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![[Post New]](/s/i/i.gif) 2019/04/03 16:25:35
Subject: "Warhammer 40,000 is in a pretty good place" - GW
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Locked in the Tower of Amareo
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Don't care. I'm paying them, not vice versa.
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![[Post New]](/s/i/i.gif) 2019/04/03 17:08:32
Subject: "Warhammer 40,000 is in a pretty good place" - GW
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Ultramarine Librarian with Freaky Familiar
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Paying them to play their game, with models they've made.
If you disagree with GW's approaches and have so little care for them, why give them any money? If you think they're so bad, why bother?
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They/them
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![[Post New]](/s/i/i.gif) 2019/04/03 17:14:45
Subject: "Warhammer 40,000 is in a pretty good place" - GW
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Towering Hierophant Bio-Titan
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My opinion on 8th
Terrain/cover rules suck
Armor/AP rules suck
No templates sucks
Not a fan of WS no longer interacting, no Initiative, character rules, and invuls deciding the worth of a vehicle
2000 pt armies are ridiculous in size but that's not GW fault.
In fact most of what's changed from past editions is pretty poor to me.
But balance is better than ever at least so it's pprobably still a good edition. Also thank god for no formations, and psyker rules seem pretty fair... Although less fun imo.
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P.S.A. I won't read your posts if you break it into a million separate quotes and make an eyesore of it. |
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![[Post New]](/s/i/i.gif) 2019/04/03 17:15:30
Subject: "Warhammer 40,000 is in a pretty good place" - GW
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Locked in the Tower of Amareo
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The models aren't the issue. They are artistically brilliant, but rules-wise they are morons.
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![[Post New]](/s/i/i.gif) 2019/04/03 17:21:24
Subject: "Warhammer 40,000 is in a pretty good place" - GW
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Longtime Dakkanaut
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SHUPPET wrote:My opinion on 8th
Terrain/cover rules suck
Armor/ AP rules suck
No templates sucks
Not a fan of WS no longer interacting, no Initiative, character rules, and invuls deciding the worth of a vehicle
2000 pt armies are ridiculous in size but that's not GW fault.
In fact most of what's changed from past editions is pretty poor to me.
But balance is better than ever at least so it's pprobably still a good edition. Also thank god for no formations, and psyker rules seem pretty fair... Although less fun imo.
I think im one of the very few people who loves that templates were removed
No more hour-long movement phase as everyone measures out an exact maximum separation of guys and no more being the third party guy that has to go to every table and make sure people moved the template exactly right and settle arguments of whether or not that template touched somebody's toe or not.
Templates are a great thing in theory but at least all the groups ive ever played in they caused nothing but arguments
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![[Post New]](/s/i/i.gif) 2019/04/03 17:45:27
Subject: "Warhammer 40,000 is in a pretty good place" - GW
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Esteemed Veteran Space Marine
Ottawa
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Martel732 wrote:The models aren't the issue. They are artistically brilliant, but rules-wise they are morons.
We get it dude, you hate the game. No need to post it everywhere
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![[Post New]](/s/i/i.gif) 2019/04/03 18:00:13
Subject: "Warhammer 40,000 is in a pretty good place" - GW
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Locked in the Tower of Amareo
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I more hate the concept of bowing to GW's vision of anything.
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![[Post New]](/s/i/i.gif) 2019/04/03 18:02:11
Subject: "Warhammer 40,000 is in a pretty good place" - GW
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Consigned to the Grim Darkness
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Asmodios wrote:No more hour-long movement phase as everyone measures out an exact maximum separation of guys and no more being the third party guy that has to go to every table and make sure people moved the template exactly right and settle arguments of whether or not that template touched somebody's toe or not.
I'm tempted to agree. I don't think the "D# attacks" is the best alternative they could have gone with, but while it removes some spectacle from the game it also removes a lot of arguments.
