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Made in no
Liche Priest Hierophant





Bergen

Hi

In an all comers list, are any of the tyranid lord of war any good? The hierophant seems to exspensive. But the other three seems good enough. Especially with adaptive 5++ for one CP. The flyer is priced a 300 hier then the others though, and it is only T7.

Thoughts?

   
Made in nz
Longtime Dakkanaut





Auckland, NZ

The heirophant costs over 2k points, so isn't an option in regular games.

The harridan is like a very fast but lower S + T hierodule that you pay almost twice as much for. So it's pretty bad.

The hierodules are... alright. They aren't amazing, but they can be made to work. They're pretty similar to slightly weaker imperial knights.
A couple less wounds compared to a knight, and no invul unless you spend an adaptive physiology for a 5++.
Rather than choosing between a few flat 6 damage attacks, or lots of stomp attacks, their only option is a middling number of D6 damage attacks.

However as they have the Tyranid and <Hive Fleet> keywords, you can stick a few buffs from the tyranid codex on them to help them out a little. Such as a -1 to hit from a nearby venomthrope or malanthrope unit, a 5+++ from catalyst, a movement boost from the swarmlord, etc.
Unlike most factions, tyranids do get hive fleet traits on their super heavy auxillary detachments. So sticking it in jormungandr for a 2+ cover save isn't a bad call.

For the barbed hierodule, its guns are pretty comparable to the firepower of an exocrine, which costs 1/3rd as much. So to make it worthwhile it needs to be getting involved in melee as much as it can.

The scythed hierodule is generally considered a bit better. Its flamer is fairly decent (remember it can fire it while engaged in combat with infantry, which includes firing overwatch). Plus its got a few more attacks.

This message was edited 1 time. Last update was at 2020/05/26 09:28:07


 
   
Made in no
Liche Priest Hierophant





Bergen

Wait, a titan can fire owerwatch even while locked in combat? Are you sure about that? If that is the case my ork opponent has shortchanged himself i belive. (The big forcefield one.)

Anyway, the haradrian seems exspensive. (Better in leviathan as you can trigger war on all fronts stratagem.) But it is almost garanteed a first turn charge against any backline. (This can be saif for the two regular fliers as well, and few use those.)

The two others are interesting. I insially though the melee and more attack ptions witj flamer was the good one. Looks good on paper. But then I thougt that nids want as much S8 as they can get. Any other opinions?

   
Made in nz
Longtime Dakkanaut





Auckland, NZ

 Niiai wrote:
Wait, a titan can fire owerwatch even while locked in combat? Are you sure about that? If that is the case my ork opponent has shortchanged himself i belive. (The big forcefield one.)

Not all of them.
Imperial Knights cannot, because the wording on their Super-Heavy Walker ability only allows them to fall back and shoot. I'm pretty sure the ork ones cannot do so either.
The tyranid ones can, because the wording on their Titanic Monster ability is different to those other super-heavies.

Titanic Monster wrote:
A Scythed Hierodule can Fall Back in the Movement phase and still shoot and/or charge during its turn. When a Scythed Hierodule Falls Back, it can even move over enemy INFANTRY models, though at the end of its move it must be more than 1" from all enemy units. A Scythed Hierodule can shoot if there are enemy models within 1" of it, as long as all of the enemy models have the INFANTRY keyword. In this case, it can shoot the enemy unit that is within 1" of it or any other visible enemy unit that is within range and more than 1" away from any friendly models. In addition, the Scythed Hierodule can move and fire Heavy weapons without suffering the penalty to its hit rolls. Finally, the Scythed Hierodule only gains a bonus to its save in cover if at least half of the model is obscured from the bearer.
   
Made in us
Big Mek in Kustom Dragster with Soopa-Gun





Nebraska, USA

imo the tyranid LoWs are probably the worst ones in the game atm.
I looked into the Scythed Hierodule when i was thinking about doing a random Zerg army, which of course demands an Ultralisk and that thing is literally an Ultralisk lol. I winced at how terrible its stats were so bad i scrapped the entire project.

