Switch Theme:

Speculation on the Repulsor Executioner.  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Locked in the Tower of Amareo




What will it do in YOUR games?
   
Made in us
Morally-Flexible Malleus Hearing Whispers




Well, if it gets the Primaris tax, I can see it being about 100-120 points? That would be a great alternative to the Rhino.

If it's the Whirlwind, what will they call it? Tornado? Jesushatestrailerparksinthemidwest? Dust Devil? Vortex? Cyclone? Here's to hoping it's got a IDF Plasma Cannon that does nothing!
   
Made in gb
Horrific Hive Tyrant





Martel732 wrote:
What will it do in YOUR games?


Well of course it will depend on points, any weapons, and special rules.

But basically it'll make Aggressors and Hellblasters more mobile and protect them from some early game shooting.

Yeah, when it explodes it's a 1/6 chance of each one dying. But that's better than the unit getting shot directly. And if they're using their anti tank to crack transports, that's less to shoot at Repulsors
   
Made in us
Fixture of Dakka





Most things suffer a 1/6 chance of dying when being shot at by Boltguns...
   
Made in ca
Steadfast Ultramarine Sergeant






Martel732 wrote:
What will it do in YOUR games?


Who knows maybe the dread can infiltrate, maybe the hover rhino infiltrates and has a 4++ against shooting, maybe Las fusils are assault 5 S10 ap - 5 6D let's at least wait and see what they do before buying a ticket for the hate train...
   
Made in us
Locked in the Tower of Amareo




Transport death doesn't have to hit, wound or give a save though.


Automatically Appended Next Post:
 fraser1191 wrote:
Martel732 wrote:
What will it do in YOUR games?


Who knows maybe the dread can infiltrate, maybe the hover rhino infiltrates and has a 4++ against shooting, maybe Las fusils are assault 5 S10 ap - 5 6D let's at least wait and see what they do before buying a ticket for the hate train...


It's always time for the primaris hate train.

This message was edited 1 time. Last update was at 2019/07/02 18:04:54


 
   
Made in us
Lone Wolf Sentinel Pilot






Iowa

It’s expensive, but we do have a Primaris transport. Can anyone judge to size? If it has a six man capacity and that’s it, I could see it being useful, otherwise I don’t see need another one.

If the truth can destroy it, then it deserves to be destroyed. 
   
Made in ca
Steadfast Ultramarine Sergeant






Martel732 wrote:

It's always time for the primaris hate train.


Yes it seems to be a recurring theme with your posts.

While I agree marines as a whole suck, I'm still excited to see new releases as my love for them runs deep. And there's no point getting all riled up over something that might be competitive for marines and haul them up a couple rungs
   
Made in us
Locked in the Tower of Amareo




Primaris is really good at one thing: refuting the idea that GW always overpowers new kits. Some people STILL claim this.
   
Made in gb
Horrific Hive Tyrant





Martel732 wrote:
Primaris is really good at one thing: refuting the idea that GW always overpowers new kits. Some people STILL claim this.


I'm with you on that. So bizarre that many people still think it's true...

Like, sometimes a new kit is overpowered. But it looks basically random more than anythibg.
   
Made in us
Locked in the Tower of Amareo




It is TOTALLY random. I've basically been losing to the same Eldar kits since early 2000s. They redid the whole BA line. Still crap.

Yet, I CONSTANTLY run into to people that claim this.

I've tried hauling around aggressors in a repulsor. No matter what other units I have on the table, that thing is THE target because they know they get the bonus rolls to kill 30+ point models on top of the expensive ass repulsor. Even FW dreads are not juicy enough to distract off such a target. I've borrowed some and tried.

This message was edited 2 times. Last update was at 2019/07/02 18:26:48


 
   
Made in us
Fixture of Dakka





Same Eldar kits, like the Jetbike Farseer? Maybe Eldred too?

Because no other CWE kit has been top-tier since 2000.
   
Made in us
Locked in the Tower of Amareo




Bharring wrote:
Same Eldar kits, like the Jetbike Farseer? Maybe Eldred too?

