Regular Dakkanaut
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Hey all,
Play mostly fluffy games but would like to venture into tournaments without being too spammy. Just wondering if you think this could do well (as a chaos army anyway) agaisnt decent lists out there?
++ Battalion Detachment 0CP (Chaos - Chaos Space Marines) [87 PL, 10CP, 1,640pts] ++
Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points)
Detachment Command Cost
Legion: Night Lords
+ HQ +
Chaos Lord [7 PL, 110pts]: 2. One Piece at a Time, Bolt pistol, Flayer, Jump pack, Mark of Khorne, Power sword, Warlord
Sorcerer [5 PL, 90pts]: Bolt pistol, Force stave, Mark of Tzeentch
Sorcerer [6 PL, 115pts]: Bolt pistol, Force stave, Jump pack, Mark of Tzeentch
+ Troops +
Chaos Cultists [3 PL, 50pts]: Mark of Slaanesh
. 9x Chaos Cultist w/ Autogun: 9x Autogun
. Cultist Champion: Autogun
Chaos Space Marines [4 PL, 90pts]: Mark of Slaanesh
. Aspiring Champion: Astartes chainsword, Boltgun
. 3x Marine w/ boltgun: 3x Bolt pistol, 3x Boltgun, 3x Frag & Krak grenades
. Marine w/ heavy or special weapon: Reaper chaincannon
Chaos Space Marines [4 PL, 85pts]: Mark of Slaanesh
. Aspiring Champion: Astartes chainsword, Boltgun
. 3x Marine w/ boltgun: 3x Bolt pistol, 3x Boltgun, 3x Frag & Krak grenades
. Marine w/ heavy or special weapon: Missile launcher
+ Elites +
Chaos Contemptor Dreadnought [8 PL, -1CP, 150pts]: Mark of Slaanesh, 2x Twin volkite culverin
Chaos Leviathan Dreadnought [13 PL, -1CP, 230pts]: 2x Grav-flux bombard, 2x Hellforged hunter-killer missile, Mark of Slaanesh
. Two twin volkite calivers
Mutilators [5 PL, 105pts]: Mark of Khorne
. 3x Mutilator: 3x Fleshmetal weapons
+ Fast Attack +
Raptors [9 PL, 190pts]: Icon of Wrath, Mark of Khorne
. 7x Raptor: 7x Astartes chainsword, 7x Bolt pistol, 7x Frag & Krak grenades
. Raptor Champion: 2x Lightning Claw
. Raptor w/ special weapon: Plasma gun
. Raptor w/ special weapon: Plasma gun
+ Heavy Support +
Havocs [7 PL, 125pts]: Mark of Slaanesh
. Aspiring Champion: Astartes chainsword, Boltgun
. 4x Havoc w/ heavy bolter: 4x Frag & Krak grenades, 4x Heavy bolter
+ Flyer +
Heldrake [8 PL, 150pts]: Baleflamer, Mark of Tzeentch
Heldrake [8 PL, 150pts]: Baleflamer, Mark of Tzeentch
++ Auxiliary Support Detachment -2CP (Chaos - Daemons) [18 PL, -2CP, 360pts] ++
Chaos Allegiance: Chaos Undivided
Detachment Command Cost [-2CP]
+ HQ +
Be'lakor [18 PL, 360pts]
++ Total: [105 PL, 8CP, 2,000pts] ++
So the thinking behind the choices, we have the troops literally to sit on backfield objectives. A sorcerer to accompany our dreadnoughts providing prescience and maybe weaver of fates on either. The dreadnoughts themselves are great all-rounders, capable of deleting MEQ as well as plinking off armour in a pinch.
The Heldrakes are harrasment units to tie up what I need and dish out an essential strat, that being Vox scream to help reduce my opponents efficiency with auras etc. I would love to run just one but need the redundancy if one gets taken out T1.
Raptors are for taking out opposition infantry with the -2 leadership debuff and plenty of shots and attacks.
Havocs are there because I had points leftover and Heavy bolters are cheap and versatile enough.
I've got my jet pack HQs to do obvious things like death hex or the chaos lord to be just a beat stick Vs other characters or troops with his relic.
The mutilators are cheap, durable and deep strike nicely with their small footprint for missions and can easily do some work if needed in a pinch.
Finally Belakor is added to just be a fairly durable hammer that the list needs to go hunt for the Mortarion/Swarm lords etc. His leadership debuff synergises quite nicely with the night lords also if facing hordes.
Thoughts?
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