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Made in es
Inspiring SDF-1 Bridge Officer






 Sherrypie wrote:
 Albertorius wrote:
 Mr_Rose wrote:
Same way tanks compare to mechs in MechWarrior; i.e. distractions so the real stars can sneak in unannounced. But that’s basically new-hotness syndrome so I don’t think it’s totally valid.

Really, that bad? I would expect a Baneblade to be on the level with a regular knight, at least...


Nah, mainly the problem tends to be that Knights are more mobile and have invulnerable saves that require more fire to be put on them compared to the 3+ armour of a Baneblade. In a meta where people gear their lists to kill Knights turn 1, Baneblades die faster. Shadowswords were the hottest thing a for a brief period, as their guns were super in this same role. With the Knights having codexes of their own, getting free relics and traits actually targeted for super heavies, they outpace the metal bawkses so much it's not even funny.

In a more laidback (or better organized and balanced system, take your pick) environment they are somewhat equal.


Well, that's interesting; coming from Epic 40k a super heavy tank is kind of like a step down Warhound: same hull points but no void shields, slower and with a worse critical hits table, but 110 points to the 200 of a proper Warhound, but knights were... well, Imperial stompas, really, quite a bit less powerful there (But still, 6+ Armor and Save means quite a bit of a pain regardless).

Still, for AT, I'm liking the general gist of the ideas here.

This message was edited 2 times. Last update was at 2020/06/23 15:13:58


 
   
Made in us
[DCM]
-






-

Super Heavies and Knights do fairly well in Space Marine/Titan Legions.

Stormhammers, Baneblades, Shadowswords and Stormblades function like mini-titans of their own.

Many knights in particular have an invulnerable save if you position them right too.

   
Made in es
Inspiring SDF-1 Bridge Officer






 Alpharius wrote:
Super Heavies and Knights do fairly well in Space Marine/Titan Legions.

Stormhammers, Baneblades, Shadowswords and Stormblades function like mini-titans of their own.

Many knights in particular have an invulnerable save if you position them right too.


Yeah, in E:40k they have the "Save" special rule, which is basically a 4+ Invul save, so even though they are treated as regular vehicles they are still very tough.
   
Made in ca
Fixture of Dakka





Ottawa Ontario Canada

In AT knights can't take much, most high strength negates even a 6+ save. Porphyrion is probably closest in resiliency to a super heavy.

This message was edited 1 time. Last update was at 2020/06/24 14:38:45


Do you play 30k? It'd be a lot cooler if you did.  
   
Made in fi
Longtime Dakkanaut






More Warhounds too, eh? Both had some leg surgery done on them to either get a more comfortable lean on the bunker or to run properly with curled toes and raised knees. The second Twinferno dog will also have a burning emplacement on the base for funsies.


#ConvertEverything blog with loyalist Death Guard in true and Epic scales. Also Titans and killer robots! C&C welcome.
https://www.dakkadakka.com/dakkaforum/posts/list/717557.page

Do you like narrative gaming? Ongoing Imp vs. PDF rebellion campaign reports here:
https://www.dakkadakka.com/dakkaforum/posts/list/786958.page

 
   
Made in fi
Longtime Dakkanaut






Gaming, ahoy!

Me and Dagany were at it again, this time trying out the Wreck of Arutan from the main rulebook. His 2500 or so points of Astorum would surge forwards against a thin 1500 point line of Favilla (played as Praesagius here for style, since they are the defenders in the original scenario), their objective to smash through and destroy the crashed carrier ship behind them before any survivors can claw their way out. Dogged resistance and general chaos slowed them down, however, and they tarried too long. On the fourth turn, my 2500 points of reserves burst from the wreck and roared in anger as their counter charge broke the Astorum into retreat. With casualties 6-3 in favour of the Ashen Gods, the Warp Runners were set packing though it had seemed very different just a moment before.

Got to try out the psi-titan, what a beast. Given I was facing a superior force with orbital strikes, strafing runs and what not, the first three or four turns would be hard. I shot Scatter Mines (dreadnoughts and infantry, clawing at their ankles ) on one side to harry their lighter elements and used the Quake psychic powers on the other flank to try and limit their mobility, which worked out pretty damn well. The Astorum floundered for a turn and I could bide my time even as bombs fell on my line. Sure, the abomination fell after two turns, taking the whole enemy front to kill it through tracers and smoke pillars, but in that time it managed to kill one Warlord with the help of my flanking Reaver and kept them busy instead of advancing full throttle. Must try again later on, especially supporting lighter maniples that grant you enough activations to have free reign on targeting.

Click to see details!



















