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2022/04/07 17:44:42
Subject: Squats return! - Page 11
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Powerful Ushbati
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Mentlegen324 wrote:Something I've not seen anyone mention - the start of the new article refers to them as "bearded starfarers", doesn't that sort of imply they're going to be ship-based? It could just be because of the video having them on ships I suppose.
They could have loads of things, space stations, ringworlds, dyson spheres, asteroid fortresses and probably have claimed at least a few isolated planets and moons for themselves. They likely have star fortresses, large vessels in the vain of Eldar craftworlds or the Phalanx and they might even have access to a Blackstone Fortress or two. There are endless possibilities, especially in a Galaxy with hundreds of millions of planets, moons and other astronomical phenomena. Heck, who knows? They might have some limited access to a forgotten or isolated part of the Webway!
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2022/04/07 17:49:58
Subject: Re:Squats return! - Page 11
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Regular Dakkanaut
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What about Reys speeder bike:
https://starwars.fandom.com/wiki/Rey%27s_speeder
More rounded but still bulky looking. Maybe a little closer to the teaser models armor/appearance?
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2022/04/07 17:52:55
Subject: Squats return! - Page 11
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Aspirant Tech-Adept
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GaroRobe wrote: Argive wrote:So we get plastic squats before we get plastic phoenix lords?
Sounds like aprils fools..
As mentioned, we have two plastic PL at the moment. Though, we did get plastic GSC way before Jain Zarr was released
GSC had plastic models (Stealers and hybrids) even before the first incarnation of Jain Zar (and any plastic Eldar models btw).
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2022/04/07 17:58:13
Subject: Squats return! - Page 11
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Regular Dakkanaut
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My guess is they started with White Dwarf #111 and picked out the cool stuff... and threw out the stuff that didn't work. Using the name "League" shows at least some sort of connection to that history.... but everything about the teaser model shows they are willing to add loads of new stuff. The next reveals will tell a lot!
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2022/04/07 18:02:07
Subject: Re:Squats return! - Page 11
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Stalwart Veteran Guard Sergeant
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Geifer wrote:
Now that's Star Wars styled, but the really front heavy look could easily be made to resemble a steam engine and evoke a more classic industrial dwarf theme.
I think they'd need to be careful about that. Steampunk dwarves are "advanced" tech in a fantasy world. To fit the same paradigm, space dwarves would need to be more hard sci fi in terms of look and feel (which seems to be the case in what they're doing.
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2022/04/07 19:00:21
Subject: Squats return! - Page 11
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Been Around the Block
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I hope tech-priest grombrindal gets rules!
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2022/04/07 19:10:06
Subject: Re:Squats return! - Page 11
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Huge Bone Giant
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Wiz Warrior wrote:Just because a couple other factions recognize and thus utilize the simple genius of the wheel, doesnt mean squats cant use something that they are already known for.
On that note, it remains to be seen if Squats will be big on the simple genius of the wheel. My impression is that GW's idea of technological advancement and Dark Age of Technology tech seems to be more anti-grav than wheels and tracks. I prefer the latter, but who knows?
Same idea, yeah, but to reference that I'd first have to acknowledge that the sequel trilogy exists.
KillerAngel wrote: Geifer wrote:
Now that's Star Wars styled, but the really front heavy look could easily be made to resemble a steam engine and evoke a more classic industrial dwarf theme.
I think they'd need to be careful about that. Steampunk dwarves are "advanced" tech in a fantasy world. To fit the same paradigm, space dwarves would need to be more hard sci fi in terms of look and feel (which seems to be the case in what they're doing.
Sure. I wasn't really thinking straight steampunk, but a sci-fi look that can be traced back to it. That's the idea we were talking about, isn't it? Dwarfs in space that retain recognizable dwarf elements even though they are definitely a sci-fi take.
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Nehekhara lives! Sort of!
Why is the rum always gone? |
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2022/04/07 19:22:28
Subject: Re:Squats return! - Page 11
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Sword-Bearing Inquisitorial Crusader
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Geifer wrote: Wiz Warrior wrote:Just because a couple other factions recognize and thus utilize the simple genius of the wheel, doesnt mean squats cant use something that they are already known for.
On that note, it remains to be seen if Squats will be big on the simple genius of the wheel. My impression is that GW's idea of technological advancement and Dark Age of Technology tech seems to be more anti-grav than wheels and tracks. I prefer the latter, but who knows?
