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Made in gb
Highlord with a Blackstone Fortress






Adrift within the vortex of my imagination.

Eumerin wrote:
 Orlanth wrote:
I dont think they have actual mindmapping in the era when Johnny died so its an AI personality construct. Which makes it 20% cooler as that means you get both the libertarian persona of Johnny Silverhand but behind the package is a corporate or AI high agenda. the more i dwell on this the more I like it. 'V' is being played big time, and we play too.


They do have some sort of mind-mapping, and Johhny has a very interesting connection to it. But the facf that it exists isn't common knowledge.

Spoilers...

(Background info from the pencil and paper game that *might* be relevant to the video game...)

Spoiler:

The short story in the first edition of the game revolved around the 2013 kidnapping of Johnny's girlfriend, Alt Cunningham. Unbenownst to Johnny, Alt was the developer of a particularly nasty piece of black ice called Soulkiller that literally sucked your consciousness out of your body. The Arasaka megacorporation had discovered that fact and wanted her to upgrade Soulkiller into an assassination tool that they could direct. She played along, but used the time available to instead use it to allow the user (i.e. her) to upload her consciousness into the net where Soulkiller would protect it until she was ready to download her consciousness back into her body. Unfortunately, when Johnny's team came to rescue her, they inadvertantly severred her body's connection to the net, leaving her unable to return.

That short story is very much still canon.


Thank you for this, evidently you are more up to speed with Cyberpunk lore than I am.

Eumerin wrote:

On another note, people have noted that the fixer in the trailer sounds suspiciously like Mike Pondsmith. He's the owner of R. Talsorian Games, and the guy who originally created the Cyberpunk pencil and paper game.


Dexter. How didnt I notice that! Yes they look very similar.


Eumerin wrote:

There's also speculation that since Johnny is one of the three personal childhood heroes that you can choose between, the other two might appear as well. One of those two is Morgan Blackhand, who is Pondsmith's personal character. If he does, I suspect that there's a good chance that Pondsmith will voice him as well.


That is not speculation. We were shown that part of character development last year.

However there is more. In the 40 minute playthrough released last year this fixer ?Pondsmith? had a seat in it. We are seeing the early game progression.




In the earlier sequence V (female version) is partnered with Jackie successfully to rescue the cyberdog pet that we were told was a feature for the rest of the game, though not shown in the recent trailer.
We now have much of the early game setup, by which the player gets starter resources and signiture items that are iconic to the character plot or playability.
these are:
The Samurai jacket
The cyberdog
Jackie's car. Which becomes V's car in stills (below) indicating that Jackie was not going to last

Johnny Silverhand connection.

We also get a plot sequence. Likely the following are all fixed early game missions

1. Mission against the scavengers which could be replaced by another random mission.
2. Cyberdog recovery - Mission for Militech or alternate ways into gang stronghold holding this tech. Clearly this is a characrter development mission, I cannot see Militech saying keep the cyberdog drone unless it is set up fiat for the character.
3. Mission for Dexter, we see both ends of it. 6:26 in video above, with after effects in video in OP.
4. Betrayal aftermath, possibly scripted left for dead sequence that leads to intro to Johnny Silverhand.


The character creation analysis.



Choice of hero 3:22


As for the Samurai jacket. I think it is like the iron helmet from Skyrim. Iconic to the character in official portrayals, yet it might be low value gear you encounter early in the playthrough and then discard almost as quickly.
It would be nice if the jacket 'levels' wiht you so it has longer term functionality, because even so I can see a near 100% chance that you will get armour progression in the game and thus will want something else for missions soon enough.

This message was edited 2 times. Last update was at 2019/06/11 02:43:54


n'oublie jamais - It appears I now have to highlight this again.

It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion. 
   
Made in ca
Executing Exarch




 Orlanth wrote:

2. Cyberdog recovery - Mission for Militech or alternate ways into gang stronghold holding this tech. Clearly this is a characrter development mission, I cannot see Militech saying keep the cyberdog drone unless it is set up fiat for the character.


Last year's gameplay video indicates that the corp you have the option of teaming up with doesn't care about the cyberdog. All she cares about is the identity of the person who leaked the information about the shipment that it was a part oft. She's apparently the one getting fingered by her employer for the leak, and needs to figure out who was really responsible if she's to avoid getting blamed for it. So she gives you the credit chip to buy the dog in hopes that you can help her obtain the leaker's identity.

For a company like MilTech, a single small drone like the cyberdog isn't worth noticing. And having a corporate executive contact couldn't hurt... assuming that the follow-up job that apparently goes loud in all the wrong ways doesn't turn out to be against MilTech.

