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![[Post New]](/s/i/i.gif) 2020/05/23 20:44:19
Subject: 40k preview, May 23-9th edition, new Necrons, Marines
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[DCM]
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Really looking forward to all the new Primaris reveals - and to being able to field a nice, varied Primaris force with more options.
That new Starter Set looks to be amazing - off to find someone to split the box with!
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![[Post New]](/s/i/i.gif) 2020/05/23 20:45:13
Subject: 40k preview, May 23-9th edition, new Necrons, Marines
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Khorne Chosen Marine Riding a Juggernaut
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I'd imagine its unit size, fits well with gw rules because it'll slow the game down counting if they are X
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![[Post New]](/s/i/i.gif) 2020/05/23 20:45:17
Subject: 40k preview, May 23-9th edition, new Necrons, Marines
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Dakka Veteran
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Thanks Tneva, somehow missed the pic.
Also, wishing it’s better at killing guard or nids is pointless.
If it’s being made to kill hordes then it will.
10 models are not a horde though, so 10 guard will mean nothing.
Is it hard to understand that they want it to kill massed groups?
It’s not going to turn into some type specific rule that toasts guardsmen better just because they are guard.
It’s a horde killing upgrade, that’s all.
It only cares about unit size.
I would be interested to see a caveat added though (not in AoS) that also boosts damage against swarms.
They are massed things but the wound count pushes down model count.
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![[Post New]](/s/i/i.gif) 2020/05/23 20:46:10
Subject: Re:40k preview, May 23-9th edition, new Necrons, Marines
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Calculating Commissar
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Blatant bad faith exudes from you like a miasma, my friend.
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The supply does not get to make the demands. |
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![[Post New]](/s/i/i.gif) 2020/05/23 20:46:18
Subject: 40k preview, May 23-9th edition, new Necrons, Marines
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Aspirant Tech-Adept
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The wait for the multi-part version of these primaris units begins now.
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![[Post New]](/s/i/i.gif) 2020/05/23 20:46:29
Subject: 40k preview, May 23-9th edition, new Necrons, Marines
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Locked in the Tower of Amareo
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alextroy wrote:tneva82 wrote: Arachnofiend wrote:Yeah, frankly I'm most concerned that anti-horde rules don't whiff on making sure they kill guardsmen. Doing it based on unit size would make IG effectively immune to blast rules, and that's completely nonsensical.
Nothing else logical available. Sure can't just put unit keyword without going totally silly route. Now is it 10+, 11+ or 20+ etc.is another thing
I'm expecting either a fixed unit size like this, or possibly something tied to the maximum number of attacks for the blast weapon.
For example, if the unit size exceeds the maximum number of attacks the weapon can roll, the weapon automatically makes the maximum number of attacks.
Doubt that. Who thinks 5 terminators is horde to get max 3 from plasma cannon?
Likely unit more than x models max shots
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2020/05/23 20:46:46
Subject: Re:40k preview, May 23-9th edition, new Necrons, Marines
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Been Around the Block
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Eldarsif wrote:I'm probably in a minority regarding this, but I hope that units are bought in 5/10s.
Could be. But if you look at the picture of the Primaris force the assault marines look like monopose clones of 5 models (With one having a helmetless headswap) to make a 10 man squad. As restricted as the new Primaris kits and other recent kits have been, these look so completely identical that maybe GW put 10 in the picture because the picture depicts the Primaris starter contents. The new Primaris Chaplain looks the same in his loadout as the one currently in production, so maybe he is from a stater set sprue.
So maybe the two pictures of the Primaris and Necron forces are the new kits and the contents of the new starter set (Seems like a lot of new kits to release all at once otherwise) and GW showed off those 5 warriors because those are the starter set warriors and there are only 5 unique models with sprue duplicates to increase the numbers. From the picture of the Necron force it looks like there is maybe 10-20 warriors. I presume the proper warrior kit will come with 10 and 10 is the min number.
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![[Post New]](/s/i/i.gif) 2020/05/23 20:53:35
Subject: 40k preview, May 23-9th edition, new Necrons, Marines
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[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern
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Kanluwen wrote: Arachnofiend wrote:Yeah, frankly I'm most concerned that anti-horde rules don't whiff on making sure they kill guardsmen. Doing it based on unit size would make IG effectively immune to blast rules, and that's completely nonsensical.
Considering non-Blob Squadded Guardsmen have never really been the problem that Conscripts have been? I do care.
