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Made in us
Clousseau




For those of you that enjoy map campaigns, my group in Louisville KY will be starting one in January and it will run throughout 2020.

Links to documents can be found here:

www.louisvillewargaming.com/Conquest/Stornlands.pdf
www.louisvillewargaming.com/Conquest/Map.jpg
or if you like one zip file
www.louisvillewargaming.com/Conquest/Stornlands.zip

I have ten cinematic style reports in the queue for next year. Our first one I am hoping to shoot this weekend and then have released by mid January both as a demo of the game battle report as well as a story telling exercise.
[Thumb - TitlePage.png]

   
Made in us
Clousseau




We filmed a tutorial video over the weekend. Working on post-processing that and it was requested on the Conquest Discord to include subtitles so that it can be translated into other languages (close captioning).
   
Made in es
Courageous Silver Helm





Looking forward to the campaign reports.
If in need of translations for the videos, I could help out both for French and Spanish.
   
Made in us
Clousseau




That would be awesome and thank you!
   
Made in us
Clousseau




Here is a still.
[Thumb - 36C1B2A9-A78F-4A03-98C6-A9BCD31CF715.jpeg]

   
Made in us
Sure Space Wolves Land Raider Pilot






So are we thinking this game is going to last? I'm hesitant to get into another game that fails and loses support - Wrath of Kings, Runewars..
   
Made in es
Courageous Silver Helm





I don't think anyone on Dakka can answer that question, clearly not enough info on how the game is doing.

However, there are a few bits of info that make me believe it will be supported for quite some time:
- There is a 3 year plan of releases to have all 4 initial factions + 3 new ones fully fleshed out (20+ units per faction). And they have further plans to expand on more. So they have the foreseeable future all laid out.
- A load of the currently unreleased models seem to be produced. Renders have already been shared on social media or even a long list of to-be-released models were shown during events.
- Para Bellum is a company that only produces Conquest. So they need to go out of business for Conquest to fail. It is not like some big companies that just scrap projects or jump from one to another depending on which is more profitable.

Personally, I'm not too concerned. Mostly coz eternal corporate support is sort of irrelevant if I can just get a some good miniatures along some cool gaming rules. Both which Conquest certainly has.

Edit: Adding the new Dweghom unit, Dragonslayers!!! Look very nice and such a beast unit in game (4 Combat & 4 Cleave )

This message was edited 1 time. Last update was at 2020/01/11 02:34:50


 
   
Made in us
Clousseau




 Jjohnso11 wrote:
So are we thinking this game is going to last? I'm hesitant to get into another game that fails and loses support - Wrath of Kings, Runewars..


No one can answer that. However the rules of this game are my favorite since WHFB 6th edition and so I've gone head long into it. My gut says that it will be around for a bit. There are a lot of people that are going to wait to see if its still around in a year and I can appreciate that.

Those dragon slayers look awesome and are... well... awesome on the table. Though they are very expensive in points! And in an objective game, loading down on those is going to make the rest of the army struggle to score. But I'm definitely afraid of them

This message was edited 1 time. Last update was at 2020/01/11 18:46:23


 
   
Made in us
Clousseau




Awesome news, they are creating two ways of playing. Competitive (current) and an open world where players have accounts and can store battle results as well as voting options to influence the state of the world.
   
Made in us
Legendary Master of the Chapter





SoCal

 Jjohnso11 wrote:
So are we thinking this game is going to last? I'm hesitant to get into another game that fails and loses support - Wrath of Kings, Runewars..


So far it seems to appeal to a very limited pool of gamers, but they seem happy with it. If you are a competitive player who prefers crunch and rank-and-flank games, this might be the game for you. However, itโ€™s up against CmONโ€™s ASOIAF (which is getting some support for now) and soon GWโ€™s Warhammer Old World game. Those are all things to keep in mind.

If you like weird mutants, the Spire minis from the starter are a great place to start. For the human faction, the knights and mounted minis are excellent, but the footsloggers are under-detailed and repetitive, with few or no optional bits. Minis outside of the starter set are shockingly expensive for a game that isnโ€™t Warhammer or Warmahordes, and there is so far no convenient fluff bible or introduction to the setting that isnโ€™t a website; the starter set rulebook is dry and crunchy as melba toast, and just as exciting.

   
Made in us
Clousseau




There is per vanguard chat a fluff book forthcoming with art (a collectors rulebook) around March.

A Song of Ice and Fire may appeal to rank and flank people but the majority who are on the conquest train don't feel that ASOIAF really scratches that wargaming itch. Additionally the old world game could be anything. We have no idea what it is, if its rank and file based, or anything. Also as it pertains to GW games, the balance will undoubtedly be fairly bad with a business model driven around making you chase the powerful faction only to rebuy a new faction in a year, so while I love the old world as far as that project is concerned I am going to be waiting to see what it is and what it looks like when it finally comes out before I even really give it any attention.