As for the Samurai jacket. I think it is like the iron helmet from Skyrim. Iconic to the character in official portrayals, yet it might be low value gear you encounter early in the playthrough and then discard almost as quickly.
It would be nice if the jacket 'levels' wiht you so it has longer term functionality, because even so I can see a near 100% chance that you will get armour progression in the game and thus will want something else for missions soon enough.


I think I saw it mentioned last year that things like the jacket would be largely cosmetic. You could upgrade your gear. But gear upgrades will be handled in such a way that you can keep them from interfering with your fashion sense (which in a setting like Cyberpunk, is very important).


That is not speculation. We were shown that part of character development last year.


The speculation isn't about whether Morgan Blackhand can be picked as a personal childhood hero (the third choice is the head of the powerful Arasaka Megacorporation). The speculation is about whether or not he'll make an appearance within the game in some form, and interact with the protagonist.

This message was edited 1 time. Last update was at 2019/06/11 04:06:42


 
   
Made in ca
Fireknife Shas'el






 Dreadwinter wrote:

You were saying?


Did you read? I actually addressed that stuff. Not exactly a compelling reason to give my money 10 months ahead of time. Pre-ordering is great if you want to guarantee your physical copy at a store on launch day. It doesn't need to be 10 months out (if you're lucky). Pre-ordering can work on digital platforms so long as you can pre-load it before launch. That doesn't need to be 10 months out either.

But now they've got people's money and they don't have to worry about reviews or actual gameplay anymore. Sure, Projekt Red is pretty reliable, but so was Bethesda, once upon a time.

   
Made in us
Proud Triarch Praetorian





Removed - BrookM

 John Prins wrote:
 Dreadwinter wrote:

You were saying?


Did you read? I actually addressed that stuff. Not exactly a compelling reason to give my money 10 months ahead of time. Pre-ordering is great if you want to guarantee your physical copy at a store on launch day. It doesn't need to be 10 months out (if you're lucky). Pre-ordering can work on digital platforms so long as you can pre-load it before launch. That doesn't need to be 10 months out either.

But now they've got people's money and they don't have to worry about reviews or actual gameplay anymore. Sure, Projekt Red is pretty reliable, but so was Bethesda, once upon a time.


You do understand that not all pre-orders immediately take your money, right? Also, no you didn't address all that stuff. It was partial at best. Pre-Ordering works a lot of ways. It helps the game devs get a reliable # on how many units are sold so they can negotiate better deals for themselves, it helps with pre-loading the game, and pre-order bonuses are basically free swag.

I don't understand the comparison to Bethesda/Fallout 76 really. Cyberpunk has been in development for years and CD Projekt Red has refused to drop a release date many times stating they would announce when they feel ready. Bethesda dropped the release date ASAP after the announcement was made in an attempt to cash in. These are way different situations and developers. Also Todd Howard is a fething moron.

This message was edited 1 time. Last update was at 2019/06/12 18:58:06


 
   
Made in gb
Assassin with Black Lotus Poison





Bristol

The major fear for pre-orders at the moment is Epic chucking down a load of money onto the desk of the Developer and making it Epic Store exclusive.

No worries about this with CDPR, though. There's no way they won't release it on GOG at launch.

The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.

Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me.
 
   
Made in ie
Norn Queen






Dublin, Ireland

Single player games are dead FFS.






















(Yeah right).

Dman137 wrote:
goobs is all you guys will ever be

By 1-irt: Still as long as Hissy keeps showing up this is one of the most entertaining threads ever.

"Feelin' goods, good enough". 
   
Made in ca
Fireknife Shas'el






 Dreadwinter wrote:

You do understand that not all pre-orders immediately take your money, right? Also, no you didn't address all that stuff. It was partial at best. Pre-Ordering works a lot of ways. It helps the game devs get a reliable # on how many units are sold so they can negotiate better deals for themselves, it helps with pre-loading the game, and pre-order bonuses are basically free swag.


I'm old enough to remember when you got swag whether or not you pre-ordered.

Also, all those pre-order benefits for the developer could be achieved on a much shorter timeline than 10 months.

I don't understand the comparison to Bethesda/Fallout 76 really.


Bethesda has a longer history of bullgak than F76 *cough* Horse Armor DLC for Oblivion *cough*

Companies can and do change or screw up royally, even with the best of intentions. The fact that CDPR feels entitled to 10 months of playing with people's pre-order money is a bad sign of them becoming more like the other AAA publishers treating their customer just like cash dispensers.

Look, don't get me wrong, this is one of the few video games I'll buy - I have a large backlog of Steam games I haven't played and I've been doing way more miniatures hobby lately than playing video games. Cyberpunk is a classic RPG franchise and I love that it's reborn as a video game by a company with a good reputation. I just don't see any reasonable explanation as to why anyone should need to pre-order 10 months ahead of an announced release date, other than maype to pad CDPR's quarterly report - as in "The investors are impatient to get some of their money back."