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2019/04/03 18:04:40
Subject: "Warhammer 40,000 is in a pretty good place" - GW
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Omnipotent Necron Overlord
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Asmodios wrote: SHUPPET wrote:My opinion on 8th
Terrain/cover rules suck
Armor/ AP rules suck
No templates sucks
Not a fan of WS no longer interacting, no Initiative, character rules, and invuls deciding the worth of a vehicle
2000 pt armies are ridiculous in size but that's not GW fault.
In fact most of what's changed from past editions is pretty poor to me.
But balance is better than ever at least so it's pprobably still a good edition. Also thank god for no formations, and psyker rules seem pretty fair... Although less fun imo.
I think im one of the very few people who loves that templates were removed
No more hour-long movement phase as everyone measures out an exact maximum separation of guys and no more being the third party guy that has to go to every table and make sure people moved the template exactly right and settle arguments of whether or not that template touched somebody's toe or not.
Templates are a great thing in theory but at least all the groups ive ever played in they caused nothing but arguments
Most people didn't play that way.
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If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder |
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![[Post New]](/s/i/i.gif) 2019/04/03 18:06:03
Subject: "Warhammer 40,000 is in a pretty good place" - GW
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Locked in the Tower of Amareo
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Templates were bad when you had to 4+ the partially covered models. When they changed to touched in any way, they were a lot better.
If they had just scaled the old blast and templates with unit size, it probably would have been fine.
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![[Post New]](/s/i/i.gif) 2019/04/03 18:07:43
Subject: "Warhammer 40,000 is in a pretty good place" - GW
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Mighty Vampire Count
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SHUPPET wrote:My opinion on 8th
Terrain/cover rules suck
Armor/ AP rules suck
No templates sucks
Not a fan of WS no longer interacting, no Initiative, character rules, and invuls deciding the worth of a vehicle
2000 pt armies are ridiculous in size but that's not GW fault.
In fact most of what's changed from past editions is pretty poor to me.
But balance is better than ever at least so it's pprobably still a good edition. Also thank god for no formations, and psyker rules seem pretty fair... Although less fun imo.
Terrain Cover is nto great - needs at a minimum to move to the city fo death version.
Armour / Ap is good - problem is more the amount on high Ap weapons
Flamer templates good - rest were just a way to start arguments.....
WS is fine - the "interactions" before were minimal - almost everyone hit on a 4+ - even the most highly skilled fighters in the galaxy were hitting Grtechin on a 3+
Psyker rules in 7th were soo tedious - especially if you didn't have any.
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I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
www.dakkadakka.com/dakkaforum/posts/list/528517.page
A Bloody Road - my Warhammer Fantasy Fiction |
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![[Post New]](/s/i/i.gif) 2019/04/03 18:07:53
Subject: "Warhammer 40,000 is in a pretty good place" - GW
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Omnipotent Necron Overlord
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SHUPPET wrote:My opinion on 8th
Terrain/cover rules suck
Armor/ AP rules suck
No templates sucks
Not a fan of WS no longer interacting, no Initiative, character rules, and invuls deciding the worth of a vehicle
2000 pt armies are ridiculous in size but that's not GW fault.
In fact most of what's changed from past editions is pretty poor to me.
But balance is better than ever at least so it's pprobably still a good edition. Also thank god for no formations, and psyker rules seem pretty fair... Although less fun imo.
I agree with all that. Furthermore - Heroic intervention is bad but it's better than challenges. Vehicals not being able to shoot if you touch them with a grot is also a terrible rule.
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If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder |
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![[Post New]](/s/i/i.gif) 2019/04/03 18:18:46
Subject: "Warhammer 40,000 is in a pretty good place" - GW
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Decrepit Dakkanaut
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SHUPPET wrote:My opinion on 8th
Terrain/cover rules suck
Armor/ AP rules suck
No templates sucks
Not a fan of WS no longer interacting, no Initiative, character rules, and invuls deciding the worth of a vehicle
2000 pt armies are ridiculous in size but that's not GW fault.
In fact most of what's changed from past editions is pretty poor to me.
