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Made in ca
Discriminating Deathmark Assassin





Stasis

I've always been a die hard Xenos player, but the new index has made me consider a small Imperial force.

I'm surprised there's no tactics thread yet, so I thought I'd get the ball rolling.

This message was edited 2 times. Last update was at 2019/11/20 17:39:55


213PL 60PL 12PL 9-17PL
(she/her) 
   
Made in gb
Mighty Vampire Count






UK

They seem to be made for adding to other Imperial forces (which makes sense!).

A basic Inquisitor does not break the mono faction rules and can have a relic and Wl trait (get CPs back or -LD, or stuff) for 1 CP

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

Good idea; I have a fairly sizable Ordo Hereticus force.

Sadly, it seems Hereticus is the worst of the bunch in terms of utility, but the best in terms of outright damage. But utility is really what inquisitors excel at.
   
Made in gb
Stalwart Tribune






I think I will be running the following in most AdMech lists now mainly for psychic defense but also the additional CP & Ld Buffs will probably come in useful:

Inquisitor (55)
Ordo Xenos
Psyker – Smite & Castigation (WC 6, Target unit 18”, roll 3D6 > Lowest Ld, suffer D3 mortal wounds) (Cast & Deny 1/turn) (or the no overwatch power).
Plasma Pistol & Force Sword (5+8)
Inquisitorial Mandate (1CP) – WL Trait & Relic
WL Trait: Esoteric Lore (5+ to gain CP when opponent spends them)
Relic: Bio-Corrosive Poisons (wound on 2+ in melee vs non Vehicle/titanic)
Total: 68 points

Praise the Omnissiah

About 4k of .

Imperial Knights (Valiant, Warden & Armigers)

Some Misc. Imperium units etc. Assassins...

About 2k of  
   
Made in us
Heroic Senior Officer





Western Kentucky

I'm planning on a Hereticus Inquisitor for my Admech and potentially my guard as well. Usually my armies struggle dealing with pyskers so the pysker specific targeting is nice, that way it doesn't matter if the pysker is xenos, chaos, or imperial, I'm good. Plus you get that really nice melta gun relic and I like their specific abilities, like the warlord trait.

I was planning on one with inferno pistol relic, force axe, and a pyschic power depending on opponent, perhaps the overwatch shutdown one or the ones that screw with opponents accuracy.

'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader

"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell  
   
Made in ru
Virulent Space Marine dedicated to Nurgle





Still waiting for my Jokaero army to be possible again.
50 apes are gathering dust, only had time to play them once.

It is almost impossible to discuss inquisition tactics, as they are inherently a support faction now. Which is sad.

At least they could have their analog of Brood Brothers for IG inclusion as Ordo forces.

This message was edited 3 times. Last update was at 2019/11/20 21:03:14


 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

 Fan67 wrote:
Still waiting for my Jokaero army to be possible again.
50 apes are gathering dust, only had time to play them once.

It is almost impossible to discuss inquisition tactics, as they are inherently a support faction now. Which is sad.

At least they could have their analog of Brood Brothers for IG inclusion as Ordo forces.


Eh, you can still discuss tactics. Like the best laydown for a support Inquisitor, on average.

I am limited as Hereticus, but taking the 4++, the psychic power that steals CP, and the relic inferno pistol seems like an okay start. Either that or the psychic power that lets him target characters with said inferno pistol, turning him into a melta-sniper.

This message was edited 1 time. Last update was at 2019/11/20 20:59:19


 
   
Made in ru
Virulent Space Marine dedicated to Nurgle





Rant aside, I think they buff non-Ultramarines SM the most: CP generation, cheap HQ, good magic.

Mixed feeling about single acolytes as backline objective campers. So many snipers nowadays.

Aside from vanilla inqs and acolytes i found only Coteaz to be appealing. His spy network can screw up late game tactics.
If you play UM chapter, Coteaz is huge. You do not lose much CP wise, but CP reliant armies like orks or cult are screwed even more.

