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![[Post New]](/s/i/i.gif) 2022/04/14 11:30:16
Subject: Squats return! - Page 11
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Master Engineer with a Brace of Pistols
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Both of the videos they released that showed off the new model had previews of others.
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![[Post New]](/s/i/i.gif) 2022/04/14 11:34:54
Subject: Squats return! - Page 11
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Trazyn's Museum Curator
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Olthannon wrote:Both of the videos they released that showed off the new model had previews of others.
Ah I see.
Well, going by the silhouettes they all seem to be wearing that suit of armor.
One of them appears to be a technician, as it has one of those robot arm things.
The other seems to be a character of some sort, as I could make out an axe and 40k has an odd obsession with giving characters and squad leaders melee weapons.
Where's the second video though? I could only find the release trailer.
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2022/04/14 12:35:03
Subject: Squats return! - Page 11
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Lone Wolf Sentinel Pilot
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After 30+ years of waiting for a new Squat release from GW, I am inclined to wait just a little bit longer than one preview miniature, to make a decision on the whole army.
For all we know, these might be scouts or something... and the rest of the army still has quilted jackets... it's difficult to tell from one miniature.
It's like being shown a first born, tactical marine and basing the whole army on that...
I've waited this long, I can wait a bit longer  ... CHEERS!
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![[Post New]](/s/i/i.gif) 2022/04/14 12:57:19
Subject: Squats return! - Page 11
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Master Engineer with a Brace of Pistols
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CthuluIsSpy wrote: Olthannon wrote:Both of the videos they released that showed off the new model had previews of others.
Ah I see.
Well, going by the silhouettes they all seem to be wearing that suit of armor.
One of them appears to be a technician, as it has one of those robot arm things.
The other seems to be a character of some sort, as I could make out an axe and 40k has an odd obsession with giving characters and squad leaders melee weapons.
Where's the second video though? I could only find the release trailer.
Might be there was just one? I thought the other little preview video also showed them? Maybe I got that wrong.
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![[Post New]](/s/i/i.gif) 2022/04/14 13:18:10
Subject: Squats return! - Page 11
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Dakka Veteran
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CthuluIsSpy wrote: Olthannon wrote:Both of the videos they released that showed off the new model had previews of others.
Ah I see.
Well, going by the silhouettes they all seem to be wearing that suit of armor.
One of them appears to be a technician, as it has one of those robot arm things.
The other seems to be a character of some sort, as I could make out an axe and 40k has an odd obsession with giving characters and squad leaders melee weapons.
Where's the second video though? I could only find the release trailer.
Models where only shown off in one trailer- the other one being referred to is the April fools trailer.
I definitely got Killteam squad vibes off the silhouettes - CC and gun options with a squad leader/specialist. They could do a killteam release, then an army box release then full codex release. With what's rumoured to be coming - Knights, chaos Knights, chaos and possibly guard it would let them get a first taste of LoV out and build into the full release. Valrak on one of his live streams muttered something about them starting with Killteam.
No noise on the next killteam set either..
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![[Post New]](/s/i/i.gif) 2022/04/14 13:29:36
Subject: Squats return! - Page 11
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Stalwart Veteran Guard Sergeant
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silverstu wrote:
I definitely got Killteam squad vibes off the silhouettes - CC and gun options with a squad leader/specialist. They could do a killteam release, then an army box release then full codex release. With what's rumoured to be coming - Knights, chaos Knights, chaos and possibly guard it would let them get a first taste of LoV out and build into the full release. Valrak on one of his live streams muttered something about them starting with Killteam.
No noise on the next killteam set either..
As much as they're pushing KT right now, I feel like one of the Codex units must be a KT release, similar to Novitiates / Corsairs / etc.
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![[Post New]](/s/i/i.gif) 2022/04/14 13:35:23
Subject: Squats return! - Page 11
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Raging-on-the-Inside Blood Angel Sergeant
netherlands
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They said a fully fled army, if it would be a killteam they would say so.