But balance is better than ever at least so it's pprobably still a good edition. Also thank god for no formations, and psyker rules seem pretty fair... Although less fun imo.
I agree on the terrain being bad, and with templates and blasts I'm neutral (small blasts are basically better now).
However I gotta disagree on the AP system being worst. If we were on a D8 system system, the modifying system, rather than the old "all or nothing" was a huge issue regarding the viability of several weapons and units. Certain weapon relics were terribad because they would be stuck at AP3-4. Now as -1 or 2 they have better use.
Granted relics should have a price now rather than the current system for that.
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2019/04/03 18:49:04
Subject: "Warhammer 40,000 is in a pretty good place" - GW
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Fixture of Dakka
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If GW thought that template weapons are a problem then giving the weapons or at least the pure anti swarm ones flat number of hits would be much better. A flamer should be 6 auto hits on infantry, and by all the gods it should not auto hit air planes.
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If you have to kill, then kill in the best manner. If you slaughter, then slaughter in the best manner. Let one of you sharpen his knife so his animal feels no pain. |
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![[Post New]](/s/i/i.gif) 2019/04/03 18:51:47
Subject: "Warhammer 40,000 is in a pretty good place" - GW
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The Dread Evil Lord Varlak
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Karol wrote:If GW thought that template weapons are a problem then giving the weapons or at least the pure anti swarm ones flat number of hits would be much better. A flamer should be 6 auto hits on infantry, and by all the gods it should not auto hit air planes.
In the far future of 40k mortars are able to pin point shoot at a low alltitude landing plane, flammer doing the same thing is about the least of your worries in regards to realism.
But i agree, that dedicated AA guns should be better then a freaking hellhound f.e.
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https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH. |
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![[Post New]](/s/i/i.gif) 2019/04/03 19:01:49
Subject: "Warhammer 40,000 is in a pretty good place" - GW
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Been Around the Block
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Having returned to game from a few years hiatus I find all the rules of 8th to be a huge step forward in enjoying the game. Blast templates were funny but caused arguments and made the movement phase obnoxious, and I think the AP + armor interaction is brilliant.
Everything has been streamlined in a much more agreeable way for fun, as well as balance. I think its a win/win honestly.
There are some obnoxious things like units standing on top of buildings not being able to be charged and I do much prefer the cities of death terrain rules to standard. Also I think all tanks should be able to fall back from combat and still shoot, anything else just feels bad all around. It would also open up vehicles to having an interesting sort of tank shock/ramming dimension if you assaulted with them intentionally.
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![[Post New]](/s/i/i.gif) 2019/04/03 19:08:37
Subject: "Warhammer 40,000 is in a pretty good place" - GW
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Locked in the Tower of Amareo
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"There are some obnoxious things like units standing on top of buildings not being able to be charged "
ITC reverses this, btw.
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![[Post New]](/s/i/i.gif) 2019/04/03 19:12:56
Subject: "Warhammer 40,000 is in a pretty good place" - GW
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Enigmatic Chaos Sorcerer
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My only reason issue with ITC is that their missions remove anything to help discourage extreme builds and, in fact, encourage them more since it's mostly all points for killing gak. lot of it I like.
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- Wayne
Formerly WayneTheGame |
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![[Post New]](/s/i/i.gif) 2019/04/03 19:15:29
Subject: "Warhammer 40,000 is in a pretty good place" - GW
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Locked in the Tower of Amareo
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What do you think of combined arms ITC?
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![[Post New]](/s/i/i.gif) 2019/04/03 19:16:21
Subject: "Warhammer 40,000 is in a pretty good place" - GW
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Fixture of Dakka
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I actually rather like the terrain rules, but they are designed for terrain that GW doesn't really produce. The rules work great with large solid objects that block LOS surrounded by large rubble templates. Unfortunately, GW mostly makes broken wall sections covered with windows.
I'd like to see templates change from d3 attack rolls that each cause a wound roll to 1 attack roll that causes d3 wounds when it hits. Maybe something additional like +1 to hit vs units or something.
