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Look fellas, no need to be condescending.
If I pay 70 pl for a unit, I want it to function at that level, not be only useful of I spend even more pl. I'd rather use the rules for a warhound for my revanent, at least then I know it can hold its own without needing to buy Baby sitters.
I've spent plenty of money on these things, it's not a big ask that they don't suck.
What you've all said is basically that what I want to do I can't do with this game. Which is a Shame because I was looking forward to it.
Being able to kick a warhound after shooting it means my revanent had to be 36" away from it at maximum, defacto making its pulsars 36" for me to get the use out of both.
And all that to put on average 2 additional hits on the warhound.
That's a lot of hoops to be competitive with some 14% cheaper than you.
It seems strange to be told I should play apocalypse for Infantry - there are already rules that do that.
Apocalypse is the one place I was looking to actually recreate super heavy smack downs.
The idea you need a single infantry guy running around the feet of titans to make them usable in a titanicus battle is ridiculous.
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