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Made in us
Shas'o Commanding the Hunter Kadre




Olympia, WA

This is really basic. The order is ebon chalice. In the instance of the relic you deignate ebon chalice. The end. Thats it.

Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com

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 Jancoran wrote:
This is really basic. The order is ebon chalice. In the instance of the relic you deignate ebon chalice. The end. Thats it.


Okay, sure
Just show me where exactly is the rule that lets you replace <order> with <ebon chalice> when the unit lacks <order> keyword

Because if that doesn't exist, there's no way to get that warlord trait to say <ebon chalice>

This message was edited 3 times. Last update was at 2019/07/15 20:56:31


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Take it to https://www.dakkadakka.com/dakkaforum/forums/show/15.page

   
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There is no such wording.

The warlord traits (any of them) do not themselves have an <ORDER> keyword, they get that from the warlord who bears them.

Inspiring Orator and Indomitable Belief require the warlord to have the <ORDER> keyword to have any friendly <ORDER> units to pass it to. Celestine, Jacobus, Missionaries, Preachers, Hospitaller and Dialogus don't have the <ORDER> keyword themselves and would never have any friendly <ORDER> units to pass it too.


A ton of armies and a terrain habit...


 
   
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USA

Anyway, what you guys think of the new Repentia concept renders? They've yet to show a plastic mini for them yet, but they show that they're not all one piece and can change around poses a little, which was a fear people had about the Battle Sister minis.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
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There really is a thread for this sort of thing in the news and rumours board.
   
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True. But not everyone pays attention to that. I often don't XD

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
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This one is just for people making up rules apparently XD

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Thoughts on this 1k list (before you ask, 3 Penitent is because I like them )


++ Battalion Detachment +5CP (Imperium - Adepta Sororitas) [55 PL, 999pts] ++

+ No Force Org Slot +

Order Convictions: Order: Bloody Rose

+ HQ +

Canoness [3 PL, 45pts]: Boltgun, Chainsword

Canoness [3 PL, 49pts]: Boltgun, Power maul

+ Troops +

Battle Sister Squad [4 PL, 49pts]
. 2x Battle Sister
. Battle Sister w/ Special or Heavy Weapon: Storm bolter
. Battle Sister w/ Special Weapon: Storm bolter
. Sister Superior: Bolt pistol, Boltgun

Battle Sister Squad [4 PL, 49pts]
. 2x Battle Sister
. Battle Sister w/ Special or Heavy Weapon: Storm bolter
. Battle Sister w/ Special Weapon: Storm bolter
. Sister Superior: Bolt pistol, Boltgun

Battle Sister Squad [4 PL, 57pts]
. 2x Battle Sister
. Battle Sister w/ Special or Heavy Weapon: Storm bolter
. Battle Sister w/ Special Weapon: Storm bolter
. Sister Superior: Bolt pistol, Combi-flamer

+ Fast Attack +

Dominion Squad [5 PL, 106pts]
. Dominion Superior: Bolt pistol, Boltgun
. Dominion w/ Special Weapon: Meltagun
. Dominion w/ Special Weapon: Meltagun
. Dominion w/ Special Weapon: Meltagun
. Dominion w/ Special Weapon: Meltagun

+ Heavy Support +

Exorcist [7 PL, 125pts]

Penitent Engines [15 PL, 300pts]
. Penitent Engine: 2x Heavy Flamer
. Penitent Engine: 2x Heavy Flamer
. Penitent Engine: 2x Heavy Flamer

+ Dedicated Transport +

Immolator [5 PL, 98pts]: Immolation Flamer

Sororitas Repressor [5 PL, 121pts]: Heavy flamer, Heavy flamer, Storm bolter

++ Total: [55 PL, 999pts] ++

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 Tooooon wrote:
Thoughts on this 1k list (before you ask, 3 Penitent is because I like them )


You have more than half your points inbetween the pen engines and melta repressor.

Here's what I'd do to spread things out a bit, i'm not going to add points up though.