   
Made in us
Consigned to the Grim Darkness





USA

While I remember a time when pre-orders weren't even a thing, I also remember at time when you might not even be able to find a copy of the game you wanted at all. Pre-ordering a physical copy of a game makes perfect sense when it comes to helping determine how many copies of the disk/box/instruction manual/etc to print, and if they're doing preorders for physical copies, might as well also pre-order for digital copies, too.

I don't begrudge preorders for preorders' sake. I'm not happy with preorder bonuses, though, I guess?

This message was edited 1 time. Last update was at 2019/06/11 15:56:05


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Powerful Ushbati





United States

 Dreadwinter wrote:
You get real defensive when people prove you wrong man. How about this, you worry about your wallet and shut up about mine. Then we can skip your whining and superiority issues.


Pre-orders exist to artificially inflate the early sales numbers for the company, and to take advantage of those people who have far too much money and not enough common sense.

   
Made in us
Consigned to the Grim Darkness





USA

You know, this forum really does a great job reminding me that I'm not actually all that bitter and cynical.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Powerful Ushbati





United States

 Melissia wrote:
You know, this forum really does a great job reminding me that I'm not actually all that bitter and cynical.


To be fair, I'm trying to combat it...I commonly fail to, but I do try.

It's just that video games have seriously lost their appeal to me over the last couple of years thanks to this kind of behavior from the companies.


Automatically Appended Next Post:
 Melissia wrote:
While I remember a time when pre-orders weren't even a thing, I also remember at time when you might not even be able to find a copy of the game you wanted at all. Pre-ordering a physical copy of a game makes perfect sense when it comes to helping determine how many copies of the disk/box/instruction manual/etc to print, and if they're doing preorders for physical copies, might as well also pre-order for digital copies, too.

I don't begrudge preorders for preorders' sake. I'm not happy with preorder bonuses, though, I guess?


I remember that. You could go into any game stop and put 5$ down on a game that won't be out for months, and then present that card as credit when the game came out. Not only did it garuntee you a copy, but you got it at a "discount"

This message was edited 1 time. Last update was at 2019/06/11 17:37:09


 
   
Made in gb
Highlord with a Blackstone Fortress






Adrift within the vortex of my imagination.

Eumerin wrote:
 Orlanth wrote:

2. Cyberdog recovery - Mission for Militech or alternate ways into gang stronghold holding this tech. Clearly this is a characrter development mission, I cannot see Militech saying keep the cyberdog drone unless it is set up fiat for the character.


Last year's gameplay video indicates that the corp you have the option of teaming up with doesn't care about the cyberdog.


And that is the fiat I speak about. The corps dont give away freebies, let alone nex high tech gear that was stolen. Yes the identity of who took the hardware was even more important, but recovering stolen assets is a part of the process. This was uncharacteristic largesse set up to bolster the character. We know the dog is advanced we are told its a major asset for the rest of the game and one of the reasons V has an edge.

n'oublie jamais - It appears I now have to highlight this again.

It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion. 
   
Made in us
Consigned to the Grim Darkness





USA

 Togusa wrote:
I remember that. You could go into any game stop and put 5$ down on a game that won't be out for months, and then present that card as credit when the game came out. Not only did it garuntee you a copy, but you got it at a "discount"
Yeah. That was one of the biggest reasons that Gamestop was able to mostly corner the market-- no one else would do that back then.

This message was edited 1 time. Last update was at 2019/06/11 22:00:37


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in gb
Highlord with a Blackstone Fortress






Adrift within the vortex of my imagination.

Eumerin wrote:



That is not speculation. We were shown that part of character development last year.


The speculation isn't about whether Morgan Blackhand can be picked as a personal childhood hero (the third choice is the head of the powerful Arasaka Megacorporation). The speculation is about whether or not he'll make an appearance within the game in some form, and interact with the protagonist.


It may well be that the cyberghost you meet after you are discarded by Dexter is the choice of hero you make. So you could be rescued by Morgan Blackhand instead. This makes more sense if its a cyberghost attached to you rather than one freely haunting the real.


Automatically Appended Next Post:
 John Prins wrote:


Companies can and do change or screw up royally, even with the best of intentions. The fact that CDPR feels entitled to 10 months of playing with people's pre-order money is a bad sign of them becoming more like the other AAA publishers treating their customer just like cash dispensers.

