state of the army.

We can always pray that they've "misprinted" the codex and offer a few pages of new datasheets and amends.
   
Made in us
Battlewagon Driver with Charged Engine




Yeah, the orks are getting plastered. The stompa still looks underwhelming.Shame they put that model in the stream so we only see half an ork army really
   
Made in us
Mekboy Hammerin' Somethin'




Alaska

 lolman1c wrote:

Also why did things go up in points? The 1 thing we didn't need! I'm so confused....

Do we know if there were any changes to the units? That could potentially justify raising the points.

Like maybe the Blastajet now gets +1 to all its weapons and not just the Smasha gun.

Maybe the Painboy has an ability aside from Dok's Tools that buffs the Snakebites and Cyborks FNP? (I really hope this is the case.)

It's hard to know without seeing the codex, but it's not implausible that bad units might have been changed enough to warrant a points increase.


YELL REAL LOUD AN' CARRY A BIG CHOPPA! 
   
Made in us
Longtime Dakkanaut





Orks got dominated as expected, but to be fair they made some tactical mistakes, built a poor list and are playing against a knight armor which in my opinion was a stupid army to debut them against. It was not as bad as the Deathwatch debut. Now THAT sucked lol.

 
   
Made in us
Fresh-Faced New User





I might be blind but has anyone noticed that ork boyz are no longer in the webstore?
   
Made in gb
Battlefortress Driver with Krusha Wheel






In the stream they're like "Ork boyz are basically useless". Then why did they go up a point?

He's like "would have been nice to see orks do better but ehhhh what you gunu doooooz?" Seriously? The guy was like "thr stompa can take 2 knights out!" And riht now he failed to take out 1!

This message was edited 1 time. Last update was at 2018/10/26 18:46:10


 
   
Made in us
Dakka Veteran




I'm glad they used the Stompa - everyone gets to see that it's still 940 points of overcosted scrap.

There's no hiding behind Reece, or any other comments, this time around.


Automatically Appended Next Post:
 lolman1c wrote:
In the stream they're like "Ork boyz are basically useless". Then why did they go up a point?


Who said this?

Edit: Maybe it was in reference to this matchup?

This message was edited 2 times. Last update was at 2018/10/26 18:46:23


 
   
Made in gb
Ridin' on a Snotling Pump Wagon






Well, all Ork Boyz now get Klan abilities. Some of them really rather good.

That. That doesn’t come free.

Fed up of Scalpers? But still want your Exclusives? Why not join us?

Hey look! It’s my 2025 Hobby Log/Blog/Project/Whatevs 
   
Made in gb
Battlefortress Driver with Krusha Wheel






fe40k wrote:
I'm glad they used the Stompa - everyone gets to see that it's still 940 points of overcosted scrap.

There's no hiding behind Reece, or any other comments, this time around.


Automatically Appended Next Post:
 lolman1c wrote:
In the stream they're like "Ork boyz are basically useless". Then why did they go up a point?


Who said this?

Edit: Maybe it was in reference to this matchup?


They keep saying that it's no surprise that orks do nothing and die easily.
   
Made in us
Krazed Killa Kan






The level of embarrassment of the streamers seems appropriate.

Some better list building probably would have gone a long way, but then again as a game designer some better game design and internal codex balance probably would have done the trick as well.

Fang, son of Great Fang, the traitor we seek, The laws of the brethren say this: That only the king sees the crown of the gods, And he, the usurper, must die.
Mother earth is pregnant for the third time, for y'all have knocked her up. I have tasted the maggots in the mind of the universe, but I was not offended. For I knew I had to rise above it all, or drown in my own gak. 
   
Made in gb
Battlefortress Driver with Krusha Wheel






 Mad Doc Grotsnik wrote:
Well, all Ork Boyz now get Klan abilities. Some of them really rather good.

That. That doesn’t come free.


Dose for everyone else.
   
Made in gb
Longtime Dakkanaut




 Jeansicus wrote:
I might be blind but has anyone noticed that ork boyz are no longer in the webstore?


likely removed for reboxing to have 32mm bases and possibly new artwork
   
Made in us
Dakka Veteran




 Mad Doc Grotsnik wrote:
Well, all Ork Boyz now get Klan abilities. Some of them really rather good.

That. That doesn’t come free.


It does if you're any other army in the game.
Name me a codex that had it's base unit cost INCREASED, because it got Tactic equivalents.

Also, we're not rehashing this argument again - so, consider this; no other army's base infantry went up when it got a codex.Maybe other armies will go up because of CA2018 this year.

Let's all leave it at that.
   