I'm guessing one squad of sisters and the dominion squad ride in the repressor, another basic squad and a canoness ride in the immolator

HQ: try and stick a power sword on one of the canonesses to be upgraded to the relic sword
regular squads: consider an inferno pistol, they still hit hard in melee, and if you can take that + a flamer on a regular sister, you "could" holy trinity if you wanted. 5 sisters on foot don't have enough meat, dont forget the chainsword on the sister superior

dominion squad + repressor: I've sworn off full melta dom squads, its just too many points, and you don't have celestine + buff canoness to really keep those tanks alive if you go all-in with them, and the rest of the army can't catch up, its up to you if you think its good enough in your meta.
I run a stormbolter dom squad, and then seraphims with inferno pistols hiding behind the tanks now which is a lot more melta shots per point once you consider the tank.

it looks like you have a mighty need for flamers, but just remember that they don't get to fire in overwatch if they charge from out of range, which is the dumbest part of 8th ed ;(

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 Grundz wrote:
 Tooooon wrote:
Thoughts on this 1k list (before you ask, 3 Penitent is because I like them )


You have more than half your points inbetween the pen engines and melta repressor.

Here's what I'd do to spread things out a bit, i'm not going to add points up though.

I'm guessing one squad of sisters and the dominion squad ride in the repressor, another basic squad and a canoness ride in the immolator

HQ: try and stick a power sword on one of the canonesses to be upgraded to the relic sword
regular squads: consider an inferno pistol, they still hit hard in melee, and if you can take that + a flamer on a regular sister, you "could" holy trinity if you wanted. 5 sisters on foot don't have enough meat, dont forget the chainsword on the sister superior

dominion squad + repressor: I've sworn off full melta dom squads, its just too many points, and you don't have celestine + buff canoness to really keep those tanks alive if you go all-in with them, and the rest of the army can't catch up, its up to you if you think its good enough in your meta.
I run a stormbolter dom squad, and then seraphims with inferno pistols hiding behind the tanks now which is a lot more melta shots per point once you consider the tank.

it looks like you have a mighty need for flamers, but just remember that they don't get to fire in overwatch if they charge from out of range, which is the dumbest part of 8th ed ;(


Thanks for the reply, will defo consider your feedback and tweak list accordingly! Tbh haven't played SoB since the beta codex came out, so on catch up atm Dumb question though, what classes as the holy trinity?
   
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 Tooooon wrote:

Thanks for the reply, will defo consider your feedback and tweak list accordingly! Tbh haven't played SoB since the beta codex came out, so on catch up atm Dumb question though, what classes as the holy trinity?


gotcha
sisters have a stack of buffs that overlap and work with one another, the trick is knowing when to use them and when not so you dont burn through all your faith or CP.

You have
+1 to hit (act of faith)
+rerolling 1's to wound (statagem when an act of faith goes off)
+rerolling 1's to hit cannoness aura
+turning stormbolters into -2ap and 2dmg monsters with a stratagem (one squad)
+adding +1 to wound if a model is in range of a flamer, bolter and melta with a stratagem (one squad)
+splashing your +1 to hit or fight twice act onto everything around a character

Also dont forget your celestine +1 to shield of faith aura, and warlord trait +1 to shield of faith are a big, big deal, not as much at 1k but they are pretty much an auto include for many lists because 9 point models and tanks with a 4++ can be hard to deal with


for example giving a dominion squad with 5 stormbolters +1 to hit, in a cannoness aura, and then popping holy bolters on them, will kill several times their point value in primaris marines in one shooting phase.

Sisters's main advantage right now is not dying to the current meta, you can run silly numbers of vehicles with good invulnerable saves so that your typical titan killers have issues, or a horde with such good armor that typical horde killers have issues.

Biggest tip is dont forget all those bolt pistols in close combat, once your bloody rose bonus wears off you'll need them.

This message was edited 2 times. Last update was at 2019/07/24 14:27:01


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 Melissia wrote:
True. But not everyone pays attention to that. I often don't XD
I hadn't seen the renders until you mentioned it in here. I'm not a fan of the footwear or the shirt. I like the ports and the overall buff rough and tumble look of them, though.

 
   
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 Tooooon wrote:

[...] Dumb question though, what classes as the holy trinity?


