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Made in be
Cultist of Nurgle with Open Sores




Let me know what you think of my list!

++ Battalion Detachment +5CP (Chaos - Daemons) [40 PL, 728pts] ++

+ No Force Org Slot +

Chaos Allegiance: Nurgle

Rewards of Chaos (2 Relics)

+ HQ +

Daemon Prince of Chaos [9 PL, 180pts]: Corruption, Hellforged sword, Wings
. Nurgle: Virulent Blessing

Spoilpox Scrivener [4 PL, 75pts]

+ Troops +

Nurglings [3 PL, 54pts]: 3x Nurgling Swarms

Plaguebearers [12 PL, 206pts]: Instrument of Chaos, 27x Plaguebearer, Plagueridden

Plaguebearers [12 PL, 213pts]: Instrument of Chaos, 28x Plaguebearer, Plagueridden

++ Battalion Detachment +5CP (Chaos - Daemons) [31 PL, 593pts] ++

+ No Force Org Slot +

Chaos Allegiance: Chaos Undivided

+ HQ +

Daemon Prince of Chaos [9 PL, 180pts]: Daemonic axe, Khorne, Skullreaver, Wings

Poxbringer [4 PL, 70pts]: Miasma of Pestilence

+ Troops +

Bloodletters [12 PL, 235pts]: 29x Bloodletter, Bloodreaper, Daemonic Icon, Instrument of Chaos

Nurglings [3 PL, 54pts]: 3x Nurgling Swarms

Nurglings [3 PL, 54pts]: 3x Nurgling Swarms

++ Spearhead Detachment +1CP (Chaos - Death Guard) [37 PL, 677pts] ++

+ HQ +

Daemon Prince of Nurgle [9 PL, 180pts]: 4. Blades of Putrefaction, 6. Arch-Contaminator, Malefic talon, The Suppurating Plate, Warlord, Wings

+ Elites +

Foul Blightspawn [4 PL, 77pts]

+ Heavy Support +

Plagueburst Crawler [8 PL, 140pts]: 2x Plaguespitter, Heavy Slugger

Plagueburst Crawler [8 PL, 140pts]: 2x Plaguespitter, Heavy Slugger

Plagueburst Crawler [8 PL, 140pts]: 2x Plaguespitter, Heavy Slugger

++ Total: [108 PL, 1998pts] ++

Created with BattleScribe

   
Made in us
Pyro Pilot of a Triach Stalker





The Eternity Gate

Looks good to me.

01001000 01100001 01101001 01101100 00100000 01101111 01110101 01110010 00100000 01001110 01100101 01100011 01110010 01101111 01101110 00100000 01101111 01110110 01100101 01110010 01101100 01101111 01110010 01100100 01110011 00100001  
   
Made in us
Rotting Sorcerer of Nurgle






Jacksonville, NC

I would make room for the Sloppity, hes excellent with 2 units of PB's. I would also make room for a banner in one PB squad, the super banner with Virulent blessing can make the squad D5 for a turn on 6's.

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Made in nz
Dakka Veteran




New Zealand

Tbh i dont see much point in undivided deamons. Better to gey the loci of the gods and nurgle ones is good. Swap them for more pb
   
Made in it
Contagious Dreadnought of Nurgle





 ulfhednir86 wrote:
Tbh i dont see much point in undivided deamons. Better to gey the loci of the gods and nurgle ones is good. Swap them for more pb

because you dont know the havoc bloodletters can do, they can kill 1 Ik when they charge and they wipe out every infantry on the game, dont counting what a Korne Dp can do to heavy models like veichles, characters and Ik's as well.

This message was edited 1 time. Last update was at 2018/08/31 22:23:00


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Made in nz
Dakka Veteran




New Zealand

 blackmage wrote:
 ulfhednir86 wrote:
Tbh i dont see much point in undivided deamons. Better to gey the loci of the gods and nurgle ones is good. Swap them for more pb

because you dont know the havoc bloodletters can do, they can kill 1 Ik when they charge and they wipe out every infantry on the game, dont counting what a Korne Dp can do to heavy models like veichles, characters and Ik's as well.

Fair enough but could you take a khorne detachment? Im new to.deamons but the loci seem good
   
Made in it
Contagious Dreadnought of Nurgle





yes you can and yes again Korne loci is good, fact is nurglings are superior to 10 bloodletters, same for poxbringer vs blood master, guess that's the reason why he mixed the detachment, usually 1 single Bloodletter bomb is enough

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Made in be
Cultist of Nurgle with Open Sores




As Blackmage said, the nurglings are far superior to the 10 bloodletters. Often they have won me the game by sitting on an objective and getting me the victory points needed.
The bloodletter bomb is fantastic, they don’t need the Khorne Loci since I give them the banner so they can charge 3D6 and mostly will make it. Ill keep a stratagem reroll for my Khorne Daemon prince if he fails his charge.