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5000 pnt imperial guard
5000 pnt orks
2500 pnt grey knights
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5000 pnts Chaos legionars
4000 pnt tyranids
4000 pnt Tau
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![[Post New]](/s/i/i.gif) 2022/04/14 13:44:46
Subject: Squats return! - Page 11
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Stalwart Veteran Guard Sergeant
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skeleton wrote:They said a fully fled army, if it would be a killteam they would say so.
There is a difference between only getting a KT release, and getting a KT release with an army. For example, Eldar got a (mostly) entire army update with a KT release (Corsairs).
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![[Post New]](/s/i/i.gif) 2022/04/14 13:49:55
Subject: Squats return! - Page 11
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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KillerAngel wrote: skeleton wrote:They said a fully fled army, if it would be a killteam they would say so.
There is a difference between only getting a KT release, and getting a KT release with an army. For example, Eldar got a (mostly) entire army update with a KT release (Corsairs).
The difference is that the Corsairs are effectively their own subfaction within the Aeldari book and Novitiates were released after the Sisters codex.
There's a possibility that the League will see a KT release, certainly! But if they do? It's more likely to be their own specially packaged KT so that League players can actually play KT than it is to be a versus box.
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![[Post New]](/s/i/i.gif) 2022/04/14 13:54:39
Subject: Re:Squats return! - Page 11
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Stalwart Veteran Guard Sergeant
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That's splitting hairs. The point is you can still have a full army release and a KT release at the same time. As you said, LoV players will want something to play KT with, so releasing an elites choice as a KT box only makes sense. Is it guaranteed? No, but it's worth hypothesizing about.
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![[Post New]](/s/i/i.gif) 2022/04/14 15:27:39
Subject: Squats return! - Page 11
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Dakka Veteran
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skeleton wrote:They said a fully fled army, if it would be a killteam they would say so.
Oh I wasn't suggesting just a killteam release, I'm suggesting a killteam release leading into a full army release. Not saying its likely but its possible - would make a nice narrative for the release- LoV first point of contact small bands of warriors scouting ahead before the main forces show up. They did release the Kommandos ahead of the Ork release didn't they? Kreig as well are a stand alone at the moment although they can fielded as guard, but not a Kreig army ?
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![[Post New]](/s/i/i.gif) 2022/04/14 15:58:25
Subject: Squats return! - Page 11
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[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern
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Small aside.
Listening to the Loremaster’s episode on Ash Wastes, and it mentioned Squat Prospectors.
So we may see a Squat Gang in the future. As ever. This is only speculation.
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![[Post New]](/s/i/i.gif) 2022/04/14 20:56:48
Subject: Re:Squats return! - Page 11
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Regular Dakkanaut
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Here is another model listed as unreleased for 2nd edition. With this one they were playing with a new design for Squat exo-armor. Honestly, I liked the original exo-armor a lot, but I guess GW didn't? This one kinda looks more like a Terminator. I can see that sort of similarity or lack of distinctness causing more uncertainty for the overall design philosophy.
Maybe a bit of a stretch, but this one reminds me of the new model a bit. The shape of the torso and opening for the head seems a bit similar. Maybe some inspiration there?
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![[Post New]](/s/i/i.gif) 2022/04/15 00:36:33
Subject: Re:Squats return! - Page 11
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Brigadier General
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gravitywell wrote:Here is another model listed as unreleased for 2nd edition. With this one they were playing with a new design for Squat exo-armor. Honestly, I liked the original exo-armor a lot, but I guess GW didn't? This one kinda looks more like a Terminator. I can see that sort of similarity or lack of distinctness causing more uncertainty for the overall design philosophy.
Maybe a bit of a stretch, but this one reminds me of the new model a bit. The shape of the torso and opening for the head seems a bit similar. Maybe some inspiration there?
I like that design quite a bit. I have one of the original exo-suit squats and it is definitely cool looking, but too small. Probably not worse than the relationship between 2nd edition marines and their Terminators, but definitely didn't have the oomph look that you want from an exo suit.
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![[Post New]](/s/i/i.gif) 2022/04/15 20:27:45
Subject: Squats return! - Page 11
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[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern
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For those interested, I’ve just typed out the Squat background, as presented in the 2nd Ed Epic Space Marine expansion “Ork & Squat Warlords” in the You don’t know Squat background thread.