Look, don't get me wrong, this is one of the few video games I'll buy - I have a large backlog of Steam games I haven't played and I've been doing way more miniatures hobby lately than playing video games. Cyberpunk is a classic RPG franchise and I love that it's reborn as a video game by a company with a good reputation. I just don't see any reasonable explanation as to why anyone should need to pre-order 10 months ahead of an announced release date, other than maype to pad CDPR's quarterly report - as in "The investors are impatient to get some of their money back."


I think what CDPR are saying is. If you pre-order now we are likely to hit a barrier or record on pre-orders. We can use that info for very good PR. As CDPR have a good rapport with fans only improved by the way others are hurtling down th slippery slope, i can see fans giving therm what they want.

While they aren't going to beat Star Citizen on pre-orders, Cyberpunk 2077 is on pre-order only for the actual game, or game plus associated toys edition. Which might be seen as a different category. Yes I can see the company using count data a massive influx of pre-orders for marketing purooses, and fans will only cheer them on further and be happier about their pre-orders.

Pre-orders also give CDPR an idea of how many copies of the V bike dismount statue they need to make, and all the extra print items. They do not want to pull a Bethesda and find that cannot fulfil on the ancilliary toys.


Automatically Appended Next Post:
 Togusa wrote:
 Melissia wrote:
You know, this forum really does a great job reminding me that I'm not actually all that bitter and cynical.


To be fair, I'm trying to combat it...I commonly fail to, but I do try.

It's just that video games have seriously lost their appeal to me over the last couple of years thanks to this kind of behavior from the companies.


I find it easy to do. The trick is never to insist on surfing the leading edge of gaming. Play more white box, play more discount titles, save pre-orders or on release purchases for those titles you know you really want from publishers you really trust. there are more good games to play than there is free time, for everyone. You will not run out of fun, so why do you need stuff on release. i do make exception for crowdfund projects, but that is a different dynamic, and there is a long wait involved anyway and you back mostly to support the developer, bakers do not normally pay less. Discount buyers get better deals than early bird backers, or so I have found on games I bought which were on Kickstarter.
My computer gaming experience is mostly hype free, cheaper too.

This message was edited 2 times. Last update was at 2019/06/11 22:17:48


n'oublie jamais - It appears I now have to highlight this again.

It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion. 
   
Made in us
Did Fulgrim Just Behead Ferrus?





Fort Worth, TX

 Orlanth wrote:

Pre-orders also give CDPR an idea of how many copies of the V bike dismount statue they need to make, and all the extra print items. They do not want to pull a Bethesda and find that cannot fulfil on the ancilliary toys.



They probably also don't want a repeat of what happened with The Witcher 3's collector's edition for PC. It sold out within hours of announcement, so I never even got a change to get it unless I was willing to blow hundreds on Ebay. Pissed me the hell off, as I've been a fan of the Witcher games since the first one.
Speaking of which, there wasn't even going to be a PC collector's edition of Cyberpunk 2077 in North America, but CDPR changed their minds within hours of the announcement due to public feedback.

Anyway, here's IGN's article about the gameplay demo from this year's E3:
https://www.ign.com/articles/2019/06/11/thoughts-after-cyberpunk-2077s-50-minute-gameplay-demo

We'll see how soon CDPR posts it for all to see. I think last year's E3 demo went up not long after E3.

"Through the darkness of future past, the magician longs to see.
One chants out between two worlds: Fire, walk with me."
- Twin Peaks
"You listen to me. While I will admit to a certain cynicism, the fact is that I am a naysayer and hatchetman in the fight against violence. I pride myself in taking a punch and I'll gladly take another because I choose to live my life in the company of Gandhi and King. My concerns are global. I reject absolutely revenge, aggression, and retaliation. The foundation of such a method... is love. I love you Sheriff Truman." - Twin Peaks 
   
Made in us
Executing Exarch




We won't see the gameplay demo until Pax (which is in August, iirc).
   
Made in us
Terrifying Doombull




Yeah, it was a couple months between the press viewing and public video. Pax sounds about right,

Definitely looking forward to the next video if what the above article is true. Story, leveling and customization? The most important parts of an RPG? Feed my curiosity.


Shame about the spoiler in that IGN article, though, and putting up with that for a long stretch of the game.
Hopefully there are other options...

This message was edited 2 times. Last update was at 2019/06/12 00:14:07


Efficiency is the highest virtue. 
   
Made in us
Consigned to the Grim Darkness





USA

All things considered, the more I look the more I like what I see. I'm giving them the benefit of the doubt.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Proud Triarch Praetorian





 Melissia wrote:
You know, this forum really does a great job reminding me that I'm not actually all that bitter and cynical.


Yeeeeah, pretty much this.
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

If we could kindly stick to the actual topic and not snipe at one another, that would be great.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in ca
Executing Exarch




Interview with Mike Pondsmith, the creator of Cyberpunk, for PlayStation Access -




   
 
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