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Made in us
Krazed Killa Kan






Or better yet they could increase the points cost with no update like they did with Ghazghkull.

Lol lootas are 17 points

Wut

This message was edited 1 time. Last update was at 2018/10/31 19:44:13


Fang, son of Great Fang, the traitor we seek, The laws of the brethren say this: That only the king sees the crown of the gods, And he, the usurper, must die.
Mother earth is pregnant for the third time, for y'all have knocked her up. I have tasted the maggots in the mind of the universe, but I was not offended. For I knew I had to rise above it all, or drown in my own gak. 
   
Made in us
Waaagh! Warbiker





Maryland, US

Do you think Looted Wagons will include Looted Knights?

My P&M blog: http://www.dakkadakka.com/dakkaforum/posts/list/588540.page

DR:70SGMB++I+Pw40k10#--D+A++/hWD390R+T(Pic)DM+

Da Fast and Da Furious! about 5000pts (25% painted)
2000pts (50% painted) 
   
Made in us
Dakka Veteran





 nflagey wrote:
Do you think Looted Wagons will include Looted Knights?


No. the article they posted today specifically said there would be 3 variants, Looted wagon (transport), looted tank (leman russ-ish), and the looted battlefortress (baneblade-ish).
   
Made in us
Wicked Warp Spider





Honestly, with a bit of creativity and da shootiest variant of the Battlewagon, one could make use of a converted "looted" Leman Russ.
It' probably necessary to add some other element in order to adjust for the difference in lenght.

Generic characters disappearing? Elite units of your army losing options and customizations? No longer finding that motivation to convert?
Your army could suffer Post-Chapterhouse Stress Disorder (PCSD)! If you think that your army is suffering one or more of the aforementioned symptoms, call us at 789-666-1982 for a quick diagnosis! 
   
Made in us
Nurgle Veteran Marine with the Flu




Southern California

 Kaiyanwang wrote:
Honestly, with a bit of creativity and da shootiest variant of the Battlewagon, one could make use of a converted "looted" Leman Russ.
It' probably necessary to add some other element in order to adjust for the difference in lenght.


Thing is in the 3rd edition codex, you could take a stright up looted lemun russ, whirlwind, basilisk (those were the days!) with ork BS and a few rules to make them flavorful. The idea of a "looted wagon" being a single entry with defined statline... might as well just be another ork vehicle. There is nothing looted about it, except the flavor text.
   
Made in us
Waaagh! Warbiker





Maryland, US

mhalko1 wrote:
 nflagey wrote:
Do you think Looted Wagons will include Looted Knights?


No. the article they posted today specifically said there would be 3 variants, Looted wagon (transport), looted tank (leman russ-ish), and the looted battlefortress (baneblade-ish).


what article??

My P&M blog: http://www.dakkadakka.com/dakkaforum/posts/list/588540.page

DR:70SGMB++I+Pw40k10#--D+A++/hWD390R+T(Pic)DM+

Da Fast and Da Furious! about 5000pts (25% painted)
2000pts (50% painted) 
   
Made in us
Stubborn Prosecutor





 nflagey wrote:
mhalko1 wrote:
 nflagey wrote:
Do you think Looted Wagons will include Looted Knights?


No. the article they posted today specifically said there would be 3 variants, Looted wagon (transport), looted tank (leman russ-ish), and the looted battlefortress (baneblade-ish).


what article??


I think they might be talking about the latest White Dwarf, which had an entire article on it

Bender wrote:* Realise that despite the way people talk, this is not a professional sport played by demi gods, but rather a game of toy soldiers played by tired, inebriated human beings.


https://www.victorwardbooks.com/ Home of Dark Days series 
   
Made in us
Battlewagon Driver with Charged Engine





 TedNugent wrote:
A how to convert guide would defeat the purpose.

They just need to leave the options in the codex or at least update the index.
Ideally what they should do is just keep selling the finecast models. Yes, they can be a pain, but I'd rather have them as an option than not have them.
   
Made in us
Oozing Plague Marine Terminator





 lord_blackfang wrote:
Why wouldn't you be able to bring back a mobbed up unit? The strategem says to bring it back at its starting strength, so that already prevents any mob up shenanigans.


It specifically calls out units that you have Mobbed up as NOT an option.
   
