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Should ITC be considered “real” 40k  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Is ITC the same game as “real” 40k?
No ITC is a homebrew format which shouldn’t be counted as real 40k:
ITC is a valid mission set to play, but it doesn’t fully represent 40k as a whole.
ITC is the main way people play competitive 40k, it is therefor the best way to determine what is and isn’t competitive.

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Made in us
Norn Queen






Lammia wrote:
 Lance845 wrote:
Lammia wrote:
 Lance845 wrote:
The Salt Mine wrote:

Now who do you want even doing the play testing? Average John Doe who has a basic understanding of the rules or the top 40k players around that consistently win tournaments? That is going to have a huge impact on your findings as well.


Neither. Both are bad. I want people with jobs being testers to do testing.
You're going to be disappointed then. No tabletop company professional testers, it's just not cost effective in any way shape or form.


I am not disappointed because I know GW sucks.

That being said, it is cost effective. GW has massive profit margins and a break neck release schedule. That release schedule would be more profitable in the long run if the products were all more reliable in the long run.
WotC, FFG, several other TT companies also have the release schedules to justify professional Beta testers, none of them do though. It's not financially sensible for them to do so, whatever their current profit margin is or isn't.


You say that but I doubt it. Yes, they run "open' and "closed" beta tests with volunteers because volunteers from their communities are plentiful. But I highly doubt FFG gets their games functioning at the level they do without any internal controlled testing. And their production quality says everything about the difference between them and GW.


These are my opinions. This is how I feel. Others may feel differently. This needs to be stated for some reason.
 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Speaking from experience, the 40K RPG books were tested across multiple different external play groups as well as internal testing with the editors.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Beautiful and Deadly Keeper of Secrets





 H.B.M.C. wrote:
Speaking from experience, the 40K RPG books were tested across multiple different external play groups as well as internal testing with the editors.
Were they ignored? Because I remember the balance of those, and quite a fair bit ends up broken..
   
Made in au
Calm Celestian




Lance845 wrote:
Spoiler:
Lammia wrote:
 Lance845 wrote:
Lammia wrote:
 Lance845 wrote:
The Salt Mine wrote:

Now who do you want even doing the play testing? Average John Doe who has a basic understanding of the rules or the top 40k players around that consistently win tournaments? That is going to have a huge impact on your findings as well.


Neither. Both are bad. I want people with jobs being testers to do testing.
You're going to be disappointed then. No tabletop company professional testers, it's just not cost effective in any way shape or form.


I am not disappointed because I know GW sucks.

That being said, it is cost effective. GW has massive profit margins and a break neck release schedule. That release schedule would be more profitable in the long run if the products were all more reliable in the long run.
WotC, FFG, several other TT companies also have the release schedules to justify professional Beta testers, none of them do though. It's not financially sensible for them to do so, whatever their current profit margin is or isn't.


You say that but I doubt it. Yes, they run "open' and "closed" beta tests with volunteers because volunteers from their communities are plentiful. But I highly doubt FFG gets their games functioning at the level they do without any internal controlled testing. And their production quality says everything about the difference between them and GW.
They have better technical writers, 3x the number of Alpha/Beta 1 tests, smaller pool of rules interaction and plenty of shonky rules make it to the the large scale beta tests.

H.B.M.C. wrote:Speaking from experience, the 40K RPG books were tested across multiple different external play groups as well as internal testing with the editors.
Of course, that's how it should be. What was the hourly pay for the external play groups though?

   
Made in us
Norn Queen






Lammia wrote:
They have better technical writers,


No argument.

3x the number of Alpha/Beta 1 tests,


I would argue that it is infinite more alpha/beta tests since GW doesn't appear to do any.

smaller pool of rules interaction


Which doesn't matter. Because if they wrote their rules in a codified and structured way then the number of rules that were interacting would be interacting in simple and predictable ways that would be repeating over and over again. The problem is GW can't write rules for gak.

and plenty of shonky rules make it to the the large scale beta tests.


