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![[Post New]](/s/i/i.gif) 2018/12/20 15:54:41
Subject: New Primaris Range
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Sniping Hexa
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Whatever your personal opinions on primaris marines it is quite obvious that due to their success GW is probably going to keep expanding their roster in the future with new units/vehicles. What kind of new units would be good to make their roster more 'rounded' than it is currently whilst still keeping to the general 'theme' of the primaris marines as opposed to just primaris coppies of exsisting SM units?
Here are several Ideas ive had:
- Some sort of close fire support squad, similar to hellblasters, using entirely new versions of meltas and flamers for either close range anti infantry or anti vehicle roles.
- Jetbike Bikers
- A dedicated main grav battletank as opposed to the hybrid transport/shooty repulsor we already have.
- A dedicated close combat version of inceptors and/or agressors utilizing more potent power weaponary.
- Some sort of primaris veteran squad, preferably also CC oriented. I think the idea of them all utilizing giant two handed evicerators with the occasional relic blade would be a pretty fluffy and would seperate them a bit from normal SM veteran squads.
- Primaris Techmarine
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Inquisitor_Syphonious wrote:All I can say is... thank you vodo40k...
Zweischneid wrote:No way man. A Space Marine in itself is scary. But a Marine WITHOUT helmet wears at least 3-times as much plot-armour as a Marine with helmet. And heaven forbid if the Marine would also happen to have an intimidating looking, vertical scar. Then you're surly boned. Those guys are the worst. Not a chance I'd say.
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![[Post New]](/s/i/i.gif) 2018/12/20 16:56:12
Subject: New Primaris Range
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Lord of the Fleet
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- We already have Aggressors for the short-ranged fire support squad.
- One of the main tech points with SM is that there are very few jetbikes remaining, just DA and Custodes have them. I don't get why Primaris suddenly need them, although regular Biker Primaris would look cool.
- We already have the Astraeus for that.
- Could go with that.
- We already have Honour Guard, Vanguard Vets and Company Vets, what else do you need?
Implementing these would make most of the regular SM obsolete, I'm a Primaris fan myself, but we don't need a Primaris equivalent for every unit in the Codex.
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![[Post New]](/s/i/i.gif) 2018/12/20 17:01:59
Subject: New Primaris Range
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Longtime Dakkanaut
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Realistically, most of this can be handled by adding weapon options to existing squads.
Let Rievers/Intercessors take Primaris Flamers/Meltas, Hellblasters Missiles/Lascannons and Aggressors/Inceptors some flavor of melee weapon (buffed to reflect their smaller model count per unit).
Flavor with a Predator-equivalent and some bikes and you're golden.
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![[Post New]](/s/i/i.gif) 2018/12/20 17:03:49
Subject: New Primaris Range
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Dakka Veteran
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I’d like a dedicated CC squad with jump packs; a fast attack option worth taking. 3ish attacks, don’t care if it’s gravis or not but needs to be able to cut through hordes or crack tanks and wreck monsters; Aggressors aren’t specialized enough.
Primaris bikes would be nice; the current ones are ancient.
Primaris battle tank would be fantastic since the predator is a POS and the repulsor is too expensive and pays for transport capability.
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![[Post New]](/s/i/i.gif) 2018/12/20 17:09:39
Subject: Re:New Primaris Range
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Longtime Dakkanaut
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Hard pass on jet bikes or any more hover tanks. That's a 30k thing and represents the central theme of 40k, that the Horus Heresy was a tragic event that hobbled mankind. I'm so sick of all this lost tech coming back, it's robbing the setting of what makes it unique.
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![[Post New]](/s/i/i.gif) 2018/12/20 17:11:40
Subject: New Primaris Range
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Powerful Ushbati
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vodo40k wrote:Whatever your personal opinions on primaris marines it is quite obvious that due to their success GW is probably going to keep expanding their roster in the future with new units/vehicles. What kind of new units would be good to make their roster more 'rounded' than it is currently whilst still keeping to the general 'theme' of the primaris marines as opposed to just primaris coppies of exsisting SM units?
Here are several Ideas ive had:
- Some sort of close fire support squad, similar to hellblasters, using entirely new versions of meltas and flamers for either close range anti infantry or anti vehicle roles.
- Jetbike Bikers
- A dedicated main grav battletank as opposed to the hybrid transport/shooty repulsor we already have.
- A dedicated close combat version of inceptors and/or agressors utilizing more potent power weaponary.
- Some sort of primaris veteran squad, preferably also CC oriented. I think the idea of them all utilizing giant two handed evicerators with the occasional relic blade would be a pretty fluffy and would seperate them a bit from normal SM veteran squads.