The appeal is toward rank and file games as well as an alternating activation system and a risk/reward that exists instead of all reward no risk. Additionally listbuilding is not the key focus, though exists.

I discuss why it appeals to me here: https://www.youtube.com/watch?v=BPGv-UZMtak

Demo of a 1250 point game here: https://www.youtube.com/watch?v=AUOGqorYteo

This message was edited 1 time. Last update was at 2020/01/17 17:41:15


 
   
Made in ca
Dangerous Duet






Just by curiosity, which kind of tray foam dimensions do you use for your models ?

 
   
Made in us
Clousseau




I don't use tray foam for transport as I have bad experience with foam destroying my models. I use magnets and love magna racks however.
   
Made in us
Clousseau




Water mage
[Thumb - 276E4981-EDFD-408A-B3B7-902032DA15B3.jpeg]

[Thumb - FC9B60EF-F1DC-4219-ACBD-E8190BCAB968.jpeg]

[Thumb - FB87B367-A558-4155-89FC-991A8C44B308.jpeg]

   
Made in us
Legendary Master of the Chapter





SoCal

I like the detail and the paint job...but that crown looks like a bike helmet.

Heโ€™d make a great Frostgrave wizard.

   
Made in be
Longtime Dakkanaut





 BobtheInquisitor wrote:
I like the detail and the paint job...but that crown looks like a bike helmet.

Heโ€™d make a great Frostgrave wizard.


I think it's a "she".

About the game, I really do see the appeal and the interest of the rules. I also understand why the prices are so high for the kits outside of the starter. The bigger scale, I don't like - I already lack room at home for my collection, Conquest would be horrible for me to start.

The fluff...I don't know, the inspiration from earth mythology is really obvious (the Nords with their gods, they didn't bother to change the names - or the direct references to the Four Horsemen). Only the Spires are really a bit different, and even them make me remember another army from Confrontation - Alkhemists of Dirz.

So far, the miniatures' quality didn't blow me up. Some are indeed not great looking (that weird berserker dweghom character). Thing is, with bigger scale, details are more apparent and so when something isn't that very good, it shows even more.

It sounds to me that if it stays around, it will be for a very niche community living in their bubble. A bit like the KoW one.

This message was edited 1 time. Last update was at 2020/01/24 12:43:44


 
   
Made in us
Clousseau




The biggest draw for me are the rules. GW models are wonderful. But the rules and balance are straight horrible. Wonderful models in a game system that I cannot stand and have no fun with are, I have found, worthless to me.

The models for Conquest can be hit or miss I agree. The scale I have no issue with. In fact putting them up against my AOS models they are in many ways nearly identical.

So I'm ok with lesser models for a superior game experience. And if push comes to push one can also substitute Conquest models out for models they like better.

I don't think I care too much if it blows up like XWing or 40k or AOS. I think thats probably unrealistic for 99% of the games produced. However Kings of War has a global masters system so if they can get that far, I'd be pretty happy.

This message was edited 2 times. Last update was at 2020/01/24 13:01:23


 
   
Made in be
Longtime Dakkanaut





 auticus wrote:

The models for Conquest can be hit or miss I agree. The scale I have no issue with. In fact putting them up against my AOS models they are in many ways nearly identical.


That's actually why it bothers me so much with Conquest, I believe. It is because of the scale of the game system it represents : regimental battles. Having a scale even bigger than AoS is, to me, a miscalculation for the sake of the game itself, because I always feel that to have that feeling of epic mass battles, using a bigger scale for the miniatures is a handicap. I mean, you are limitated in the end by the size of your table/room to play. That's why I always felt Warmaster was much better suited for that kind of game, or 15 mm miniatures being way more adapted to have the compromise between numbers and still having enough details to enjoy painting.ยต

But then, you can better justify higher prices with bigger miniatures.



So I'm ok with lesser models for a superior game experience. And if push comes to push one can also substitute Conquest models out for models they like better.


Yes, I agree with you. I wonder how the game / community would be if it was a generic game system for mass battles, a bit like Hordes of the Things. Probably like KoW in V2 when they attracted lots of WFB players.



However Kings of War has a global masters system so if they can get that far, I'd be pretty happy.


It would be nice for the Conquest community, no doubt. Unfortunately, I believe that it is their marketing with their own models/fluff that will drag it down. If a game's success was just about rules only, you know a lot of things would be different around here, don't you ?

This message was edited 4 times. Last update was at 2020/01/25 00:38:36


 
   
Made in us
Clousseau




If it were about rules primary, gw would have been gone decades ago.
   
Made in us
Stealthy Sanctus Slipping in His Blade





Watch your appeal video and the 1250pt vid. Quite like it, and the battlereport gave me a better sense of how the game flows. I was having some issues from just reading the rules and not having gotten games in yet.

Really glad you're gunho and becoming a driving force for the game Auticus. The devs are great and all, but seeing a community member push to spread the game is a little more heartwarming.

