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Made in us
Decrepit Dakkanaut






Springfield, VA

Lammia wrote:
I'm interested to see how the 1CP +1-3 miracle dice not-actually-lose-an-unnamed-character stratagem plays out. I'm often saddened my relic Canoness doesn't get to do more


I don't remember that stratagem; tell me more!

EDIT:
OH WAIT I got it. You resurrect with a number of wounds left equal to the number of miracle dice you spent, I got it.

Also, question about stratagems in general:

Our relic stratagem is worded the same as everyone else's, right? For some reason I remember it being weird.

This message was edited 1 time. Last update was at 2019/11/20 15:02:41


 
   
Made in au
Calm Celestian




It's mentioned briefly in at least one preview video. From what it sounds like, it's ```Once per game per non unique character; after they're removed spend 1 to 3 miracle dice - (at the end of the phase?) Place them as close as possible to where they were, outside of 1 inch of an enemy model with remaining wounds equal to the number of Miracle dice spent. You do not gain a Miracle dice for this character dieing this turn```

Not sure of all the details yet, I'd have to have my Codex to make sure.

This message was edited 1 time. Last update was at 2019/11/20 15:16:13


   
Made in gb
Fresh-Faced New User




Ours is one CP for a relic, but doesn't appear to have a once per battle restriction.

Different to the old Sisters one, same as the new Space Marine one (I think)


Automatically Appended Next Post:
Lammia wrote:
It's mentioned briefly in at least one preview video. From what it sounds like, it's ```Once per game per non unique character; after they're removed spend 1 to 3 miracle dice - (at the end of the phase?) Place them as close as possible to where they were, outside of 1 inch of an enemy model with remaining wounds equal to the number of Miracle dice spent. You do not gain a Miracle dice for this character dieing this turn```

Not sure of all the details yet, I'd have to have my Codex to make sure.


That's right. You spend the dice when they die (if I've got the wording right), but place them at the end of the phase. And you can only bring back each one once.

This message was edited 1 time. Last update was at 2019/11/20 15:21:58


 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

Hoc Est Bellum wrote:
Ours is one CP for a relic, but doesn't appear to have a once per battle restriction.

Different to the old Sisters one, same as the new Space Marine one (I think)


Automatically Appended Next Post:
Lammia wrote:
It's mentioned briefly in at least one preview video. From what it sounds like, it's ```Once per game per non unique character; after they're removed spend 1 to 3 miracle dice - (at the end of the phase?) Place them as close as possible to where they were, outside of 1 inch of an enemy model with remaining wounds equal to the number of Miracle dice spent. You do not gain a Miracle dice for this character dieing this turn```

Not sure of all the details yet, I'd have to have my Codex to make sure.


That's right. You spend the dice when they die (if I've got the wording right), but place them at the end of the phase. And you can only bring back each one once.


Fascinating, for the price of a CP sororitas characters get Miraculous Intervention. I suspect Celestine is even less of an auto-take now, which is good.

As for the Relic strat, does that mean we technically can get as many relics as we have CP? I am thinking of having each of my 3 Canonesses have a different relic. One Leader canoness, with the Book of Bigger Auras and the Rod of In-Charge, one durable Canoness with... something, probably the Iron Suplice of 4+ Wounding, and one fighty Canoness with ... well, I'm sure there's an equivalent to the Ardent Blade (r.i.p. oldest relic in 40k). Or an eviscerator until the end of doom.

The real question is why do canoness ranged options such so much. Pistols, a bolter, or condemnor boltgun. Woo. Where's my combi-melta??
   
Made in us
Arch Magos w/ 4 Meg of RAM






 Unit1126PLL wrote:


Fascinating, for the price of a CP sororitas characters get Miraculous Intervention. I suspect Celestine is even less of an auto-take now, which is good.


I can't imagine every list not having at least one suicide canoness
both the old sword and new relic chainsword are pretty legit for a self resurrecting murder missile

Godforge custom 3d printing / professional level casting masters and design:
https://www.etsy.com/shop/GodForge 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

 Grundz wrote:
 Unit1126PLL wrote:


Fascinating, for the price of a CP sororitas characters get Miraculous Intervention. I suspect Celestine is even less of an auto-take now, which is good.


I can't imagine every list not having at least one suicide canoness
both the old sword and new relic chainsword are pretty legit for a self resurrecting murder missile


Honestly, I love the new relic chainsword, but I don't want to play Bloody Rose. So I guess it's the Ardent Blade whatever it's called now.
   