Which is in part what those beta tests are for. They get the game "good enough" for the testers to start working out some of the other kinks while behind the scenes internal testing continues to work out other issues. Public testing has value for certain kinds of things. Internal testing is needed for others. GW doesn't appear to do either in any capacity that matters.


These are my opinions. This is how I feel. Others may feel differently. This needs to be stated for some reason.
 
   
Made in us
Ancient Venerable Dreadnought




San Jose, CA

Crimson wrote:
Slayer-Fan123 wrote:
Once again, you're not giving numbers or anything nor are you giving lists (because any narrative/casual event is not to be taken seriously for discussing balance issues that do clearly exist in the game).

I am not surprised to see that your ignorance matches your arrogance.

exalted!

   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 ZebioLizard2 wrote:
Were they ignored? Because I remember the balance of those, and quite a fair bit ends up broken..
We were not. I know of a number of books that went through pretty detailed changes as a result of feedback, including one that changed in its structure altogether. And that's before we even get to the public betas.

Lammia wrote:Of course, that's how it should be. What was the hourly pay for the external play groups though?
Paid? We didn't get paid.



This message was edited 3 times. Last update was at 2020/02/03 04:01:34


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Decrepit Dakkanaut




 Crimson wrote:
Slayer-Fan123 wrote:
Once again, you're not giving numbers or anything nor are you giving lists (because any narrative/casual event is not to be taken seriously for discussing balance issues that do clearly exist in the game).

I am not surprised to see that your ignorance matches your arrogance.

Well then enlighten me. It's your job to prove ITC changes the core balance of the game. Statistics show closer win rates in ITC (which would be for the better don't you agree?), and the larger tournaments that aren't ITC don't have this infamous variety you speak of. So yeah, I'm gonna say trying to use that single tournament as a main data point is a giant load of rubbish. You need much more than that to make your point.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Slayer-Fan123 wrote:
It's your job to prove ITC changes the core balance of the game.
Is it? Haven't GW said that they have made points value revisions based on ITC results?

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Consigned to the Grim Darkness





USA

In fact, didn't Slayer-Fan himself say that earlier in this thread?

It's ten pages and I'm way too lazy to check back ,but I know several people said that GW already did that.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in gb
Ultramarine Land Raider Pilot on Cruise Control





Holy Terra

It's still not the real, official rules. It's real in terms of existing.

Unless you change the definitions of the words it's not real 40k. It's a version of 40k, but not the real version lol.

-~Ishagu~- 
   
Made in us
Humming Great Unclean One of Nurgle





In My Lab

 Ishagu wrote:
It's still not the real, official rules. It's real in terms of existing.

Unless you change the definitions of the words it's not real 40k. It's a version of 40k, but not the real version lol.
Not official=/=not real.

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in gb
Ultramarine Land Raider Pilot on Cruise Control





Holy Terra

If you change the rules of chess, it's not chess anymore.

How about that?

Unless you can show me an official GW publication with the ITC missions and terrain rules then it is not the real 40k. It's a 3rd party homebrew, and that's that.

This message was edited 1 time. Last update was at 2020/02/10 17:40:52


-~Ishagu~- 
   
Made in us
Locked in the Tower of Amareo




GW obviously uses ITC to some extent. Look at the triple whammy they laid down after their team's debacle vs Flyrants. How GW can't see abuses coming at this point blows my mind.
   
Made in us
Humming Great Unclean One of Nurgle





In My Lab

 Ishagu wrote:
If you change the rules of chess, it's not chess anymore.

How about that?

Unless you can show me an official GW publication with the ITC missions and terrain rules then it is not the real 40k. It's a 3rd party homebrew, and that's that.
Didn't the Warhammer World or some other GW Tournament use the first-floor blocks LoS rule?

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in gb
Tail-spinning Tomb Blade Pilot




Lammia wrote:
Lance845 wrote:
Spoiler:
Lammia wrote:
 Lance845 wrote:
Lammia wrote:
 Lance845 wrote:
The Salt Mine wrote:

Now who do you want even doing the play testing? Average John Doe who has a basic understanding of the rules or the top 40k players around that consistently win tournaments? That is going to have a huge impact on your findings as well.