Made in us
Battlewagon Driver with Charged Engine





 Tibs Ironblood wrote:
Orks got dominated as expected, but to be fair they made some tactical mistakes, built a poor list and are playing against a knight armor which in my opinion was a stupid army to debut them against. It was not as bad as the Deathwatch debut. Now THAT sucked lol.
No, it was the perfect army to show, as that's what we are up against.

How many times have we watched Reece go up against Frankie, when Frankie took a very weak list against orks?

Honesty is good. Rare, but good.
   
Made in us
Battlewagon Driver with Charged Engine




Against an all knight army? Yeah of course they are basically objective holder making noises with their peashooters.

that's not some weird thing to state. They just shouldn't have shown a stream match against all knights
   
Made in us
Haemonculi Flesh Apprentice






the_scotsman wrote:
 Red Corsair wrote:
BTW this thing out performs a DL ravager for 30 points less. Same speed, lacks fly, doesn't degrade has a 6++ rather the 5++ but with the saved points you can get a KFF that covers several. Whats crazy is this is an ork unit not an eldar unit. In the right list it is very hard to focus on these with a mob barreling down your throat ready to beat you.


So, are you considering the Ravager to get a 6+++ FNP as well, or do you only factor in the ork trait as a given? Also the fewer wounds?


It's only 2 fewer wounds with no degradation. So thats a wash. 6+++ still doesnt make up for the point difference. They out damage a ravager at 30 points less, and keep in mind I am using a ravager which is WAY undercost.

   
Made in gb
Battlefortress Driver with Krusha Wheel






Seriously, I know they're trying to show off unit but they should have picked a faction that isn't top of the tournaments right now... hell... could have fought necrons or something. XD
   
Made in us
Krazed Killa Kan






 Dakka Flakka Flame wrote:
 lolman1c wrote:

Also why did things go up in points? The 1 thing we didn't need! I'm so confused....

Do we know if there were any changes to the units? That could potentially justify raising the points.

Like maybe the Blastajet now gets +1 to all its weapons and not just the Smasha gun.

Maybe the Painboy has an ability aside from Dok's Tools that buffs the Snakebites and Cyborks FNP? (I really hope this is the case.)

It's hard to know without seeing the codex, but it's not implausible that bad units might have been changed enough to warrant a points increase.

the snakebites trait was very clear that it is redundant with any other post-save ability, including super cybork and ramshackle.

Fang, son of Great Fang, the traitor we seek, The laws of the brethren say this: That only the king sees the crown of the gods, And he, the usurper, must die.
Mother earth is pregnant for the third time, for y'all have knocked her up. I have tasted the maggots in the mind of the universe, but I was not offended. For I knew I had to rise above it all, or drown in my own gak. 
   
Made in us
Haemonculi Flesh Apprentice






 lolman1c wrote:
 Red Corsair wrote:
 lolman1c wrote:
So, the knight just killed half their army and it's only turn 2.


The streams always have lopsided poor games. I think the new army has lost almost every game on stream so far. They try to highlight lots of units rather then look for specific synergy.


doesn't build any confidence.

Also why did things go up in points? The 1 thing we didn't need! I'm so confused....


Just wait a month and you'll realize if anything orks are going to be too cheap.

   
Made in us
Krazed Killa Kan






Guys, guys, remember that Space Marines pay 1 ppm for Ravenguard chapter tactics?


.....


Guys?

Fang, son of Great Fang, the traitor we seek, The laws of the brethren say this: That only the king sees the crown of the gods, And he, the usurper, must die.
Mother earth is pregnant for the third time, for y'all have knocked her up. I have tasted the maggots in the mind of the universe, but I was not offended. For I knew I had to rise above it all, or drown in my own gak. 
   
Made in us
Dakka Veteran




 TedNugent wrote:
 Dakka Flakka Flame wrote:
 lolman1c wrote:

Also why did things go up in points? The 1 thing we didn't need! I'm so confused....

Do we know if there were any changes to the units? That could potentially justify raising the points.

Like maybe the Blastajet now gets +1 to all its weapons and not just the Smasha gun.

Maybe the Painboy has an ability aside from Dok's Tools that buffs the Snakebites and Cyborks FNP? (I really hope this is the case.)

It's hard to know without seeing the codex, but it's not implausible that bad units might have been changed enough to warrant a points increase.

the snakebites trait was very clear that it is redundant with any other post-save ability, including super cybork and ramshackle.


6+ FNP does not stack with any other source of FNP rolls.

Source: The Snakebite Kultur, as well as the latest FAQS that changed this. No more FNP stacking, no matter what army you are.
   
 
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