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![[Post New]](/s/i/i.gif) 2019/02/10 14:57:47
Subject: Sisters of Battle - Beta Codex - 8th Edition Tactica
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Badass "Sister Sin"
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I am shocked, shocked I say, that you would take this position.
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![[Post New]](/s/i/i.gif) 2019/02/10 15:39:25
Subject: Sisters of Battle - Beta Codex - 8th Edition Tactica
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Fireknife Shas'el
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Yes, it's a practical helmet design with lots of historical examples.
Also, there are helmets in 40k that are way, way more phallic. Eldar Guardians? Custodes? Anyone?
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![[Post New]](/s/i/i.gif) 2019/02/10 16:20:53
Subject: Sisters of Battle - Beta Codex - 8th Edition Tactica
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Stealthy Sanctus Slipping in His Blade
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I love the helmets, the sallet has been part of the Sisters look from day one. Perhaps your take on it, as such, seems to tie in well with those who insist on calling horde sisters "pink tide".
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A ton of armies and a terrain habit...
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![[Post New]](/s/i/i.gif) 2019/02/10 16:31:24
Subject: Sisters of Battle - Beta Codex - 8th Edition Tactica
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Badass "Sister Sin"
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dracpanzer wrote:I love the helmets, the sallet has been part of the Sisters look from day one. Perhaps your take on it, as such, seems to tie in well with those who insist on calling horde sisters "pink tide".
Hah.
Anyone who's been watching LVO seen any sisters performance? I haven't been paying too much attention.
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![[Post New]](/s/i/i.gif) 2019/02/10 16:32:20
Subject: Sisters of Battle - Beta Codex - 8th Edition Tactica
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Mighty Vampire Count
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pretre wrote: dracpanzer wrote:I love the helmets, the sallet has been part of the Sisters look from day one. Perhaps your take on it, as such, seems to tie in well with those who insist on calling horde sisters "pink tide".
Hah.
Anyone who's been watching LVO seen any sisters performance? I haven't been paying too much attention.
Watching one game and there was rumours of a whitewash with Sisters but not sure how legit it was
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I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
www.dakkadakka.com/dakkaforum/posts/list/528517.page
A Bloody Road - my Warhammer Fantasy Fiction |
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![[Post New]](/s/i/i.gif) 2019/02/10 16:57:11
Subject: Sisters of Battle - Beta Codex - 8th Edition Tactica
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Badass "Sister Sin"
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Mr Morden wrote:Watching one game and there was rumours of a whitewash with Sisters but not sure how legit it was
What's a whitewash in this context?
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![[Post New]](/s/i/i.gif) 2019/02/10 17:10:46
Subject: Sisters of Battle - Beta Codex - 8th Edition Tactica
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Mighty Vampire Count
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pretre wrote: Mr Morden wrote:Watching one game and there was rumours of a whitewash with Sisters but not sure how legit it was
What's a whitewash in this context?
They were talking about 42 pts to 0 game
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This message was edited 2 times. Last update was at 2019/02/10 17:12:05
I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
www.dakkadakka.com/dakkaforum/posts/list/528517.page
A Bloody Road - my Warhammer Fantasy Fiction |
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![[Post New]](/s/i/i.gif) 2019/02/10 18:30:54
Subject: Sisters of Battle - Beta Codex - 8th Edition Tactica
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Hallowed Canoness
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Just remembered it was literally part of my sig lol.
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"Our fantasy settings are grim and dark, but that is not a reflection of who we are or how we feel the real world should be. [...] We will continue to diversify the cast of characters we portray [...] so everyone can find representation and heroes they can relate to. [...] If [you don't feel the same way], you will not be missed"
https://twitter.com/WarComTeam/status/1268665798467432449/photo/1 |
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![[Post New]](/s/i/i.gif) 2019/02/10 22:50:44
Subject: Sisters of Battle - Beta Codex - 8th Edition Tactica
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Repentia Mistress
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Have been curious about Sisters at LVO. Do we have any news on them aside from the aforementioned humiliating smashing?
I havent heard mention of sisters at all.
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![[Post New]](/s/i/i.gif) 2019/02/11 03:23:55
Subject: Sisters of Battle - Beta Codex - 8th Edition Tactica
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Regular Dakkanaut
Utah
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Giantwalkingchair wrote:Have been curious about Sisters at LVO. Do we have any news on them aside from the aforementioned humiliating smashing?