This message was edited 1 time. Last update was at 2019/11/20 21:06:42


 
   
Made in us
Stealthy Warhound Titan Princeps






 Fan67 wrote:
Still waiting for my Jokaero army to be possible again.
50 apes are gathering dust, only had time to play them once.

It is almost impossible to discuss inquisition tactics, as they are inherently a support faction now. Which is sad.

At least they could have their analog of Brood Brothers for IG inclusion as Ordo forces.


Don't they basically have that, by being able to be taken in an IG force without breaking IG detachment rules?
I guess I'm not sure what exactly the difference would ultimately be, because I thought Brood Brothers didn't get Genestealer detachment bonuses.

I'm on a podcast about (video) game design:
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Made in us
Longtime Dakkanaut




I agree, Coteaz is amazing. Anyone heard anything about them fixing him yet? Taking him and that forgeworld inquisition land raider is just silly as far as oversight goes, getting 24 heavy bolter shots against anything that deep strikes within 36" of him? Just silly.
   
Made in ca
Discriminating Deathmark Assassin





Stasis

I've been considering making a Vanguard force, more so just to dip a toe into Imperial forces.

Eisenhorn, 3 daemonhosts

Inquisitor with incinerator and inferno pistol, 3 full acolyte squads with needle pistols and flamers.

Duplicate Inquisitor, 3 Joakero

This message was edited 1 time. Last update was at 2019/11/21 01:51:39


213PL 60PL 12PL 9-17PL
(she/her) 
   
Made in ru
Virulent Space Marine dedicated to Nurgle





Rihgu wrote:
 Fan67 wrote:
Still waiting for my Jokaero army to be possible again.
50 apes are gathering dust, only had time to play them once.

It is almost impossible to discuss inquisition tactics, as they are inherently a support faction now. Which is sad.

At least they could have their analog of Brood Brothers for IG inclusion as Ordo forces.


Don't they basically have that, by being able to be taken in an IG force without breaking IG detachment rules?
I guess I'm not sure what exactly the difference would ultimately be, because I thought Brood Brothers didn't get Genestealer detachment bonuses.


Multiple inquisitors ruin the detachment bonuses.
Brood brothers get fearless from patriarch and cult ambush.

Inquisition’s “brood brothers” could just get Ordo keyword.
   
Made in us
Fixture of Dakka





I've got Coteaz, Greyfax, and Eisenhorn. Excited to drop one of the 3 into my Deathwatch/GK list. Looking forward to adding sisters to it soon.
   
Made in us
Decrepit Dakkanaut






Springfield, VA

Does having a single inquisitor in another army's detachment unlock stratagems or?

Does an inquisitor with the Warlord Trait stratagem count as the warlord for being in the Inquisitorial Land Raider Prometheus?
   
Made in us
Longtime Dakkanaut




 Unit1126PLL wrote:
Does having a single inquisitor in another army's detachment unlock stratagems or?


Its a bit convoluted and definitely needs an FAQ, but yes adding an Inquisitor to a detachment should still allow that detachment to unlock its respective stratagems.

 Unit1126PLL wrote:

Does an inquisitor with the Warlord Trait stratagem count as the warlord for being in the Inquisitorial Land Raider Prometheus?


No, as that Inquisitor is not the model you nominated to be your Warlord.
   
Made in ca
Discriminating Deathmark Assassin





Stasis

++ Vanguard Detachment ++

Inquisitor Eisenhorn: 2) Psychic Fortitude, 3) Dominate, Warlord

3x Daemonhost

Inquisition Land Raider Prometheus: Ordo Xenos, 2x Quad Heavy Bolters

++ Vanguard Detachment ++

Inquisitor: Incinerator, Nemesis Daemon Hammer, Ordo Xenos
Psyker: Xenos - Psychic Veil

6x Acolyte: Combi-flamer, Needle Pistol, Ordo Xenos
6x Acolyte: Combi-flamer, Needle Pistol, Ordo Xenos
6x Acolyte: Combi-flamer, Needle Pistol, Ordo Xenos