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![[Post New]](/s/i/i.gif) 2019/04/03 19:25:28
Subject: "Warhammer 40,000 is in a pretty good place" - GW
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Enigmatic Chaos Sorcerer
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To be honest, I never looked at them, everyone went to Champions when those came out.
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- Wayne
Formerly WayneTheGame |
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![[Post New]](/s/i/i.gif) 2019/04/03 22:07:44
Subject: "Warhammer 40,000 is in a pretty good place" - GW
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Douglas Bader
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Wayniac wrote:That is exactly the point of contention here. On both points. That seems to be GW's desired approach but people fight against it.
People fight it because "your army is overpowered and wins a lot of one-sided games, until you randomly hit the nerf mission where it auto-loses" is a fundamentally bad approach to balance.
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This message was edited 1 time. Last update was at 2019/04/03 22:07:54
There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. |
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![[Post New]](/s/i/i.gif) 2019/04/03 22:15:27
Subject: "Warhammer 40,000 is in a pretty good place" - GW
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Enigmatic Chaos Sorcerer
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Peregrine wrote:Wayniac wrote:That is exactly the point of contention here. On both points. That seems to be GW's desired approach but people fight against it.
People fight it because "your army is overpowered and wins a lot of one-sided games, until you randomly hit the nerf mission where it auto-loses" is a fundamentally bad approach to balance.
Whether or not that is the case it appears to be how GW balances.
Your next line will be: Then they are incompetent buffoons who should be fired.
Yes. We know. But that still doesn't change that's what they are doing and NOT following suit skews things. It might skew it in an acceptable fashion, of course, but it still changes the game because you're not playing the way that they are balancing.
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- Wayne
Formerly WayneTheGame |
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![[Post New]](/s/i/i.gif) 2019/04/03 22:15:40
Subject: "Warhammer 40,000 is in a pretty good place" - GW
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Fixture of Dakka
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Not Online!!! 773029 10403909 wrote:
In the far future of 40k mortars are able to pin point shoot at a low alltitude landing plane, flammer doing the same thing is about the least of your worries in regards to realism.
But i agree, that dedicated AA guns should be better then a freaking hellhound f.e.
It has nothing to do with realism. It just blocks the design space, plus makes the possibily of an accidental flamer suddenly becoming a god AA gun possible.
Automatically Appended Next Post: Wayniac wrote: Peregrine wrote:Wayniac wrote:That is exactly the point of contention here. On both points. That seems to be GW's desired approach but people fight against it.
People fight it because "your army is overpowered and wins a lot of one-sided games, until you randomly hit the nerf mission where it auto-loses" is a fundamentally bad approach to balance.
Whether or not that is the case it appears to be how GW balances.
Your next line will be: Then they are incompetent buffoons who should be fired.
Yes. We know. But that still doesn't change that's what they are doing and NOT following suit skews things. It might skew it in an acceptable fashion, of course, but it still changes the game because you're not playing the way that they are balancing.
Ok, but GW idea of balance seems to be two people owning 20000 pts of probably 3-4 different armies. And of course the official GW terrain. And both adjust their list to what ever the opposing player wants to play, what scenario is played etc. As soon as the game is two people playing with 2000pts of the lists they own, and they can't change a thing, because those 2000 is what they bought, And they tried to buy the best 2000pts they could get, if suddenly a scenario screws one person over big time, they will just not play with such a rule.
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This message was edited 1 time. Last update was at 2019/04/03 22:18:40
If you have to kill, then kill in the best manner. If you slaughter, then slaughter in the best manner. Let one of you sharpen his knife so his animal feels no pain. |
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![[Post New]](/s/i/i.gif) 2019/04/03 22:23:57
Subject: "Warhammer 40,000 is in a pretty good place" - GW
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Douglas Bader
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Wayniac wrote:Whether or not that is the case it appears to be how GW balances.
And that is why third-party missions are so popular, because GW refuses to publish better ones.
Your next line will be: Then they are incompetent buffoons who should be fired.
Yep. Add one more reason to the list.