The most famous Squat - Ian Watson's Grimm - has quite a lengthy internal monologue bemoaning a primitive planet's lack of respect for the mighty wheel, so the League had best keep burning their rubber!
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This message was edited 1 time. Last update was at 2022/04/07 19:22:51
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2022/04/07 19:28:49
Subject: Squats return! - Page 11
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Calculating Commissar
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Yes, but what's their view on sugar on the porridge of death?
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The supply does not get to make the demands. |
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2022/04/07 19:30:18
Subject: Re:Squats return! - Page 11
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Stalwart Veteran Guard Sergeant
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Geifer wrote:
KillerAngel wrote: Geifer wrote:
Now that's Star Wars styled, but the really front heavy look could easily be made to resemble a steam engine and evoke a more classic industrial dwarf theme.
I think they'd need to be careful about that. Steampunk dwarves are "advanced" tech in a fantasy world. To fit the same paradigm, space dwarves would need to be more hard sci fi in terms of look and feel (which seems to be the case in what they're doing.
Sure. I wasn't really thinking straight steampunk, but a sci-fi look that can be traced back to it. That's the idea we were talking about, isn't it? Dwarfs in space that retain recognizable dwarf elements even though they are definitely a sci-fi take.
To put it another way, if Ad Mech has a '50s/60s feel to their technology, Space Dwarves would feel less advanced if their tech invoked anything akin to steam engines or the Victorian era. My point is that I don't want Fantasy Dwarves in Space, I want Space Dwarves, which to me means: true grit and grumpiness mixed with advanced tech that feels "modern" or closer to hard sci fi realism.
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2022/04/07 19:42:06
Subject: Re:Squats return! - Page 11
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Regular Dakkanaut
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Geifer wrote:
Same idea, yeah, but to reference that I'd first have to acknowledge that the sequel trilogy exists.
I'm not even certain how my mind recalled it... I felt a small amount of shame even referencing it.
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2022/04/07 20:08:42
Subject: Re:Squats return! - Page 11
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Longtime Dakkanaut
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KillerAngel wrote: Geifer wrote:
KillerAngel wrote: Geifer wrote:
Now that's Star Wars styled, but the really front heavy look could easily be made to resemble a steam engine and evoke a more classic industrial dwarf theme.
I think they'd need to be careful about that. Steampunk dwarves are "advanced" tech in a fantasy world. To fit the same paradigm, space dwarves would need to be more hard sci fi in terms of look and feel (which seems to be the case in what they're doing.
Sure. I wasn't really thinking straight steampunk, but a sci-fi look that can be traced back to it. That's the idea we were talking about, isn't it? Dwarfs in space that retain recognizable dwarf elements even though they are definitely a sci-fi take.
To put it another way, if Ad Mech has a '50s/60s feel to their technology, Space Dwarves would feel less advanced if their tech invoked anything akin to steam engines or the Victorian era. My point is that I don't want Fantasy Dwarves in Space, I want Space Dwarves, which to me means: true grit and grumpiness mixed with advanced tech that feels "modern" or closer to hard sci fi realism.
The problem is it also needs to have a DAoT theming, i think it would be quite a shame if that just turns out to be realistic/modern sci-fi styled stuff. The new Squat armour seems likely it might have some similarities with Imperial Robots, and to me those evoke more of a classic sci-fi book cover feel. The idea of having humanity's golden age look like retro or classic sci-fi would be interesting I think.
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This message was edited 1 time. Last update was at 2022/04/07 20:09:11
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2022/04/07 20:09:16
Subject: Squats return! - Page 11
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Dakka Veteran
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gravitywell wrote:
The name might be telling then... It's not "The 1000 Leagues"... its just one league (possibly).
Since its League S of Votann I'm guessing there's a lot of them. As others have said - space is a big place with a lot of unchartered/unnavigable [by humans]. They could explain their absence by saying after the worlds the Imperium knew about suffered catastrophe the rest withdrew from the rest of the galaxy. Things have changed - rise of chaos, Nids, Necrons and galaxy spitting in half so their are back in the game.
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2022/04/07 20:34:22
Subject: Squats return! - Page 11
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Regular Dakkanaut
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silverstu wrote:gravitywell wrote:
The name might be telling then... It's not "The 1000 Leagues"... its just one league (possibly).