Once I know once and for all where GW stands on the Seraphon release (new models, rules being alright or not, etc) I'll know whether I'll be pushing even hard for my Spires to take the tables locally or if I'll make them a pet project for bigger events like Adepticon ..

Cheers.

PourSpelur wrote:
It's fully within the rules for me to look up your Facebook page, find out your dear Mother Gladys is single, take her on a lovely date, and tell you all the details of our hot, sweaty, animal sex during your psychic phase.
I mean, fifty bucks is on the line.
There's no rule that says I can't.
Hive Fleet Hercual - 6760pts
Hazaak Dynasty - 3400 pts
Seraphon - 4600pts
 
   
Made in us
Clousseau




Glad you found it useful and I appreciate the comments.

My second in a series - how to develop a community with a non-GW game.

https://www.youtube.com/watch?v=qnGU_uf82pE&t=2s

We're filming a campaign report on 2/15 I should have posted near end of the month
   
Made in us
Longtime Dakkanaut





How counts-as model friendly is the game, if I just don't love the aesthetics for a given unit? Stands are obviously removed vs. individual models, so I assume as long as its aesthetic, anything goes.

To get rules for their online list builders do you end up scanning QR codes from the boxes, or are all the rules free altogether, if I wanted to try a test game in-house before placing my orders?

11527pts Total (7400pts painted)

4980pts Total (4980pts painted)

3730 Total (210pts painted) 
   
Made in us
Clousseau




That is dependent on your group. There is nothing written that says you must use their models. If you want to attend like adepticon or their official events, I'd say you probably need their models, but anything else would depend on your group or your local event organizers.

I don't restrict my players' choice of models.

The rules are all free on their site. The army lists are on there, the rules are on there. They are PDFs.

The QR code on the cards are for an app to get you up to date stats on the fly without needing to go to the site. I don't know that it works yet, I just use the pdfs.

Also to point out you do remove models not stands. Four infantry models go on a stand. As they die, you remove the infantry model. Its not like kings of war.

This message was edited 1 time. Last update was at 2020/02/04 18:21:00


 
   
Made in es
Courageous Silver Helm





For anyone starting or curious to know how the game is played, there is a quick-start guide PDF that explains the steps in a fast and clear way. Very handy.

https://www.para-bellum.com/what-is-new/conquest-quick-start-guide/
   
Made in us
Stealthy Sanctus Slipping in His Blade





Seeing that W'addrun orc was a pretty awesome sneak peak into the next faction's aesthetic. Once they come out, all in on that faction too..


PourSpelur wrote:
It's fully within the rules for me to look up your Facebook page, find out your dear Mother Gladys is single, take her on a lovely date, and tell you all the details of our hot, sweaty, animal sex during your psychic phase.
I mean, fifty bucks is on the line.
There's no rule that says I can't.
Hive Fleet Hercual - 6760pts
Hazaak Dynasty - 3400 pts
Seraphon - 4600pts
 
   
Made in us
Longtime Dakkanaut





That Ork really was damn impressive.

@Auticus, Of course you're right, I forgot your own batrep. My bad!

11527pts Total (7400pts painted)

4980pts Total (4980pts painted)

3730 Total (210pts painted) 
   
Made in us
Clousseau




https://www.youtube.com/watch?v=Dp2vBr6W6cw

Stuff coming out.

Fifth faction this year (orcs on dinosaurs) - an arena game, and a dungeon crawl, all in the same world using the same models

@Auticus, Of course you're right, I forgot your own batrep. My bad!


Ha no worries


Automatically Appended Next Post:
Interesting quote from the video, they realize they are up against a certain company (GW) that owns 95% of the wargaming marketshare that operates on a borderline-monopoly.

This message was edited 1 time. Last update was at 2020/02/05 01:29:02


 
   
Made in us
Stealthy Sanctus Slipping in His Blade





Its not surprising, though that number is still pretty high. Privateer Press was their only 'big' competition last I knew, and even then it wasn't much of a competitor.

PourSpelur wrote:
It's fully within the rules for me to look up your Facebook page, find out your dear Mother Gladys is single, take her on a lovely date, and tell you all the details of our hot, sweaty, animal sex during your psychic phase.
I mean, fifty bucks is on the line.
There's no rule that says I can't.
Hive Fleet Hercual - 6760pts
Hazaak Dynasty - 3400 pts
Seraphon - 4600pts
 
   
Made in us
Clousseau




Another neat take away:

They will be chaining a set of regional titles, national titles, and then if you qualify: world title.

This may be the first time I get back into tournament play since abandoning that notion in 2007.
   
Made in us
Longtime Dakkanaut





Out of curiosity, what are the current tray sizes? I am sorely tempted to take a break from packing this weekend, and try a test game before I go all in on actual product.

11527pts Total (7400pts painted)

4980pts Total (4980pts painted)

3730 Total (210pts painted) 
   
 
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