Because no other CWE kit has been top-tier since 2000.


I don't know the exact age of them all. Wave serpents, reapers, etc. The usual suspects. War walkers were certainly top tier in 5th when used correctly.

This message was edited 2 times. Last update was at 2019/07/02 18:29:28


 
   
Made in us
Fixture of Dakka





WW were good, done right, in 5th and half of 6th, but not great aside from that.

Serpents suddenly got amazing during the second half of 6th, but was nothing special before that.

Reapers got decent in 7th, but didn't get great until 8. They were overcosted in later 6th, and increadibly overcosted in early 6th - they got destroyed by Marines.

"The ususal suspects" are anything but. Each book, it's been mostly different kits. The price/power does track close to random, but CWE have such a random assortment of units that random distribution will generally put them in a good place.
   
Made in us
Locked in the Tower of Amareo




Point is, GW randomly superpowers old kits and constantly makes new kits with crap rules. Like basically every primaris unit.

This message was edited 1 time. Last update was at 2019/07/02 18:41:15


 
   
Made in us
Fixture of Dakka





Wraithknight. Riptide. Grav weaponry.

Each of those were OP when their kits were released.

   
Made in de
Regular Dakkanaut




I am at the point where Im happy about new primaris stuff. It looks cool and the sight of a whole primaris army makes me smile. Its no where near competitive but its fun collecting them.
   
Made in us
Humming Great Unclean One of Nurgle





In My Lab

Bharring wrote:
Wraithknight. Riptide. Grav weaponry.

Each of those were OP when their kits were released.

And there are many that weren't, and many older kits were made OP with an edition change or something too.

GW is just bad at balance in general.

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in us
Locked in the Tower of Amareo




Bharring wrote:
Wraithknight. Riptide. Grav weaponry.

Each of those were OP when their kits were released.



I didn't say it NEVER happened. It's just far from universal.
   
Made in ca
Commander of the Mysterious 2nd Legion





Bharring wrote:
Wraithknight. Riptide. Grav weaponry.

Each of those were OP when their kits were released.



in fairness Grav weaponry had a big impact beyond just being OP because it was a hard counter to the meta at the time of it's release.

but yeah, GW has been very conserfitive with Primaris pricing, my guess is they're deliberatly trying to not rock the boat and obselete old marines. If an intercessor squad was say.. 15 points at release no matter what corrections and changes they made the narrative would have been "old marines are obselete now, get ridda em, they want you to switch to Primaris" plenty of people already think that but GW seems to be trying to subtly present a "mixed formations" narrative, at least for now.

This message was edited 1 time. Last update was at 2019/07/02 19:06:22


Opinions are not facts please don't confuse the two 
   
Made in us
Locked in the Tower of Amareo




Grav was the marine crutch because their other units were just getting skunked.
   
Made in us
Morally-Flexible Malleus Hearing Whispers




I'm pretty sure GSC was pretty broken, hence week 1 patch, or am I misremembering how GSC released?

Also, are you telling me the Castellan didn't unbalance the entire game when it first dropped?

How about when DW were getting Beta Bolters with SIA while carrying SSs?

New kits were overpowered, we are just forgetting quickly.
   
Made in us
Locked in the Tower of Amareo




Sometimes they are. But then, primaris. The point is that its totally random.

This message was edited 1 time. Last update was at 2019/07/02 19:10:53


 
   
Made in us
Ancient Venerable Dark Angels Dreadnought





 p5freak wrote:
Great, one more overpriced primaris only transport, and another useless, overpriced dread, like the redemptor. Both probably wont have an inv.


Redemptor is 155pts with the onslaughts. That is cheap as chips for the firepower, wounds and S/T
   
Made in us
Locked in the Tower of Amareo




Redemptor is one of the few good primaris units. It's not cheap. Cheap would be sub 10 ppw. It's still overcosted probably, but not by much. To be truly fearsome, it would need to clock in around 120. Xenos level costing.