Since its League S of Votann I'm guessing there's a lot of them. As others have said - space is a big place with a lot of unchartered/unnavigable [by humans]. They could explain their absence by saying after the worlds the Imperium knew about suffered catastrophe the rest withdrew from the rest of the galaxy. Things have changed - rise of chaos, Nids, Necrons and galaxy spitting in half so their are back in the game.
Oh right, then it could be many. The old White Dwarf mentioned the "League of Emberg" or "Kapellan League"... those could all be part of the "Leagues of Votann"... or just gone... or never existed. Who knows!
Like Space Marine chapters or Craftworlds, having different leagues will allow for some oriented towards themes.... like here is the robot league... or the one with lots of ancestors... or the one secretly corrupted by chaos... etc. And of course allow for players to make up their own.
I've been wondering what will players call them? Space Dwarves? Squats? Votann? It might take awhile to get used to the latter.
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This message was edited 1 time. Last update was at 2022/04/07 20:53:11
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2022/04/07 20:44:00
Subject: Squats return! - Page 11
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Ancient Venerable Dreadnought
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They'll be Votann until I see some actual Squats
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2022/04/07 21:09:04
Subject: Squats return! - Page 11
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Veteran Knight Baron in a Crusader
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Everyone I know is just calling them squats. It will probably be like IG vs AM, you can usually tell how long someone has been playing by which term they use. They were IG to me for many years before GW went on a copyright rampage after the Chapterhouse case, so they will continue to be IG. All the zoomers who started in 7th can call them AM and I know what they're talking about.
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2022/04/07 21:15:10
Subject: Squats return! - Page 11
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Mad Gyrocopter Pilot
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I actually prefer Votann to Squats. Squats was a gak name. I totally understand where Jez was coming from when he talked about the mistakes they made with them. This is an opportunity to do something interesting and refreshing. I'm sure there will be a mix of both. The icon from the teaser trailer was certainly more of a "classic" style.
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2022/04/07 21:16:00
Subject: Re:Squats return! - Page 11
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Stalwart Veteran Guard Sergeant
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Mentlegen324 wrote:
The problem is it also needs to have a DAoT theming, i think it would be quite a shame if that just turns out to be realistic/modern sci-fi styled stuff. The new Squat armour seems likely it might have some similarities with Imperial Robots, and to me those evoke more of a classic sci-fi book cover feel. The idea of having humanity's golden age look like retro or classic sci-fi would be interesting I think.
Except that Ad Mech already has the classic sci-fi motif down pat. Squats have to somehow take it one step farther to maintain the "dwarves have better tech" trope.
Is there any official DAoT art floating around? Only stuff I could find seems to be community made.
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2022/04/07 21:38:40
Subject: Re:Squats return! - Page 11
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Executing Exarch
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We have at least one DAoT miniature in the form of Blackstone Fortress's Man of Iron.
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2022/04/07 21:50:55
Subject: Squats return! - Page 11
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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AdMech being pulp scifi while Leagues end up being hard scifi would be pretty cool actually.
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2022/04/07 22:28:55
Subject: Squats return! - Page 11
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Fresh-Faced New User
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Wiz Warrior wrote:Squats can have bikes.
Just because a couple other factions recognize and thus utilize the simple genius of the wheel, doesnt mean squats cant use something that they are already known for.
Ans has already been stayed a few times in this thread, it would be nice to see the stunties get a powerboard to go with the only known bit of art for them in RT.
To me, maintaining contact with the ground would be an an important quality for squats/dwarves
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2022/04/07 22:42:05
Subject: Like a Bantha!!!
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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As long as it's not these Star Wars bikes...
*shudder*
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2022/04/07 22:51:29
Subject: Re:Squats return! - Page 11
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Longtime Dakkanaut
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KillerAngel wrote: Mentlegen324 wrote:
The problem is it also needs to have a DAoT theming, i think it would be quite a shame if that just turns out to be realistic/modern sci-fi styled stuff. The new Squat armour seems likely it might have some similarities with Imperial Robots, and to me those evoke more of a classic sci-fi book cover feel. The idea of having humanity's golden age look like retro or classic sci-fi would be interesting I think.
Except that Ad Mech already has the classic sci-fi motif down pat. Squats have to somehow take it one step farther to maintain the "dwarves have better tech" trope.