Made in gb
Fresh-Faced New User




 Unit1126PLL wrote:

The real question is why do canoness ranged options such so much. Pistols, a bolter, or condemnor boltgun. Woo. Where's my combi-melta??


Well, if you're happy to spend a CP, Martyr's Vengeance is stronger than a Meltagun whilst being a pistol. Emperor's Wrath is very good too.

I quite like Annunciation of the Creed, too. The ability to target characters like that is handy, even if the gun itself is just a fancy Condemnor.
   
Made in us
Decrepit Dakkanaut






Springfield, VA

Hoc Est Bellum wrote:
 Unit1126PLL wrote:

The real question is why do canoness ranged options such so much. Pistols, a bolter, or condemnor boltgun. Woo. Where's my combi-melta??


Well, if you're happy to spend a CP, Martyr's Vengeance is stronger than a Meltagun whilst being a pistol. Emperor's Wrath is very good too.

I quite like Annunciation of the Creed, too. The ability to target characters like that is handy, even if the gun itself is just a fancy Condemnor.


I feel like I could talk better about this post if I didn't have to hop onto youtube to figure it out.
   
Made in gb
Fresh-Faced New User




Haha, fair!

Martyr's Vengeance is the Martyred Lady relic, 12" Pistol 1 S9 AP-4 Damage d6 always roll 2 pick highest

Emperor's Wrath is the 'anyone' ranged relic: 18" Pistol 4 S5 AP-2 Damage2

Annunciation of the Creed is... Ebon Chalice, maybe? 24" Rapid Fire 1 S5 AP-2 Damage d3. Always does 3 against psykers, can target characters even if they're not the closest model
   
Made in us
Decrepit Dakkanaut






Springfield, VA

Hoc Est Bellum wrote:
Haha, fair!

Martyr's Vengeance is the Martyred Lady relic, 12" Pistol 1 S9 AP-4 Damage d6 always roll 2 pick highest

Emperor's Wrath is the 'anyone' ranged relic: 18" Pistol 4 S5 AP-2 Damage2

Annunciation of the Creed is... Ebon Chalice, maybe? 24" Rapid Fire 1 S5 AP-2 Damage d3. Always does 3 against psykers, can target characters even if they're not the closest model


Ah, drat. So really just the Emperor's Wrath pistol, which is adequate but not great. Hmmhmm. I'd love to get the Martyred Lady pistol (seriously would) but have no plans to use any of the other Martyred Lady rules at all.

What's the Argent Shroud relic? Is it just the -1 to-hit one IIRC? What's people's opinion on that? I think the Iron Suplice is better.
   
Made in gb
Fresh-Faced New User




The Veil is -1 against all hits, but given T3 the Surplice is going to be at least -1 to wound against most attacks whilst also improving your save.

I think it says 'unmodified 1, 2, or 3' as well, so anything with a bonus to wound rolls won't factor.
   
Made in us
Decrepit Dakkanaut






Springfield, VA

Hoc Est Bellum wrote:
The Veil is -1 against all hits, but given T3 the Surplice is going to be at least -1 to wound against most attacks whilst also improving your save.

I think it says 'unmodified 1, 2, or 3' as well, so anything with a bonus to wound rolls won't factor.


Yeah, so the supplice is better.

I think I love the Argent Shroud conviction and the stratgem is pretty good (if I recall correctly, it's a 5+++ save on a unit, but I could be wrong). But their relic is a bit naff.
   
Made in gb
Fresh-Faced New User




I know you said no Bloody Rose, but it's worth mentioning that Emperor's Wrath is AP-3 with them, which is effectively multiple plasma guns at that point.


Automatically Appended Next Post:
 Unit1126PLL wrote:
Hoc Est Bellum wrote:
The Veil is -1 against all hits, but given T3 the Surplice is going to be at least -1 to wound against most attacks whilst also improving your save.

I think it says 'unmodified 1, 2, or 3' as well, so anything with a bonus to wound rolls won't factor.


Yeah, so the supplice is better.

I think I love the Argent Shroud conviction and the stratgem is pretty good (if I recall correctly, it's a 5+++ save on a unit, but I could be wrong). But their relic is a bit naff.


The strategem is only against Mortal Wounds, annoyingly. I really like their Warlord Trait: 6" Heroic Intervention and always fighting first when HI or charging is pretty nice to have on a countercharging Canoness

This message was edited 1 time. Last update was at 2019/11/20 16:53:38


 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

Hoc Est Bellum wrote:
 Unit1126PLL wrote:
Hoc Est Bellum wrote:
The Veil is -1 against all hits, but given T3 the Surplice is going to be at least -1 to wound against most attacks whilst also improving your save.