Because that's what we're talking about here. The problems that 'Blast' would have to address aren't the 10 model Guard Squads--those die easy enough to a stiff breeze. It's the Combined Squads backed up with morale negating effects, the Grot Mobs, etc.
Pretty much this.
With various ways around Battleshock, and the removal of blast templates, Hordes got a pretty substantial boost in 8th.
Of course, we need to see this update in full, written form, and within the context of the rest of the rule set.
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![[Post New]](/s/i/i.gif) 2020/05/23 20:54:08
Subject: 40k preview, May 23-9th edition, new Necrons, Marines
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Humming Great Unclean One of Nurgle
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Daemons still eat morale. Plaguebearers can kinda manage, since they're so stinking durable, but Letters or Daemonettes? Hoo boy.
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Clocks for the clockmaker! Cogs for the cog throne! |
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![[Post New]](/s/i/i.gif) 2020/05/23 20:57:14
Subject: 40k preview, May 23-9th edition, new Necrons, Marines
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[MOD]
Making Stuff
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Lots to unpack here...
The new logo and art direction are ... bland. Not surprising, and fits the direction 40K has been heading in, but disappointing.
Primaris with chainswords look like marines with chainswords, so ok if you like Primaris, I suppose.
Honour Guard look cool, and whatever the chaplainish guy with the big sword is, is fantastic.
This bikes, though... ugh. It's impressive that they actually managed to come up with a bike design that looks less practical than the current Marine bikes, but damn, are they ugly.
New Necron stuff looks ace, though... keen to see more of the blurry stuff, if only so I can start figuring out how to make 2nd edition versions of them all...
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![[Post New]](/s/i/i.gif) 2020/05/23 21:01:04
Subject: Re:40k preview, May 23-9th edition, new Necrons, Marines
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Longtime Dakkanaut
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The Newcrons look a..maze..ing  Cant wait to get my mitts on that half of the starter box, as well as all the other toys coming there way.
The Marines on the other hand are personally a mixed bag. The characters are great sculpts and the units add good things to the Primaris line. But on the flip side the characters(also the sword and board unit) are also less generic and don't really fit with my current project( SW). The starter set mono build sculpts also mean that the units will need transfers, freehand or cutting to add chapter badges.
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![[Post New]](/s/i/i.gif) 2020/05/23 21:04:12
Subject: 40k preview, May 23-9th edition, new Necrons, Marines
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Dakka Veteran
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Well I enjoyed that. Really stoked that they are leading with a Xenos faction and gave given them a serious refresh. I'm not a Necron player but that, and the general suggestions of Imperium being beset by foes on all sides gives me hope that they will give the Nids a similar model treatment to the necrons [as well as the other Xenos factions]. I know.. hope is the first step on the road to disappointment..
I particularly love the odd characters and the emphasis on the horror and strangeness of the Necrons. I'd be tempted to get a few - the starter box [if those two sets are the starter box] looks great- even the marines].
Really enjoyed the trailer too..looking forward to see/hearing more over the coming months..
Regarding release- didn't they say they are revealing/discussing rules and the update during June- so July could still hold as a release date. Its likely that a starter set/new edition knocks everything else out of the way and sets up a load of new releases so they might march on with it. The PA books could come out in short order as other than Engine War twith its Mechanicus hey only have a couple of character models in support. The new edition will have releases in support planned up to Christmas and beyond.
Also I'm thinking why they didn't release more models with the PA series was to coincide with the new edition and the new factory being in full swing.. we shall see..
[and Nids are the best Xenos army.. withoutquestion!  ]
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![[Post New]](/s/i/i.gif) 2020/05/23 21:07:33
Subject: 40k preview, May 23-9th edition, new Necrons, Marines
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Haemonculi Flesh Apprentice
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GaroRobe wrote:I don't know why, but I'm not digging the newcron. Something about them feels off. I don't think its the color scheme, because I liked it on Illuminor's model. Something about them just feels off. Maybe I'm reminded too much of the new AOS Skeletons or something
They feel extremely skavenish. If I had to guess it's the same sculptor. The paint scheme only males it more obvious since it's the exact same pallet.
