Switch Theme:

Whats your shortest game?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in nz
Cog in the Machine




New Zealand

 G00fySmiley wrote:
5e orks, game lasted 1 player turn. I won the roll off to go first, 2 SAG, 45 lootas, min gretchin troops and some big guns. i shoot the SAG first turn, double 1's (at the time that meant it explodes and everything in 6 inches was removed from play) roll for the second double 1's again. I lost enough lootas guns and gretchin to force leadership, failed all leadership rolls and my units all ran off the board before my space wolf opponent even go to move a model.


This is awesome, you tabled yourself. I've never herd of that happening before. (at least not like this)


Building towards 1000pts
 
   
Made in us
Ultramarine Chaplain with Hate to Spare






 insaniak wrote:
 AndrewGPaul wrote:
2nd edition, orks vs Tyranids (before the codexes were released). Tyranid player uses Virus Outbreak strategy card, by the time its effect is resolved, I've only got one Goff Boy remaining out of 1,500 points. We didn't bother rolling for 1st turn ...

Heh... the one and only time the Virus Outbreak card got played at my club (before being removed from everyone's decks) was against an Ork army as well... I think in that one, the guy wound up with about 6 models left. The only reason that doesn't qualify as the shortest game ever is that it took so long to resolve


Yeah, when we played the Ork player always had the Medi-Squig or whatever the card was, by default, because there was a good possibility somebody might bring a Virus Grenade.

And They Shall Not Fit Through Doors!!!

Tyranid Army Progress -- With Classic Warriors!:
https://www.dakkadakka.com/dakkaforum/posts/list/0/743240.page#9671598 
   
Made in au
Regular Dakkanaut




2nd edition. Virus outbreak strategy card. Game over during deployment.
   
Made in ch
The Dread Evil Lord Varlak





Today:
Ok, play renegades and Heretics, small scale game (500 pts).

Mess up my cover,

get blown to bits by some bolters.

Get to morale phase.

Roll on all my disciples and militia 1's for morale.
1 bolt shell that killed one militia member killed 6 others due to morale.

Summa sumarum, seems like the quality of my conscripts was terrible today

This message was edited 1 time. Last update was at 2019/05/05 11:41:26


https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in us
Locked in the Tower of Amareo




Several times in 2nd i was tabled turn 1.


Automatically Appended Next Post:
Zustiur wrote:
2nd edition. Virus outbreak strategy card. Game over during deployment.


Okay, yeah. Thats faster. God 2nd was awful.

This message was edited 1 time. Last update was at 2019/05/04 16:17:42


 
   
Made in us
Fixture of Dakka






For a full 2k points 5 turns for both players, my fastest game without stopping, but playing every phase was 40min, we both knew each others armies very well, we both where playing strong lists for practice for a tournament, we both new the missions and rules, we didnt need to look up anything and just move, rolled, turn. Was amazing.

   
Made in us
Committed Chaos Cult Marine





I had a game of Kill Team last all of 7 minutes. Chaos Space Marines vs. Deathwatch on a horribly open swamp board (lots of difficult/dangerous terrain) with almost no cover. It was the only play space available. It would have been 4 minutes long, but my marine with Heavy Bolter absolutely refused to break or die. He dispatched a combat specialist with a thunder hammer before finally being over whelmed by two other members of the Deathwatch in close combat.
   
Made in us
Gore-Soaked Lunatic Witchhunter







Scooped an Index Eldar v. Codex Guard game top of turn one after the artillery dropped two Wave Serpents and three Fire Prisms and left me with a third of my list still on the table.

Balanced Game: Noun. A game in which all options and choices are worth using.
Homebrew oldhammer project: https://www.dakkadakka.com/dakkaforum/posts/list/790996.page#10896267
Meridian: Necromunda-based 40k skirmish: https://www.dakkadakka.com/dakkaforum/posts/list/795374.page 
   
Made in de
Dakka Veteran





We're playing Kill Team Commanders.

Mission is Duel of Honor.

Both commanders start in close combat.

Reinforcements don't arrive until T2.

T1 begins. My winged eldar autarch shoots his commander in the face with a fusion pistol and reduces him to atoms. Enemy commander doesn't even get a chance to respond.

Game ends. Eldar victory.

This message was edited 1 time. Last update was at 2019/05/06 15:43:32


--- 
   
Made in us
Pious Palatine




Martel732 wrote:
Several times in 2nd i was tabled turn 1.


