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Made in us
Bounding Ultramarine Assault Trooper





"When the bearer fights, it makes 1 additional attack with this weapon."

is it one additional attack for EACH intercessor?

so if I had a sergeant and 4 troops, it would be 15 attacks instead of 11?

This message was edited 2 times. Last update was at 2020/10/01 05:30:55


 
   
Made in gb
Norn Queen






gundam wrote:
"When the bearer fights, it makes 1 additional attack with this weapon."

is it one additional attack for EACH intercessor?

so if I had a sergeant and 4 troops, it would be 15 attacks instead of 11?
It's no different to the normal Chainsword rule that has been around since the beginning of 8th. "The Bearer" doesn't mean the unit, it means the model. So, yes, it would be 16 attacks, 3 per Intercessor and 4 for the Sergeant, all made with the Chainswords (since you cannot use your base profile if you have another melee weapon anymore). And that doesn't include the bonus attacks granted by Shock Assault, so they would actually have 21 attacks on the charge.

Balance? In my 40k?

This message was edited 3 times. Last update was at 2020/10/01 01:36:39


 
   
Made in au
Battlewagon Driver with Charged Engine





Yeah, every model equipped with a weapon with that rule can make an extra swing with it. So if a model had 2 he could swing with his base number of attacks then with each of the chainswords.

On the other hand, if you have a model equipped with 2 weapons, one a chainsword, the other a powerfist you could use his base number of attacks with the powerfist then make one extra swing with the chainsword.
   
Made in us
Bounding Ultramarine Assault Trooper





 BaconCatBug wrote:
gundam wrote:
"When the bearer fights, it makes 1 additional attack with this weapon."

is it one additional attack for EACH intercessor?

so if I had a sergeant and 4 troops, it would be 15 attacks instead of 11?
It's no different to the normal Chainsword rule that has been around since the beginning of 8th. "The Bearer" doesn't mean the unit, it means the model. So, yes, it would be 16 attacks, 3 per Intercessor and 4 for the Sergeant, all made with the Chainswords (since you cannot use your base profile if you have another melee weapon anymore). And that doesn't include the bonus attacks granted by Shock Assault, so they would actually have 21 attacks on the charge.

Balance? In my 40k?


21? lmao

why play anything but marines lol

I am still learning the game. Going through the tutorial games in the command edition

thanks
   
Made in us
Captain of the Forlorn Hope





Chicago, IL

gundam wrote:
Spoiler:
 BaconCatBug wrote:
gundam wrote:
"When the bearer fights, it makes 1 additional attack with this weapon."

is it one additional attack for EACH intercessor?

so if I had a sergeant and 4 troops, it would be 15 attacks instead of 11?
It's no different to the normal Chainsword rule that has been around since the beginning of 8th. "The Bearer" doesn't mean the unit, it means the model. So, yes, it would be 16 attacks, 3 per Intercessor and 4 for the Sergeant, all made with the Chainswords (since you cannot use your base profile if you have another melee weapon anymore). And that doesn't include the bonus attacks granted by Shock Assault, so they would actually have 21 attacks on the charge.

Balance? In my 40k?


21? lmao

why play anything but marines lol

I am still learning the game. Going through the tutorial games in the command edition

thanks

Because Orks have 4 attacks each and can be in units of 30. So do the match.

"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.

I sold my soul to the devil and now the bastard is demanding a refund!

We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
 
   
Made in us
Humming Great Unclean One of Nurgle





In My Lab

 DeathReaper wrote:
gundam wrote:
Spoiler:
 BaconCatBug wrote:
gundam wrote:
"When the bearer fights, it makes 1 additional attack with this weapon."

is it one additional attack for EACH intercessor?

so if I had a sergeant and 4 troops, it would be 15 attacks instead of 11?
It's no different to the normal Chainsword rule that has been around since the beginning of 8th. "The Bearer" doesn't mean the unit, it means the model. So, yes, it would be 16 attacks, 3 per Intercessor and 4 for the Sergeant, all made with the Chainswords (since you cannot use your base profile if you have another melee weapon anymore). And that doesn't include the bonus attacks granted by Shock Assault, so they would actually have 21 attacks on the charge.

Balance? In my 40k?


21? lmao

why play anything but marines lol

I am still learning the game. Going through the tutorial games in the command edition

thanks

Because Orks have 4 attacks each and can be in units of 30. So do the match.
At S4 AP0 D1. That point of AP can make a big difference.

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in au
Battlewagon Driver with Charged Engine





Which is why the Deffskulls power is so good. Kicking a whole lot of meh attacks into a whole lot of decent attacks very quick.
   
Made in de
Nihilistic Necron Lord






Germany

gundam wrote:
 BaconCatBug wrote:
gundam wrote:
"When the bearer fights, it makes 1 additional attack with this weapon."

is it one additional attack for EACH intercessor?

so if I had a sergeant and 4 troops, it would be 15 attacks instead of 11?
It's no different to the normal Chainsword rule that has been around since the beginning of 8th. "The Bearer" doesn't mean the unit, it means the model. So, yes, it would be 16 attacks, 3 per Intercessor and 4 for the Sergeant, all made with the Chainswords (since you cannot use your base profile if you have another melee weapon anymore). And that doesn't include the bonus attacks granted by Shock Assault, so they would actually have 21 attacks on the charge.

Balance? In my 40k?


21? lmao

why play anything but marines lol

I am still learning the game. Going through the tutorial games in the command edition

thanks


20 WE khorne berserkers with chainswords and chainaxes have 146 attacks when they charged. When they attack marines each 6+ gives them an additional attack. If thats not enough they can fight again at the end of the fight phase with 63 attacks, if everyone survives.

This message was edited 3 times. Last update was at 2020/10/01 04:07:27


 
   
Made in gb
Norn Queen






You're not going to get 20 models within engagement range.
   
Made in au
Battlewagon Driver with Charged Engine





Well... More accurately you'll very rarely get 20 models within engagement range.
   
Made in de
Nihilistic Necron Lord






Germany

BaconCatBug wrote:You're not going to get 20 models within engagement range.


cody.d. wrote:Well... More accurately you'll very rarely get 20 models within engagement range.


Do you know the rules for engage range ? I dont have to get every model within engagement range. All i need to do is to get models within 1/2" of a model of its own unit which is within 1/2" of an enemy model. Even if only 10 models get to fight, they will make 10 assault intercessors look like kindergarten.

   
Made in au
Battlewagon Driver with Charged Engine





 p5freak wrote:
BaconCatBug wrote:You're not going to get 20 models within engagement range.


cody.d. wrote:Well... More accurately you'll very rarely get 20 models within engagement range.


Do you know the rules for engage range ? I dont have to get every model within engagement range. All i need to do is to get models within 1/2" of a model of its own unit which is within 1/2" of an enemy model. Even if only 10 models get to fight, they will make 10 assault intercessors look like kindergarten.



That tone's a little rude. But the fact is in most game scenarios it's not always possible to more, charge and have every single model within a unit within engagement range. Most of the time a unit will be spread out a bit, giving it a larger footprint. If one model starts within 10" during the movement phase a model on the other side of the unit may be 15" or even 20" This gets even worse with big units like ork boyz. So while it's not impossible to get every model in engagement range, there's often other factors that can limit it.
   
Made in it
Waaagh! Ork Warboss




Italy

 p5freak wrote:


Do you know the rules for engage range ? I dont have to get every model within engagement range. All i need to do is to get models within 1/2" of a model of its own unit which is within 1/2" of an enemy model. Even if only 10 models get to fight, they will make 10 assault intercessors look like kindergarten.



It's almost impossible to get more than 10-12 boyz into the fight, which means 40ish attacks with no AP except for the nob eventually. If the unit is below 20 models only 3 attacks each, so 18-19 boyz will realistically get 30 attacks. The only way to get tons of attacks for a unit like 20+ boyz is to charge something in a wide open space, roll extremely high and surround the enemy squad without breaking the coherency limitation, something that is very unlikely to happen.

So yeah, those 10 assault intercessors have definitely better damage output than 30 boyz and they also are much more resilient.

This message was edited 1 time. Last update was at 2020/10/01 06:43:17


 
   
Made in gb
Chalice-Wielding Sanguinary High Priest





Stevenage, UK

Did we just derail a YMDC thread into a balance one? It's usually the other way around.
ANYWAY - yes, it's an extra attack per chainsword-carrying model. As to whether that's OP or not - other factions have their own close combat nonsense, but getting the models there is its own challenge.

"Hard pressed on my right. My centre is yielding. Impossible to manoeuvre. Situation excellent. I am attacking." - General Ferdinand Foch  
   
Made in us
Bounding Ultramarine Assault Trooper





 Super Ready wrote:
Did we just derail a YMDC thread into a balance one? It's usually the other way around.
ANYWAY - yes, it's an extra attack per chainsword-carrying model. As to whether that's OP or not - other factions have their own close combat nonsense, but getting the models there is its own challenge.


Dont mind me, I had some popcorn nearby lol


Automatically Appended Next Post:
cody.d. wrote:
 p5freak wrote:
BaconCatBug wrote:You're not going to get 20 models within engagement range.


cody.d. wrote:Well... More accurately you'll very rarely get 20 models within engagement range.


Do you know the rules for engage range ? I dont have to get every model within engagement range. All i need to do is to get models within 1/2" of a model of its own unit which is within 1/2" of an enemy model. Even if only 10 models get to fight, they will make 10 assault intercessors look like kindergarten.



That tone's a little rude. But the fact is in most game scenarios it's not always possible to more, charge and have every single model within a unit within engagement range. Most of the time a unit will be spread out a bit, giving it a larger footprint. If one model starts within 10" during the movement phase a model on the other side of the unit may be 15" or even 20" This gets even worse with big units like ork boyz. So while it's not impossible to get every model in engagement range, there's often other factors that can limit it.


its cool, thanks for the answer.

Even though I am new, sometimes I am a bit hesitant to post clarification threads here.

Instead of like a "welcome to the hobby" they would start the reply "dOnT yOu hAvE tHe rUlEbOoK? iT iS vErY oBvIoUs"...

I am like chill dude...we are on a forum posting about plastic toy soldiers lol...I started a month ago, but they have 6+ years of experience.

But I don't post a reply like that, since I know they just want attention and I just let it slide. I rather just wait for polite and helpful responses.

Cheers

This message was edited 2 times. Last update was at 2020/10/01 12:15:58


 
   
 
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