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Longtime Dakkanaut





 ceorron wrote:


I *hate* that the proportions are so female. Doesn't make any sense, they should have just put sisters in some penitent engines or given them one like this:
Even the Centurion are better than this!! I thought GW learnt their lesson with those but clearly not.


Makes perfect sense in a mainly female army, actually.

Besides, Penitent Engines are made to punish people piloting them, not making them the elite. They already have Mortifiers for repentia who failed their duty, so doing something similar for the Parangon would look way too close visually.

That way, they're completely different on first sight.
   
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England: Newcastle

Very nice I am glad they’re getting a second wave although the pile of shame is becoming obscene at this point.

I am curious about a few things:

- Is there a Canoness variant in the kit? One seems more decorated than the other two.

- Is this a Dreadnought style unit as opposed to a squad like the Penitent Engines? I know we see three of them at once but are these individually meant to be way better than a Mortifier to make them distinct.

- The elites slot for Sisters is really crowded. When I saw the boot in the Christmas image I had hoped it was Fallout 4 style power armour for a kind of troop choice like heavy Intercessors. IMO Sisters really need a second troop slot to add more variety; even if it’s just Sisters with chainswords. Really can’t see that being a troop choice though unless they’ve went bonkers.

- Any guess of profile? Just a mortifier with armour?

At any rate I’ll probably end up with a fair few in the army. With the priest and Palatine this could be quite a chunky second wave.





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I don't see the need for it, unless it's an HQ choice (doubtful, since they showed a squad of three.)

We have the Penitent engine. We have the Mortifier. How many more walker units do sisters need?

Also, it just looks too sleek. One of the appeals to the SoB for me is the mix of old and new. The tanks and penitent engines have wood and flames, and look ancient. There's nothing about these designs that connects it to other sister models, save for maybe the top bit.

I do like that the shoulders are sort of like the armiger, though
   
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 Totalwar1402 wrote:

- Is there a Canoness variant in the kit? One seems more decorated than the other two.


Would love to ! But I think the miniature showed in the preview is simply the leader of the unit.


- Is this a Dreadnought style unit as opposed to a squad like the Penitent Engines? I know we see three of them at once but are these individually meant to be way better than a Mortifier to make them distinct.


They really look like meant to be a squad. I wouldn't bet on being able to take them as units of 1, I would say a base of 3. But it's just my feeling here, honestly.


- The elites slot for Sisters is really crowded. When I saw the boot in the Christmas image I had hoped it was Fallout 4 style power armour for a kind of troop choice like heavy Intercessors. IMO Sisters really need a second troop slot to add more variety; even if it’s just Sisters with chainswords. Really can’t see that being a troop choice though unless they’ve went bonkers.


This, really...I can't see them as anything else than Elite or Support. Elite is already way too crowded...but Support are similar in that matter. I'd say they'd fit Elite still. Unless GW makes a big surprise and put them in Troops.


- Any guess of profile? Just a mortifier with armour?


Thinking more about a buffed custodes with sister trinity of heavy weapons.


At any rate I’ll probably end up with a fair few in the army. With the priest and Palatine this could be quite a chunky second wave.


The article implied they're part of another reinforcement wave...guess they will show up with the new V9 codex (I thought they would announce it in the preview, but I guess they keep it for later "big reveals").
   
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Depending g on speed, they could fit in the fast attack slot, like dragoons for admech
   
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Given that it looks like they can pack two twin heavy bolters and an additional heavy bolter base (not mention swapping for missile launchers, multimelta, etc), so 15 S5 damage 2 shots each, I kind of want them in a slot where they have to compete with other good choices.
And a potentially good melee attack on top? Yeah.

This message was edited 1 time. Last update was at 2021/01/23 20:44:47


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 MajorWesJanson wrote:
Depending g on speed, they could fit in the fast attack slot, like dragoons for admech


It will occupy the same slot as a Dreadknight. Everything else would be a surprise.
   
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We'll find out soon enough eh.

These are extremely dumb, and no amount of cope from certain posters is going to convince me otherwise(really? "their armour looks like it's a bit thin" is equivalent to "physically anatomically impossible"? pull the other one, it has got bells on).