Last game the bloodletters came in and destroyed in one charge: 10 hell blasters, 5man tactical squad and a luitenant. Thats without letting them fight twice since I consolidated into other units after I slaughtered them. The Khorne DP does work, whatever he charges he destroys. Specially now with the IK meta that is out there he kills them outright. Remember they don’t have invul saves in CC and with -4AP D6 dmg and 5 attacks, 6 on charge he’s good.

I’m not so found on the Sloppitity, I will need to cut a lot of stuff to get him in and all he does is rolling 2 dice for morale for the PB’s. I know it can matter but rather not cut to much.
The Plaguebanner certainly is good and 5DMG a piece sounds great but thats another CP I have to spend and I’m allready down to 8 CP with my reclics/denizens of the warp/…
Besides, my opponent will surely gun down the unit of PB’s that have the banner.
PS: I have the Nurgle Loci with my DP and my Scrivener, just not with my Poxbringer.

I certainly appreciate the feedback guys!!
   
Made in it
Contagious Dreadnought of Nurgle





spend 1 cp for banner on Pb can make difference between hurt a big target like IK or not, i always suggest use banner on PB also if you dont play sloppity

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Made in be
Cultist of Nurgle with Open Sores




 blackmage wrote:
spend 1 cp for banner on Pb can make difference between hurt a big target like IK or not, i always suggest use banner on PB also if you dont play sloppity

But if my memory serves me right you have to spend it before the battle begins right? So my opponent will know which unit will have the banner.
I'll try it next game, but like a said I'm allready at 7 CP. (14 standard -3 from 2 extra relics -3 from Denizens of the warp and -1 from banner of blood)

EDIT:
What you think of this alternative list?:

++ Battalion Detachment +5CP (Chaos - Daemons) [47 PL, 875pts] ++

+ No Force Org Slot +

Chaos Allegiance: Chaos Undivided

Rewards of Chaos (1 Relic)

+ HQ +

Daemon Prince of Chaos [9 PL, 180pts]: Corruption, Hellforged sword, Wings
. Nurgle: Virulent Blessing

Poxbringer [4 PL, 70pts]: Miasma of Pestilence

Spoilpox Scrivener [4 PL, 75pts]

+ Troops +

Nurglings [3 PL, 54pts]: 3x Nurgling Swarms

Nurglings [3 PL, 54pts]: 3x Nurgling Swarms

Plaguebearers [12 PL, 221pts]: Daemonic Icon, Instrument of Chaos, 27x Plaguebearer, Plagueridden

Plaguebearers [12 PL, 221pts]: Daemonic Icon, Instrument of Chaos, 27x Plaguebearer, Plagueridden

++ Spearhead Detachment +1CP (Chaos - Death Guard) [33 PL, 600pts] ++

+ HQ +

Daemon Prince of Nurgle [9 PL, 180pts]: 4. Blades of Putrefaction, 6. Arch-Contaminator, Malefic talon, The Suppurating Plate, Warlord, Wings

+ Heavy Support +

Plagueburst Crawler [8 PL, 140pts]: 2x Plaguespitter, Heavy Slugger

Plagueburst Crawler [8 PL, 140pts]: 2x Plaguespitter, Heavy Slugger

Plagueburst Crawler [8 PL, 140pts]: 2x Plaguespitter, Heavy Slugger

++ Super-Heavy Detachment +3CP (Chaos - Questor Traitoris) [27 PL, 522pts] ++

+ Lord of War +

Renegade Armigers [9 PL, 174pts]
. Renegade Armiger: Heavy stubber, Two armiger autocannons

Renegade Armigers [9 PL, 174pts]
. Renegade Armiger: Heavy stubber, Two armiger autocannons

Renegade Armigers [9 PL, 174pts]
. Renegade Armiger: Heavy stubber, Two armiger autocannons

++ Total: [107 PL, 1997pts] ++

Created with BattleScribe (https://battlescribe.net)

This message was edited 1 time. Last update was at 2018/09/03 12:15:56


 
   
Made in it
Contagious Dreadnought of Nurgle





when you play 60 PB is close to impossible avoid them , they take obj and the whole table and first or later you must send something to them , in any case Pb can charge 2nd turn they are faster than most can ever think.

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Made in be
Cultist of Nurgle with Open Sores




Anyone some feedback on my alternative list with the Renegade Armigers?

Thanks in advance.
   
Made in fr
Been Around the Block




Turin (Italy)

I like it, but I would probably try and keep the Khorne prince, otherwise I'm not so sure you can deal with some Imperial Knights with a wall of Guards protecting them! I'm doing the maths for the Armigers:
Each of them takes 8 shots, hitting with 3+ and wounding with 5+. The opponent saves half of them, then multiply by 3, the result is less than 3 wounds... I think you really need something more to hurt them

Success is measured in blood; yours or your enemy’s. 
   
 
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