I havent heard mention of sisters at all.
There were two guys who went 5-1 with Sisters at LVO that I can see.
One was Christopher Arrington (the guy with the 42-0 game; his opponent didn't make it on time for the first game on saturday, and he reported 42-0 rather than reporting no-show and getting 20-0).
And the other guy was me with The Pink Tide.
EDIT: there is an error in my list, as the Seraphim are only 6 PL, not 8 PL. Because it was my mistake, I let my opponents play it as 8 PL if they desired, so they could Mark For Death them.
Automatically Appended Next Post:
John Prins wrote:
Yes, it's a practical helmet design with lots of historical examples.
Also, there are helmets in 40k that are way, way more phallic. Eldar Guardians? Custodes? Anyone?
I have never been a fan of the helmeted Sister models.
A quick image search for SoB fan art or cosplay would lead me to believe that nobody else is either.
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This message was edited 4 times. Last update was at 2019/02/11 04:15:22
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![[Post New]](/s/i/i.gif) 2019/02/11 05:54:06
Subject: Re:Sisters of Battle - Beta Codex - 8th Edition Tactica
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Regular Dakkanaut
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I’ll answer any questions.
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![[Post New]](/s/i/i.gif) 2019/02/11 06:09:29
Subject: Sisters of Battle - Beta Codex - 8th Edition Tactica
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Repentia Mistress
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And the other guy was me with The Pink Tide.
*cringe* only thing i hate more than beta AoF is that name.
How did you guys find them in that competitive an environment?
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![[Post New]](/s/i/i.gif) 2019/02/11 06:21:22
Subject: Sisters of Battle - Beta Codex - 8th Edition Tactica
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Missionary On A Mission
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I dunno what kind of dildos you've seen (used?...) but that helmet doesn't look much like one to me.
I like it. She seems to be missing some of the fine detail that the current pewter gals have but that's not the end of the world. Here's hoping we get a choice of helmeted or unhelmeted heads, so I can use the helmeted ones for my Sisters and the unhelmeted ones for my female Space Marine Chapter, "Progenitors of Rage".
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![[Post New]](/s/i/i.gif) 2019/02/11 08:32:07
Subject: Re:Sisters of Battle - Beta Codex - 8th Edition Tactica
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Witch Hunter in the Shadows
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So - what worked, what didn't, what did the sisters fall flat against, and how did the faith and stratagems pan out ?
And how were the wins achieved, opponents getting battered / sisters clinging on with numbers / etc. Aside from the no-show were there any big moments or surprises?
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![[Post New]](/s/i/i.gif) 2019/02/11 10:03:08
Subject: Re:Sisters of Battle - Beta Codex - 8th Edition Tactica
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Regular Dakkanaut
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So - what worked, what didn't, what did the sisters fall flat against, and how did the faith and stratagems pan out ?
And how were the wins achieved, opponents getting battered / sisters clinging on with numbers / etc. Aside from the no-show were there any big moments or surprises?
Sisters are not in a good place. I don’t play Sisters competitively, but have played them casually for years. I took them to LVO on a bet that I couldn’t make them work. Now having said that the list I took had solid answers to everything in the meta. My only loss was to Sean Naydan who wouldn’t fail 4++ saves on his wytches for 3 turns straight even with a group of Arco’s dropping 20+ wounds on them a round. I had a slamcaptain in combat with 5 wytches for 3 rounds and couldn’t kill them. It was pretty insane. My round 4 42-0 win wasn’t a no show, but rather someone who made a couple big mistakes turn one and pretty much lost the game turn two. We talked out the last couple turns and called it cause he had zero chance to score any points.
