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![[Post New]](/s/i/i.gif) 2020/07/12 17:01:19
Subject: How would YOU re-introduce the Squats?
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Keeper of the Flame
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It doesn't matter, they'll likely just port over Kharadron Overlords.
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www.classichammer.com
For 4-6th WFB, 2-5th 40k, and similar timeframe gaming
Looking for dice from the new AOS boxed set and Dark Imperium on the cheap. Let me know if you can help.
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![[Post New]](/s/i/i.gif) 2020/07/12 17:18:19
Subject: How would YOU re-introduce the Squats?
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Mighty Vampire Count
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Just Tony wrote:It doesn't matter, they'll likely just port over Kharadron Overlords.
Well thats cool as they are great - a powerful race of trader/pirates should work just fine in 40k.
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I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
www.dakkadakka.com/dakkaforum/posts/list/528517.page
A Bloody Road - my Warhammer Fantasy Fiction |
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![[Post New]](/s/i/i.gif) 2020/07/13 04:57:37
Subject: How would YOU re-introduce the Squats?
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Keeper of the Flame
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Mr Morden wrote: Just Tony wrote:It doesn't matter, they'll likely just port over Kharadron Overlords.
Well thats cool as they are great - a powerful race of trader/pirates should work just fine in 40k.
The fact that any army from their flagship medieval fantasy line could effortlessly enter 40K (barring Daemons, natch) speaks volumes.
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www.classichammer.com
For 4-6th WFB, 2-5th 40k, and similar timeframe gaming
Looking for dice from the new AOS boxed set and Dark Imperium on the cheap. Let me know if you can help.
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![[Post New]](/s/i/i.gif) 2020/07/13 12:28:05
Subject: How would YOU re-introduce the Squats?
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Decrepit Dakkanaut
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I think it stopped being "medieval fantasy" when they produced AoS, and went closer to a combination of High Fantasy and whatever-ideas-stick-to-the-wall...
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2021-4 Plog - Here we go again... - my fifth attempt at a Dakka PLOG
My Pile of Potential - updates ongoing...
Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.
Kanluwen wrote:This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.
Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...
tneva82 wrote:You aren't even trying ty pretend for honest arqument. Open bad faith trolling. - No reason to keep this here, unless people want to use it for something... |
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![[Post New]](/s/i/i.gif) 2020/07/13 16:06:44
Subject: How would YOU re-introduce the Squats?
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Longtime Dakkanaut
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There's always the option of using the time-twisting nature of the warp.
The Squats, seeing the nids coming, evacuated their homeworlds (which, as people say, were just rocks so nothing too much to get attached to) and jumped into the warp to try and evade the nids. the shadow in the warp clouded their navigation, and they ended up travelling for much longer and further than anticipated, emerging now. Some of the ships could have been corrupted by chaos in the trip, others would have come through unscathed.
I like the idea of chaos dwarves in space, but I would also want regular dwarves, who aren't part of the imperium!!!
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![[Post New]](/s/i/i.gif) 2020/07/13 16:12:43
Subject: How would YOU re-introduce the Squats?
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Master Engineer with a Brace of Pistols
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![[Post New]](/s/i/i.gif) 2020/07/13 23:20:20
Subject: How would YOU re-introduce the Squats?
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Longtime Dakkanaut
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some bloke wrote:There's always the option of using the time-twisting nature of the warp.
The Squats, seeing the nids coming, evacuated their homeworlds (which, as people say, were just rocks so nothing too much to get attached to) and jumped into the warp to try and evade the nids. the shadow in the warp clouded their navigation, and they ended up travelling for much longer and further than anticipated, emerging now. Some of the ships could have been corrupted by chaos in the trip, others would have come through unscathed.
I like the idea of chaos dwarves in space, but I would also want regular dwarves, who aren't part of the imperium!!!
Luckily you don't need to do any changes to get them, as there were always squats and chaos squats in 40k. They just never made 2nd ed rules for chaos squats despite mentioning them.
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![[Post New]](/s/i/i.gif) 2020/07/13 23:33:48
Subject: How would YOU re-introduce the Squats?
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Stealthy Grot Snipa
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As I mentioned elsewhere, an easy "in" would be to have them as a mini-faction, like Scions. I could see them being a sapper/ combat engineer faction that just about work in their own right but are better as Guard auxiliaries
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![[Post New]](/s/i/i.gif) 2020/07/13 23:50:25
Subject: How would YOU re-introduce the Squats?
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Longtime Dakkanaut
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Skinflint Games wrote:As I mentioned elsewhere, an easy "in" would be to have them as a mini-faction, like Scions. I could see them being a sapper/ combat engineer faction that just about work in their own right but are better as Guard auxiliaries
I think they'd be Better as a default unaligned force. They've broken with their alliance with the imperium and now just sell their services to whoever will pay in order to help rebuild their civilisation.
They could then show up in any army as a supportive element and open the door for another unaligned faction that allows for smaller armies to be added.
The Harlequins are effectively like this as well, as they would perform their dances for everyone.
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![[Post New]](/s/i/i.gif) 2020/07/14 00:01:23
Subject: How would YOU re-introduce the Squats?
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Longtime Dakkanaut
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I always introduce squats after some light cardio and stretching.
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