An ork with an idea tends to end with a bang.

14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys 
   
Made in gb
Decrepit Dakkanaut




UK

Don't forget that the FW rules are being redone -likely only not done yet due to Corona.

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in no
Liche Priest Hierophant





Bergen

 Vineheart01 wrote:
imo the tyranid LoWs are probably the worst ones in the game atm.
I looked into the Scythed Hierodule when i was thinking about doing a random Zerg army, which of course demands an Ultralisk and that thing is literally an Ultralisk lol. I winced at how terrible its stats were so bad i scrapped the entire project.


Really? Between the adaptive stratagem and a hive fleet they seem very strong in my book.

   
Made in us
Big Mek in Kustom Dragster with Soopa-Gun





Nebraska, USA

It could be my lack of knowledge in 8th tyranids. I just compare it to the ork Gargantuan Squiggoth, which is already "just decent" but suffers massively if your opponent has proper anti tank stuff and it looked inferior for roughly the same cost (forget the exact i just remember it being close in cost between the two).

An ork with an idea tends to end with a bang.

14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys 
   
Made in hk
Steadfast Ultramarine Sergeant




At current moment Nidz Titan are garbage. But We are soon getting into 9th edition now. Who knows what would happen to the real Nidzilla? GW might boost the Heriophant monster with the firepower and poweful limb that can tear down Warlord Titan, the durability to resist firepower from Warlord Titan, and cost only 700pts? Who knows, let's just wait a further while and see.
   
Made in fi
Locked in the Tower of Amareo





 Niiai wrote:
Wait, a titan can fire owerwatch even while locked in combat? Are you sure about that? If that is the case my ork opponent has shortchanged himself i belive. (The big forcefield one.)


Depends on datasheet. BTW orks dont' have titan with forcefield. Only forcefield walker is morkanaut that's big walker but not titan any more than say dimachaeron is tyranid titan(btw dimachaeron sucks in my experience. Albeit I have only faced them but never been impressive vs necrons or sisters of battle and knights makes mockery of that)


Automatically Appended Next Post:
Neophyte2012 wrote:
At current moment Nidz Titan are garbage. But We are soon getting into 9th edition now. Who knows what would happen to the real Nidzilla? GW might boost the Heriophant monster with the firepower and poweful limb that can tear down Warlord Titan, the durability to resist firepower from Warlord Titan, and cost only 700pts? Who knows, let's just wait a further while and see.


For all of that it would need to come out in plastic.

This message was edited 2 times. Last update was at 2020/05/27 08:52:57


2024 painted/bought: 109/109 
   
Made in se
Rogue Grot Kannon Gunna






Me and nitro are running a nidzilla based on the Scythed Hierodule with dermic symbiosis. Having knowledge of all the movement shenanigans is a must , but that thing is a beast. I had just a couple of game on TTS but he always performed. He can munch thru 5 centurions like bread. Kraken autoadvance , if in range flame, fight, if needed fight again, than overrun. I can't see anything surviving that.
You have 18+ 3d6 pick the highest treath range, and than for 1 CP run back to safety. You will catch a lot of people by surprise
   
Made in us
Big Mek in Kustom Dragster with Soopa-Gun





Nebraska, USA

really, thats an interesting thing to hear.
Maybe i should revisit my Zerg idea. Literally the only reason i didnt do it was if the analog for an Ultralisk sucked i wouldnt do it.
(though at this point i might as well wait for the new books)

An ork with an idea tends to end with a bang.

14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys 
   
Made in nz
Longtime Dakkanaut





Auckland, NZ

 Emicrania wrote:
Me and nitro are running a nidzilla based on the Scythed Hierodule with dermic symbiosis. Having knowledge of all the movement shenanigans is a must , but that thing is a beast. I had just a couple of game on TTS but he always performed. He can munch thru 5 centurions like bread. Kraken autoadvance , if in range flame, fight, if needed fight again, than overrun. I can't see anything surviving that.
You have 18+ 3d6 pick the highest treath range, and than for 1 CP run back to safety. You will catch a lot of people by surprise

Why Kraken?
It always gets +6" when advancing, so the 3d6 pick highest doesn't help.
It can already fall back and charge.
Then there's a good argument that the opportunistic advance stratagem doesn't work on it (the stratagem doubles a dice roll, but the hierodule doesn't roll any dice when advancing. It just adds 6" to its speed instead).