Happy wargaming

#ConvertEverything blog with loyalist Death Guard in true and Epic scales. Also Titans and killer robots! C&C welcome.
https://www.dakkadakka.com/dakkaforum/posts/list/717557.page

Do you like narrative gaming? Ongoing Imp vs. PDF rebellion campaign reports here:
https://www.dakkadakka.com/dakkaforum/posts/list/786958.page

 
   
Made in gb
Ancient Space Wolves Venerable Dreadnought





Looks great, especially the roadway; is that a kit somewhere?

"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran
 
   
Made in fi
Longtime Dakkanaut






Blotz mdf, I think: https://blotz.co.uk/index.php?main_page=index&cPath=23_57_111

#ConvertEverything blog with loyalist Death Guard in true and Epic scales. Also Titans and killer robots! C&C welcome.
https://www.dakkadakka.com/dakkaforum/posts/list/717557.page

Do you like narrative gaming? Ongoing Imp vs. PDF rebellion campaign reports here:
https://www.dakkadakka.com/dakkaforum/posts/list/786958.page

 
   
Made in es
Inspiring SDF-1 Bridge Officer






Question: Do any of you guys know of decent sources for AT scaled Gargants? I'm kind of interested on that.
   
Made in us
Ancient Venerable Dreadnought




San Jose, CA

if you have a hobby knife, several different thicknesses of plasticard/tube/etc & some greenstuff, you could make your own.

I'm considering doing it just to make them more appropriately sized to the new God-Engines. Take a couple Aeronautica Ork kits and have at it.

This message was edited 1 time. Last update was at 2020/06/30 00:14:22


 
   
Made in es
Inspiring SDF-1 Bridge Officer






Racerguy180 wrote:
if you have a hobby knife, several different thicknesses of plasticard/tube/etc & some greenstuff, you could make your own.

I'm considering doing it just to make them more appropriately sized to the new God-Engines. Take a couple Aeronautica Ork kits and have at it.


I don't have right now, and getting them might prove relatively non easy; on the other hand I have fdm and resin printers and plenty of printing materials, so...
   
Made in us
Ancient Venerable Dreadnought




San Jose, CA

bam, there ya go.
   
Made in es
Inspiring SDF-1 Bridge Officer






Racerguy180 wrote:
bam, there ya go.


Absolutely. I'd still like to know if there are suitable STL files for that and stuff, you know
   
Made in gb
Leader of the Sept







Free one here apparently

https://cults3d.com/en/3d-model/game/ork-great-gargant-6mm-epic-scale-proxy-model

I just did a Google search for gargant stl.

Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!

Terranwing - w3;d1;l1
51st Dunedinw2;d0;l0
Cadre Coronal Afterglow w1;d0;l0 
   
Made in ca
Fixture of Dakka





Ottawa Ontario Canada

New AT terrain. Went to walmart and picked up an aquarium castle, added some bits. Also got the ship painted.




Spoiler:







This message was edited 1 time. Last update was at 2020/07/01 05:00:05


Do you play 30k? It'd be a lot cooler if you did.  
   
Made in es
Inspiring SDF-1 Bridge Officer






Very nice looking, I would say
   
Made in de
Longtime Dakkanaut





Great terrain. Highway is EPIC!
   
Made in fi
Longtime Dakkanaut






Since it's too wet to prime, it's time to build some more knights. Eventually, I shall blast through the pile of shame



#ConvertEverything blog with loyalist Death Guard in true and Epic scales. Also Titans and killer robots! C&C welcome.
https://www.dakkadakka.com/dakkaforum/posts/list/717557.page

Do you like narrative gaming? Ongoing Imp vs. PDF rebellion campaign reports here:
https://www.dakkadakka.com/dakkaforum/posts/list/786958.page

 
   
Made in ca
Fixture of Dakka





Ottawa Ontario Canada

Been doing some thinking about stratagems.

A few problems with them at the core is its tough to "price" stratagems because they tend to be 1-3 but that that's not a big gradient. Right off the bat I think the thing most players notice are the stratagems that are one use only vs the ones that can be used every turn. For example, strafing run and artillery bombardment have the advantage that you can use them and again where other forms of bombardment/orbital attack are one use only.

This lead me to an idea, have some stratagems require others to work. For example, if one had to have a command bunker in order to play strafing run/artillery. If the opponent can take out the battlefield asset it would stop the ability to call in that kind of support. This is just sort of a loose concept, but I think of it almost like a miniature tech tree.

The other idea was formations of stratagems with some cost benefit, like you save a point if you take x in combination. A bit like the old apoc formations from back in the day, the ones that sorta had an epic vibe to them. For example like 3 apocalypse missile launchers or 3 macro cannons, I use those for example because they're IMO the easiest to proxy with cool epic minis like using manticores for the apoclypse launchers or laser destroyers for the macro cannons.