This message was edited 3 times. Last update was at 2019/07/02 19:15:24


 
   
Made in ca
Commander of the Mysterious 2nd Legion





Martel is right at this point. for every new kit that releases somewhat broken, there's one that releases that's not that great. moving away from Primaris Marines...

does anyone rememebr the Taurox dominating the battlefield on release? Cause I sure don't! Custodes when they released had one unit widely agreed as amazing but the terminators and wardens where just "alright" anytime an entire new faction gets released chances are some of it';s units will be amazing and others will be crap, just the way it goes.

Opinions are not facts please don't confuse the two 
   
Made in us
Longtime Dakkanaut





BrianDavion wrote:
Bharring wrote:
Wraithknight. Riptide. Grav weaponry.

Each of those were OP when their kits were released.



in fairness Grav weaponry had a big impact beyond just being OP because it was a hard counter to the meta at the time of it's release.

but yeah, GW has been very conserfitive with Primaris pricing, my guess is they're deliberatly trying to not rock the boat and obselete old marines. If an intercessor squad was say.. 15 points at release no matter what corrections and changes they made the narrative would have been "old marines are obselete now, get ridda em, they want you to switch to Primaris" plenty of people already think that but GW seems to be trying to subtly present a "mixed formations" narrative, at least for now.


They're failing miserably if that's what they're aiming at.

The good news is that as much as Primaris are nudging mini-marines out of the boat in Vanilla Marine armies, mini-marines are still hands-down better that Primaris in Death Watch due to Stormbolters interacting so much better with SIA and the Primaris DW squad being less flexible. I'm more sanguine about that than I expected, even if I don't really want to do the conversion and re-painting.

- I'm looking forward to getting a second box of Suppressors once the stand-alone kit comes out, their cannon is just about as on-meta as you can get.
- If the Lasfusile is any sort of good then LasFusile Eliminators push Devs out of the boat just on being a 1+ save in cover. Especially if it winds up being something middle-of-the-road since Marines have a problem with only having specialized guns and nothing like the Battle Cannon that is good against the field.
- A hover-rhino means there's a decent chance that the various Rhino-based tanks that Death Watch can't use are only a printed conversion kit away from usable in a solid Primaris list. There's probably files out there already for the Land Raider.

It's in a place where I can kind of see it coming together.

   
Made in us
Locked in the Tower of Amareo




I've thought about DW, but I hate the concept so much. Marines that are even MOAR marininer. Marines are already absurd. GK, DW, and such are on a different level.

I'd rather they just make primaris good so we can compete and get rid of old marines entirely. It's better than this middle limbo world where every marine unit sucks. Yeah, that's like 90% of what I own, but it's already garbage at this point.

This message was edited 4 times. Last update was at 2019/07/02 20:01:58


 
   
Made in de
Nihilistic Necron Lord






Germany

 bullyboy wrote:
 p5freak wrote:
Great, one more overpriced primaris only transport, and another useless, overpriced dread, like the redemptor. Both probably wont have an inv.


Redemptor is 155pts with the onslaughts. That is cheap as chips for the firepower, wounds and S/T


It hits on 3s, when it moves on 4s, and when its damaged its on 5s, or even 6s. No inv. Thats ridiculous.
   
Made in us
Omnipotent Necron Overlord






Pretty excited for Primaris Rhino. It probably wont be able to hold gravis though. It will be able to hold hell blasters though. Maybe intercessors.


Automatically Appended Next Post:
 p5freak wrote:
 bullyboy wrote:
 p5freak wrote:
Great, one more overpriced primaris only transport, and another useless, overpriced dread, like the redemptor. Both probably wont have an inv.


Redemptor is 155pts with the onslaughts. That is cheap as chips for the firepower, wounds and S/T


It hits on 3s, when it moves on 4s, and when its damaged its on 5s, or even 6s. No inv. Thats ridiculous.

Yeah and on demand -1 to hit. Lots of times this unit can't even hit. Vehicle degrading profiles really make increased wound not as valuable as in when things get bigger they should start paying less for wounds.

This message was edited 1 time. Last update was at 2019/07/02 20:29:26


If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
 
Forum Index » 40K General Discussion
Go to: