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Made in au
[MOD]
Making Stuff






Under the couch

 (HN) wrote:

We got a Land Raider+ here with a canopy and the same wheels than a light weight recon ATV.
This is objectively bad design. You may like it, but it doesn't magically nullify the point being made.

Your canopy-equipped, wheeled land raider equivalent exists in a setting where a guy in a flak vest and helmet has the same defense as a dude in a singlet and jaunty headscarf. And where living on high gravity worlds has the simultaneous effects of making humans short and tough, and tall and stupid.

It's remotely possible that you're looking for a higher level of internal consistency than the people dismissing your criticism. For people who have no problem with those sorts of inconsistencies and accept that things in the setting are designed the way they are simply because it looks good, it actually does 'magically nullify' your point.

If you don't like it, all well and good. Move on and let people like things they like.

 
   
Made in ca
Regular Dakkanaut





 insaniak wrote:

Your canopy-equipped, wheeled land raider equivalent exists in a setting where a guy in a flak vest and helmet has the same defense as a dude in a singlet and jaunty headscarf. And where living on high gravity worlds has the simultaneous effects of making humans short and tough, and tall and stupid.

It's remotely possible that you're looking for a higher level of internal consistency than the people dismissing your criticism. For people who have no problem with those sorts of inconsistencies and accept that things in the setting are designed the way they are simply because it looks good, it actually does 'magically nullify' your point.

If you don't like it, all well and good. Move on and let people like things they like.

*sigh*
It's getting very tyring ngl.
If it's not the "it's okay because I like it", it's the very missplaced and poorly executed whataboutism and the usual "if you don't like it just go away".

Yes, I'm OBVIOUSLY looking for a higher level of internal consistency than the people dismissing my criticism, no gak sherlok! And since when exactly caring about internal consistancy is a bad thing? Wtf is going on, did we already slipped so far down the garbage pop culture drain that this is the state we are at now?

We aren't just talking about minor inconsistencies here, we aren't talking about "huur your catachan should have less armor" (and yes with the new over the top stating paradigm of 9th, they should be Sv6 and T4, S4, but that's another topic and the TLDR is that they are from an era were GW was rightfully way more conservative with their stating), we are talking about GW intentionally designing both in lore and state a Land Raider level sturdy frontline tank... with the traction of a light ATV and a giant canopy for the driver.

If thos peoples have so low expectation and respect for the coherence of the setting they are pretending to like, then good for them, but don't come and tell me "huuur if you dun lik juss move".
How about YOU, move hm? Its pretty clear that you don't really care about the setting and the topic so just take your advise and move on. I'm sure you'll find a lot of shiny stuff from Disney that you could be super fan of like Marvel of Starwars where you just looking cool is good enough to entertain you for a bit before moving to the next new thing to consume while I'll be there asking for GW to do a bit better than the hot garbage they are slowly turning their setting into?

This message was edited 1 time. Last update was at 2022/09/05 04:07:02


 
   
Made in us
Regular Dakkanaut




Couldn't of said it better myself.
   
Made in au
[MOD]
Making Stuff






Under the couch

 (HN) wrote:

How about YOU, move hm?

I did. 40K got to a point where I realised that I wasn't enjoying the game any more, so rather than continue to gak on something that other people enjoy, I moved on to other games. I still follow the releases because a lot of the models are shiny and I still hold some residual nostalgic love for the setting... but beyond that I have better uses for my energy than endlessly complaining about something that is no longer what I want from my hobby.


I'm sure you'll find a lot of shiny stuff from Disney that you could be super fan of like Marvel of Starwars where you just looking cool is good enough to entertain you for a bit before moving to the next new thing to consume while I'll be there asking for GW to do a bit better than the hot garbage they are slowly turning their setting into?

Honestly, this comment confuses me... because 'just looking cool' is what 40K has always been about. Hence those catachan singlets. The nitty gritty of 'Is the make-believe material this vehicle's canopy is made from as tough as the imaginary armour material used for a Land Raider's hull?' has always been far more important to those arguing online than to the people actually making the game. And if the endless complaining over the last 30 years hasn't changed that, I'm not sure what impact you're expecting your complaints about it to have now. All you're doing is pissing in the pond. It doesn't actually add anything productive to the hobby, it just lessens everyone's enjoyment.

Move on.


 
   
Made in us
Executing Exarch




Why are they wearing coats? Fashion sense.



I can't say that I like the idea of the Land Fortress having a statline virtually identical to the Land Raider. If it's supposed to be that well armored, then at the very least it should have tracks instead of wheels. Wheels are faster in some situations. But a vehicle with that much armor is probably designed for very hostile environments. And in those sorts of environments, tracks are generally better. But even if it had tracks, it still wouldn't look quite right. The Land Raider looks well-armored and tough. The Land Fortress... not so much.

   
Made in au
[MOD]
Making Stuff






Under the couch

Eumerin wrote:
The Land Raider looks well-armored and tough. The Land Fortress... not so much.

The argument can be made, though, that if what you're aiming for is something considerably more high-tech than a Land Raider, it shouldn't look equally tough. It should look more high tech. Which the Land Fortress does. The overall design is solid and well armoured. The canopy and wheels are only weak points if you discount the 'high tech' angle... ultimately, all it needs is some handwavey 'the tyres are a special practically indestructible compound and the canopies are made from transparent armorplas' or somesuch and they stop being a concern.

 
   
Made in us
Paramount Plague Censer Bearer





It's a vehicle meant to be durable. If it's higher tech with better armor, it should look tougher, and be tougher.

‘What Lorgar’s fanatics have not seen is that these gods are nothing compared to the power and the majesty of the Machine-God. Already, members of our growing cult are using the grace of the Omnissiah – the true Omnissiah, not Terra’s false prophet – to harness the might of the warp. Geller fields, warp missiles, void shields, all these things you are familiar with. But their underlying principles can be turned to so much more. Through novel exploitations of these technologies we will gain mastery first over the energies of the empyrean, then over the lesser entities, until finally the very gods themselves will bend the knee and recognise the supremacy of the Machine-God"
- Heretek Ardim Protos in Titandeath by Guy Haley 
   
Made in us
Regular Dakkanaut




Dosent look tougher it's a fail


Automatically Appended Next Post:
It's the 21st century' if a paper lunch bag looks tougher than a metal lunchbox from where we are sitting get rid of it and the 21st century is the only one that matters as that's the century in which we reside.

This message was edited 1 time. Last update was at 2022/09/05 05:38:45


 
   
Made in ca
Regular Dakkanaut





 (HN) wrote:
I know right?

Nothing against you JNAProductions, but you post, right there, is the perfect example of the problem.
I do not care if you like it or not. You do you more power etc etc etc.

What's annoying is how people like you don't seem to be able to process any criticism of some design points because "they like it".
How exactly is the fact that you may like or not the thing relevant to the point being made?

We got a Land Raider+ here with a canopy and the same wheels than a light weight recon ATV.
This is objectively bad design. You may like it, but it doesn't magically nullify the point being made.

As for being a jerk, I'm only reflecting what's being thrown at me, and for some reason the people that "just like it" tend to be pretty upset and childish when people point out that the stuff they like may have flaws.


I should apologize in case any of my remarks have come across as aggressive or rude - honestly wasn't my intention. Also, I think I misunderstood your earlier comparison of the land fortress to the land raider. I assumed you were comparing their fluff, not their statistics, which are indeed more or less the same. Honestly, I kind of think that this might be evidence more of the limited design space of the 40k rule set? Most big ground vehicles will start to look like land raiders (or monoliths) once you give them a chunky stat line and some large guns. But you're definitely right that they're much the same in that regard.

...I still like it, lol :p Not so much in the cream and teal scheme, but definitely in one of the darker schemes I've seen. Honestly, I wonder how much improved the design would be if it just had a fully-armoured driver compartment and treads in place of the wheels? Might look much more rugged that way?
   
Made in ro
Fresh-Faced New User




 crumby_cataphract wrote:
 (HN) wrote:
I know right?

Nothing against you JNAProductions, but you post, right there, is the perfect example of the problem.
I do not care if you like it or not. You do you more power etc etc etc.