Which is a shame, because while the execution makes my eyeballs want to burrow back into my own brain and hide from the sight of them, conceptually I actually kinda like them. Which makes no sense since the first thing that comes to mind to "fix" the design is to have the sister's legs visible on an exo control rig just like the arms and the suit's legs mounted behind the pilot...which just makes it even more like a miniature Dreadknight, which I have and still do consider to be an awful design.

Ah well, the top half is decent, hopefully someone designs some chonkier, less daft legs for it, or at least that the 360 pics reveal it's not as dumb as it first appears.

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 MajorWesJanson wrote:
Depending g on speed, they could fit in the fast attack slot, like dragoons for admech


I've been wondering if they'll introduce bikes for sisters, something between the lines of GSC and Primaris outriders
   
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Re: impracticality, I definitely like my 40k with its silliness, but I did emphasize that it was overblown not in the sense of impossibility but in the sense that it just didn't look cool. Compared to other imperial power armor suits it just looks like it doesn't have the same weight. Like, if imperials had the engineering to do something with engineering for such strong structures in such a little space, why would their other suits have giant feet often with quad toes, shortish limbs, thick everything, etc.? Like, Eldar and necrons have thinner models but their technology is completely different. It doesn't fit an imperial sense of functionality.


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your mind

Do sisters have their own Cawl or... how is it that they have such advanced looking warwalkers, polished and smooth like eldar?

Frankly, this whole high fantasy grim dark melange is frustrating. Who are these factions? Anymore, it is hard to tell. Tau hover tanks? Nah, imperial. Eldar skimmer bikes? Nah, imperial. Eldar light walkers? Nah, imperial. Empire crumbling from corruption and constant war? Nah, humanity is advancing rapidly after a ten thousand year decline... wtf.

   
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 Strg Alt wrote:
Just saw the above one on youtube:

https://youtu.be/DcA0T88WL1Q

Looks like the suits from Appleseed. They also got already nicknames from the community such as "Nundam" and "Babecarrier".

I am still a bit on the fence about them though. Still need to see all available weapon options and the sister's arms might be a bit too thin.



I'd recommend a variation on the first... gNundam. That thing looks ridiculous... like someone in the grimdark fictional future saw the old "you get a car! you get a car! and you get a car!" and decided to do that with a dread. Of course, it's no more or less ridiculous than the average space marine chapter having almost as many different models of dreadnoughts to choose from than ranks of marines in the chapter...
   
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Warhammer SOB - Mech suit video:
https://youtu.be/h4Ftvn2JYng
   
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 jeff white wrote:
Do sisters have their own Cawl or... how is it that they have such advanced looking warwalkers, polished and smooth like eldar?

Frankly, this whole high fantasy grim dark melange is frustrating. Who are these factions? Anymore, it is hard to tell. Tau hover tanks? Nah, imperial. Eldar skimmer bikes? Nah, imperial. Eldar light walkers? Nah, imperial. Empire crumbling from corruption and constant war? Nah, humanity is advancing rapidly after a ten thousand year decline... wtf.


Sisters work with the Ad Mech as normal but how it works in terms of maintaince etc has never been discussed - its assumed its a combination of Ad Mech support and ability to maintain some themselves.

I don't mind the Imperium getting "some" stuff in line with the timelines desperation and bringing back old tech which they did have - however as the other factions are so neglected it is not helpful.

Tau lost interest in their effective use of hover tanks and aircraft and now just Build big walkers which i don;t like but oh well.

Eldar are breaking up their own society again

I really don't like this new model - for me its like the Tau - so many things that they could have done - and we got this :(

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your mind

 GaroRobe wrote:
 MajorWesJanson wrote:
Depending g on speed, they could fit in the fast attack slot, like dragoons for admech


I've been wondering if they'll introduce bikes for sisters, something between the lines of GSC and Primaris outriders

Why does every faction have to have every thing? I wish that GW would do the fundamentals well rather than toss shiny trinkets into the open maw of the market to see what sticks. I mean, we get this ridiculous nundam nonsense with half the eldar range older than dirt. Why should every faction have every resource to serve as a solitary fighting force? SoB are supposed to work with other forces during large and special conflicts... now they are some kind of army, like any other army, off for galactic conquest to fight ork hordes and daemon princes equally well and alone? I would imagine that in such cases, allies in the forms of imp guard, and inquisition plus grey knights, would be called in rather than nundam battalions... maybe my feelings would change if the model weren’t so bad. But imp guard have walkers... why would SoB dedicate resources to such when allies do it better? Are the SoB that independently resourceful? Where is their Cawl?