Automatically Appended Next Post:
Zustiur wrote:
2nd edition. Virus outbreak strategy card. Game over during deployment.


Okay, yeah. Thats faster. God 2nd was awful.


It's interesting how nothing has changed for you in what...25 years? Same results, same opinions.


 
   
Made in us
Locked in the Tower of Amareo




2nd and 8th do have a lot in common. Higher model count means its almost impossible to be tabled like in 2nd, though.
   
Made in us
Androgynous Daemon Prince of Slaanesh





Norwalk, Connecticut

Fifth edition, playing my Daemons against a friend’s Dark Angels 4th edition GT list. Killed almost everything he had turn one with deep striking flamers, high speed seekers, and blender DPs. He conceded second turn. Next game I played against his roommates Crimson Fists and wiped the army out down to a single HQ model. He conceded immediately. Que both of them saying Daemons were broken, and the CF player refused to ever play my Daemons again. DA player requested a rematch and intended to just kill as much as he could without bothering with objectives. His army lasted longer he second time, but still crushed. Man, I miss my overpowered 5th ed Daemons...not cheese like 7th, mind you; but in skilled hands, they were stronger than almost everything out there.

Reality is a nice place to visit, but I'd hate to live there.

Manchu wrote:I'm a Catholic. We eat our God.


Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind.  
   
Made in fi
Locked in the Tower of Amareo





Today. Orks vs ad mech. After his first turn I had all mek guns, 12/15 lootas, over half the bad moon grots gone. My turn ssag caused just 4 wounds to onager firing twice. Called it quits as my army was basically crippled already and he was leading vp's and I couldn't even score any of the objective cards.

Ad mech shooting is brutal.

2024 painted/bought: 109/109 
   
Made in au
Ancient Space Wolves Venerable Dreadnought






Early this edition, a second turn board wiping - I screwed up the "Sudden Death" rule and still had half my army in deepstrike waiting for my second turn to begin, turns out the turn wording is player turn and match round even though the score sheet said match turn and nothing about player turns.
Last edition once every three or four matches in the first quarter or so ended in the first turn with me being shot to death in the first or second turn by some kind of Guard gunline or T'au/Eldar monster army. In the last few months there were melee armies that could make combat on the first turn and the shootie monster armies in my area preferred to whine rather than build screens like the Guard players.

I don't break the rules but I'll bend them as far as they'll go. 
   
Made in au
Regular Dakkanaut




Martel732 wrote:
2nd and 8th do have a lot in common. Higher model count means its almost impossible to be tabled like in 2nd, though.

The difference being, in 2nd we simply agreed never to use that card again. In 8th finding that sort of consensus is nigh impossible.
   
Made in us
Keeper of the Flame





Monticello, IN

Zustiur wrote:
Martel732 wrote:
2nd and 8th do have a lot in common. Higher model count means its almost impossible to be tabled like in 2nd, though.

The difference being, in 2nd we simply agreed never to use that card again. In 8th finding that sort of consensus is nigh impossible.


In my mind good game design doesn't have the poorly thought activation/stratagem/rule in the first place. If you claim a game is good but it's unplayable unless you omit portions of the game completely, then it is a bad game.

www.classichammer.com

For 4-6th WFB, 2-5th 40k, and similar timeframe gaming

Looking for dice from the new AOS boxed set and Dark Imperium on the cheap. Let me know if you can help.
 CthuluIsSpy wrote:
Its AoS, it doesn't have to make sense.
 
   
Made in us
Locked in the Tower of Amareo




Zustiur wrote:
Martel732 wrote:
2nd and 8th do have a lot in common. Higher model count means its almost impossible to be tabled like in 2nd, though.

The difference being, in 2nd we simply agreed never to use that card again. In 8th finding that sort of consensus is nigh impossible.


Oh, I wasn't dying to the card. I know Ig players who did. I was dying to things that couldn't be removed.
   
Made in gb
Fixture of Dakka






 Insectum7 wrote:
 insaniak wrote:
 AndrewGPaul wrote:
2nd edition, orks vs Tyranids (before the codexes were released). Tyranid player uses Virus Outbreak strategy card, by the time its effect is resolved, I've only got one Goff Boy remaining out of 1,500 points. We didn't bother rolling for 1st turn ...