Inquisition Land Raider Prometheus: Ordo Xenos, 2x Quad Heavy Bolters

++ Vanguard Detachment ++

Inquisitor: Incinerator, Nemesis Daemon Hammer, Ordo p Psyker: Xenos - Psychic Veil

3x Jokaero Weaponsmith: Jokaero Weapons, Ordo Xenos

Inquisition Land Raider Prometheus: Ordo Xenos, 2x Quad Heavy Bolters

++ Total: [96 PL, 1,697pts] ++

Each Promethium gets 6 Alcolytes, a Daemonhost, a Jokaero, and either an HQ.

Haul forward, unload, shoot things.

Wasn't too sure how to rework it to hit 1750 for the upper limit, since I know it can't hit 2000.

213PL 60PL 12PL 9-17PL
(she/her) 
   
Made in us
Monster-Slaying Daemonhunter






Dimmamar

The new Inquisition is, overall, a disappointment. No DCA, no Crusaders, no fun grenades. Jokaeros are a single model unit, although they are only 18pts.

However, you can slot a single Inquisitor into your list and it doesn’t break CT or battle-forged.
For 1CP, after an enemy Character is destroyed within 3” of your Inquisition unit, gain d3 CP, and all enemy Ld is -1 for the remainder of the battle.
You can also spend 1CP pre-game to give that Inquisitor a WL trait (if he isn’t your WL) and a relic (if he isn’t a named character already).
Coteaz is 90pts, his trait is, “Know and cast an extra power; deny an extra time.” He can base cast 2 deny 1. His special ability is “One time, make an opponent’s strat cost an additional CP, or else it can’t be played.” He gets reroll hits and wounds against CHAOS and DAEMON. For 1CP, he can give another unit reroll hits of 1 against those targets.
Eisenhorn+Daemonhost is 105pts, his trait is, “Once per round, reroll one of the following: hit, wound, damage, save, Psychic, or DtW.” He can cast 2 deny 2. His summoned Daemonhost is S6 T6 W6 A5 Character. When next to Eisenhorn, it gets WS3+ and 4++.

So which one would you take? The Daemonhost looks like a nice little midfield hunter, although it couldn’t do much against anything serious. Coteaz’s Spy Network ability could really mess up an opponent’s plan for his final two CP (now that Interrupt costs 3, and oh bummer you don’t have enough.)

LVO 2017 - Best GK Player

The Grimdark Future 8500 1500 6000 2000 5000


"[We have] an inheritance which is beyond the reach of change and decay." 1 Peter 1.4
"With the Emperor there is no variation or shadow due to change." James 1.17
“Fear the Emperor; do not associate with those who are given to change.” Proverbs 24.21 
   
Made in ca
Enigmatic Chaos Sorcerer





British Columbia

Probably added into a PA book the way Ynarri was? Did Ynarri change at all between WD and PA?

 BlaxicanX wrote:
A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.


 
   
Made in ca
Discriminating Deathmark Assassin





Stasis

I feel like the Inquisition isn't totally relegated to soup armies.

Lots of games happen between 500 and 1750. But since people on Dakka seem to ignore games of that size (or thet folks might be using Pl, and Narritive rules, like Battle Honours, which can do a lot to even things out), I guess I'll just back out of here then.

Oh, do I need to pay for the Daemonhost thet Eisenhorn can 'summon', or is it part of his cost already?

213PL 60PL 12PL 9-17PL
(she/her) 
   
Made in gb
Witch Hunter in the Shadows





The prometheus, despite being outdated and overcosted, is pretty ugly with things like Coteaz and psychic pursuit (or a xenos inquisitor and psychic veil, or even minoris for character sniping). Optionally jam a monkey up behind it and take 24 S5 AP-1 shots at everything that enters play and any character that you choose.

Going to get hit with the force of a thousand nerf hammers in the next update though.