The Mechanicus usually has a much more archaic looking retro-futuristic design, closer to being steam or dieselpunk inspired overall, or at best sci-fi from the earlier half of the 20th century. "Classic sci-fi" isn't just one style, it's possible to have the Mechanicus be like that and also have something else done in a different way, just have them based on sci-fi from the later half of the century. Something like the comparison between UR-025 and a Kastellan, where they're both robots influenced by classic sci-fi, but UR-025 looks just a bit more sophisticated.
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2022/04/07 23:40:41
Subject: Squats return! - Page 11
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Stalwart Veteran Guard Sergeant
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I'd be okay with "more refined" though I prefer modern hard scifi look. I thought, however, that UR-025 had disguised himself to be more Ad Mechy, and therefore not a true representation of a Man of Iron.
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2022/04/08 00:15:31
Subject: Re:Squats return! - Page 11
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Trazyn's Museum Curator
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Mentlegen324 wrote:
The problem is it also needs to have a DAoT theming, i think it would be quite a shame if that just turns out to be realistic/modern sci-fi styled stuff. The new Squat armour seems likely it might have some similarities with Imperial Robots, and to me those evoke more of a classic sci-fi book cover feel. The idea of having humanity's golden age look like retro or classic sci-fi would be interesting I think.
Don't the Vaan Saar use DAoT stuff though? That looks more cyberpunk than Jetsons styled tech.
Automatically Appended Next Post:
Kanluwen wrote:AdMech being pulp scifi while Leagues end up being hard scifi would be pretty cool actually.
It would actually yeah. It would certainly distinguish the Squats from the Imperium.
As long as they don't look too much like Tau's anime inspired aesthetic.
Are they going to show off more next week? They sort of just went "yo, squats are back, here's a model" and then left it.
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This message was edited 3 times. Last update was at 2022/04/08 00:37:58
What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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2022/04/08 00:53:23
Subject: Like a Bantha!!!
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Is 'Eavy Metal Calling?
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I HATE you for posting that picture .
Each being a different color really makes me think Power Ranger Mando
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LOL, Theo your mind is an amazing place, never change.-camkierhi 9/19/13
I cant believe theo is right.. damn. -comradepanda 9/26/13
None of the strange ideas we had about you involved your sexual orientation..........-Monkeytroll 12/10/13
I'd put you on ignore for that comment, if I could...Alpharius 2/11/14 |
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2022/04/08 01:06:09
Subject: Like a Bantha!!!
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Dakka Veteran
Dudley, UK
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Truly, the worst thing is a sci-fi property reaching back to the zeitgeist that bore it.
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2022/04/08 01:08:04
Subject: Squats return! - Page 11
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Whatever you say, buddy.
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2022/04/08 02:01:07
Subject: Squats return! - Page 11
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Battleship Captain
The Land of the Rising Sun
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gravitywell wrote: silverstu wrote:gravitywell wrote:
The name might be telling then... It's not "The 1000 Leagues"... its just one league (possibly).
Since its League S of Votann I'm guessing there's a lot of them. As others have said - space is a big place with a lot of unchartered/unnavigable [by humans]. They could explain their absence by saying after the worlds the Imperium knew about suffered catastrophe the rest withdrew from the rest of the galaxy. Things have changed - rise of chaos, Nids, Necrons and galaxy spitting in half so their are back in the game.
Oh right, then it could be many. The old White Dwarf mentioned the "League of Emberg" or " Kapellan League"... those could all be part of the "Leagues of Votann"... or just gone... or never existed. Who knows!
I know the name of the next 4 factions. It will be:
Free Worlds Commonwealth.
Lyran Combine.
Federated Draconis.
Suns Confederation.
And GW never looked at other sci-fi properties to make up the names in their own IP
M.
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Jenkins: You don't have jurisdiction here!
Smith Jamison: We aren't here, which means when we open up on you and shred your bodies with automatic fire then this will never have happened.
About the Clans: "Those brief outbursts of sense can't hold back the wave of sibko bred, over hormoned sociopaths that they crank out though." |
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2022/04/08 02:32:13
Subject: Squats return! - Page 11
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Everything GW does is wholly original. They said so. In court.
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This message was edited 1 time. Last update was at 2022/04/08 02:32:28
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