This message was edited 1 time. Last update was at 2021/01/23 21:03:22


   
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 jeff white wrote:
 GaroRobe wrote:
 MajorWesJanson wrote:
Depending g on speed, they could fit in the fast attack slot, like dragoons for admech


I've been wondering if they'll introduce bikes for sisters, something between the lines of GSC and Primaris outriders

Why does every faction have to have every thing? I wish that GW would do the fundamentals well rather than toss shiny trinkets into the open maw of the market to see what sticks. I mean, we get this ridiculous nundam nonsense with half the eldar range older than dirt. Why should every faction have every resource to serve as a solitary fighting force? SoB are supposed to work with other forces during large and special conflicts... now they are some kind of army, like any other army, off for galactic conquest to fight ork hordes and daemon princes equally well and alone? I would imagine that in such cases, allies in the forms of imp guard, and inquisition plus grey knights, would be called in rather than nundam battalions... maybe my feelings would change if the model weren’t so bad. But imp guard have walkers... why would SoB dedicate resources to such when allies do it better? Are the SoB that independently resourceful? Where is their Cawl?


I'm not saying I want bikes, or more walkers for sisters. I'm wondering if they'll get some bikes, not hoping for it. I'm quite content with the models sisters have currently, and save for some of the finecast models being remade in plastic (Multipart crusaders, please), I'd have be fine if all we got was the palantine for some HQ variety.
   
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 GaroRobe wrote:
 jeff white wrote:
 GaroRobe wrote:
 MajorWesJanson wrote:
Depending g on speed, they could fit in the fast attack slot, like dragoons for admech


I've been wondering if they'll introduce bikes for sisters, something between the lines of GSC and Primaris outriders

Why does every faction have to have every thing? I wish that GW would do the fundamentals well rather than toss shiny trinkets into the open maw of the market to see what sticks. I mean, we get this ridiculous nundam nonsense with half the eldar range older than dirt. Why should every faction have every resource to serve as a solitary fighting force? SoB are supposed to work with other forces during large and special conflicts... now they are some kind of army, like any other army, off for galactic conquest to fight ork hordes and daemon princes equally well and alone? I would imagine that in such cases, allies in the forms of imp guard, and inquisition plus grey knights, would be called in rather than nundam battalions... maybe my feelings would change if the model weren’t so bad. But imp guard have walkers... why would SoB dedicate resources to such when allies do it better? Are the SoB that independently resourceful? Where is their Cawl?


I'm not saying I want bikes, or more walkers for sisters. I'm wondering if they'll get some bikes, not hoping for it. I'm quite content with the models sisters have currently, and save for some of the finecast models being remade in plastic (Multipart crusaders, please), I'd have be fine if all we got was the palantine for some HQ variety.


I wonder how they compare in size to the walkers in terms of conversions/ proxies

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

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I like these more than GWs other Exosuits (dreadknight, Centurions). It just seems more cohesive and also pretty clearly imperial. If people don't like them they can also pretty easily be proxied with Sob Terminators you get from other producers.
   
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This thing looks terrible. If I had to get one I'd convert so it didn't look like there's a sister being baby carried
   
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Sgt. Cortez wrote:
I like these more than GWs other Exosuits (dreadknight, Centurions). It just seems more cohesive and also pretty clearly imperial. If people don't like them they can also pretty easily be proxied with Sob Terminators you get from other producers.


I guess, but I think they will look tiny in comparison. These Parangon battlesuits aren't really Terminator-sized. I would rather use converted Penitent Engines instead.