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![[Post New]](/s/i/i.gif) 2020/05/23 21:09:09
Subject: Re:40k preview, May 23-9th edition, new Necrons, Marines
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Elite Tyranid Warrior
France
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Mad Doc Grotsnik wrote:BrianDavion wrote:So, gotta say I'm digging this box, the assault intercessors likely won't be THAT great but I'm gonna do mine up as primaris blood claws. If I’m thinking right, they get 5 attacks each on the charge, four at other times. That’s.....an awful lot of attacks for a relatively small unit?
Reivers already do that. The big thing with assault intercessor is : will the sergent be able to use a hammer or a gantlet ? If so, could be a great unit in an impulsor.
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This message was edited 1 time. Last update was at 2020/05/23 21:09:18
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![[Post New]](/s/i/i.gif) 2020/05/23 21:09:42
Subject: Re:40k preview, May 23-9th edition, new Necrons, Marines
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Haemonculi Flesh Apprentice
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Grimgold wrote:They are really trying to hide the guy in the middle, here is the best I could do with my admittedly limited photoshop ability:
Looks like a war scythe, three legs, tall, the things dangling from his front remind me of Obyron, so could this be a new lord model?
My bet is a necron equivalent to a chaplain. I bet they are redesigning crypteks to work the exact same way so a 3+ start of round for an aura and those little helpers would be like dark apostles adding to the roll or aura range etc. Total speculation, but GW loves recycling mechanics.
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![[Post New]](/s/i/i.gif) 2020/05/23 21:11:05
Subject: 40k preview, May 23-9th edition, new Necrons, Marines
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Loyal Necron Lychguard
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Working more like a chaplain would be a better representation of crypteks than their current rules. They used to have a bunch of different powers to represent their wide variety of science wizardry.
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![[Post New]](/s/i/i.gif) 2020/05/23 21:11:39
Subject: 40k preview, May 23-9th edition, new Necrons, Marines
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Haemonculi Flesh Apprentice
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Slayer-Fan123 wrote:GaroRobe wrote:I don't know why, but I'm not digging the newcron. Something about them feels off. I don't think its the color scheme, because I liked it on Illuminor's model. Something about them just feels off. Maybe I'm reminded too much of the new AOS Skeletons or something
Nah it's for sure the paintjob. Once we get better pictures and stuff, someone will come up with a better color scheme and do some photoshop.
Yea they need to traditional black and green. I experimented like crazy on my necrons prior to paint trying to be original, but sometimes the box scheme is just the best. Black and cold steel with glowing green light.
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![[Post New]](/s/i/i.gif) 2020/05/23 21:11:46
Subject: Re:40k preview, May 23-9th edition, new Necrons, Marines
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Last Remaining Whole C'Tan
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Vaktathi wrote:Just watched the trailer. The firearms nerd in me watched the embossed shell casings fall to the ground and all I could think was "welp, that's certainly one way to guarantee extraction issues and manufacture jams..."

I feel this deeply.
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lord_blackfang wrote:Respect to the guy who subscribed just to post a massive ASCII dong in the chat and immediately get banned.
Flinty wrote:The benefit of slate is that its.actually a.rock with rock like properties. The downside is that it's a rock |
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![[Post New]](/s/i/i.gif) 2020/05/23 21:12:02
Subject: 40k preview, May 23-9th edition, new Necrons, Marines
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[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern
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I think that dude. Whatever he is. Is all floaty.
Zoomed in, so the already not great resolution, despite Grimgold’s excellent efforts. But I’m not seeing legs.
The staff seems to connect to the base, and there’s robey bits too. Automatically Appended Next Post: WhiteDog wrote: Mad Doc Grotsnik wrote:BrianDavion wrote:So, gotta say I'm digging this box, the assault intercessors likely won't be THAT great but I'm gonna do mine up as primaris blood claws.
If I’m thinking right, they get 5 attacks each on the charge, four at other times. That’s.....an awful lot of attacks for a relatively small unit?
Reivers already do that. The big thing with assault intercessor is : will the sergent be able to use a hammer or a gantlet ? If so, could be a great unit in an impulsor.
Pic shows he has a Plasma Pistol, so suggestive of other weapon options?
And yeah, totes miscalculated the attacks!
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This message was edited 1 time. Last update was at 2020/05/23 21:13:06
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![[Post New]](/s/i/i.gif) 2020/05/23 21:15:00
Subject: 40k preview, May 23-9th edition, new Necrons, Marines
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Dakka Veteran
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No wonder they turned comments off on the vid.
If thats the tale the gw studio mob want to tell.
Hurry up and finish the marvel books. So I can not care anymore.