I think it says 'unmodified 1, 2, or 3' as well, so anything with a bonus to wound rolls won't factor.


Yeah, so the supplice is better.

I think I love the Argent Shroud conviction and the stratgem is pretty good (if I recall correctly, it's a 5+++ save on a unit, but I could be wrong). But their relic is a bit naff.


The strategem is only against Mortal Wounds, annoyingly. I really like their Warlord Trait: 6" Heroic Intervention and always fighting first when HI or charging is pretty nice to have on a countercharging Canoness

Ah, that is annoying. Could be clutch, at times, but very specific.

The Warlord Trait is kinda nice, but the "always fighting first" thing is a normal thing to happen to charging units, right? It really just means something to HI?
   
Made in gb
Fresh-Faced New User




Herp de derp... I meant HI or when charged, always fight first.

If opponents have such an ability (for example, if they charged), then you alternate choosing units to fight, starting with the player whose turn it is

This message was edited 1 time. Last update was at 2019/11/20 17:02:03


 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

Hoc Est Bellum wrote:
Herp de derp... I meant HI or when charged, always fight first


Oh, that is pretty fantastic. A candidate for the 2nd Warlord Trait thingymabopper stratagem.

I forget what all of the WTs are to be honest, but I was eyeing Beacon of Faith, Indomitable Belief, and ... one other that I forget. But this one might replace Beacon of Faith, since I am not building around miracle dice - though I do think having more is always better...
   
Made in gb
Fresh-Faced New User




Traits are:

Inspiring Orator: +1 Ld and <ORDER> within 6 can use her Ld

Righteous Rage: Reroll charge distances and melee wounds

Executioner of Heretics: -1 Ld to enemy units within 6

Beacon of Faith: +1 faith each turn

Indomitable Belief: +1 to Shield of Faith saves for <ORDER> infantry within 6" (Max 4++)

Pure of Will: Can Deny twice, and enemy Psykers within 12" suffer -1 to Psychic Tests

Shield Bearer (ML): +1 wound and +1 save

Impervious to Pain (VH): 5+++

Blazing Ire (BR): +1A, may charge on a turn they advanced

Terrible Knowledge (EC): The MD you gain at the start of the first battle round is a 6, and you gain D3 CP

Selfless Heroism (AS): 6" Heroic Intervention, always fight first when HI-ing or charged

Light of the Emperor (SR): Whenever you perform an Act of Faith with your Warlord, gain a Miracle Die. (Replaces the SR thing of gianing one on a 5+)

This message was edited 2 times. Last update was at 2019/11/20 17:12:13


 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

So, Inspiring Orator is better covered by an Inquisitor in my prospective list.

Righteous Rage is for a melee canoness - better than the Argent Shroud one?

Executioner of Heretics is bad.

Beacon of Faith is fantastic.

Indomitable belief is fantastic with the aura-up combo (12" radius)

Pure of Will: kinda okay I guess, situational. Not great.

Shield Bearer is great, but ML only.
Impervious to Pain is also great but VH only.
Blazing Ire is also also great (lol).
Terrible Knowledge is a good secondary one, but I would nto take it alone.
Selfless Heroism I'm uncertain about.
Light of the Emperor is really cool also.


damn it's hard to pick an order.
   
Made in ie
Battleship Captain





Its makes me even more sad that I can't have a jump pack canonness. I would have liked 4++ zephyrim.


 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

 Sim-Life wrote:
Its makes me even more sad that I can't have a jump pack canonness. I would have liked 4++ zephyrim.


On the bright side, Argent Shroud really any (if you don't want to shoot) canoness is kinda almost as fast, and there's a charge-after-advancing stratagem that you could play to let her charge. The Zephyrim pendant would help her get in as well. So you'd have a little anger ball of Zephyrim+Canoness, if the Zephyrim didn't have to fly over anything.
   
Made in us
Regular Dakkanaut




even though i don't like Zephyrim, that ability to deepstrike with pennant to spot charges is great.

the canoness CAN get pretty impressive in melee now. that said.. i still wish you could jump pack her.

or that mega pulpit coulda been catacomb command barge style at least instead of an Order locked character.

Army: none currently. 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

Bdrone wrote:
even though i don't like Zephyrim, that ability to deepstrike with pennant to spot charges is great.

the canoness CAN get pretty impressive in melee now. that said.. i still wish you could jump pack her.

or that mega pulpit coulda been catacomb command barge style at least instead of an Order locked character.