- Primaris Techmarine
The MBT is what I would love to see the most. Automatically Appended Next Post: Valkyrie wrote:- We already have Aggressors for the short-ranged fire support squad.
- One of the main tech points with SM is that there are very few jetbikes remaining, just DA and Custodes have them. I don't get why Primaris suddenly need them, although regular Biker Primaris would look cool.
- We already have the Astraeus for that.
- Could go with that.
- We already have Honour Guard, Vanguard Vets and Company Vets, what else do you need?
Implementing these would make most of the regular SM obsolete, I'm a Primaris fan myself, but we don't need a Primaris equivalent for every unit in the Codex.
I think that lore is out the window. Cawl can make all kinds of anti-grav stuff now.
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This message was edited 1 time. Last update was at 2018/12/20 17:12:27
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![[Post New]](/s/i/i.gif) 2018/12/20 17:15:13
Subject: Re:New Primaris Range
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Dakka Veteran
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HoundsofDemos wrote:Hard pass on jet bikes or any more hover tanks. That's a 30k thing and represents the central theme of 40k, that the Horus Heresy was a tragic event that hobbled mankind. I'm so sick of all this lost tech coming back, it's robbing the setting of what makes it unique.
I have to agree with this; I would have rather seen Intercessors packing stormbolters or something, but I was ok with bolt rifles. New and improved plasma for Hellblasters bothered me more but I could live with it. Imperium getting grav tanks was beyond the pale for me though.
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![[Post New]](/s/i/i.gif) 2018/12/20 17:17:33
Subject: New Primaris Range
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Inspiring SDF-1 Bridge Officer
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I’d like to see an alt build for Helblasters - a five man squad with some other heavy weapon loadout - perhaps Lascannons for dedicated antitank and/or Flamers/Chainguns for mob suppression.
They could also use some sort of flyer - preferably an attack VTOL and some sort of transport.
A Land Raider equivalent, with no transport capacity, would be nice as well.
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It never ends well |
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![[Post New]](/s/i/i.gif) 2018/12/20 17:26:04
Subject: Re:New Primaris Range
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Regular Dakkanaut
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I just want a heavy, highly durable, highly dangerous, melle unit. (no aggressors aren't heavy enough!)
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![[Post New]](/s/i/i.gif) 2018/12/20 17:28:07
Subject: New Primaris Range
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Fixture of Dakka
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The lack of options on the existing squads is my main complaint about Primaris. I *like* OldMarines. The scale of Primaris is better. The bling density is too. But OldMarines are so much more customizable.
So what I want in a new Primaris range is:
-Intercessor special/heavy/sarge kit. Allowing one Special and one heavy in a 10man (or one of those in a 5), and letting you give Sarge some fun toys.
-Make 'Reivers' be even more 'Intercessors minus boltguns'
-Variant of 'Reivers' that can take a super mobility option. Bonus points of we get that in both "I can fly" and "Biker" variants as different models (/units)
I want "Devs" too, but the above two are the bigger issues.
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![[Post New]](/s/i/i.gif) 2018/12/20 17:28:25
Subject: New Primaris Range
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Longtime Dakkanaut
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I'd like to see Primaris Drop Pods. At 50 points.
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![[Post New]](/s/i/i.gif) 2018/12/20 17:29:08
Subject: New Primaris Range
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Fixture of Dakka
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Oh and:
-Well, maybe base Primaris (Intercessors, Reivers, maybe not Aggressors, etc) can fit in Rhinos and Pods.
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![[Post New]](/s/i/i.gif) 2018/12/20 17:33:44
Subject: New Primaris Range
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Stone Bonkers Fabricator General
We'll find out soon enough eh.
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Valkyrie wrote:
Implementing these would make most of the regular SM obsolete, I'm a Primaris fan myself, but we don't need a Primaris equivalent for every unit in the Codex.
Strongly disagree, that's exactly what we need, as soon as possible. Primaris only have such distinct(and lacking choices) units to maintain the pretense that they're a different and additional thing, rather than the replacement they were IMO fairly obviously designed as, and everyone knows that eventually Oldmarines are going away - just drop the utterly transparent fiction and give us "truescale" Marines already.
Also, agree firmly with everyone saying no to more grav vehicles. Just let Primaris use the normal sodding Marine vehicles, there's no reason they shouldn't be able to except, again, the ludicrous fiction that they're totes a whole different army really honest guv.
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I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.