Neither. Both are bad. I want people with jobs being testers to do testing.
You're going to be disappointed then. No tabletop company professional testers, it's just not cost effective in any way shape or form.


I am not disappointed because I know GW sucks.

That being said, it is cost effective. GW has massive profit margins and a break neck release schedule. That release schedule would be more profitable in the long run if the products were all more reliable in the long run.
WotC, FFG, several other TT companies also have the release schedules to justify professional Beta testers, none of them do though. It's not financially sensible for them to do so, whatever their current profit margin is or isn't.


You say that but I doubt it. Yes, they run "open' and "closed" beta tests with volunteers because volunteers from their communities are plentiful. But I highly doubt FFG gets their games functioning at the level they do without any internal controlled testing. And their production quality says everything about the difference between them and GW.
They have better technical writers, 3x the number of Alpha/Beta 1 tests, smaller pool of rules interaction and plenty of shonky rules make it to the the large scale beta tests.

H.B.M.C. wrote:Speaking from experience, the 40K RPG books were tested across multiple different external play groups as well as internal testing with the editors.
Of course, that's how it should be. What was the hourly pay for the external play groups though?


...wait what? Wizards (the publishers of Magic) do a massive amount of Alpha and Beta testing of all cards in a set before publishing. They test 200+ Individual cards and their interactions with other existing standard (1,200) and block (400) legal cards, all of which have anything from basic stats to complex rules available for interaction. Their design schedule runs 2 years in advance (which includes for Alpha testing) and is followed by a development cycle 1 year in advance (which includes for Beta testing). WotC is very nearly the practical gold standard for game publishing, which explains its dominance in the CCGs format since 1992 (28 years).

...and even they make outrageous, arguably foreseeable mistakes (Skullclamp, affinity, marvel, power9, etc.).

But their budget is probably an order of magnitude greater than GW, with lower capex costs, and a cheaper product capable of deployment at scale for a cheap RRP.
   
Made in us
Second Story Man





Astonished of Heck

 Ishagu wrote:
If you change the rules of chess, it's not chess anymore.

How about that?

Sure it can. Chess' rules have changed many times over its existence. Last time I checked the chess rules that came in the box, there is no mention of a clock, yet those are used in chess competitions all the time.

Oh wait, we can't compare chess, because by you're all standards, there is no one company in charge of producing chess, so it's not a valid comparison. At least no more valid than comparing it to soccer, basketball, or hockey and all the organizations with different rulesets involved.

Are you a Wolf, a Sheep, or a Hound?
Megavolt wrote:They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right.
 
   
Made in gb
Ultramarine Land Raider Pilot on Cruise Control





Holy Terra

Good point. You are right, GW do own 40k.

So yes, the ITC rules are not real 40k unless GW themselves publish them.

Going back to chess, this would be quite funny: imagine putting a building in the middle of a chess board that only pawns could go through

This message was edited 1 time. Last update was at 2020/02/10 19:19:10


-~Ishagu~- 
   
Made in us
Second Story Man





Astonished of Heck

 Ishagu wrote:
Good point. You are right, GW do own 40k.

So yes, the ITC rules are not real 40k unless GW themselves publish them.

Going back to chess, this would be quite funny: imagine putting a building in the middle of a chess board that only pawns could go through

I've thought about how to incorporate dice rolls in to capturing pieces, so why not terrain. It's one of the biggest failures of chess as a wargame.

Admittedly, that was actually a board game version of a very old video game called Archon, but the similarities are more than sufficiently there.

Are you a Wolf, a Sheep, or a Hound?
Megavolt wrote:They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right.
 
   
Made in us
Locked in the Tower of Amareo




 Ishagu wrote:
Good point. You are right, GW do own 40k.

So yes, the ITC rules are not real 40k unless GW themselves publish them.

Going back to chess, this would be quite funny: imagine putting a building in the middle of a chess board that only pawns could go through


But GW does NOT own the rule set. Fair use of models after purchase and all that.
   