Can we talk about melee Canonesses? I thought they were better with Eviscerators, and are worse off now that they lack them. Can you help me figure out how to make them better? Is the regular Relic sword that good?
   
Made in gb
Mighty Vampire Count






UK

 Unit1126PLL wrote:
Bdrone wrote:
even though i don't like Zephyrim, that ability to deepstrike with pennant to spot charges is great.

the canoness CAN get pretty impressive in melee now. that said.. i still wish you could jump pack her.

or that mega pulpit coulda been catacomb command barge style at least instead of an Order locked character.


Can we talk about melee Canonesses? I thought they were better with Eviscerators, and are worse off now that they lack them. Can you help me figure out how to make them better? Is the regular Relic sword that good?


The non relic sword standard "Blessed" Sword is now +2St, -3 Ap, D3 Damage which is pretty nice and can then have a relic something as well

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

 Mr Morden wrote:
 Unit1126PLL wrote:
Bdrone wrote:
even though i don't like Zephyrim, that ability to deepstrike with pennant to spot charges is great.

the canoness CAN get pretty impressive in melee now. that said.. i still wish you could jump pack her.

or that mega pulpit coulda been catacomb command barge style at least instead of an Order locked character.


Can we talk about melee Canonesses? I thought they were better with Eviscerators, and are worse off now that they lack them. Can you help me figure out how to make them better? Is the regular Relic sword that good?


The non relic sword standard "Blessed" Sword is now +2St, -3 Ap, D3 Damage which is pretty nice and can then have a relic something as well


It is pretty nice, I suppose. I'll wait for the verdict on the relic blade. I suppose in some ways the blessed sword is actually better than an eviscerator (-1 to-hit is gone, but so is x2 strength). Hmm.
   
Made in gb
Mighty Vampire Count






UK

 Unit1126PLL wrote:
 Mr Morden wrote:
 Unit1126PLL wrote:
Bdrone wrote:
even though i don't like Zephyrim, that ability to deepstrike with pennant to spot charges is great.

the canoness CAN get pretty impressive in melee now. that said.. i still wish you could jump pack her.

or that mega pulpit coulda been catacomb command barge style at least instead of an Order locked character.


Can we talk about melee Canonesses? I thought they were better with Eviscerators, and are worse off now that they lack them. Can you help me figure out how to make them better? Is the regular Relic sword that good?


The non relic sword standard "Blessed" Sword is now +2St, -3 Ap, D3 Damage which is pretty nice and can then have a relic something as well


It is pretty nice, I suppose. I'll wait for the verdict on the relic blade. I suppose in some ways the blessed sword is actually better than an eviscerator (-1 to-hit is gone, but so is x2 strength). Hmm.

Relic Blade is the same I think - so always 3 Damage

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in us
Regular Dakkanaut




the relic blade replaces a bought blessed blade in order to make the D3 on the blessed a flat 3, and thats about the difference.

while im still annoyed they removed the evicerator as an option along with power axes, that blessed blade on it's own is pretty solid stuff. im more pissed about what feels like more stringent ranged options on the canoness than her melee kill potential, and that Zephyrim are restrictive on their melee options as well.

Army: none currently. 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

 Mr Morden wrote:
Relic Blade is the same I think - so always 3 Damage

So it's the Ardent Blade but not named the same. That's cool, but like, rip 20 years of sisters codexes that had the Ardent Blade in them.

EDIT:
Er, blade of admonition!

Ardent Blade is celestine's thingermabobber flamersword.

This message was edited 1 time. Last update was at 2019/11/20 17:52:59


 
   
Made in gb
Mighty Vampire Count






UK

 Unit1126PLL wrote:
 Mr Morden wrote:
Relic Blade is the same I think - so always 3 Damage

So it's the Ardent Blade but not named the same. That's cool, but like, rip 20 years of sisters codexes that had the Ardent Blade in them.

EDIT:
Er, blade of admonition!

Ardent Blade is celestine's thingermabobber flamersword.


Have to watch the vid but I think its still the Blade of A - I was just saying Relic Blade as its easier.

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in ie
Battleship Captain





Bdrone wrote:

and that Zephyrim are restrictive on their melee options as well.


Same. I was really hoping for power spears and storm shields, theres plenty of power swords in the army, I'd like something a bit different.


 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

 Sim-Life wrote:
Bdrone wrote:

and that Zephyrim are restrictive on their melee options as well.


Same. I was really hoping for power spears and storm shields, theres plenty of power swords in the army, I'd like something a bit different.


Yeah, I was hoping for some shields too. There are plenty of really cool arts about with Sororitas that have shields - even official art.
   
 
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