Yes. We know. But that still doesn't change that's what they are doing and NOT following suit skews things. It might skew it in an acceptable fashion, of course, but it still changes the game because you're not playing the way that they are balancing.
Well yes, of course it's going to skew the game. Everything skews the game unless you exactly duplicate GW's armies and terrain setups. The question is if it changes the game in a good way, and eliminating GW's poor mission design is a good change.
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There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. |
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![[Post New]](/s/i/i.gif) 2019/04/03 22:34:29
Subject: "Warhammer 40,000 is in a pretty good place" - GW
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Towering Hierophant Bio-Titan
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Asmodios wrote: SHUPPET wrote:My opinion on 8th
Terrain/cover rules suck
Armor/ AP rules suck
No templates sucks
Not a fan of WS no longer interacting, no Initiative, character rules, and invuls deciding the worth of a vehicle
2000 pt armies are ridiculous in size but that's not GW fault.
In fact most of what's changed from past editions is pretty poor to me.
But balance is better than ever at least so it's pprobably still a good edition. Also thank god for no formations, and psyker rules seem pretty fair... Although less fun imo.
I think im one of the very few people who loves that templates were removed
No more hour-long movement phase as everyone measures out an exact maximum separation of guys and no more being the third party guy that has to go to every table and make sure people moved the template exactly right and settle arguments of whether or not that template touched somebody's toe or not.
Templates are a great thing in theory but at least all the groups ive ever played in they caused nothing but arguments
Fair enough. Tho I feel like this could have been mitigated with a mandatory base-to-base coherency rule for movement, though that might come with issues of its own.
Maybe it was an improvement. I still dislike the change from a fun perspective. Though, that might be more because "random number of shots" is a terrible alternative.
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P.S.A. I won't read your posts if you break it into a million separate quotes and make an eyesore of it. |
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![[Post New]](/s/i/i.gif) 2019/04/03 22:45:35
Subject: "Warhammer 40,000 is in a pretty good place" - GW
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Krazed Killa Kan
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Slayer-Fan123 wrote: SHUPPET wrote:My opinion on 8th
Terrain/cover rules suck
Armor/ AP rules suck
No templates sucks
Not a fan of WS no longer interacting, no Initiative, character rules, and invuls deciding the worth of a vehicle
2000 pt armies are ridiculous in size but that's not GW fault.
In fact most of what's changed from past editions is pretty poor to me.
But balance is better than ever at least so it's pprobably still a good edition. Also thank god for no formations, and psyker rules seem pretty fair... Although less fun imo.
I agree on the terrain being bad, and with templates and blasts I'm neutral (small blasts are basically better now).
However I gotta disagree on the AP system being worst. If we were on a D8 system system, the modifying system, rather than the old "all or nothing" was a huge issue regarding the viability of several weapons and units. Certain weapon relics were terribad because they would be stuck at AP3-4. Now as -1 or 2 they have better use.
Granted relics should have a price now rather than the current system for that.
The AP system is very problematic currently because the unit and weapon profiles were not originally designed with that system in mind. High armor units ( MEQs and TEQs) would laugh off most of the anti infantry weapons because they generally ranges from AP6 to AP4 but those few specialist weapons like the hotshot lasgun where sorta scary to MEQ as it could bypass the armor. Good AP weapons took out the more heavily armored units but good cover really negated the effectiveness of those weapons while good AP weapons where overkill vs T shirt or flak (aka cardboard) armor as it was a huge waste of the weapons potential but those weak AP weapons could still chew through their weak armor. Most cover ignoring weapons where weak on AP as they are designed to chew through light armor infantry that rely on cover but aren't any more effective against high armor units that just take the armor save against weak AP attacks.