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![[Post New]](/s/i/i.gif) 2022/04/18 21:11:03
Subject: Re:Squats return! - Page 11
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Regular Dakkanaut
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I was daydreaming about the possibility of a land train a couple days ago. I was thinking about the physical mechanics of models being hitched together and wondering if it had been done by GW before. I seem to remember some tanks having hitches for things like artillery, though I think that was just a bit of an aesthetic touch. I was also thinking about the gameplay mechanics and how a train might work in the game.
And 'Lo and behold', I ran into this:
https://www.warhammer-community.com/2022/04/11/revealed-the-cargo-8-ridgehauler-an-entire-land-train-you-can-hire-or-hijack/
I'm sure some others have run into this too, I'm just not paying as much attention to the Necromunda news. Here we have something that covers both the physical mechanics of a train, and the game-play mechanics! Coincidence that GW released news in the order they did?
Anyways, from the article:
Ridgehaulers are highly customisable, and can be fitted out with up to four trailers bristling with heavy weaponry, extra armour, and other defensive boondoggles to your gang’s own specifications (and the depth of its pockets). You can build your own custom train!*
* Making this the first Warhammer 40,000 train model in thirty years.
In a way this might work out as a bit of a test-bed for a future Votann train model? Both for the model and the game play?
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![[Post New]](/s/i/i.gif) 2022/04/18 21:17:14
Subject: Squats return! - Page 11
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Stone Bonkers Fabricator General
A garden grove on Citadel Station
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Maybe I missed this, but re: "first Warhammer 40,000 train model in thirty years.", do you know if it will in fact have rules for 40k, ie. for Astra Militarum, Genestealear Cults, Chaos, etc?
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ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence. |
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![[Post New]](/s/i/i.gif) 2022/04/18 21:20:55
Subject: Squats return! - Page 11
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Towering Hierophant Bio-Titan
Mexico
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Unlikely, IIRC Necromunda isn't even the same scale as 40k (it is slightly larger).
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![[Post New]](/s/i/i.gif) 2022/04/18 21:28:00
Subject: Squats return! - Page 11
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Longtime Dakkanaut
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ph34r wrote:Maybe I missed this, but re: "first Warhammer 40,000 train model in thirty years.", do you know if it will in fact have rules for 40k, ie. for Astra Militarum, Genestealear Cults, Chaos, etc?
Nothing about 40k rules as far as I know. I wouldn't rule it out(its a sizable kit after all). But I think GW are just referring to the 40k setting, rather than the game system. I'm keeping my fingers crossed for a updated 40k version of the Squat Land train though.
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![[Post New]](/s/i/i.gif) 2022/04/18 21:58:35
Subject: Squats return! - Page 11
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Brigadier General
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Tyran wrote:Unlikely, IIRC Necromunda isn't even the same scale as 40k (it is slightly larger).
Near as I can tell, as with scenery, there's nothing about the land train that would make it scale incompatible with regular 40k. The scale differences between 40k and Necro aren't really noticable except on the minis.
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![[Post New]](/s/i/i.gif) 2022/04/18 23:40:46
Subject: Squats return! - Page 11
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Veteran Knight Baron in a Crusader
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Necro minis are a larger scale? They seem tiny to me, maybe just because I'm used to painting primaris marines. I don't have any guard models to compare to my van saar but they sure seem really small in my hands
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![[Post New]](/s/i/i.gif) 2022/04/18 23:46:31
Subject: Squats return! - Page 11
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[MOD]
Making Stuff
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They're larger than old 40K sculpts, but so are current 40K models.
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![[Post New]](/s/i/i.gif) 2022/04/19 00:03:04
Subject: Re:Squats return! - Page 11
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Longtime Dakkanaut
Germany
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Aye, It's hard to tell if it isn't just ramptant Scale Creep, but Necromundan humans are noticeably bigger than 40k humans.
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"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado |
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![[Post New]](/s/i/i.gif) 2022/04/19 01:02:24
Subject: Squats return! - Page 11
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Stone Bonkers Fabricator General
A garden grove on Citadel Station
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I'd call it scale creep, but maybe that is what I want to believe. Having two games for an identical setting with ever-so-slightly differing scales on purpose seems a bit too wacky for me.