All my games besides game 4 went to turn 5-6 / 2 1/2 to 3 hours and ramp up points slowly. Pretty much knocked me out of the top 12 cause your not going to score huge wins with sisters unles your opponents are giving it to you. That leads to the next point. Sisters have been garbage for so long most players still think they’re garbage and don’t know any of the new tricks. I saw a lot of surprised faces when my repentia/Arco’s came out and wiped unit’s. That won’t work twice on the same opponent. Next time they’ll know to dismount those units early and kill them. The pink tide list is garbage in the current meta and transports are useless without stacking the 4++ as well which means your driving around in a blob. The strats are decent, but acts are largely irrelevant. They hardly ever work without eating points on all the gimmicks. I’d stick with Bloody Rose as I see it as the best easily. Triple battalion or a brigade is mandatory. I was often out of CP by turn 2-3 starting with 18. I wouldn’t play Sisters competitively right now cause I just don’t see them as a top tier army if your opponent knows what it can actually do which surprisingly/unsurprizingly most people still don’t. You’ll straight up hard counter a lot of armies, but you’ll also get hard countered and rely on lucky 4++ rolls. I’d say the best use for sisters atm is as an anti Psykers battalion/patrol.
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![[Post New]](/s/i/i.gif) 2019/02/11 10:13:43
Subject: Re:Sisters of Battle - Beta Codex - 8th Edition Tactica
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Witch Hunter in the Shadows
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Goldphish wrote:I had a slamcaptain in combat with 5 wytches for 3 rounds and couldn’t kill them. It was pretty insane
Could you throw your list up? I'm guessing he was your answer to knights, wondering where else you were allying in for the sisters.
Goldphish wrote:That leads to the next point. Sisters have been garbage for so long most players still think they’re garbage and don’t know any of the new tricks. I saw a lot of surprised faces when my repentia/Arco’s came out and wiped unit’s. That won’t work twice on the same opponent.
I've definitely won more than a few games this way. The old 3e sisters in particular were highly vulnerable to faith denial but nobody knew that you had to nibble the units rather than wipe them.
What strats did you find decent?
----------------------------
Edit - also, don't forget to send your feedback to GW. Throw it up on the facebook page even, first big tournament feedback.
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This message was edited 2 times. Last update was at 2019/02/11 10:20:12
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![[Post New]](/s/i/i.gif) 2019/02/11 10:39:04
Subject: Re:Sisters of Battle - Beta Codex - 8th Edition Tactica
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Regular Dakkanaut
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Could you throw your list up?
Essentially:
Celestine
Missionary for Repentia
2x Cannoness w/evis
6x Sisters w/3 SB
3x Repressor for sisters
2x 5 Arco
2x Priest for Arco
2x Immolators for Arco
8 Repentia
Mistress
Rhino for Repentia
2x BA Captains
3x Scouts
What strats did you find decent
You pretty much waste all your CP on Vessels. The deny strat is good, re-roll 1’s or all vs psykers, but that’s about it. Everything else is meh.
I did a full write up as soon as the beta dropped. https://www.indomitable40k.com/faith-in-the-beta-an-adepta-sororitas-codex-review/
I’d prob change some things after having played tested for a couple weeks and playing in an event with it, but I’d prob stand by most of it.
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![[Post New]](/s/i/i.gif) 2019/02/11 11:23:57
Subject: Re:Sisters of Battle - Beta Codex - 8th Edition Tactica
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Witch Hunter in the Shadows
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Wow... that army is lacking in everything. Without the smash-captains I can't see how a gunline or mobile DE-style army wouldn't just shoot the rhino/immos up early and then give it the finger.
Impressive to take it 5-1
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![[Post New]](/s/i/i.gif) 2019/02/11 11:35:41
Subject: Re:Sisters of Battle - Beta Codex - 8th Edition Tactica
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Regular Dakkanaut
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You’d probably be more surprised then the only reason I added the smash captains to the list was because of Tau and to help pressure Castallens. Hammer and Anvil is def not my favorite, but with a vesseled hand you can get across the table pretty quick and T7 4++ vehicles are pretty durable against most gun lines especially when you can shut down Doom.
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![[Post New]](/s/i/i.gif) 2019/02/11 11:42:42
Subject: Re:Sisters of Battle - Beta Codex - 8th Edition Tactica
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Witch Hunter in the Shadows
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Goldphish wrote:You’d probably be more surprised then the only reason I added the smash captains to the list was because of Tau and to help pressure Castallens. Hammer and Anvil is def not my favorite, but with a vesseled hand you can get across the table pretty quick and T7 4++ vehicles are pretty durable against most gun lines especially when you can shut down Doom.
Using celestine as the focus and everyone else bottled up I take it, or did you keep a canoness on foot chasing up behind for deny the witch?