"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
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"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal |
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![[Post New]](/s/i/i.gif) 2018/12/20 17:36:57
Subject: New Primaris Range
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Junior Officer with Laspistol
Manchester, UK
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Marines are not supposed to have MBTs, that is kind of their point. Just like how they are not supposed to have proper space ships. The idea is that they should be limited to planetary invasion and support roles. Letting them have everything would make them far harder to bring to heel when they go rogue.
Robute Guilliman is the George Lucas of the 41st millennium. He needs to stop messing with the Codex Astartes.
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![[Post New]](/s/i/i.gif) 2018/12/20 17:54:10
Subject: New Primaris Range
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Longtime Dakkanaut
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Valkyrie wrote:
Implementing these would make most of the regular SM obsolete,
Ohh dear. Another one that doesn't know how the movie Titanic ends...
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![[Post New]](/s/i/i.gif) 2018/12/20 17:57:21
Subject: New Primaris Range
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Legendary Master of the Chapter
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I honestly just want different styles of helmets and shoulder pads.
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From whom are unforgiven we bring the mercy of war. |
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![[Post New]](/s/i/i.gif) 2018/12/20 17:57:28
Subject: New Primaris Range
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Decrepit Dakkanaut
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Trickstick wrote:Marines are not supposed to have MBTs, that is kind of their point. Just like how they are not supposed to have proper space ships. The idea is that they should be limited to planetary invasion and support roles. Letting them have everything would make them far harder to bring to heel when they go rogue.
Robute Guilliman is the George Lucas of the 41st millennium. He needs to stop messing with the Codex Astartes.
Well in the fluff it clearly works.
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2018/12/20 18:00:06
Subject: New Primaris Range
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Fixture of Dakka
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Well, the galaxy is certainly much worse off than before he woke up. So, without a control galaxy to compare what would have happened with what did, it's possible he's actually making things worse!
The actual complaint, though, is more that he's amending the Codex Astartes with silly things that don't fit existing Marine fluff and are even more removed from reality than existing Marines.
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![[Post New]](/s/i/i.gif) 2018/12/20 18:01:41
Subject: New Primaris Range
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Legendary Master of the Chapter
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Bharring wrote:Well, the galaxy is certainly much worse off than before he woke up. So, without a control galaxy to compare what would have happened with what did, it's possible he's actually making things worse! The actual complaint, though, is more that he's amending the Codex Astartes with silly things that don't fit existing Marine fluff and are even more removed from reality than existing Marines. Like? Adding an 11th reserve company makes sense. Having Demicompanies and command units makes sense. How is it making it worse? The space marines desperately needed to have a better command structure than before. The only big thing primaris are missing are Terminators / Heavy Infantry. As Aggressors fill the heavy support role not the elite role of Termies.... The other big problem that I see is the primaris really don't have anything to carry them in a transport capacity, no air support, no close combat support, no true "I WILL MURDER YOU IN COMBAT!" Primaris getting leaders for their companies that are further separated into demi companies makes sense.
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This message was edited 1 time. Last update was at 2018/12/20 18:07:10
From whom are unforgiven we bring the mercy of war. |
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![[Post New]](/s/i/i.gif) 2018/12/20 18:03:47
Subject: Re:New Primaris Range
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Fixture of Dakka
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I don't like they lore, but from what I understand they are the future. If I could make GW do it. I would like to see GK strike primaris, GK primaris paladins in gravis armor. Some sort of support long range unit like hellblasters, but with more types of weapons. Would be a good start. Then they could re-do the HQs, and maybe then there would be some entice to take something else then draigo and GM in NDK armor. Maybe a primaris dreadnought with a jetpack with a librarian inside could be fun to have.
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If you have to kill, then kill in the best manner. If you slaughter, then slaughter in the best manner. Let one of you sharpen his knife so his animal feels no pain. |
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![[Post New]](/s/i/i.gif) 2018/12/20 18:05:57
Subject: New Primaris Range
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Fixture of Dakka
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"Like?"
Having a squad with 100% heavy weapons or 100% boltguns. That's just silly.
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![[Post New]](/s/i/i.gif) 2018/12/20 18:07:25
Subject: New Primaris Range
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Legendary Master of the Chapter
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Bharring wrote:"Like?" Having a squad with 100% heavy weapons or 100% boltguns. That's just silly. Like the 30k legions? They can take grenade launchers in intercessor squads. Its not like they are completely helpless, for the moment they don't have antitank for intercessors. We will see if they expand the range if they will add more units to them.