Made in fi
Courageous Space Marine Captain






Martel732 wrote:
 Ishagu wrote:
Good point. You are right, GW do own 40k.

So yes, the ITC rules are not real 40k unless GW themselves publish them.

Going back to chess, this would be quite funny: imagine putting a building in the middle of a chess board that only pawns could go through


But GW does NOT own the rule set. Fair use of models after purchase and all that.

Then you can make your own point and BA rules too and stop whining. GW is not responsible for someones houserules and it is insane to think that they should.

   
Made in us
Locked in the Tower of Amareo




I just find the appeals to authority of gw to be laughable.
   
Made in gb
Ultramarine Land Raider Pilot on Cruise Control





Holy Terra

Martel732 wrote:
 Ishagu wrote:
Good point. You are right, GW do own 40k.

So yes, the ITC rules are not real 40k unless GW themselves publish them.

Going back to chess, this would be quite funny: imagine putting a building in the middle of a chess board that only pawns could go through


But GW does NOT own the rule set. Fair use of models after purchase and all that.


GW owns everything 40k related, and when you buy the models you don't own the IP thus you can't legally make copies.
3rd party rules, created entirely outside of the GW creative studio that impact both the missions and terrain, and thus the whole system of model interaction and balance , are a significant diversion from the real set of rules. They cannot be used to make judgements about the game, the meta they showcase is not a reflection of what it would be under the real rules, and so on.

What a synonym for "Not real"? The ITC mission rules are 100% not real rules. That's a fact. If you make your own money those are fake money. If you make your own missions those are... Fake missions? Lol you guys get the point.

This message was edited 4 times. Last update was at 2020/02/10 20:00:09


-~Ishagu~- 
   
Made in us
Second Story Man





Astonished of Heck

 Ishagu wrote:
GW owns everything 40k related, and when you buy the models you don't own the IP thus you can't legally make copies.
3rd party rules, created entirely outside of the GW creative studio that impact both the missions and terrain, and thus the whole system of model interaction and balance , are a significant diversion from the real set of rules.

False.

GW owns the Intellectual Property. This has commercial implications.

Tournament organizers own the events. They can be 40K related because they use Citadel models and the majority of the rules, but GW has zero say in how the Las Vegas Open runs their event.

The players own their games. GW has zero say on if you choose to use Tomb Kings and the Therians in your 40K game or not.

Are you a Wolf, a Sheep, or a Hound?
Megavolt wrote:They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right.
 
   
Made in fi
Courageous Space Marine Captain






Martel732 wrote:
I just find the appeals to authority of gw to be laughable.

If you don't need GW's missions then you certainly don't need their point costs either.

   
Made in us
Locked in the Tower of Amareo




I agree, but the community doesnt. They just havent gone full generals handbook yet.
   
Made in gb
Ultramarine Land Raider Pilot on Cruise Control





Holy Terra

Martel732 wrote:
I agree, but the community doesnt. They just havent gone full generals handbook yet.


If the community isn't using official rules they can't complain to GW.

Easy way to remedy that:

Use the official rules or Homebrew the game some more. If you're using custom rules why stop at missions? It's already unofficial 40k

This message was edited 1 time. Last update was at 2020/02/10 20:07:06


-~Ishagu~- 
   
Made in us
Locked in the Tower of Amareo




I dont want to use any of gws rules. But the community seems to want to use the points fairly universally, as well as the gw brb. So im a bit stuck. Only the missions see variance.

This message was edited 1 time. Last update was at 2020/02/10 20:08:31


 
   
Made in gb
Ultramarine Land Raider Pilot on Cruise Control





Holy Terra

Take it up with the ITC. Their missions are such a massive divergence from the actual game I don't even know why they've stopped there.

This half in/half out ideology doesn't help anyone. Certainly doesn't improve the game balance at this point.

-~Ishagu~- 
   
Made in us
Locked in the Tower of Amareo




Yeah im not sure why they dont put out their own points values and rules of play. Not like the bar is very high.

This message was edited 1 time. Last update was at 2020/02/10 20:14:51


 
   
 
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