I mean heresy books.
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![[Post New]](/s/i/i.gif) 2020/05/23 21:17:32
Subject: Re:40k preview, May 23-9th edition, new Necrons, Marines
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Secretive Dark Angels Veteran
Canada
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Ice_can wrote:TangoTwoBravo wrote:The cartoon preview of the new rules was interesting. Looks like changes to core rules as well as the rules for matched and narrative play. The bit about big guns having more effect on hordes makes some of the Astra Militarum doctrines/strats in The Greater Good make sense (I think...Type weapons) Allowing vehicles to shoot from close combat (perhaps with rules like AOS) seems a good idea. Improved terrain rules sounds appealing - maybe bringing some concepts from Apocalypse?
I am somewhat excited about what he says about everyone starting with more CP. I am hoping that you get a fixed number for the game points size - would make Elite armies that rely on Strats more playable without tacking on Troops for CP's sake. AM could still take a Knight, for instance, but they pay from their CP pool. Cool. A Knight army could bring an AM battalion to have board presence but would sacrifice CPs to do so. Cool. I think?
Just to clarrify as I have seen a few people say this, it's not vehicals they specifically call out tanks and they just say shoot while in combat, not necessarily out of combat. People seem to be taking 1+1 and arriving at 6. Tanks seems to be a deliberate choice as the single out landraiders and leman russes. I suspect its just the guard superheavy wording is going to be given to most battle tanks ie get charged fine shoot the unit that's beating up your tank.
Fair enough - I still wouldn't read too much into precise wording from the cartoon. It will be quite a bit of work to add a Tank keyword retroactively to all the Codexes. If they write the core rule to include Vehicle their work is done? Job's a good'un. Guess we'll have to wait and see...
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All you have to do is fire three rounds a minute, and stand |
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![[Post New]](/s/i/i.gif) 2020/05/23 21:18:48
Subject: 40k preview, May 23-9th edition, new Necrons, Marines
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Terrifying Doombull
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Arachnofiend wrote:Yeah, frankly I'm most concerned that anti-horde rules don't whiff on making sure they kill guardsmen. Doing it based on unit size would make IG effectively immune to blast rules, and that's completely nonsensical.
The most 'sensical' thing is to tie it to unit size, similar to the Demolisher cannon's starting statline in this edition (if target unit has Z models or more, heavy X becomes heavy Y). Simple effective and no silly debates on what a 'horde' model is, or making vast changes to old books to account for different types of vehicles or units
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This message was edited 3 times. Last update was at 2020/05/23 21:24:00
Efficiency is the highest virtue. |
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![[Post New]](/s/i/i.gif) 2020/05/23 21:19:17
Subject: 40k preview, May 23-9th edition, new Necrons, Marines
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Thermo-Optical Hac Tao
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the ancient wrote:No wonder they turned comments off on the vid.
If thats the tale the gw studio mob want to tell.
Hurry up and finish the marvel books. So I can not care anymore.
I mean heresy books.
Got some good news for you - you can not care whenever you want to!
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![[Post New]](/s/i/i.gif) 2020/05/23 21:21:34
Subject: 40k preview, May 23-9th edition, new Necrons, Marines
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Haemonculi Flesh Apprentice
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H.B.M.C. wrote:If those really are the "starter" armies in the box, which I doubt as they're too extensive, then that's pretty cool.
Shield dudes are awesome though.
What if GW finally got a clue and instead of putting two halves into the box they offer three starter sets with 100% your choice of Sisters, marines or Necrons? This way they sell the rules and faction to everyone interested and nobody has to trade or ebay the contents. Which indecently would also hit the ebay cheap starter models market a bit.
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![[Post New]](/s/i/i.gif) 2020/05/23 21:24:44
Subject: 40k preview, May 23-9th edition, new Necrons, Marines
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Calculating Commissar
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Red Corsair wrote:
What if GW finally got a clue and instead of putting two halves into the box they offer three starter sets with 100% your choice of Sisters, marines or Necrons? This way they sell the rules and faction to everyone interested and nobody has to trade or ebay the contents. Which indecently would also hit the ebay cheap starter models market a bit.
I think that would be generally considered an excellent thing, yes.
