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![[Post New]](/s/i/i.gif) 2020/05/07 12:54:21
Subject: Ork mega nobs set - help
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Been Around the Block
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so i got some mega nobz but i dont know what to do with them and im a little lost... i did buy them for a unit of three mega nobz but there is a big mek possibility in there with kustom forcefield wich i'd like but then there are two left so what do i do with them? help me please? i cant make sense of it.
or can mega nobz run with a big mek? confused...
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![[Post New]](/s/i/i.gif) 2020/05/07 13:03:38
Subject: Ork mega nobs set - help
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Regular Dakkanaut
England
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Big Meks can be upgraded to Big Meks in Mega Armour if you so wish. There should be stuff in there for you to put a Kustom Force Field or Tellyport Blasta.
Or you could just build 3 Mega Nobz.
They don't have to run with a Big Mek, just bare in mind Mega Nobz minimum unit size is 3 so if you made a Big Mek in Mega Armour you wouldnt be allowed to run just two MegaNobz in a squad.
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![[Post New]](/s/i/i.gif) 2020/05/07 13:05:08
Subject: Ork mega nobs set - help
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Stone Bonkers Fabricator General
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Meganobz are 3 - 10 in a unit, so you need at least 3 of them. The Big Mek in Mega Armour is separate, so if you build him you need another box of Meganobz for a valid unit (or make one a Warboss in Mega Armour (but that's now a Legends option) and have one spare)..
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This message was edited 3 times. Last update was at 2020/05/07 13:06:35
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![[Post New]](/s/i/i.gif) 2020/05/07 13:13:10
Subject: Ork mega nobs set - help
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Been Around the Block
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beast_gts wrote:Meganobz are 3 - 10 in a unit, so you need at least 3 of them. The Big Mek in Mega Armour is separate, so if you build him you need another box of Meganobz for a valid unit (or make one a Warboss in Mega Armour (but that's now a Legends option) and have one spare)..
wow GW sure know how to squeeze the £££ out of you!
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![[Post New]](/s/i/i.gif) 2020/05/07 13:25:41
Subject: Ork mega nobs set - help
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Stone Bonkers Fabricator General
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Wolfboy wrote:beast_gts wrote:Meganobz are 3 - 10 in a unit, so you need at least 3 of them. The Big Mek in Mega Armour is separate, so if you build him you need another box of Meganobz for a valid unit (or make one a Warboss in Mega Armour (but that's now a Legends option) and have one spare)..
wow GW sure know how to squeeze the £££ out of you!
Meganobz are fairly easy to convert / kitbash - I've used the Easy To Build Primaris Aggressors as a base for a few, and AoS Orruk Brutes for more feral / Snakebite ones.
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![[Post New]](/s/i/i.gif) 2020/05/07 13:39:06
Subject: Re:Ork mega nobs set - help
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Been Around the Block
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whats the htoughts on weapons? do the kombi weapons pick which they shoot? shoota or rockets for example or both at -1 to hit?
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![[Post New]](/s/i/i.gif) 2020/05/07 13:44:27
Subject: Ork mega nobs set - help
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Regular Dakkanaut
England
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For kombi weapon, it's whichever part you fire second that is at -1 to Hit.
Remember skorchas are always auto hitting.
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![[Post New]](/s/i/i.gif) 2020/05/07 14:02:27
Subject: Ork mega nobs set - help
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Stone Bonkers Fabricator General
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Elfric wrote:For kombi weapon, it's whichever part you fire second that is at -1 to Hit.
No, both are -1:
When attacking with this weapon, choose one or both of the profiles below. If you choose both, subtract 1 from all hit rolls.
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![[Post New]](/s/i/i.gif) 2020/05/07 15:02:10
Subject: Ork mega nobs set - help
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Regular Dakkanaut
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Pro tip.
Buy meganobz and a box of brutes. You now have a big mek and 7 meganobz, 5 of them looking worlds better then the 2
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![[Post New]](/s/i/i.gif) 2020/05/07 15:12:43
Subject: Ork mega nobs set - help
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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I guess the idea was that you get two boxes of MANz and build one big mek and five MANz.
If you just have one box, skip the big mek, it's not a stellar unit anyways.
As for kombi weapon, you have three options:
1) a kustom shoota just shoots four times, no downside. Not the best gun in the game, but cheap
2) a kombi-rokkit. You could shoot both with a -1 penalty, but that's just a terrible idea with BS5+. Instead, think of it as a rokkit that gets two extra shoota shots when firing overwatch. It's actually a decent option if you have the points to spare.
3) a kombi-skorcha. When shooting both profiles, the skorcha still auto-hits so, you basically get two additional shoota shots at BS6. However, MANz are quite slow and you can't fire a skorcha after tellyporting in, not to mention it's the most expensive option. Right now, you should pick one of the other options.
An important thing to note - don't glue the hands. Once primed, you can switch freely between saws and klaw/shoota loadout and they will hold in place without any help.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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