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![[Post New]](/s/i/i.gif) 2019/02/11 11:52:54
Subject: Sisters of Battle - Beta Codex - 8th Edition Tactica
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Regular Dakkanaut
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There’s no room. Both cannoness have to walk. Not a bad thing though since you’re often using both for auras, +1 to save and deny relic.
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![[Post New]](/s/i/i.gif) 2019/02/11 15:16:55
Subject: Re:Sisters of Battle - Beta Codex - 8th Edition Tactica
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Badass "Sister Sin"
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Goldphish wrote:So - what worked, what didn't, what did the sisters fall flat against, and how did the faith and stratagems pan out ?
And how were the wins achieved, opponents getting battered / sisters clinging on with numbers / etc. Aside from the no-show were there any big moments or surprises?
Sisters are not in a good place. I don’t play Sisters competitively, but have played them casually for years. I took them to LVO on a bet that I couldn’t make them work. Now having said that the list I took had solid answers to everything in the meta. My only loss was to Sean Naydan who wouldn’t fail 4++ saves on his wytches for 3 turns straight even with a group of Arco’s dropping 20+ wounds on them a round. I had a slamcaptain in combat with 5 wytches for 3 rounds and couldn’t kill them. It was pretty insane. My round 4 42-0 win wasn’t a no show, but rather someone who made a couple big mistakes turn one and pretty much lost the game turn two. We talked out the last couple turns and called it cause he had zero chance to score any points.
All my games besides game 4 went to turn 5-6 / 2 1/2 to 3 hours and ramp up points slowly. Pretty much knocked me out of the top 12 cause your not going to score huge wins with sisters unles your opponents are giving it to you. That leads to the next point. Sisters have been garbage for so long most players still think they’re garbage and don’t know any of the new tricks. I saw a lot of surprised faces when my repentia/Arco’s came out and wiped unit’s. That won’t work twice on the same opponent. Next time they’ll know to dismount those units early and kill them. The pink tide list is garbage in the current meta and transports are useless without stacking the 4++ as well which means your driving around in a blob. The strats are decent, but acts are largely irrelevant. They hardly ever work without eating points on all the gimmicks. I’d stick with Bloody Rose as I see it as the best easily. Triple battalion or a brigade is mandatory. I was often out of CP by turn 2-3 starting with 18. I wouldn’t play Sisters competitively right now cause I just don’t see them as a top tier army if your opponent knows what it can actually do which surprisingly/unsurprizingly most people still don’t. You’ll straight up hard counter a lot of armies, but you’ll also get hard countered and rely on lucky 4++ rolls. I’d say the best use for sisters atm is as an anti Psykers battalion/patrol.
It's interesting to see the top end of experience at a big event. I think the disconnect in this thread is that most of us are never going to see that level of play. I would be curious to see your write up for GW based on your experience.
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![[Post New]](/s/i/i.gif) 2019/02/11 17:42:28
Subject: Sisters of Battle - Beta Codex - 8th Edition Tactica
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Consigned to the Grim Darkness
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I've never been a fan of helmetless sisters models.
As for art or cosplay, you could say the same thing about every faction in 40k. Art almost always excludes helmets for the star character appearing in the art. Googling "space marine art" shows just as many helmetless space marines as there are helmetless sisters in a simliar search, for me. That doesn't mean no one likes the helmets, it just means that artists think helmetless soldiers are more interesting to draw than helmeted ones.
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2019/02/11 18:29:36
Subject: Re:Sisters of Battle - Beta Codex - 8th Edition Tactica
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Imperial Agent Provocateur
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This is LVO, and even they don't know the official current name? It's Adepta Sororitas!
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![[Post New]](/s/i/i.gif) 2019/02/11 18:57:34
Subject: Re:Sisters of Battle - Beta Codex - 8th Edition Tactica
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Fixture of Dakka
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Goldphish wrote:So - what worked, what didn't, what did the sisters fall flat against, and how did the faith and stratagems pan out ?
And how were the wins achieved, opponents getting battered / sisters clinging on with numbers / etc. Aside from the no-show were there any big moments or surprises?