 Blndmage wrote:
Oh, do I need to pay for the Daemonhost thet Eisenhorn can 'summon', or is it part of his cost already?
You have to keep back enough points to summon it.
   
Made in us
Ancient Venerable Dark Angels Dreadnought





I have my own built Ordo Xenos Inquisitor with Needle Pistol and Xenophase blade (that Deathwatch get). Plan to use it as a Force Sword with the 2+ to wound relic (except it's Xeno tech, not poison in my eyes). Pistol wounds on 2's, sword wounds on 2s, all good.
   
Made in ca
Discriminating Deathmark Assassin





Stasis

A.T. wrote:
Optionally jam a monkey up behind it and take 24 S5 AP-1 shots at everything that enters play and any character that you choose.


I'm not sure I see what the Jokaero does to help here. If I'm running Ordo Xenis, unless I'm fighting Imperium, Chaos, or Unaligned forces, the monkey makes no impact on the tank.

213PL 60PL 12PL 9-17PL
(she/her) 
   
Made in gb
Witch Hunter in the Shadows





 Blndmage wrote:
I'm not sure I see what the Jokaero does to help here. If I'm running Ordo Xenis, unless I'm fighting Imperium, Chaos, or Unaligned forces, the monkey makes no impact on the tank.
The jokaero special ability is not tied to any particular type of target - it just grants unconditional rerolls to hit and/or wound to the landraider in the shooting phase.
   
Made in us
Longtime Dakkanaut




 Blndmage wrote:

I'm not sure I see what the Jokaero does to help here. If I'm running Ordo Xenis, unless I'm fighting Imperium, Chaos, or Unaligned forces, the monkey makes no impact on the tank.


The WD monkey imparts a hits and/or wounds reroll to an <ORDO> unit within 3". It doesnt require Quarry compatibility with the target.
   
Made in ca
Discriminating Deathmark Assassin





Stasis

I totally get that, but if my most common matchups are against Xenos forces, I don't really need the monkeys, right?

I guess they'd be more of an insurance policy in case I DO face off against Imperium/Chaos/Unaligned forces?

213PL 60PL 12PL 9-17PL
(she/her) 
   
Made in us
Longtime Dakkanaut




 Blndmage wrote:
I totally get that, but if my most common matchups are against Xenos forces, I don't really need the monkeys, right?

I guess they'd be more of an insurance policy in case I DO face off against Imperium/Chaos/Unaligned forces?


Id say thats an accurate assessment. Its also a Character model you can plonk on an objective if you dont need it for the fire support tinkering.
   
Made in us
Decrepit Dakkanaut






Springfield, VA

The monkey gives full re-rolls while IIRC the Ordo Xenos gets only RR1s
   
Made in us
Longtime Dakkanaut




 Unit1126PLL wrote:
The monkey gives full re-rolls while IIRC the Ordo Xenos gets only RR1s


Quarry was boosted to full rerolls, both hit and wound, for all ordos against their favored enemy.
   
Made in us
Decrepit Dakkanaut






Springfield, VA

Sterling191 wrote:
 Unit1126PLL wrote:
The monkey gives full re-rolls while IIRC the Ordo Xenos gets only RR1s


Quarry was boosted to full rerolls, both hit and wound, for all ordos against their favored enemy.


Ah, okay. In the index it was full re-rolls for everyone not Xenos, but Xenos got RR1s against more things
   
Made in gb
Longtime Dakkanaut



Glasgow

Sterling191 wrote:
 Blndmage wrote:

I'm not sure I see what the Jokaero does to help here. If I'm running Ordo Xenis, unless I'm fighting Imperium, Chaos, or Unaligned forces, the monkey makes no impact on the tank.


The WD monkey imparts a hits and/or wounds reroll to an <ORDO> unit within 3". It doesnt require Quarry compatibility with the target.


The monkeys are great on their own. 3 monkeys buffing themselves standing behind your screen are flexible points efficient shooters not game breaking but a reasonable choice
   
 
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