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The supply does not get to make the demands. |
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![[Post New]](/s/i/i.gif) 2020/05/23 21:26:05
Subject: Re:40k preview, May 23-9th edition, new Necrons, Marines
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Commander of the Mysterious 2nd Legion
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Nevelon wrote: Mad Doc Grotsnik wrote:BrianDavion wrote:So, gotta say I'm digging this box, the assault intercessors likely won't be THAT great but I'm gonna do mine up as primaris blood claws.
If I’m thinking right, they get 5 attacks each on the charge, four at other times. That’s.....an awful lot of attacks for a relatively small unit?
Probably just 4 on the charge (5 for the sarge)
2 base (like all normal primaris)
+1 for the chainsword
+1 for the charge/being charged/heroic intervention.
Honestly, without jump packs or other wacky options, I don’t see a real good reason to field them. Maybe if they are troops. But even so, why not take regular intercessors with autobolt rifres? You miss out on a few chainsword attacks, but get a lot more shooting than a few heavy bolt pistols.
I don’t see these guys impacting the game more than reivers.
(But still I want a squad)
I mean presumably they'll be cheaper, and we HAVE been asking for chain sword primaris so... there's that.
I don't think they're going to be super bad, I just imagine that they're going to be ignored by Meta chasers. proably much loved by space wolf, black templar and blood angel fluff bunnies though. Wonder how they'd work tossed in the back of an impulsor beside ragnar.
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Opinions are not facts please don't confuse the two |
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![[Post New]](/s/i/i.gif) 2020/05/23 21:29:53
Subject: 40k preview, May 23-9th edition, new Necrons, Marines
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Red Corsair wrote: H.B.M.C. wrote:If those really are the "starter" armies in the box, which I doubt as they're too extensive, then that's pretty cool.
Shield dudes are awesome though.
What if GW finally got a clue and instead of putting two halves into the box they offer three starter sets with 100% your choice of Sisters, marines or Necrons? This way they sell the rules and faction to everyone interested and nobody has to trade or ebay the contents. Which indecently would also hit the ebay cheap starter models market a bit.
It might be that they make the Start Collectings made up of the Necrons and Marines immediately available, alongside of the Sisters stuff out of the Army Pack from last year?
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![[Post New]](/s/i/i.gif) 2020/05/23 21:31:50
Subject: 40k preview, May 23-9th edition, new Necrons, Marines
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Dakka Veteran
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Red Corsair wrote: H.B.M.C. wrote:If those really are the "starter" armies in the box, which I doubt as they're too extensive, then that's pretty cool.
Shield dudes are awesome though.
What if GW finally got a clue and instead of putting two halves into the box they offer three starter sets with 100% your choice of Sisters, marines or Necrons? This way they sell the rules and faction to everyone interested and nobody has to trade or ebay the contents. Which indecently would also hit the ebay cheap starter models market a bit.
With the trailer I was expecting Sisters as well as the marines and necrons.. but if they are turning them into start collecting later sisters and marines might be too much of a mix. They could also do the tiered sets with different combos as someone said - sisters vs necrons in a smaller box, marines vs necrons in a larger one.
On another note- Could the 3 legged necrons be new destroyers?
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![[Post New]](/s/i/i.gif) 2020/05/23 21:32:56
Subject: 40k preview, May 23-9th edition, new Necrons, Marines
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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There's what looks like a Destroyer in the potato camera shot.
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![[Post New]](/s/i/i.gif) 2020/05/23 21:33:56
Subject: 40k preview, May 23-9th edition, new Necrons, Marines
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Jealous that Horus is Warmaster
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Jackal90 wrote:Thanks Tneva, somehow missed the pic.
Also, wishing it’s better at killing guard or nids is pointless.
If it’s being made to kill hordes then it will.
10 models are not a horde though, so 10 guard will mean nothing.
Is it hard to understand that they want it to kill massed groups?
It’s not going to turn into some type specific rule that toasts guardsmen better just because they are guard.
It’s a horde killing upgrade, that’s all.
It only cares about unit size.
I would be interested to see a caveat added though (not in AoS) that also boosts damage against swarms.
They are massed things but the wound count pushes down model count.
I agree with your interpretation. It will roll over on Primaris, necrons as well as the traditional horde armies, MSU will not be a protection and maybe more vulnerable to being squad wiped. More importantly I think is what weapons will get the 'blast' rule allowing the wounds to overflow.
Tapping out tanks was a decent strat for my orks. And with just a 6+, i fear that they will be particularly vulnerable. 8th was already pretty shooty, all I hope is that melee is still viable.
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