I'm not sure if I am correctly answering the question but it is the stratagem that grants +1 to wound provided:
* The unit is firing at the same target
* The unit is in range for the Trinity, ie at least:
- one model firing a bolt weapon
- one model firing a flame weapon
- one model firing a melta weapon
(any variety of the above, from pistols incl, inferno to heavy through combis)

Note that they have to be in range, ie 6" if going inferno pistol (maybe bringing you closer than you'd want to), and at maximum 8" to have a flame weapon in range (ie unlikely on mid-range minded squads like SB doms or HB rets)
And also that they have to be 3 different models, ie a melta dom squad with combi-flamer superior does not qualify even if firing double-mode. You need a 6th girl with a boltgun, or to switch on special to flamer or stormbolter.

It has decent utility but you have to balance between making squads eligible and hampering their general efficiency, as only one squad will be able to benefit each turn. But it's nice to have several eligible squads to apply the extra ooomph when and where you need to. Don't fully build around it but if debating between several builds, consider the one that allows eligibilty.

It's rather straightforward to have a BSS squad eligible but is less efficient use of the strat, a bit more awkward for specialized units (doms, rets) as depending on your set-up you either have to switch a weapon (diluting specialization), or have 6 models which may cause transport issues (squeezing a character out of an immolator or preventing double-squadding in a rhino).
   
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Nostro wrote:

It's rather straightforward to have a BSS squad eligible but is less efficient use of the strat, a bit more awkward for specialized units (doms, rets) as depending on your set-up you either have to switch a weapon (diluting specialization), or have 6 models which may cause transport issues (squeezing a character out of an immolator or preventing double-squadding in a rhino).


I still really want to run a squad of inferno pistol, 4 heavy flamers and a dom in an immolator to absolutely char broil something, but my meta is like 75% knights so with only 1 damage per wound it isn't worth it

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 Grundz wrote:
Nostro wrote:

It's rather straightforward to have a BSS squad eligible but is less efficient use of the strat, a bit more awkward for specialized units (doms, rets) as depending on your set-up you either have to switch a weapon (diluting specialization), or have 6 models which may cause transport issues (squeezing a character out of an immolator or preventing double-squadding in a rhino).


I still really want to run a squad of inferno pistol, 4 heavy flamers and a dom in an immolator to absolutely char broil something, but my meta is like 75% knights so with only 1 damage per wound it isn't worth it


You and me brother ! I almost added that exact build as at the end of my post as "tastiest set-up"
   
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 Grundz wrote:
 Tooooon wrote:
Thoughts on this 1k list (before you ask, 3 Penitent is because I like them )


You have more than half your points inbetween the pen engines and melta repressor.

Here's what I'd do to spread things out a bit, i'm not going to add points up though.

I'm guessing one squad of sisters and the dominion squad ride in the repressor, another basic squad and a canoness ride in the immolator

HQ: try and stick a power sword on one of the canonesses to be upgraded to the relic sword
regular squads: consider an inferno pistol, they still hit hard in melee, and if you can take that + a flamer on a regular sister, you "could" holy trinity if you wanted. 5 sisters on foot don't have enough meat, dont forget the chainsword on the sister superior

dominion squad + repressor: I've sworn off full melta dom squads, its just too many points, and you don't have celestine + buff canoness to really keep those tanks alive if you go all-in with them, and the rest of the army can't catch up, its up to you if you think its good enough in your meta.
I run a stormbolter dom squad, and then seraphims with inferno pistols hiding behind the tanks now which is a lot more melta shots per point once you consider the tank.

it looks like you have a mighty need for flamers, but just remember that they don't get to fire in overwatch if they charge from out of range, which is the dumbest part of 8th ed ;(


You should never put BSS and domis in the same vehicle.

Also, don't waste resources on holy trinity, it's doggak even in ideal scenarios. The damage bonus is almost always less than what you'd get with a smart CP reroll.

This message was edited 1 time. Last update was at 2019/07/24 19:55:25



 
   
Made in us
Shas'o Commanding the Hunter Kadre




Olympia, WA

 Grundz wrote:
This one is just for people making up rules apparently XD

I agree. Because there is no rule that says the any warlord cant take any general trait in the codex. Absurd.

Hold out bait to entice the enemy. Feign disorder, and then crush him.
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 Jancoran wrote:
 Grundz wrote:
This one is just for people making up rules apparently XD

I agree. Because there is no rule that says the any warlord cant take any general trait in the codex. Absurd.