Made in us
Longtime Dakkanaut






By next year all codexes will be out, so they could just take all the leftovers from the index and put them in chapter approved
   
Made in us
Powerful Ushbati





United States

 MajorWesJanson wrote:
By next year all codexes will be out, so they could just take all the leftovers from the index and put them in chapter approved


Basis for this?
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

 MajorWesJanson wrote:
By next year all codexes will be out, so they could just take all the leftovers from the index and put them in chapter approved


That's what I'm hoping for as well. If enough people raise a ruckus over Mega Warboses and Big Meks, they might get a CA release. Not CA2018 sadly, for obvious reasons.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in gb
Longtime Dakkanaut




Its possible some of the removed stuff (due to no current models) may make a comeback later in a supplement of some sort with a new model or two (or at least characters)
   
Made in us
Humming Great Unclean One of Nurgle






 TedNugent wrote:
A how to convert guide would defeat the purpose.

They just need to leave the options in the codex or at least update the index.
I mean in a general sense. Bike warboss, mega armor warboss, bike painboy, etc. All sorts of things across multiple armies that do not actually have models could still get rules with an official 'how to convert' that references the GW models to use. It does not fit into 'no model, no rules' but it would sure make players happy, and definitely sell models.

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in us
Mekboy Hammerin' Somethin'




Alaska

leopard wrote:
Its possible some of the removed stuff (due to no current models) may make a comeback later in a supplement of some sort with a new model or two (or at least characters)

I think there is a good chance of that happening. I really can't see them not having a Warboss in Mega Armor, it's just too iconic IMO. It would also be weird not to have a regular Big Mek.

They might come back as something close but not quite the same as what came before, like how the Deffkilla Wartrike is similar to a Warboss on Warbike but not the same. Plus it needs an overdone name, so instead of Warboss in Mega Armor we'll get something dumb like Supa-Mega Overboss in Powa-charga Plate.

ETA: I wouldn't be surprised if if Big Gunz, KFF BM and some of the biker characters are gone for good though.

This message was edited 1 time. Last update was at 2018/11/01 00:20:02


YELL REAL LOUD AN' CARRY A BIG CHOPPA! 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Megaboss has a nice ring to it.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in jp
Regular Dakkanaut




 Dakka Flakka Flame wrote:
leopard wrote:
Its possible some of the removed stuff (due to no current models) may make a comeback later in a supplement of some sort with a new model or two (or at least characters)

I think there is a good chance of that happening. I really can't see them not having a Warboss in Mega Armor, it's just too iconic IMO. It would also be weird not to have a regular Big Mek.

They might come back as something close but not quite the same as what came before, like how the Deffkilla Wartrike is similar to a Warboss on Warbike but not the same. Plus it needs an overdone name, so instead of Warboss in Mega Armor we'll get something dumb like Supa-Mega Overboss in Powa-charga Plate.

ETA: I wouldn't be surprised if if Big Gunz, KFF BM and some of the biker characters are gone for good though.



I for one feel that Big Gunz, KFF BM are just just too iconic too...

We used these models for twenty years or so.

I know that owning 2 batteries of each type of gunz with the optionnal grots etc,
I feel pretty pissed by their dismissal.
   
Made in us
Humming Great Unclean One of Nurgle






KFF BM is also among the most simple conversions possible:
-Buy Mek model
-Glue KFF from Meganobz kit to back of Mek
-Done

It wouldn't look great without a bit of extra work but an entirely serviceable model from modern kits that just involves gluing part A to model B. And GW would be able to sell two boxes in the process.

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in us
Big Mek in Kustom Dragster with Soopa-Gun





Nebraska, USA

or do what i did and used a ton of random bitz i had lying around...

Spoiler:

Some burna bits, biker bits, grotprod bits, and wire.
Incidentally this is like an 8yr old model, bout ayear after i started playing lol. So while a bit crude, still gets the job done

This message was edited 2 times. Last update was at 2018/11/01 04:03:08


An ork with an idea tends to end with a bang.

14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys 
   
Made in jp
Regular Dakkanaut




 NinthMusketeer wrote:
KFF BM is also among the most simple conversions possible:
-Buy Mek model
-Glue KFF from Meganobz kit to back of Mek
-Done

It wouldn't look great without a bit of extra work but an entirely serviceable model from modern kits that just involves gluing part A to model B. And GW would be able to sell two boxes in the process.



Granted.
But useless from now on.

Since GW has decided that this figure of yours should be shelved
with Big Gunz and others models of ours
because of their "no models, no rules" crap.

To speak frankly I do not care about competitive play or even rule
details as much as there are rules to play the actual models
I own and paid for. Same for FW. But they, at the very
least released a few datasheet to cover.

The codex content seems pretty interesting,
probably the best orks codex we got for ages.
Should they have kept all the figures in.