Weirdly enough, I never thought GW would make new units for SoB like this. I was thinking more about variants like the Zephyrim - basically Seraphims with power swords in essence. But then, it's true they're already stretching it with what they have currently...Still, another kind of walker ? Never expected this.

I thought they would just remake the missionary priests and maybe the crusaders and death cultists in plastic kits, and be done with it for the V9 codex. Looks like it's not the case...and as a main SoB player, that's a good thing to me.
   
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I don't like the sword and I would probably not use the ornament on top plus give her a helmet instead. Other than that it looks like a relative of the knight which makes about as much sense as anything else. Miniaturisation is ever the mark of progress.


I do think it's an odd choice of a unit for the Sisters of Battle. A new kind of bike would've been more fun, or some new transport vehicles.
   
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On a second look, they might do well as terminator Sisters. Which would have been a better idea.

And looking for things they could add, where is the Sisters flying transport. SOB Valkyrie?

This message was edited 1 time. Last update was at 2021/01/23 22:11:14


   
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Well this was an pleasant surprise. Glad to see GW are willing to add new things to the SoB that are more than just variations on the old metal range.
   
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I am wondering if the SOB Mech is stuck with a ccw & a gun arm. Seems to be the case.
   
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I am not very good with mage manip but trying to mess with it to make it more like something I woould be happy to field with the rest of the sisters. Not sure what would work for the head but likely something out there - hopefully people will do something like they did arms for that horrible Tau mech

Spoiler:

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

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I like the design in a general way. Well, I like most of it. It's proportional and visually in theme with the army. As long as you obfuscate the human component as much as possible, it's a fine miniature.

The problem here is somewhat unrelated to the model itself. There is simply no place in most of 40k (Tau being the exception) for the intricacy of a Shirow Landmate's double joint knee, fluid torso rotation centred on the pilots spine or even the very proportions an ape system forces on the design. The ape system is reasonable, or at least tries to appear reasonable, whereas most of 40K makes no such attempts.

Regardless of how close the designers would adhere to the theoretical realities of a human piloting an armoured suit, the end result will always be at odds with a setting where half dead superhumans are entombed in machines of war, where the spirits of dead aliens animate constructs of smart bone or where ordinary humans are lobotomized into tracked killer cyborgs.

Not every attempt at reason makes the narrative better. Especially in 40k.
   
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 Mr Morden wrote:
I am not very good with mage manip but trying to mess with it to make it more like something I woould be happy to field with the rest of the sisters. Not sure what would work for the head but likely something out there - hopefully people will do something like they did arms for that horrible Tau mech

Spoiler:


You have created a faceless angel from the Diablo franchise. Just add wings and you are good to go.
   
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 Strg Alt wrote:
 Mr Morden wrote:
I am not very good with mage manip but trying to mess with it to make it more like something I woould be happy to field with the rest of the sisters. Not sure what would work for the head but likely something out there - hopefully people will do something like they did arms for that horrible Tau mech

Spoiler:


You have created a faceless angel from the Diablo franchise. Just add wings and you are good to go.


Apart from the shoulder pads that gives them a very wraithguard/blade silhouette/vibe. I guess the Sisters have had enough of the Ad Mech stealing Eldar units and have joined in the party.

 
   
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I spent about 30 seconds to size a normal sister model based on face (about 125% from the display picture looked right to me in the time I spent)

this is the result
Spoiler:

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 Mr Morden wrote:
I am not very good with mage manip but trying to mess with it to make it more like something I woould be happy to field with the rest of the sisters. Not sure what would work for the head but likely something out there - hopefully people will do something like they did arms for that horrible Tau mech

Spoiler:


Your version is an Adeptus Mechanicus automata. There's no place for the arms in the waist, and moving the poor sister higher up means she really has her legs cut (and her head too).

Think before cutting recklessly.


Rihgu wrote:
I spent about 30 seconds to size a normal sister model based on face (about 125% from the display picture looked right to me in the time I spent)

this is the result
Spoiler:


It shows it's possible to put the legs in the armor's thighs.

This message was edited 1 time. Last update was at 2021/01/23 22:35:12


 
   
 
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