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2019/03/14 12:17:20
Subject: GMG Video Battle Report - Adeptus Titanicus (2018) - Legio Krytos vs. Legio Astorum
Legio Krytos returns to face the Warp Runners in another 1500pt Matched Play game!
REMINDER - Some mistakes made in this game (as these were filmed the same day as the last one) which we've caught for the next session.
1) When an attack damages a weapon on a model with a Carapace weapon the actual roll to determine which is hit is 1-2 Left, 3-4 Carapace, 5-6 Right. We missed that Special isn't the Carapace location in this edition.
2) Damage rolls of 1 are always superficial, regardless of strength.
3) Draining on the Quick Reference says advance the Reacter, the rulebook says push. We assume the Rulebook is actually correct in this case and that we shouldn't have trusted the Quick Ref.
4) When pushing for extra movement or turns you must do so BEFORE engaging in any movement or turns.
5) Jury is out on how many times a Stratagem can be used as the rulebook unfortunately isn't clear.
This message was edited 1 time. Last update was at 2019/03/14 12:19:01
You all don't understand. I'm not locked in here with you; you're all locked in here with me.
Probably mentioned this before on one of your other reports, you need to work on your editing a bit. You keep cutting the clips halfway through a phrase. It's bloody annoying as it's quite easy to lose track of what's actually happening.
2019/03/23 06:23:00
Subject: GMG Video Battle Report - Adeptus Titanicus (2018) - Legio Krytos vs. Legio Astorum
FeindusMaximus wrote: So many rules errors. Charging increases str not atf and you have to charge in a STRAIGHT line even with knights!
No, charging increases the number of dice you roll, it has nothing to do with “str”. See page 42 of the rulebook.
THank you for the correction. Was doing it wrong for atk not str.
Also, Charging does not have to be in a straight line per the Core rules. It only forbids turning and forces you to move in your Front arc. Even titans can swerve a bit, as moving diagonally without changing your facing is totally kosher. Knights being limited to straight lines is something Andy Hoare said on stream might be coming in Doom of Molech next month, but thus far RAW knights, having a 360 deg Front, have been able to zigzag as much as they wanted while Charging. Want to spiral run around for kicks before connecting, totally doable with the rules as they are. Sensible? Nah, it's good that they are clearing it up soon.