No, but there are two warlord traits that say that a warlord with the <ORDER> keyword may pass this trait on to friendly <ORDER> units...

A ton of armies and a terrain habit...


 
   
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 Jancoran wrote:
 Grundz wrote:
This one is just for people making up rules apparently XD

I agree. Because there is no rule that says the any warlord cant take any general trait in the codex. Absurd.


The problem is not that any warlord cannot take any general trait in the codex
The problem is that you do not fulfill the requirements to replace <order> with <sacred rose> or whatever within that warlord trait

You can keep crying about it, but you're still cheating, you don't get to change keywords to whatever you want because you want to


Automatically Appended Next Post:
ERJAK wrote:

You should never put BSS and domis in the same vehicle.


Why? because you can't just walk the sisters up and hop in after the scout move but before the transport moves? Or because his one tank is going to be 24+" up the table while the rest of the army is barely in bolter range and will have 25% of his points singled out and destroyed on the first turn if he does so?

ERJAK wrote:
Also, don't waste resources on holy trinity, it's doggak even in ideal scenarios. The damage bonus is almost always less than what you'd get with a smart CP reroll.


Shoot at toughness 8
Also you are using your CP reroll on exorcists every turn unless you are for some reason not using them.

This message was edited 4 times. Last update was at 2019/07/25 15:25:52


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Olympia, WA

 Grundz wrote:
 Jancoran wrote:
 Grundz wrote:
This one is just for people making up rules apparently XD

I agree. Because there is no rule that says the any warlord cant take any general trait in the codex. Absurd.


The problem is not that any warlord cannot take any general trait in the codex
The problem is that you do not fulfill the requirements to replace <order> with <sacred rose> or whatever within that warlord trait

You can keep crying about it, but you're still cheating, you don't get to change keywords to whatever you want because you want to


Automatically Appended Next Post:
ERJAK wrote:

You should never put BSS and domis in the same vehicle.


Why? because you can't just walk the sisters up and hop in after the scout move but before the transport moves? Or because his one tank is going to be 24+" up the table while the rest of the army is barely in bolter range and will have 25% of his points singled out and destroyed on the first turn if he does so?

ERJAK wrote:
Also, don't waste resources on holy trinity, it's doggak even in ideal scenarios. The damage bonus is almost always less than what you'd get with a smart CP reroll.


Shoot at toughness 8
Also you are using your CP reroll on exorcists every turn unless you are for some reason not using them.


Andyou can keep MISSING that I dont need to replace it with anything. There is no need to REPLACE it. It affects X, where X is the order specified. The end. Its so simple.

Anywho. Im not going to keep on about it because this nuance is right in fronmt of anyone who wants to look. Frankly, the trouble it is to get something this simple across has been more trouble than its worth.




Automatically Appended Next Post:
In other news: I added more Battle Reports.

For ease, I just put them all in one place so I only have to link to it.
https://www.ordofanaticus.com/topic/211720-adepta-sororitas-battle-reports/page/2/#comments

This message was edited 1 time. Last update was at 2019/07/25 16:58:54


Hold out bait to entice the enemy. Feign disorder, and then crush him.
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Denver, CO, USA

Nostro wrote:
 Grundz wrote:
Nostro wrote:

It's rather straightforward to have a BSS squad eligible but is less efficient use of the strat, a bit more awkward for specialized units (doms, rets) as depending on your set-up you either have to switch a weapon (diluting specialization), or have 6 models which may cause transport issues (squeezing a character out of an immolator or preventing double-squadding in a rhino).


I still really want to run a squad of inferno pistol, 4 heavy flamers and a dom in an immolator to absolutely char broil something, but my meta is like 75% knights so with only 1 damage per wound it isn't worth it


You and me brother ! I almost added that exact build as at the end of my post as "tastiest set-up"


I've run 4x heavy flamer Retributors with a combi-melta and an extra Sister (or 3) in a Rhino. They have to cross the board with at least 3-5 other threats to find a good target, but they can do 4d6 auto-hits wounding on 2s at -1 vs. Marines or leverage their way back up to wounding on 3s or 4s on an S/T mismatch. I actually have the models to do it twice, but Holy Trinity only needs one good target once or twice a game.