In 8th it's basically having more AP is better and it cuts through cover the same as it does armor. High AP weapons might overkill through weak armor (say plasma vs boyz) but even a guardsman in cover is not a waste of AP for a -3 AP weapons (which was the equivalent of AP3 or AP2 in past editions). Ignore cover weapons basically are a situational -1 AP modifer. Basically the specialty and niche value of a lot of weapons got reduced to a more bacis "this kills this much" end result that varies far less from situation to situation as those weapons did back in 7th. This combined with the IMO inferior str vs toughness setup, wound inflation, interveining cover, and general removal of all USRs, firing arcs, area effect weapons, closest casualty, etc has reduced a lot of critical thinking when it comes to the shooting phase.
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"Hold my shoota, I'm goin in"
Armies (7th edition points)
7000+ Points Death Skullz
4000 Points
+ + 3000 Points "The Fiery Heart of the Emperor"
3500 Points "Void Kraken" Space Marines
3000 Points "Bard's Booze Cruise" |
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![[Post New]](/s/i/i.gif) 2019/04/03 23:01:58
Subject: "Warhammer 40,000 is in a pretty good place" - GW
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Decrepit Dakkanaut
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Vankraken wrote:Slayer-Fan123 wrote: SHUPPET wrote:My opinion on 8th
Terrain/cover rules suck
Armor/ AP rules suck
No templates sucks
Not a fan of WS no longer interacting, no Initiative, character rules, and invuls deciding the worth of a vehicle
2000 pt armies are ridiculous in size but that's not GW fault.
In fact most of what's changed from past editions is pretty poor to me.
But balance is better than ever at least so it's pprobably still a good edition. Also thank god for no formations, and psyker rules seem pretty fair... Although less fun imo.
I agree on the terrain being bad, and with templates and blasts I'm neutral (small blasts are basically better now).
However I gotta disagree on the AP system being worst. If we were on a D8 system system, the modifying system, rather than the old "all or nothing" was a huge issue regarding the viability of several weapons and units. Certain weapon relics were terribad because they would be stuck at AP3-4. Now as -1 or 2 they have better use.
Granted relics should have a price now rather than the current system for that.
The AP system is very problematic currently because the unit and weapon profiles were not originally designed with that system in mind. High armor units ( MEQs and TEQs) would laugh off most of the anti infantry weapons because they generally ranges from AP6 to AP4 but those few specialist weapons like the hotshot lasgun where sorta scary to MEQ as it could bypass the armor. Good AP weapons took out the more heavily armored units but good cover really negated the effectiveness of those weapons while good AP weapons where overkill vs T shirt or flak (aka cardboard) armor as it was a huge waste of the weapons potential but those weak AP weapons could still chew through their weak armor. Most cover ignoring weapons where weak on AP as they are designed to chew through light armor infantry that rely on cover but aren't any more effective against high armor units that just take the armor save against weak AP attacks.
In 8th it's basically having more AP is better and it cuts through cover the same as it does armor. High AP weapons might overkill through weak armor (say plasma vs boyz) but even a guardsman in cover is not a waste of AP for a -3 AP weapons (which was the equivalent of AP3 or AP2 in past editions). Ignore cover weapons basically are a situational -1 AP modifer. Basically the specialty and niche value of a lot of weapons got reduced to a more bacis "this kills this much" end result that varies far less from situation to situation as those weapons did back in 7th. This combined with the IMO inferior str vs toughness setup, wound inflation, interveining cover, and general removal of all USRs, firing arcs, area effect weapons, closest casualty, etc has reduced a lot of critical thinking when it comes to the shooting phase.
That's why I'm for moving to a D8 system like I said. Modifiers simply make more sense and, with some exceptions of course, the modifiers are shockingly done okay.
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2019/04/03 23:52:52
Subject: "Warhammer 40,000 is in a pretty good place" - GW
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Norn Queen
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D12 is superior to D8! Also easier to port from a D6 system.
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This message was edited 1 time. Last update was at 2019/04/03 23:53:12
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![[Post New]](/s/i/i.gif) 2019/04/04 00:46:11
Subject: "Warhammer 40,000 is in a pretty good place" - GW
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Decrepit Dakkanaut
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I hadn't thought about that idea to be honest. It isn't terrible, that's for sure.
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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