Heh... the one and only time the Virus Outbreak card got played at my club (before being removed from everyone's decks) was against an Ork army as well... I think in that one, the guy wound up with about 6 models left. The only reason that doesn't qualify as the shortest game ever is that it took so long to resolve


Yeah, when we played the Ork player always had the Medi-Squig or whatever the card was, by default, because there was a good possibility somebody might bring a Virus Grenade.


This was before either Codex Orks or Codex Tyranids came out (in their codex, Tyranids got their own pre-game effects instead of using Strategy Cards).
   
Made in gb
Killer Klaivex




The dark behind the eyes.

My shortest was a 2v2 back in 7th. I was using Corsairs (can't remember what my ally was using), whilst our opponents were using GKs and Admech. On our first turn I managed to do some decent damage to the Imperial Knight the Admech player was using (IIRC little else of note happened).

On their turn, the GK player attempted to deep strike in a squad of terminators with Draigo and a Librarian. He went for a risky deep strike close to our lines. He promptly scattered into terrain, misshaped, lost the entire squad and immediately conceded.


 Octopoid wrote:
Does old WHFB count?


If so, I'll nominate the time I was playing my VCs against Ogres. First turn, an Ogre with a cannon aims at my Vampire Lord's unit. The Vampire Lord fails his LoS against the cannon, then fails his 4+ ward save. Dead Vampire Lord. Because my general died, all my squads crumbled, which killed my terrorgheist. 750+pts lost to a single cannon shot. I simply conceded then and there.


I was also a spectator for a game where that same Ogre army was playing a Khorne Daemons army. Because of the deployment type, they started very close to each other. The Khorne Daemons went first and immediately charged, destroying at least one of the Ogre units. The nearby Ogre units all fled, as did the ones near to them. So on turn 1, the Daemon player basically routed the entire Ogre army.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in us
Androgynous Daemon Prince of Slaanesh





Norwalk, Connecticut

If fantasy counts, I was playing with the same friend who brought DA against my Daemons; he wanted to bring a souped up wood elf lore on dragon with all the bells and whistles, and I brought my Chaos Warriors led by Gaulrich. First turn I cast the Infernal Gateway, 9 hits at S11. If you rolled anything above S10 in those days, it automatically wiped out the unit it hit. His 900pt lord on dragon puffed out of existence on the first dice-roll of the game and he said “game over, let’s play again”.

Reality is a nice place to visit, but I'd hate to live there.

Manchu wrote:I'm a Catholic. We eat our God.


Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind.  
   
Made in gb
Battlefortress Driver with Krusha Wheel






8th edition before orks had their codex. I had a horde of orks vs a dark angels mega shooty army. By the end of turn 2 I had lost every model on the table.
   
Made in gb
Fixture of Dakka






 timetowaste85 wrote:
If fantasy counts,


In that case, there's the time that 200 points of Dwarf slayers routed 1500 points of Skaven in a single turn (4th edition).
   
Made in jp
Longtime Dakkanaut





I've got a few.

Shortest game: 40K, 3rd. Eldar (Me) vs Black Templar. I got first turn, didn't move. First shot was a wraithlord's bright lance into his LR Crusader. Blew it up. He conceded. Turns out he also brought 2000 points to our 1500 point game, so he was still up by 200 points.

Shortest games not involving concessions.

40K 3rd. Eldar (me) vs space wolves. Bunker defense mission. He advanced and shot a shiruken cannon off of a falcon. My turn. Rolled a perfect game, he failed every roll. Shot him off the board. As in no leadership rolls to fail, everything was dead except a whirlwind with no weapons left.

WFB: High Elves (me) vs Orcs. 3K game. Dragon charged his warboss and boar riders from the flank. He failed his terror, and fled through his entire army, and off the board. Lather, rinse, repeat for every other unit in his army.

Bonus game:

M:tG. Guy at the FLGS asked people to get a game in to test his deck. I grabbed a handful of basic lands from the draft deck resource pile. First game went as normal. He played to win, I played land. 2nd game, the same. 3rd game, he insisted on shuffling my deck. Game proceeded like the first two, but after 2.5 minutes of me just playing land yet again, he asked if my deck was just basic lands. When I said yes, he conceded.

This message was edited 1 time. Last update was at 2019/05/06 15:43:35


 
   
 
Forum Index » 40K General Discussion
Go to: