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![[Post New]](/s/i/i.gif) 2020/10/06 04:54:00
Subject: New FAQ's - what leapt out at you?
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Resolute Ultramarine Honor Guard
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*Page 64 – Victrix Honour Guard, Abilities, Honour Guard
of Macragge
Change to read:
‘While a friendly Ultramarines Character unit that has a
Wounds characteristic of 9 or less is within 3" of this unit, enemy
models cannot target that Character unit with ranged attacks.’
*Page 69 – Honour Guard, Abilities, Honour Guard
Change to read:
‘While a friendly Ultramarines Character unit that has a
Wounds characteristic of 9 or less is within 3" of this unit, enemy
models cannot target that Character unit with ranged attacks.’
If you see a lot of snipers....
Now I'm wondering which is cheaper, Honor Guard or Victrix Guard plus some damage output values.
*Page 63 – Roboute Guilliman, Abilities, XIII Primarch
Change ability name and rules text to read:
‘XIII Primarch (Aura): You can re-roll hit rolls for attacks made
by models in friendly Ultramarines Core and Ultramarines
Character units whilst their unit is within 6" of this model.
Re-roll wound rolls of 1 for attacks made by models in friendly
Ultramarines Core units whilst their unit is within 6" of
this model.’
Primarchs are the new Chapter Masters. Who's next? Russ or Johnson? My money's on Johnson for the Drama, and because The Rock was last known on the other side of the world from Guilliman.
*Page 63 – Roboute Guilliman, Abilities
Add the following ability:
‘The Avenging Son: If your army is Battle-forged, this model must
be your army’s Warlord, even if another model in your army has
a rule to this effect.’
Does the generic Chapter Master have this "must be warlord" rule? Why didn't they add this "Must be Warlord" rule to Calgar?
*Page 64 – Marneus Calgar, Abilities
Add the following ability:
‘Rites of Battle (Aura): While a friendly Ultramarines Core unit
is within 6" of this model, each time a model in that unit makes an
attack, re-roll a hit roll of 1.’
Chapter Masters now get a passive Rites of Battle and activated Chapter Master. So now a Phobos Chapter Master has Rites of Battle, and Infiltrators with radios can use any Phobos "Captain" Rites of Battle/LT abilities. Does this open them up to being able to use their Rites, and still be a Chapter Master that silly FAQ outlawed?
Automatically Appended Next Post:
The Deathwing Apothecary does not Full Heal. He's D3.
They're going back to Old School pricing. Default wargear is in the ppm price, that's why a TH is only 10 points for a Terminator squad, they're getting a 10 point refund for the fist.
The Nephilim Fighter's Heavy 10 Avenger Bolter lost 1 strength but gained the D2 Heavy Bolter upgrade. Wooo wooo, that's not bad.
The missles got a fairly huge boost to vs Aircraft. I'm more and more convinced they're trying to incentivize aircraft and their counters.
Automatically Appended Next Post:
Just pointed out in another thread - The Chapter Master appears to pick a CORE unit within 6 in the command phase to give them "full rerolls" but the unit doesn't appear to have to STAY within 6"- to CM gives Unit A the buff, they split of to Objective 1, Chapter Master and Unit B continue on to Objective 2 with Rites of Battle and Chapter Master Beat Stick.
Automatically Appended Next Post:
Calgar and Azrael each provide 2 extra CP as warlord, Dante only provides 1. Whoops.
Dante has a once per battle Epic Deed stratagem usage, but the BA do not have a chapter specific Epic Deed Stratagem. In fact they only have four stratagems (so far) outside of the codex. Feels like there's something missing there that won't be filled in until their actual supplement comes out. I'd guess new models/rules for them. Primaris Dante with a Primaris Epic Deed? There's some shenanigans going on here, BA are getting something they don't want to tease yet. For Reference the Wolves have 7, 3 battle, 1 Epic deed, and 3 strategic. DA have 7, 4 Battle, 1 Deed, 1 Requisition, 1 Strategic. Sounds like BA are missing 3, including their Deed, while Dante has a free Deed per battle.
Automatically Appended Next Post:
The Sanguinor's Miraculous Savior rule. Jesus.
Automatically Appended Next Post:
The Red Grail and Blood Chalice is all kinds of stupid. If Tac or Dev is active for the army, units within 6" of the grail have Assault instead for "attacks" - Remember Shooting attacks are attacks.. So for 2+ turns you can't have a shooting unit within 6" of Corbulo.
Automatically Appended Next Post:
Vitarus is D3 Damage.
Arjac Rockfist is very entertaining.
Automatically Appended Next Post:
Victix Guard have Ultima Storm Shields not Storm Shields. Those were not changed, and not changed on purpose. Victrix Honor Guard have 3++ still.
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This message was edited 10 times. Last update was at 2020/10/06 06:48:49
My WHFB armies were Bretonians and Tomb Kings. |
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![[Post New]](/s/i/i.gif) 2020/10/06 11:39:39
Subject: Re:New FAQ's - what leapt out at you?
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Commander of the Mysterious 2nd Legion
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I'm a little worried that wolf preists aren't going to have their healing balms in this edition, and that'd be a sad thing to lose.
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Opinions are not facts please don't confuse the two |
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![[Post New]](/s/i/i.gif) 2020/10/06 11:44:29
Subject: New FAQ's - what leapt out at you?
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The Dread Evil Lord Varlak
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reaper AC gaining AP whilest neither autocann nor other versions in the CSM dex did..
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https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH. |
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![[Post New]](/s/i/i.gif) 2020/10/06 11:57:13
Subject: New FAQ's - what leapt out at you?
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Regular Dakkanaut
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I was looking at the BA pdf and I noticed that Death Company Marines are Power Level 7 and 22 ppm but Death Company Intercessors are Power Level 6 and 24 ppm. Did they mix the power levels up for the two units? Death Company Intercessors can't take Jump Packs but the Marines need to add +1-2 Power Level to use Jump Packs so that doesn't explain it.
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![[Post New]](/s/i/i.gif) 2020/10/06 12:00:33
Subject: Re:New FAQ's - what leapt out at you?
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Waaagh! Ork Warboss
Italy
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BrianDavion wrote:I'm a little worried that wolf preists aren't going to have their healing balms in this edition, and that'd be a sad thing to lose.
Their melee weapon got a nice upgrade though, now the model can actually fight decently.
They lost healing balms because new SW can have apothecaries, and a wolf priest was a mix between a chaplain and an apothecary, now just the SW chaplain. Too bad overall, wolf priest was my favorite SW HQ, auto take in any list I've played in 8th, now way less interesting.
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This message was edited 1 time. Last update was at 2020/10/06 12:01:46
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![[Post New]](/s/i/i.gif) 2020/10/06 12:02:56
Subject: New FAQ's - what leapt out at you?
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Fixture of Dakka
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I found it funny how GW talked about melee and range units updates for all space marines, but forgot that the GK melee weapons have specific different names. So we are still running around with old hammers. They did remember the change the only storm shield in our entire army on Draigo. All in all an nice FAQ without too many big nerfs. I was fully expecting a 1 GM or 1 NDK GM per army or 1 Cpt, and it did not happen.
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If you have to kill, then kill in the best manner. If you slaughter, then slaughter in the best manner. Let one of you sharpen his knife so his animal feels no pain. |
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![[Post New]](/s/i/i.gif) 2020/10/06 12:06:05
Subject: New FAQ's - what leapt out at you?
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Locked in the Tower of Amareo
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Horla wrote:I was looking at the BA pdf and I noticed that Death Company Marines are Power Level 7 and 22 ppm but Death Company Intercessors are Power Level 6 and 24 ppm. Did they mix the power levels up for the two units? Death Company Intercessors can't take Jump Packs but the Marines need to add +1-2 Power Level to use Jump Packs so that doesn't explain it.
What's the melee weapon upgrades? Can death company intercessors take up stormshields and thunderhammers to everybody? As PL includes upgrades as well
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2020/10/06 12:13:32
Subject: New FAQ's - what leapt out at you?
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Regular Dakkanaut
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tneva82 wrote:Horla wrote:I was looking at the BA pdf and I noticed that Death Company Marines are Power Level 7 and 22 ppm but Death Company Intercessors are Power Level 6 and 24 ppm. Did they mix the power levels up for the two units? Death Company Intercessors can't take Jump Packs but the Marines need to add +1-2 Power Level to use Jump Packs so that doesn't explain it.
What's the melee weapon upgrades? Can death company intercessors take up stormshields and thunderhammers to everybody? As PL includes upgrades as well
Marines can take the same melee weapons as the intercessors, there differences in the ranged weapons but I kind of feel from eyeballing them that they kind of balance each other out with Intercessors being more of a shooty unit and Marines being the classic Death Company close combat monsters. Which is weird given that Intercessors naturally have one more attack than the Marines.
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![[Post New]](/s/i/i.gif) 2020/10/06 12:18:26
Subject: New FAQ's - what leapt out at you?
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Locked in the Tower of Amareo
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Horla wrote:tneva82 wrote:Horla wrote:I was looking at the BA pdf and I noticed that Death Company Marines are Power Level 7 and 22 ppm but Death Company Intercessors are Power Level 6 and 24 ppm. Did they mix the power levels up for the two units? Death Company Intercessors can't take Jump Packs but the Marines need to add +1-2 Power Level to use Jump Packs so that doesn't explain it.
What's the melee weapon upgrades? Can death company intercessors take up stormshields and thunderhammers to everybody? As PL includes upgrades as well
Marines can take the same melee weapons as the intercessors, there differences in the ranged weapons but I kind of feel from eyeballing them that they kind of balance each other out with Intercessors being more of a shooty unit and Marines being the classic Death Company close combat monsters. Which is weird given that Intercessors naturally have one more attack than the Marines.
Well if there's not much upgrades in death company intercessors it makes sense death company has bigger PL. which is more expensive in points? 5 death company intercessors with thunderhammer on sergeant or 5 death company with storm shield and thunderhammer on each?
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2020/10/06 12:53:40
Subject: New FAQ's - what leapt out at you?
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Freaky Flayed One
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Inner Circle.
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![[Post New]](/s/i/i.gif) 2020/10/06 12:54:35
Subject: New FAQ's - what leapt out at you?
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Regular Dakkanaut
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Breton wrote:
Automatically Appended Next Post:
The Sanguinor's Miraculous Savior rule. Jesus.
Automatically Appended Next Post:
The Red Grail and Blood Chalice is all kinds of stupid. If Tac or Dev is active for the army, units within 6" of the grail have Assault instead for "attacks" - Remember Shooting attacks are attacks.. So for 2+ turns you can't have a shooting unit within 6" of Corbulo.
Blood chalice isn't too bad as it is a pick one, so just stick it on a unit with pistols, etc.
Miraculous Saviour is hilarious. MS, plus Judiciar with HI makes for a very good counter assault threat.
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![[Post New]](/s/i/i.gif) 2020/10/06 14:12:55
Subject: New FAQ's - what leapt out at you?
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Resolute Ultramarine Honor Guard
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tneva82 wrote:Horla wrote:I was looking at the BA pdf and I noticed that Death Company Marines are Power Level 7 and 22 ppm but Death Company Intercessors are Power Level 6 and 24 ppm. Did they mix the power levels up for the two units? Death Company Intercessors can't take Jump Packs but the Marines need to add +1-2 Power Level to use Jump Packs so that doesn't explain it.
What's the melee weapon upgrades? Can death company intercessors take up stormshields and thunderhammers to everybody? As PL includes upgrades as well
Not that I saw, but they can be Assault Intercessors. Still without the jump packs.
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My WHFB armies were Bretonians and Tomb Kings. |
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![[Post New]](/s/i/i.gif) 2020/10/06 14:17:05
Subject: New FAQ's - what leapt out at you?
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Implacable Skitarii
Ottawa, Canada
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Vulkan Hestan got a swift kick to the nuts.
His aura changed to pick 1 Core or Character in the Command Phase. So no more drop pod Hestan.
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30k: Alpha Legion | | Blackshields |
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![[Post New]](/s/i/i.gif) 2020/10/06 14:19:26
Subject: New FAQ's - what leapt out at you?
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Resolute Ultramarine Honor Guard
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Inner Circle IS hilarious.
sanguine40k wrote:Miraculous Saviour is hilarious. MS, plus Judiciar with HI makes for a very good counter assault threat.
I'm still juicing on what is going on with BA. Only 4 Strats. No Deed strat. The other chapters have 7, including a Deed Strat. I think something's coming for BA, and it's going to be somewhat big.
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My WHFB armies were Bretonians and Tomb Kings. |
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![[Post New]](/s/i/i.gif) 2020/10/06 14:20:35
Subject: New FAQ's - what leapt out at you?
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Preacher of the Emperor
Hanford, CA, AKA The Eye of Terror
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Captain Sicarius being able to turn any Core or Character unit into ObSec for a turn looks like it can do some heavy lifting, especially when you consider how cheap he is for his loadout.
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17,000 points (Valhallan)
10,000 points
6,000 points (Order of Our Martyred Lady)
Proud Countess of House Terryn hosting 7 Knights, 2 Dominus Knights, and 8 Armigers
Stormcast Eternals: 7,000 points
"Remember, Orks are weak and cowardly, they are easily beat in close combat and their tusks, while menacing, can easily be pulled out with a sharp tug"
-Imperial Guard Uplifting Primer |
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![[Post New]](/s/i/i.gif) 2020/10/06 14:57:57
Subject: New FAQ's - what leapt out at you?
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Longtime Dakkanaut
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BA and SW got completely gutted by the FAQs, BA in particular are virtually unplayable as they effectively lost all their stratagems, their warlord traits, and their psychic tree. No pregame move for death company, no on wings of fire, no 3d6 charge from deepstrike, do +d3 attacks on the charge, no flying mephiston or libby dread...pretty much everything that makes the faction distinctive got removed.
They look like they'll be decent once the supplement puts their rules back, but at the moment, they'd be both really gimp and really boring to play.
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![[Post New]](/s/i/i.gif) 2020/10/06 15:12:12
Subject: New FAQ's - what leapt out at you?
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Longtime Dakkanaut
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yukishiro1 wrote:BA and SW got completely gutted by the FAQs, BA in particular are virtually unplayable as they effectively lost all their stratagems, their warlord traits, and their psychic tree. No pregame move for death company, no on wings of fire, no 3d6 charge from deepstrike, do +d3 attacks on the charge, no flying mephiston or libby dread...pretty much everything that makes the faction distinctive got removed.
They look like they'll be decent once the supplement puts their rules back, but at the moment, they'd be both really gimp and really boring to play.
I weep for you space marines that might have to spend an entire month without all your special gak.
I would play my tiny Xenos violin but GW won't release it until some undetermined time in 2021, if not 2022.
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This message was edited 1 time. Last update was at 2020/10/06 15:12:49
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![[Post New]](/s/i/i.gif) 2020/10/06 15:57:41
Subject: New FAQ's - what leapt out at you?
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Longtime Dakkanaut
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I'm not a space marines player, I thought that was obvious from the phrasing of my comment.
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![[Post New]](/s/i/i.gif) 2020/10/06 16:00:28
Subject: Re:New FAQ's - what leapt out at you?
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Fresh-Faced New User
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Honestly?
The complete ineptitude of it.
From the timing, to the fact that codices that were just released being included, down to two factions generally being ignored...one literally forgotten (sad bug noises).
It was a giant "we have and will never change from GW".
Guaranteed I am another 2 years of hobby only.
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This message was edited 1 time. Last update was at 2020/10/06 16:00:48
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![[Post New]](/s/i/i.gif) 2020/10/06 16:18:58
Subject: Re:New FAQ's - what leapt out at you?
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Swift Swooping Hawk
UK
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On the upside for BA Sanguinary Guard are completely absurd now for being 30ppm and you have 2 separate ways to manipulate doctrines so can easily give shock assault to a blob of DC and SG in turn 1/2.
Very balanced.
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Nazi punks feth off |
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![[Post New]](/s/i/i.gif) 2020/10/06 16:28:02
Subject: New FAQ's - what leapt out at you?
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Regular Dakkanaut
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Breton wrote:
Inner Circle IS hilarious.
sanguine40k wrote:Miraculous Saviour is hilarious. MS, plus Judiciar with HI makes for a very good counter assault threat.
I'm still juicing on what is going on with BA. Only 4 Strats. No Deed strat. The other chapters have 7, including a Deed Strat. I think something's coming for BA, and it's going to be somewhat big.
My money is on updated (Primaris?) Dante model and rules.
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![[Post New]](/s/i/i.gif) 2020/10/06 16:44:58
Subject: New FAQ's - what leapt out at you?
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Resolute Ultramarine Honor Guard
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That's probable. Especially with his Special being the one free Deed strat, and no Deed Strat to be found. But I also think there's more than that. They're missing three strats. That's a lot of Dante focus if it was all about his Rubicon. One DC strat, one SG strat, the basic successor chapter relic strat, and one generic Heroic Intervention strat.
Baal Speeders?
I'm also betting/hoping for Jump and Fight Primaris. Their supplement would be the one it would be released with if they tied it to one. Maybe "generic" Primaris Assault, and a Primaris SG kit to go with Primaris Dante, and they'll get one of the other two strats. Lord knows Shrike has been pretty lonely as the only Primaris Jump Fighter and could use a bodyguard too.
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This message was edited 1 time. Last update was at 2020/10/06 16:45:38
My WHFB armies were Bretonians and Tomb Kings. |
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![[Post New]](/s/i/i.gif) 2020/10/06 18:05:23
Subject: Re:New FAQ's - what leapt out at you?
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Chalice-Wielding Sanguinary High Priest
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I'd love a new Dante model, but given the amount of attention Marines have already received, I won't be unhappy if we don't get one (same goes for Corbulo).
I'm also very aware that much of the supplement might well be very similar to what's in the FAQ Index, without any sweeping changes - because it's clear they're being pushed out quick as part of the new Marine wave, to make way for other stuff sooner.
We're probably going to find as the edition goes on, if there's any kind of power creep, that the BA Codex is the black sheep of the edition - as they and Dark Angels have often been in the past. Ultimately suffering from getting attention too early and too quick. Ah well - nothing we're not used to, at least.
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"Hard pressed on my right. My centre is yielding. Impossible to manoeuvre. Situation excellent. I am attacking." - General Ferdinand Foch |
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![[Post New]](/s/i/i.gif) 2020/10/06 18:08:01
Subject: Re:New FAQ's - what leapt out at you?
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Fixture of Dakka
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Bosskelot wrote:On the upside for BA Sanguinary Guard are completely absurd now for being 30ppm and you have 2 separate ways to manipulate doctrines so can easily give shock assault to a blob of DC and SG in turn 1/2.
Very balanced.
The fun part about them is that they are like termintors with jetpacks, but cost fewer points and have better buff options. Still it is better to have a unit have options and be good, then a dead unit no one ever takes.
Though 30pts is crazy.
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If you have to kill, then kill in the best manner. If you slaughter, then slaughter in the best manner. Let one of you sharpen his knife so his animal feels no pain. |
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![[Post New]](/s/i/i.gif) 2020/10/06 18:14:23
Subject: New FAQ's - what leapt out at you?
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Decrepit Dakkanaut
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...why the frak are Blood Claws (and mounted/jump Blood Claws) now shooting on a 3+ rather than a 4+?
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2021-4 Plog - Here we go again... - my fifth attempt at a Dakka PLOG
My Pile of Potential - updates ongoing...
Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.
Kanluwen wrote:This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.
Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...
tneva82 wrote:You aren't even trying ty pretend for honest arqument. Open bad faith trolling. - No reason to keep this here, unless people want to use it for something... |
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![[Post New]](/s/i/i.gif) 2020/10/06 19:26:57
Subject: New FAQ's - what leapt out at you?