Sisters are not in a good place. I don’t play Sisters competitively, but have played them casually for years. I took them to LVO on a bet that I couldn’t make them work. Now having said that the list I took had solid answers to everything in the meta. My only loss was to Sean Naydan who wouldn’t fail 4++ saves on his wytches for 3 turns straight even with a group of Arco’s dropping 20+ wounds on them a round. I had a slamcaptain in combat with 5 wytches for 3 rounds and couldn’t kill them. It was pretty insane. My round 4 42-0 win wasn’t a no show, but rather someone who made a couple big mistakes turn one and pretty much lost the game turn two. We talked out the last couple turns and called it cause he had zero chance to score any points.
All my games besides game 4 went to turn 5-6 / 2 1/2 to 3 hours and ramp up points slowly. Pretty much knocked me out of the top 12 cause your not going to score huge wins with sisters unles your opponents are giving it to you. That leads to the next point. Sisters have been garbage for so long most players still think they’re garbage and don’t know any of the new tricks. I saw a lot of surprised faces when my repentia/Arco’s came out and wiped unit’s. That won’t work twice on the same opponent. Next time they’ll know to dismount those units early and kill them. The pink tide list is garbage in the current meta and transports are useless without stacking the 4++ as well which means your driving around in a blob. The strats are decent, but acts are largely irrelevant. They hardly ever work without eating points on all the gimmicks. I’d stick with Bloody Rose as I see it as the best easily. Triple battalion or a brigade is mandatory. I was often out of CP by turn 2-3 starting with 18. I wouldn’t play Sisters competitively right now cause I just don’t see them as a top tier army if your opponent knows what it can actually do which surprisingly/unsurprizingly most people still don’t. You’ll straight up hard counter a lot of armies, but you’ll also get hard countered and rely on lucky 4++ rolls. I’d say the best use for sisters atm is as an anti Psykers battalion/patrol.
This is my Feeling as well.
Im honestly thinking about selling them off, (its all metals and i want plastics so tired of metal) and just skip the beta till codex (I already sent in my batreps and suggestions to GW for all my test games).
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![[Post New]](/s/i/i.gif) 2019/02/12 06:50:11
Subject: Re:Sisters of Battle - Beta Codex - 8th Edition Tactica
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Regular Dakkanaut
Utah
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Goldphish wrote:
My round 4 42-0 win wasn’t a no show, but rather someone who made a couple big mistakes turn one and pretty much lost the game turn two. We talked out the last couple turns and called it cause he had zero chance to score any points.
I would assume it would be more accurate to say that he lost the game during deployment, given that he failed to score Hold One on turn 1 with a list that was half jetbikes.
A.T. wrote:
So - what worked, what didn't, what did the sisters fall flat against, and how did the faith and stratagems pan out ?
And how were the wins achieved, opponents getting battered / sisters clinging on with numbers / etc. Aside from the no-show were there any big moments or surprises?
Round 1 was vs Mortyguard w/ two butcher Leviathans piloted by Caden Humphreys - he lost to being incapable of holding more objectives, and Brazzer+Purity shuts down Morty.
Round 2 was vs Space Wolves piloted by Daniel Yeh - Exorcists rolled 16 shots on turn 1, and TPT greeted him in melee on turn 3. Successfully splashed a The Passion after making several charges. His body was not prepared, but neither was my clock. Clocked out on turn 5, but his guys were so deep in the pink that he could only get one model near a point by the end of turn 6.
Round 3 was vs BA/IK/ IG piloted by Brock Bourassa - didn't have enough bodies to hang with TPT.
Round 4 was vs Chaos Daemons piloted by Josh Death - had he not saved 30 of the 33 wounds that were done on turn1 on 5++, and had I also not failed The Passion (with free reroll), or had the game went on beyond turn 3, he would have lost this game.
Round 5 was vs Custodes piloted by Joe Riego - hurricane bolters don't do anything to TPT standing on a piece of terrain, Seraphim can deepstrike inside magic boxes, and Exorcists+Crusader sitting behind the wall of bodies presents a very real doomsday clock to being tabled. Seeing this, he effectively conceded on the bottom of 2, but continued to play it out to try and improve his score for tiebreaks.
Round 6 was vs Dark Eldar piloted by Steven Gant - haywire spam is of little consequence to TPT, and Seraphims' ability to deepstrike inside magic boxes makes them virtually immune to Talos/Ravagers/Flyers, Burning Descent allows them to eliminate nearby chaff units that might try to ObSec points from under them, and they're strong enough in melee that bringing other chaff over is of little consequence.