What's annoying is how people like you don't seem to be able to process any criticism of some design points because "they like it".
How exactly is the fact that you may like or not the thing relevant to the point being made?

We got a Land Raider+ here with a canopy and the same wheels than a light weight recon ATV.
This is objectively bad design. You may like it, but it doesn't magically nullify the point being made.

As for being a jerk, I'm only reflecting what's being thrown at me, and for some reason the people that "just like it" tend to be pretty upset and childish when people point out that the stuff they like may have flaws.


I should apologize in case any of my remarks have come across as aggressive or rude - honestly wasn't my intention. Also, I think I misunderstood your earlier comparison of the land fortress to the land raider. I assumed you were comparing their fluff, not their statistics, which are indeed more or less the same. Honestly, I kind of think that this might be evidence more of the limited design space of the 40k rule set? Most big ground vehicles will start to look like land raiders (or monoliths) once you give them a chunky stat line and some large guns. But you're definitely right that they're much the same in that regard.

...I still like it, lol :p Not so much in the cream and teal scheme, but definitely in one of the darker schemes I've seen. Honestly, I wonder how much improved the design would be if it just had a fully-armoured driver compartment and treads in place of the wheels? Might look much more rugged that way?


As a very long time lurker, I made an account to praise this post. It's almost as rare as seeing somebody win the lottery for someone to admit they are wrong and to try and understand another viewpoint almost completely in opposition to their own. As for the madness that is the toy dwarf release... their looks are interesting but do not fit 40k at all. I despise when soo called artists don't even understand how their "art" works or would work. I rarely have "problems" with designs of stuff since it isn't something "real" but some designs are insulting... like the Space Marine Mario Kart, that thing took the cake, ran with it, cloned it and gobbled all of it down.

This message was edited 1 time. Last update was at 2022/09/05 08:47:11


 
   
Made in gb
Incorporating Wet-Blending




U.k

His points are easily addressed, but he doesn’t like the answers.

The whole thing that’s annoying him is the design choices made about certain things.

The bikers wearing coats and the fortress having small wheels and a bubble canopy.

They don’t make “sens” to him (FFS the word is sense!!!!). And he’s right, from a logic point of view they don’t make much sense, you can come up with all sorts of reasons why they might be there but the only reason these choices were made was out of pure aesthetics. It’s a style choice the designers made. Because these models don’t represent real soldiers or equipment. They are a fantasy and have been designed purely on looks.

Some models are designed more practically but these choices have clearly been made for the look and the look alone. He doesn’t like that. Nothing anyone says will make him accept that. Others, me included don’t mind it. It doesn’t make models objectively bad models.

The points others are trying to make are that there are similar senseless design choices all over the game. Imperial guard tanks that cannot drive, guard regiments who wear the same gear whatever environment they fight in, guns that could never work, all sorts of crap that make no SENS.

He’s made his point about these models, he doesn’t like it, it’s not unique to these models.

He says “This is objectively bad design. You may like it, but it doesn't magically nullify the point being made.”

It’s only objectively bad design from a practical point of view, but these aren't real things that need to work, from a stylistic point of view it’s entirely subjective.

And as for being a jerk, you are just a jerk, have been in every post where anyone has a slightly different opinion from you.

And before you throw out your standard strawman and whataboutisms Internet platitudes that you rely on as an argument let’s be clear….

FROM A PRACTICAL POINT OFF VIEW YOU ARE RIGHT, THE DESIGNS ARE BAD OR MAKE NO “SENS”. BUT THERE IS MORE TO DESIGN THAN PRACTICALITY AND THIS IS A FANTASY GAME WHERE THINGS DON’T NEED TO MAKE SENSE ALL THE TIME, IF AT ALL.

Just like some peoples line in the sand for their space soldiers is not wearing a helmet, yours is clearly fashion choices over armour. That’s fine but you can still be respectful of other peoples tastes and opinions.

This message was edited 1 time. Last update was at 2022/09/05 09:45:34


 
   
Made in pl
Longtime Dakkanaut




Germany

If it's supposed to be a rugged exploratory vehicle, why is it proportioned so it'd fall over sideways the second it drives over a small bump on one side.