This message was edited 1 time. Last update was at 2018/11/01 05:01:43


 
   
Made in fi
Locked in the Tower of Amareo





 Irbis wrote:
tneva82 wrote:
Problem with clan rules is same as it's always been with chapters etc. Go against fluff, stiffle creativity

I don't know if you noticed, but we have (gasp!) 8th edition now. 7th ed nonsense pigeonholing you into whatever rigid mix your special snowflake decurion demanded is over, now you can bring whatever units you want that synergize with (quite broad and fluffy) faction tactics. The fact you choose to spam that one 0.00002% more efficient unit to the exclusion of all else while calling the rest of the book 'trash' or whatever, is your problem, and the resulting lack of fluff and fun is 100% on you, not on the game, or the writers, who did far better job this edition...


Decurions etc might be over but it's still unfluffy. The traits are invariably unfluffy as hell. Evil suns that are all about slow stuff? Blood axe trait that is biggest help for gunlines? Raven guard that turned assault infiltrating specialists into gunlines? White scars that encourage avoiding tactical marines(core of white scars)? The chapter/etc rules are NOT fluffy and they pigeonhole armies into rigid mixes. That is not good. Decurions not good(wasn't btw fan of those ever so why you even bring them up? MASSIVE reading comprehension failure but maybe I'm talking with kindergarden kid so failure of english reading is acceptable. Or maybe not native english speaker with poor grasp of english?)

The chapter/regiment/etc rules are PIGEONHOLING THINGS AND STIFLING CREATIVY! If you can't grasp that simple concept problem is on you.

If you want codex that encourages fluffy and varied lists chapter/etc traits have to go. Simple fact. Pigeonholing leads to non variety and the traits are never balanced as they are all same cost. Already it's easy to see which ork clans are king and which will be ignored. Just like all other factions. And you can see how they pigeonhole armies into forces that don't follow ork fluff at all.

This message was edited 1 time. Last update was at 2018/11/01 05:48:31


2024 painted/bought: 109/109 
   
Made in us
Battlewagon Driver with Charged Engine




By the way, do we know if the More Dakka stratagem is in the shooting phase only? Because otherwise you could use it to massively improve your overwatch right?

This message was edited 1 time. Last update was at 2018/11/01 10:21:39


 
   
Made in gb
Khorne Chosen Marine Riding a Juggernaut





UK

Pretty sure i saw in a battle report its when it shoots not just the shooting phase.

so yea looks to work in OW

 
   
Made in us
Dakka Veteran





So i have seen a few times now... okay its mainly goatboy so what else is new... but that mek gunz DO benefit from kulturs since they are a mixed keyword unit. Not sure if this is true or not but i added the exact quote and imagine he has gotten to see the ork codex.

"They have changed to Autohit – and since it is a mixed unit they still get the kultur"
He is talking about the traktor kannons here.

This message was edited 1 time. Last update was at 2018/11/01 12:07:04


 
   
Made in fi
Locked in the Tower of Amareo





We have seen the datasheet. It has one line for keywords. Not two lines. One for gretchin, one for gun.

1 keyword line, all models share those keywords, all thus have keyword gretchin.

Why trust what somebody says when you can trust what you see in the codex page?

2024 painted/bought: 109/109 
   
Made in gb
Fresh-Faced New User




Do we know yet if we still need to take Zhadsnark to make warbikers troops or does something else give that ability now?
   
Made in us
Dakka Veteran





tneva82 wrote:
We have seen the datasheet. It has one line for keywords. Not two lines. One for gretchin, one for gun.

1 keyword line, all models share those keywords, all thus have keyword gretchin.

Why trust what somebody says when you can trust what you see in the codex page?


Because i havent seen these codex pages yet. And i havent seen the gretchen restriction rule in writing yet either. People quote a YouTube video but then dont post the screenshots into this thread.
   
Made in us
Fixture of Dakka





Steelcity

 MajorWesJanson wrote:
By next year all codexes will be out, so they could just take all the leftovers from the index and put them in chapter approved


Very doubtful, that's not the company GW is anymore. Players aren't allowed to have creativity because it potentially allows independent sculptors to ALSO make money.

Keeper of the DomBox
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Made in si
Foxy Wildborne







KheldarUK wrote:
Do we know yet if we still need to take Zhadsnark to make warbikers troops or does something else give that ability now?


That's not even a thing in 8th edition, you just take a specialized detachment if you want to spam a certain FOC slot.

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Fresh-Faced New User




 lord_blackfang wrote:
KheldarUK wrote:
Do we know yet if we still need to take Zhadsnark to make warbikers troops or does something else give that ability now?


That's not even a thing in 8th edition, you just take a specialized detachment if you want to spam a certain FOC slot.


Thanks for the reply, I'm still getting up to speed - I understand you can take them in a detachment, but you'd still be penalised when it comes to objective holding right? Objective secured only applies to only Troops, presumably Zogg Off as well?
   
 
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