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ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence. |
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![[Post New]](/s/i/i.gif) 2022/04/19 01:16:02
Subject: Squats return! - Page 11
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Liche Priest Hierophant
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Racerguy180 wrote:The tyranid eating of the Squats happened in like m39-40 or something like that. So only really the 10th-13th black crusade up to "current" cuz even BobbyG couldn't get anyone to actually agree on what year "current"even is.
They also don't all need to have been stuck in warp/time dilation hijinks. It's kinda normal for a dwarf to dig in to defend against the nids and 300yrs later come out swinging to nobody there.
This. I like this.
Nids specifically go after biomass, right? So Squats, with their capabilities, might have dug deep and sealed up. Anything on the surface would have been gone, but once the nids moved on they would've come out.
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GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
If yer an Ork, why dont ya WAAAGH!!
M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! |
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![[Post New]](/s/i/i.gif) 2022/04/19 02:14:04
Subject: Squats return! - Page 11
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Terrifying Doombull
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Anvildude wrote:Racerguy180 wrote:The tyranid eating of the Squats happened in like m39-40 or something like that. So only really the 10th-13th black crusade up to "current" cuz even BobbyG couldn't get anyone to actually agree on what year "current"even is.
They also don't all need to have been stuck in warp/time dilation hijinks. It's kinda normal for a dwarf to dig in to defend against the nids and 300yrs later come out swinging to nobody there.
This. I like this.
Nids specifically go after biomass, right? So Squats, with their capabilities, might have dug deep and sealed up. Anything on the surface would have been gone, but once the nids moved on they would've come out.
Not anymore. Per a couple editions back, they go after everything. Metals, radioactive materials, etc.
Because someone at the studio decided a 'midiclorian explanation' was necessary here too.
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Efficiency is the highest virtue. |
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![[Post New]](/s/i/i.gif) 2022/04/19 02:29:07
Subject: Squats return! - Page 11
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Towering Hierophant Bio-Titan
Mexico
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Or rather, someone with basic understanding of biology realized that biology uses metals.
Like, do you believe the iron in your blood and the calcium in your bones are not metals?
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![[Post New]](/s/i/i.gif) 2022/04/19 02:34:46
Subject: Squats return! - Page 11
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Terrifying Doombull
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Tyran wrote:Or rather, someone with basic understanding of biology realized that biology uses metals.
Like, do you believe the iron in your blood and the calcium in your bones are not metals?
Like, totes, dude, I absolutely go down to the quarry every day and nosh on some iron ore with the bros.
Trace elements in the blood and bone don't require strip mining a planet, Dr Biologist. Nor do magic space bugs work with a 'real world' biology lesson.
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This message was edited 1 time. Last update was at 2022/04/19 02:49:12
Efficiency is the highest virtue. |
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![[Post New]](/s/i/i.gif) 2022/04/19 03:25:16
Subject: Squats return! - Page 11
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Towering Hierophant Bio-Titan
Mexico
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On the other hand, you might have consumed a metal supplement, and of course metal eating plants and bacteria are a thing, those metals found their way into our bodies through the food chain after all.
Tyranids eat and drink whole biospheres, atmospheres and hydrospheres, it would be weird if they refrained from taking a bite from the geosphere.
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![[Post New]](/s/i/i.gif) 2022/04/19 06:13:12
Subject: Re:Squats return! - Page 11
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Regular Dakkanaut
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Necromunda isn't a bigger scale, because what miniatures are used for scale comparison aren't really baseline humans.
Goliath are Abhumans chemmed up with drugs.
Escher are wearing high heels
Delaque are a weird case and we don't even know if they could be considered human anymore.
Orlock are the same size as Neophyte hybrids, same as Cawdor and Van Saar.
The only outlier are the Enforcers, but even that can be explained by their gear making them look larger.
And even then; humans just differ in size sometimes. In a universe as big as 40k, some just are taller than what we consider average and that can apply to entire populations. Firstborn average at 2.1 metres (7 feet), while Primaris are slightly larger than that.
Alright --> Back on topic now.
What are we expecting first on the Leagues? A Kill Team? A gang in Necromunda? Or are we going straight to a Codex?
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