The other idea being played with for strafing run is creating a new set of AA strategems. One would be a battlefield asset with two versions, flak guns and sam sites, both placed physically and if a strafing run enters within x distance you'd nullify the rest of the run on a 2+ for sams and 4+ for flak. The other stratagem would be an upgrade for ardax that essentially does the same thing you'd just assign it to a model (warbringer or warlord). But basically it's not hard for anyone to model some flak guns or sam sites, so it should be easy enough to do. Especially if one were to grab some of the oop aeronautica objectives.

Spoiler:


Anyway, interested to know others thoughts on this. We've been using a lot of stratagems in our games, usually 10pts worth, with a house rules that 6/10pts must be spent on battlefield asset stratagems, the other 4 on whatever.





Automatically Appended Next Post:
Got the castle painted. Castles of Molech, notorious hangout of megafauna and beasts. There's a bunch of cool castles on walmar and amazon's sites, seems like resin, all I did was file a bit for the mods and primed it black. No prob at all with paint. This is the next one I wanna convert, apparently its 10,5 inches tall so pretty huge los blocker.
Spoiler:




Spoiler:

This message was edited 6 times. Last update was at 2020/07/04 23:30:04


Do you play 30k? It'd be a lot cooler if you did.  
   
Made in ca
Fixture of Dakka





Ottawa Ontario Canada

Me and by buddy put together a little scenario we call Engine War. For 1000-2000 point games. The basic idea was to make a simple scenario as an entry point into the game. One of the more intimidating aspects of AT is its very historical, that's a mixed bag, you see some really cool games but the historical nature of the scenarios mean you're always having to change the titan legions, so you always have to modify a bit. The matched play stuff leaves a lot to be desired. Neither of us like the asymmetric nature of the objectives and the victory points have a tendency to sorta get away from us, in so much that there can be a lot of victory points to keep track of. It's also something I've noticed from others games, there are so many potential victory points in play, the end score always seems a bit absurd. This is also a personal taste thing, I tend to prefer most victory points being scored end game instead of "progressive". I don't mind a few secondary objectives giving progressive victory points that can't be taken away but it should be limited. I'd rather have a low scoring game where both sides fully comprehend the score and how we arrived there.

The basic focus is holding objectives, 3-5 objectives, each player after placing objectives designates one objective as "vital" which increases the victory points for holding it by 1. Both sides are also rewarded for wounding or killing the enemy's princeps seniores, getting a titan or banner of knights entirely within the enemies deployment zone. Reserves and outflank are built in as a core mechanic. We found too often that even with a lot of los blocking terrain, games were just two lines of titan clashing head on, some maneuvering came into it, but we rarely saw difficult decisions or much flanking. By allowing reserves and outflank, the hope is to shake that up a bit and add more disruption to the battle lines.

A sore point on stratagems is they aren't created equal, some are one use only, some can be used every turn. Another issue is, there is often little counter to stratagems, for example strafing run. Our solution for now without having to write more stratagems that would offer counter play like "anti air guns" to counter strafing run is to tie all battlefield and ranged support assets into the purchase of a command bastion. The basic idea is everything is being run through said bastion, if the enemy is able to take it out, they shut down your ability to call in air support or artillery. Last but not least, we added an upgrade option to 3 battlefield asset stratagems. For 1 stratagem point more you can make a macro cannon battery, armageddon missile strongpoint or command bastion "mobile". It basically allows it the ability to move 5 inches in the stratagem phase before shooting. Both of us have recently picked up some cool 6mm tanks models that work great as macro cannons or missile artillery and figuered why not. In the case of the command bastion, it usually doesn't activate in the stratagy phase but this would give it a free move to get out of harm's way or keep up pace with an attack.



Engine War:
Spoiler:



This message was edited 1 time. Last update was at 2020/07/12 15:24:23


Do you play 30k? It'd be a lot cooler if you did.  
   
Made in us
[DCM]
-






-

You guys go all out - it is always impressive!

   
Made in es
Inspiring SDF-1 Bridge Officer






That looks really interesting, and the layout and the beauty shots look stunning

I've been assembling some of the Troublemaker Games' building sprues and printing some of their STL add ons:



The top of those two are intended to be used to add objective markers/battlefield assets:



Like so:





Or in case you're not using any, you can top them off with regular domes:



I do believe they look pretty cool all together (and with two void shield towers, that building must really be important!):

   
Made in ca
Fixture of Dakka





Ottawa Ontario Canada

Nice! I just got their ruins set from vanguard, stoked to build some ruins. Got the roads too, really cool.


This arrived today and it's freakin yuge! Hands down the single best value los blocking piece of terrain I've found so far. 10.5 inches at its highest point. I added a launcher to one of the towres and spinkled around some at scale autocannons I had leftover from the porphyrions. Also used some AT terrain doors to plug some gaps. Added a couple aquilas for good measure. Really good for knight world terrain. I still can't believe this thing was like 25$ canadian. Unreal.