I keep meaning to try it on Dominions with 3x stormbolter, melta gun, and combi-flamer, but I haven't got around to it.

   
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Olympia, WA

 MacPhail wrote:
Nostro wrote:
 Grundz wrote:
Nostro wrote:

It's rather straightforward to have a BSS squad eligible but is less efficient use of the strat, a bit more awkward for specialized units (doms, rets) as depending on your set-up you either have to switch a weapon (diluting specialization), or have 6 models which may cause transport issues (squeezing a character out of an immolator or preventing double-squadding in a rhino).


I still really want to run a squad of inferno pistol, 4 heavy flamers and a dom in an immolator to absolutely char broil something, but my meta is like 75% knights so with only 1 damage per wound it isn't worth it


You and me brother ! I almost added that exact build as at the end of my post as "tastiest set-up"


I've run 4x heavy flamer Retributors with a combi-melta and an extra Sister (or 3) in a Rhino. They have to cross the board with at least 3-5 other threats to find a good target, but they can do 4d6 auto-hits wounding on 2s at -1 vs. Marines or leverage their way back up to wounding on 3s or 4s on an S/T mismatch. I actually have the models to do it twice, but Holy Trinity only needs one good target once or twice a game.

I keep meaning to try it on Dominions with 3x stormbolter, melta gun, and combi-flamer, but I haven't got around to it.


Holy Trinity is pretty good. I get to use it occasionally. It's really cool when you have a full up squad hitting on 2's and then that. It gave me 6 more wounds last night on one volley, which in turn was enough to clear out the last marine between me and Bobby G which in turn allowed me to wash Bobby G in Meltagun fun. So it was a pretty big deal in last nights game.

Hold out bait to entice the enemy. Feign disorder, and then crush him.
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St. Louis, Missouri USA

 Jancoran wrote:
Anywho. Im not going to keep on about it because this nuance is right in fronmt of anyone who wants to look. Frankly, the trouble it is to get something this simple across has been more trouble than its worth.

In other news: I added more Battle Reports.
More battle reports where you're cheating with the warlord trait?

 
   
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Olympia, WA

 deviantduck wrote:
 Jancoran wrote:
Anywho. Im not going to keep on about it because this nuance is right in fronmt of anyone who wants to look. Frankly, the trouble it is to get something this simple across has been more trouble than its worth.

In other news: I added more Battle Reports.
More battle reports where you're cheating with the warlord trait?


Laughable. But since I have an Imagifier, I have been using it as the Warlord. This argument is academic to me, but its just a stupid argument to begin with. It literally tells you that where the word <chapter> or <regiment> or whateverr appears, you can insert anything you want into that slot. YOU YOURSELF dont have to have that legion to do so and nowhere does it tell you thats the case for this relic.

Some relics ARE specific to a sept or what have you and they say that Sept Specifically. Otherwise its usable by anyone...but...ieven if its usable by anyone it will till only AFFECt those for whom the Keyword is correct.

So in this case, its perfectly allowd to carry it. There is no rul;e that says he cant carry it.

It wont affect him because I chose Ebon Chalice and whether I did or didnt the dialogus ISN'T Ebon Chalice.

The text of the item says who it affects. It will affect <Order> where order is whatever I say it is.

That's it. Simple. The only value to making it the imagifier is that it allows it to work on her also.

If you cannot read the rule which clearly states that where it says "<order> I can simply insert whatever I want, thats on you. That you cannot see that the itrem is not SEPT LOCKED or whatever is also on you.

All i'm saying is that its obviously not sept locked (meaning it can only be taken by a set Order/Sept/whatever), and its obviously not going to affect the Dialogus. So what.



This message was edited 3 times. Last update was at 2019/07/25 17:39:39


Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
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 Jancoran wrote:


Andyou can keep MISSING that I dont need to replace it with anything. There is no need to REPLACE it. It affects X, where X is the order specified. The end. Its so simple.


You are correct, the imigifiers warlord trait would effect <order>
It is unfortunate that the entire army has had <order> replaced with <sacred rose> as per the order rule, so it would not be able to effect a single model

Automatically Appended Next Post:
 Jancoran wrote:
The text of the item says who it affects. It will affect <Order> where order is whatever I say it is.