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This message was edited 1 time. Last update was at 2018/12/20 18:08:19
From whom are unforgiven we bring the mercy of war. |
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![[Post New]](/s/i/i.gif) 2018/12/20 18:09:18
Subject: New Primaris Range
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Steadfast Ultramarine Sergeant
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I love the idea of jet bikes. I think they'd look great, look at custodes jet bikes...
Honestly I want jet bikes, at the same time I don't want them on flight stems. Maybe if they had the Puck like piece that the repulsor has otherwise its a pass
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![[Post New]](/s/i/i.gif) 2018/12/20 18:10:21
Subject: New Primaris Range
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Legendary Master of the Chapter
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fraser1191 wrote:I love the idea of jet bikes. I think they'd look great, look at custodes jet bikes...
Honestly I want jet bikes, at the same time I don't want them on flight stems. Maybe if they had the Puck like piece that the repulsor has otherwise its a pass
I am fine with jetbikes coming back the fact they disappeared at all for marines is dumb.
Ensure they have good equipment and a high toughness and access to close combat weapons and i'll be happy to have my white scars have a reason to be played.
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From whom are unforgiven we bring the mercy of war. |
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![[Post New]](/s/i/i.gif) 2018/12/20 18:10:43
Subject: New Primaris Range
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Longtime Dakkanaut
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Trickstick wrote:Marines are not supposed to have MBTs, that is kind of their point. Just like how they are not supposed to have proper space ships. The idea is that they should be limited to planetary invasion and support roles. Letting them have everything would make them far harder to bring to heel when they go rogue.
Robute Guilliman is the George Lucas of the 41st millennium. He needs to stop messing with the Codex Astartes.
We need a mass rebellion of Primaris Marine at some point to make the lore more dramatic.
On another note though, Primaris Marines will replace Space Marines. Space Marines will endure thanks to GW producing rules (or actually keeping the rules) for their old units once in a while via a specialised website and free PDF like they did for the bretonnians and the Tomb King. Chaos Space Marines will remain normal marines as to reflect the current condition of Stormcast Eternal vs Warriors of Chaos.
Thus, the next thing we can expect from the Primaris is a good close combat unit.
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![[Post New]](/s/i/i.gif) 2018/12/20 18:11:07
Subject: New Primaris Range
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Fixture of Dakka
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Which the Codex Astartes fixed?
A squad with a Missile Launcher and 4 Boltguns simply has more tactical flexibility than a squad with 5 Boltguns or 5 Missile Launchers. In "the real world", they certainly don't give every member of a squad a heavy weapon - it didn't take long to figure out what worked best.
I loved that about Marines, and now GW is walking that back. "The big guy with brilliant tactics? He realized you want a specialist, a heavy weapons guy, a Sarge, and some squaddies working together as a unit."
Awesome. Fluffy. Feels right. Makes sense.
"The big guy came back. Now, he's saying that's dumb. The best tactical option is clearly MOAR DAKKA. The best configuration is SPAM. The right level of nuance is NONE.".
Barf.
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![[Post New]](/s/i/i.gif) 2018/12/20 18:12:09
Subject: New Primaris Range
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Longtime Dakkanaut
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Bharring wrote:"Like?"
Having a squad with 100% heavy weapons or 100% boltguns. That's just silly.
For someone who plays Eldar you have an odd opinion of Aspect Warriors.
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![[Post New]](/s/i/i.gif) 2018/12/20 18:12:45
Subject: New Primaris Range
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Legendary Master of the Chapter
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We need a mass rebellion of Primaris Marine at some point to make the lore more dramatic. No I hate the idea of another imperial rebellion. Maybe have chaos step up its game? Bring out the big guns.... The Dark Mechanicus. For someone who plays Eldar you have an odd opinion of Aspect Warriors. My thoughts exactly!
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This message was edited 1 time. Last update was at 2018/12/20 18:13:07
From whom are unforgiven we bring the mercy of war. |
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![[Post New]](/s/i/i.gif) 2018/12/20 18:14:31
Subject: New Primaris Range
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Longtime Dakkanaut
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I would like to see some nasty dedicated close combat unit
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![[Post New]](/s/i/i.gif) 2018/12/20 18:16:25
Subject: New Primaris Range
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Legendary Master of the Chapter
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Or primaris terminators. Honestly I would love to see termies get upgraded. Close combat units get a bit of a flavor touch, and for some primaris heroes rise to the task that started out as primaris. For close combat units I would love to see arm weapons. There are so many options they could go with but On my priority list are termies with toughness 5 and primaris stats.
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This message was edited 1 time. Last update was at 2018/12/20 18:19:33
From whom are unforgiven we bring the mercy of war. |
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