Spoiler:




This message was edited 2 times. Last update was at 2020/07/14 01:04:27


Do you play 30k? It'd be a lot cooler if you did.  
   
Made in ca
Fixture of Dakka





Ottawa Ontario Canada

Looks like ryza drops next week. I'm happpy to see stratagem cards, but frustrated that these aren't available for the content of some of the other books like molech. Also worth mentioning, they're still selling 5 acastus cards that haven't been fixed, and it may also be worth pointing out they're selling players 5 cards when the max they can use is... 1. But the good news is Ryza looks like a worthy purchase, it contains updated custom legio rules from the 2019 july edition of white dwarf, so anyone whose legio doesn't have rules yet can make their own. The wargear is also really cool, we've been playing with the white dwarf wargear as any legio being able to take it and there's some great stuff there to kit out titans if you don't feel like filling out extra points with knight banners.

https://www.warhammer-community.com/2020/07/19/sunday-preview-fighting-for-the-forge-world/






Do you play 30k? It'd be a lot cooler if you did.  
   
Made in fi
Longtime Dakkanaut






You can use multiple Acastus banners, since you can use multiple maniples that they then support. Just not in any game of reasonable points, but still not impossible for huge scraps.

Also, hype for blackshields getting something cool

#ConvertEverything blog with loyalist Death Guard in true and Epic scales. Also Titans and killer robots! C&C welcome.
https://www.dakkadakka.com/dakkaforum/posts/list/717557.page

Do you like narrative gaming? Ongoing Imp vs. PDF rebellion campaign reports here:
https://www.dakkadakka.com/dakkaforum/posts/list/786958.page

 
   
Made in gb
Fixture of Dakka





Sadly doesn't do much for lance variety. With a bit of luck we might see the Dominus turn up at some point.

Casual gaming, mostly solo-coop these days.

 
   
Made in ca
Fixture of Dakka





Ottawa Ontario Canada

 Sherrypie wrote:
You can use multiple Acastus banners, since you can use multiple maniples that they then support. Just not in any game of reasonable points, but still not impossible for huge scraps.

Also, hype for blackshields getting something cool


True but anything past about 2000pts seems daunting IMO

I guess my only point is it should be corrected and not in its own pack given how limited the use is. I believe they combined questoris and cerastus cards into one box, so I guess that would make more sense, 2 questoris, 2 cerastus, 1 acastus card, like they did with the titan pack that gives you a warlord, warbringer, reaver and two warhound cards.



Made a quick composite shot of me and my buddy's warlord squaring off, "The King in Yellow" vs "Unresting Death"

This message was edited 2 times. Last update was at 2020/07/19 23:27:25


Do you play 30k? It'd be a lot cooler if you did.  
   
Made in fi
Longtime Dakkanaut






Daunting, perhaps. Fun way to spend a day now and then, efinitely

Impressive 'lords you've got there, always nice to see some proper photo art.

#ConvertEverything blog with loyalist Death Guard in true and Epic scales. Also Titans and killer robots! C&C welcome.
https://www.dakkadakka.com/dakkaforum/posts/list/717557.page

Do you like narrative gaming? Ongoing Imp vs. PDF rebellion campaign reports here:
https://www.dakkadakka.com/dakkaforum/posts/list/786958.page

 
   
Made in au
Axis & Allies Player




Gorgeous work Sherrypie and Crablezworth!

Crablezworth, I especially like the work you've put into that Engine War scenario. The lack of scenarios that aren't in-depth historical ones has been annoying me for a while now.


OK princepses and princeps...esses?... I have a modelling question.

I've got a half-finished maniple for Solaria sitting in a box. The project stalled because I wanted to replace the Warhounds' robo-dog heads with robo-cat ones. Lion, sabre-tooth tiger, that kind of thing.

I was hoping to use the heads off Voltron toys, but they turned out too big. (They might work for a Warlord or Warbringer, though, if anyone wants to steal that idea.)

Any suggestions on suitable models? Wargaming minis, toys, anything?

Yes, I know the AdMech would disapprove of such blatant cat-goddess worship. Sssh.



   
Made in fi
Longtime Dakkanaut






Cheers, Zenithfleet.

GW hasn't done many obvious choices for felines. You could try sourcing old High Elf lions, Necromunda Phyrr cats or other similar bits and robo them up with wires and other bits yourself I guess.

Skaven heads could works as a starting point too if you can sculpt, maybe.

#ConvertEverything blog with loyalist Death Guard in true and Epic scales. Also Titans and killer robots! C&C welcome.
https://www.dakkadakka.com/dakkaforum/posts/list/717557.page

Do you like narrative gaming? Ongoing Imp vs. PDF rebellion campaign reports here:
https://www.dakkadakka.com/dakkaforum/posts/list/786958.page

 
   
 
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