The rule reads:

All members of the Adepta Sororitas belong to an order and have the <ORDER>keyword. --NOTE THE AND, NOT OR, OR SOMETIMES, we are only talking about models with the <order> keyword If the model does not have the <order> keyword, it is not a model we are talking about

When you include such a unit in your army, -- When you include a model with the <order> keyword, as above

you must nominate which order that unit is from. -If the model has the <order> keyword, you chose an order, okay

You then simply replace the<ORDER> keyword in every instance on that unit’s datasheet with the name of your chosen order. --if the model has the <order> keyword, you chose an order, and then replace all of the <order> keywords on the sheet with whatever your chosen order is. The sheet no longer reads <order> and you only get to do this, as stated, if the model joining your army has the <order> keyword

imigifiers do not have the order keyword, so cannot change their keywords on their sheet or abilities at will because I feel like it

This message was edited 6 times. Last update was at 2019/07/25 23:34:17


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If you wish to carry on that argument then please take it to YMDC rather than cluttering up this tactics thread.
Thanks,
ingtaer.

On parle toujours mal quand on n'a rien à dire. 
   
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 Jancoran wrote:
 deviantduck wrote:
 Jancoran wrote:
Anywho. Im not going to keep on about it because this nuance is right in fronmt of anyone who wants to look. Frankly, the trouble it is to get something this simple across has been more trouble than its worth.

In other news: I added more Battle Reports.
More battle reports where you're cheating with the warlord trait?


Laughable. But since I have an Imagifier, I have been using it as the Warlord. This argument is academic to me, but its just a stupid argument to begin with. It literally tells you that where the word <chapter> or <regiment> or whateverr appears, you can insert anything you want into that slot. YOU YOURSELF dont have to have that legion to do so and nowhere does it tell you thats the case for this relic.

Some relics ARE specific to a sept or what have you and they say that Sept Specifically. Otherwise its usable by anyone...but...ieven if its usable by anyone it will till only AFFECt those for whom the Keyword is correct.

So in this case, its perfectly allowd to carry it. There is no rul;e that says he cant carry it.

It wont affect him because I chose Ebon Chalice and whether I did or didnt the dialogus ISN'T Ebon Chalice.

The text of the item says who it affects. It will affect <Order> where order is whatever I say it is.

That's it. Simple. The only value to making it the imagifier is that it allows it to work on her also.

If you cannot read the rule which clearly states that where it says "<order> I can simply insert whatever I want, thats on you. That you cannot see that the itrem is not SEPT LOCKED or whatever is also on you.

All i'm saying is that its obviously not sept locked (meaning it can only be taken by a set Order/Sept/whatever), and its obviously not going to affect the Dialogus. So what.





Giving the warlord trait to an imagifier is stupid anyway.(Tactics, not part of the rules discussion) Especially if you have two. They're even more vulnerable to sniper fire than the Canoness is.


 
   
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ERJAK wrote:
 Jancoran wrote:
 deviantduck wrote:
 Jancoran wrote:
Anywho. Im not going to keep on about it because this nuance is right in fronmt of anyone who wants to look. Frankly, the trouble it is to get something this simple across has been more trouble than its worth.

In other news: I added more Battle Reports.
More battle reports where you're cheating with the warlord trait?


Laughable. But since I have an Imagifier, I have been using it as the Warlord. This argument is academic to me, but its just a stupid argument to begin with. It literally tells you that where the word <chapter> or <regiment> or whateverr appears, you can insert anything you want into that slot. YOU YOURSELF dont have to have that legion to do so and nowhere does it tell you thats the case for this relic.

Some relics ARE specific to a sept or what have you and they say that Sept Specifically. Otherwise its usable by anyone...but...ieven if its usable by anyone it will till only AFFECt those for whom the Keyword is correct.

So in this case, its perfectly allowd to carry it. There is no rul;e that says he cant carry it.

It wont affect him because I chose Ebon Chalice and whether I did or didnt the dialogus ISN'T Ebon Chalice.

The text of the item says who it affects. It will affect <Order> where order is whatever I say it is.

That's it. Simple. The only value to making it the imagifier is that it allows it to work on her also.