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Courageous Space Marine Captain
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Dysartes wrote:...why the frak are Blood Claws (and mounted/jump Blood Claws) now shooting on a 3+ rather than a 4+?
Space Wolves have finally gotten their marksmanship training on the level of all other chapters? Vanilla scouts are newbies at even earlier stage of training than the Blood Claws and have had BS 3+ for several editions now.
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![[Post New]](/s/i/i.gif) 2020/10/06 19:48:42
Subject: Re:New FAQ's - what leapt out at you?
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Resolute Ultramarine Honor Guard
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Super Ready wrote:I'd love a new Dante model, but given the amount of attention Marines have already received, I won't be unhappy if we don't get one (same goes for Corbulo).
I'm also very aware that much of the supplement might well be very similar to what's in the FAQ Index, without any sweeping changes - because it's clear they're being pushed out quick as part of the new Marine wave, to make way for other stuff sooner.
We're probably going to find as the edition goes on, if there's any kind of power creep, that the BA Codex is the black sheep of the edition - as they and Dark Angels have often been in the past. Ultimately suffering from getting attention too early and too quick. Ah well - nothing we're not used to, at least. 
Dante is due to cross the Rubicon. Guilliman is in the neighborhood already. Mephiston already did. While Mephiston usually did fly around he didn't literally have a jump pack and a jump pack bodyguard, so they're probably holding off on Dante until they can release a fight based Primaris unit with him, because even though they gave Shrike some beatstick they also gave him some shooting, plus Blood Angel Smash Captain... Dante... they can't change him too far. Primaris has Melta now, so the Inferno pistol can cross over. They already had power axes from the SW kits. He's due. Just waiting on the bodyguard/synergy unit.
But like I said I think its more than just a new and improved Dante. If the Deed Strat was hidden because of Primaris Dante, and another Strat was hidden because of the PRimaris Fight Jump bodyguard there's still a THIRD strat that didn't make it into the Index. Mephy Njall, and Ezekiel all moved back to the "Librarius" Discipline. Maybe they stay there, maybe they all get a new chapter specific discipline in their supplements and the third strat is psychic based between the Libby Dreads, etc. Maybe the third strat is something else for something new. I dunno, but I feel like there's more coming for BA than a new Dante, if it's a new Dante.
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My WHFB armies were Bretonians and Tomb Kings. |
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![[Post New]](/s/i/i.gif) 2020/10/06 20:14:42
Subject: New FAQ's - what leapt out at you?
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Terrifying Doombull
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Couple things with that.
1- they've stepped back the timeline. This is kinda meaningless, since Mephy and others are already Primarized, but not much is going forward from the end of the Indomitus Crusade.
2- Guilliman wants Dante as an administrator/regent for Nihilius, so risking him in the Primaris pod doesn't make much sense.
However, third and most importantly, we've seen jack to suggest the BA/SW/DW are getting anything with their supplements. Not a toe of a boot or an equipment belt.
AFAIK, The only 40k model known for the rest of 2020 is the Death Guard 'lieutenant.' Beyond that with have a few hints of orks, dark eldar and a sister (from the 'Lieutenants' video, and a few other 'maybe ork' hints in the rumour engine, though most of those turned out to be Catachan special event models).
Other than that, there's an AoS box and book, Warcry new box, maybe a few other specialist game releases (I've lost track of unreleased stuff in this category), and then probably the traditional Christmas boxes.
DA may have something released with them, which would explain why they're coming separately from the others next year. (Assuming its not just a 2020-related delay)
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This message was edited 3 times. Last update was at 2020/10/06 20:18:57
Efficiency is the highest virtue. |
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![[Post New]](/s/i/i.gif) 2020/10/06 20:20:08
Subject: New FAQ's - what leapt out at you?
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Decrepit Dakkanaut
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Karol wrote: I was fully expecting a 1 GM or 1 NDK GM per army or 1 Cpt, and it did not happen.
It will though so be prepared.
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![[Post New]](/s/i/i.gif) 2020/10/06 20:21:05
Subject: New FAQ's - what leapt out at you?
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Battlewagon Driver with Charged Engine
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Just wondering, did Necrons get a similar restriction?
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