So it's better off in a different hive fleet I'd say.

This message was edited 1 time. Last update was at 2020/05/27 12:57:33


 
   
Made in us
Dakka Veteran




Arson Fire wrote:
 Emicrania wrote:
Me and nitro are running a nidzilla based on the Scythed Hierodule with dermic symbiosis. Having knowledge of all the movement shenanigans is a must , but that thing is a beast. I had just a couple of game on TTS but he always performed. He can munch thru 5 centurions like bread. Kraken autoadvance , if in range flame, fight, if needed fight again, than overrun. I can't see anything surviving that.
You have 18+ 3d6 pick the highest treath range, and than for 1 CP run back to safety. You will catch a lot of people by surprise

Why Kraken?
It always gets +6" when advancing, so the 3d6 pick highest doesn't help.
It can already fall back and charge.
Then there's a good argument that the opportunistic advance stratagem doesn't work on it (the stratagem doubles a dice roll, but the hierodule doesn't roll any dice when advancing. It just adds 6" to its speed instead).

So it's better off in a different hive fleet I'd say.



The only ones you get a boost are from Behemoth and Leviathan. Maybe Kronos if you want to deepest shadow while you're out there.

Most, if not all of your psychic powers, swarmlord boost, etc are going to require the same hive fleet. So unless you have a compelling reason to not take Kraken in the rest of your list, you'll want the Heirodule to also be kraken in order to swarmlord slingshot/cast catalyst/cast onslaught.
   
Made in se
Rogue Grot Kannon Gunna






Malanthrope aura basically.
   
Made in nz
Longtime Dakkanaut





Auckland, NZ

RogueApiary wrote:
Arson Fire wrote:
 Emicrania wrote:
Me and nitro are running a nidzilla based on the Scythed Hierodule with dermic symbiosis. Having knowledge of all the movement shenanigans is a must , but that thing is a beast. I had just a couple of game on TTS but he always performed. He can munch thru 5 centurions like bread. Kraken autoadvance , if in range flame, fight, if needed fight again, than overrun. I can't see anything surviving that.
You have 18+ 3d6 pick the highest treath range, and than for 1 CP run back to safety. You will catch a lot of people by surprise

Why Kraken?
It always gets +6" when advancing, so the 3d6 pick highest doesn't help.
It can already fall back and charge.
Then there's a good argument that the opportunistic advance stratagem doesn't work on it (the stratagem doubles a dice roll, but the hierodule doesn't roll any dice when advancing. It just adds 6" to its speed instead).

So it's better off in a different hive fleet I'd say.



The only ones you get a boost are from Behemoth and Leviathan. Maybe Kronos if you want to deepest shadow while you're out there.

Most, if not all of your psychic powers, swarmlord boost, etc are going to require the same hive fleet. So unless you have a compelling reason to not take Kraken in the rest of your list, you'll want the Heirodule to also be kraken in order to swarmlord slingshot/cast catalyst/cast onslaught.


Don't forget Jormungandr. IMO that's the strongest one you can put it in.

Valid point for the swarmlord boost/malanthrope, etc.
However the only psychic powers that are restricted to being cast on the same hive fleet are the new ones from blood of baal. So you could cast a catalyst or onslaught on it from a psyker in a different fleet.

This message was edited 1 time. Last update was at 2020/05/27 21:17:50


 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

I don't think the smaller Tyranid titans are priced to make them worthwhile. The amount of resources one has to expend to make them viable, and that's not even taking their extraordinary price tag into account, makes me think that investing those same points in more conventional forces would not only be more effective, but allow you to cover a range of target types at the same time.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
 
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