If you cannot read the rule which clearly states that where it says "<order> I can simply insert whatever I want, thats on you. That you cannot see that the itrem is not SEPT LOCKED or whatever is also on you.

All i'm saying is that its obviously not sept locked (meaning it can only be taken by a set Order/Sept/whatever), and its obviously not going to affect the Dialogus. So what.





Giving the warlord trait to an imagifier is stupid anyway.(Tactics, not part of the rules discussion) Especially if you have two. They're even more vulnerable to sniper fire than the Canoness is.


The list is 30-3. I'm not certain I share your fears on the matter. But sure. I mean if someone has a Sniper, they certainly are going to get mileage. It is perhaps fortunate that I don't rely very much on the Warlord after turn 1 (maaaaybe 2). My Battle Reports sort of illustrate that.


Automatically Appended Next Post:
 Grundz wrote:
 Jancoran wrote:


Andyou can keep MISSING that I dont need to replace it with anything. There is no need to REPLACE it. It affects X, where X is the order specified. The end. Its so simple.


You are correct, the imigifiers warlord trait would effect <order>
It is unfortunate that the entire army has had <order> replaced with <sacred rose> as per the order rule, so it would not be able to effect a single model

Automatically Appended Next Post:
 Jancoran wrote:
The text of the item says who it affects. It will affect <Order> where order is whatever I say it is.


The rule reads:

All members of the Adepta Sororitas belong to an order and have the <ORDER>keyword. --NOTE THE AND, NOT OR, OR SOMETIMES, we are only talking about models with the <order> keyword If the model does not have the <order> keyword, it is not a model we are talking about

When you include such a unit in your army, -- When you include a model with the <order> keyword, as above

you must nominate which order that unit is from. -If the model has the <order> keyword, you chose an order, okay

You then simply replace the<ORDER> keyword in every instance on that unit’s datasheet with the name of your chosen order. --if the model has the <order> keyword, you chose an order, and then replace all of the <order> keywords on the sheet with whatever your chosen order is. The sheet no longer reads <order> and you only get to do this, as stated, if the model joining your army has the <order> keyword

imigifiers do not have the order keyword, so cannot change their keywords on their sheet or abilities at will because I feel like it


Sacred Rose? what on earth are you talking about?

This response did not at all address what I said. This isn't complicated in the least. Even the FAQ tells you that you can take the relic on anyone, even a PRIEST if you wanted to. Anywho, Like I said, this is as fruitless as a deiscussion on alignment, and entirely academic in any case since I have an imagifier. But its just annoying so lets take it to a rules thread like they suggested. Its clearly not doing any good here.

This message was edited 1 time. Last update was at 2019/07/26 18:51:52


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 Jancoran wrote:

This response did not at all address what I said. This isn't complicated in the least. Even the FAQ tells you that you can take the relic on anyone, even a PRIEST if you wanted to. Anywho, Like I said, this is as fruitless as a deiscussion on alignment, and entirely academic in any case since I have an imagifier. But its just annoying so lets take it to a rules thread like they suggested. Its clearly not doing any good here.


No one said you cannot take the warlord trait or relic on any model, like you keep saying that we did, you keep going back to this, no one said you can't take it, just that it doesn't work if you do take it. I guess your tactic is just to keep repeating yourself about something no one said, until the argument goes away so you can keep cheating in ITC

no one is arguing that you cannot take a relic or warlord trait.
They are saying that you cannot change <order> in the relic or warlord trait to match your chosen order, because the unit lacks the <order> keyword. the order selection rule that lets you replace that <order> with whatever you chose, clearly states that the requirement is that the unit has the order keyword.

I don't know how to state this any clearer, again, no one is saying you can't take the relic or warlord trait, just that they, rules as written, cannot effect any model because the keyword on the relic or warlord trait cannot be changed to match your order, because, again, you cannot do that unless the model has the <order> keyword

Yet again, because of the above, the imigifier's warlord trait effects <order> models, all of the other models that started with <order> now have the <sacred rose> or <bloody rose> or whatever order they took, since the two don't match, you don't get to effect them.

Should I make a flow chart of why this doesn't work?

This message was edited 4 times. Last update was at 2019/07/27 03:08:40


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