What works:
Deepstriking Seraphim do work, and Burning Descent is the business.
BSS spam presents a logistical challenge, as most lists' anti-chaff is stormbolter-equivalent, and having a 2+/4++ brick in front of your knight means that melee specialists aren't going to make it there. Further, their durability means that Big Bads face the very real threat of being tarpitted, so nothing short of Morty is going to come close enough to facecheck.
The autopass morale AoF is the best one, because Passion isn't dependable. I tended to use Heal liberally because I started with 10 FP which meant I could expect to have four or five surplus FP each game, so why not burn them reviving a single 9pt model if Celestine and the Canonesses weren't injured?
Indomitable Belief+Celstine aura, and Brazzer of Psyker-no-Psyching, are too good, and are inevitably going to trap Sisters into the Guilliman dilemma.
Bloody Rose makes Sisters respectable in melee as long as you're not being put into combat by a consolidation.
Exorcists when you roll hot.
What doesn't work:
AoF are weak individually, and the telegraphed nature limits their effectiveness (The Passion can be interrupted; FnP vs mortal wounds only really does anything against Smite because everything else can be targeted onto a different unit instead; etc.). That you have to roll a 4+ for +3" of movement to one unit that you also have to spend a limited resource point on, is insulting.
Passion without building to exploit the Index Imagifier (who can make it consistent).
The deathstar is a toxic design decision because it creates the Guilliman dilemma.
Any Order that isn't Bloody Rose.
Exorcists when you roll cold.
Facing the eldar flyers list with anything short of TPT.
Facing anyone who has played Sisters before, simply because of how slow the army is and how easily key pieces can be picked apart to bring the whole house of cards down.
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![[Post New]](/s/i/i.gif) 2019/02/12 09:18:40
Subject: Re:Sisters of Battle - Beta Codex - 8th Edition Tactica
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Witch Hunter in the Shadows
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PuppetSoul wrote:...and Seraphims' ability to deepstrike inside magic boxes makes them virtually immune to Talos/Ravagers/Flyers
Is this the weird LoS blocking building stuff I recall seeing mentioned from the last big tournament?
PuppetSoul wrote:and having a 2+/4++ brick in front of your knight means that melee specialists aren't going to make it there
You mentioned a crusader, so i'm guessing sisters/knight soup?
Any particular reason for not taking the usual raven castellan with cawls wrath?
PuppetSoul wrote:Passion without building to exploit the Index Imagifier (who can make it consistent).
I'm guessing these were a no-go at the tournament, or did they actually allow them?
PuppetSoul wrote:Facing anyone who has played Sisters before, simply because of how slow the army is and how easily key pieces can be picked apart to bring the whole house of cards down.
A pretty common theme i've seen myself. Familiarity really kills the sisters as much of their strength is smoke and mirrors (or rather the opponent simply not having a clue the first time out).
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![[Post New]](/s/i/i.gif) 2019/02/12 14:18:37
Subject: Re:Sisters of Battle - Beta Codex - 8th Edition Tactica
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Stealthy Sanctus Slipping in His Blade
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PuppetSoul wrote:
Facing anyone who has played Sisters before, simply because of how slow the army is and how easily key pieces can be picked apart to bring the whole house of cards down.
Proof that the Sisters Horde Cathedral is a trap? Too easily picked apart and hamstrung by itself from the start.
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This message was edited 1 time. Last update was at 2019/02/13 13:44:21
A ton of armies and a terrain habit...
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![[Post New]](/s/i/i.gif) 2019/02/12 14:48:16
Subject: Sisters of Battle - Beta Codex - 8th Edition Tactica
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Regular Dakkanaut
Edmonds, WA
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Apparently I'm not up on my terminology...
What does TPT mean?
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![[Post New]](/s/i/i.gif) 2019/02/12 15:09:30
Subject: Sisters of Battle - Beta Codex - 8th Edition Tactica
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Stealthy Sanctus Slipping in His Blade
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Frowbakk wrote:Apparently I'm not up on my terminology...
What does TPT mean?
A misogynistic slur on Horde Foot Sisters.
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A ton of armies and a terrain habit...
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