"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado 
   
Made in us
Growlin' Guntrukk Driver with Killacannon





UK

 Hellebore wrote:
I've been waiting for the Squats to return for decades and while these aren't perfect in everyway, they'll do. They're good enough.

I'd probably convert the Land Fortress in one of the following ways though. Done in paint so it's a bit crude.



I think both the land fortress a the other transport look great but both the variants you show are an improvement.

   
Made in gb
Long-Range Land Speeder Pilot




UK

I'm in two minds about new squats - I like the new lore, I like the nostalgia, I like about half of the models. I think the vehicles are trivially easy to fix though, if I do go in for them I'd scrape off most of the window framing (likely just leave the outer edging), and add some tube section ports to make the glass domes look more like a metal diving bell style canopy. Adding stowage and a better paint scheme than the studio previewed ones and they'll look pretty neat I think.
   
Made in gb
Dakka Veteran




Andykp wrote:
FROM A PRACTICAL POINT OFF VIEW YOU ARE RIGHT, THE DESIGNS ARE BAD OR MAKE NO “SENS”. BUT THERE IS MORE TO DESIGN THAN PRACTICALITY AND THIS IS A FANTASY GAME WHERE THINGS DON’T NEED TO MAKE SENSE ALL THE TIME, IF AT ALL.


TBH I'd go further and say he's still wrong. They're not designing a vehicle so practical concerns regarding vehicle design become rather impractical. They are designing a symbol that communicates a whole bunch of info about the unit and Votann as a faction. In amongst that is "heavily armoured vehicle" but the bar for communicating this is much lower than many people on this site want to believe. We have some version of this convo with every new release.
   
Made in gb
Mad Gyrocopter Pilot





Northumberland

JSG wrote:
Andykp wrote:
FROM A PRACTICAL POINT OFF VIEW YOU ARE RIGHT, THE DESIGNS ARE BAD OR MAKE NO “SENS”. BUT THERE IS MORE TO DESIGN THAN PRACTICALITY AND THIS IS A FANTASY GAME WHERE THINGS DON’T NEED TO MAKE SENSE ALL THE TIME, IF AT ALL.


TBH I'd go further and say he's still wrong. They're not designing a vehicle so practical concerns regarding vehicle design become rather impractical. They are designing a symbol that communicates a whole bunch of info about the unit and Votann as a faction. In amongst that is "heavily armoured vehicle" but the bar for communicating this is much lower than many people on this site want to believe. We have some version of this convo with every new release.


Exactly. Which is also why the Pioneers are wearing dusters. You can come up with practical reasons why they might wear them but that simply isn't necessary. 40k is not about practicality and never has been. It is difficult to have a discussion about this point with someone who ardently believes there has to be some logic with the designs of the Squats, or why GW are idiots and useless because they apparently don't understand logic of the individual whinging about it online.
Unfortunately with their viewpoint, it's about product design and using an aesthetic choice to make a faction recognisable. Warhammer is art, more than anything else. BUT ALL THE SQUAT UNITS LOOK DIFFERENT TO EACH OTHER - Mentlegen probably immediately. True, to show different aspects of the Leagues, because Leagues suggests a union of widely different internal factions. However, there are several key unifying aspects of their clothing/ weapons design which creates a clear image throughout. Plus, the obvious one, of them being squat.

One and a half feet in the hobby


My Painting Log of various minis:
# Olthannon's Oscillating Orchard of Opportunity #

 
   
Made in gb
Decrepit Dakkanaut




UK

The whole "units look different" always strikes me as a little odd because when you look at a real world army or people - people don't look the same. They have different uniforms and equipment, they have different setups depending on their role and rank. It might be slightly less now in modern times since theories on things like camouflage are fairly universal, but you go back less than 100 years and we had very widely different uniforms.

Warhammer 40K has always been a fantasy in space so the uniforms and equipment are always a touch more fantasy inspired than real world hard-science inspired.



It's fine to dislike a style choice, but practicality/reality/sense are hard things to argue in the setting when you've factions like the Imperial Guard who are wearing basically no armour and no re-breathers as standard when fighting massive aliens nad demons across varied worlds; when their mainbattle tank is basically a WW1 style tank; when the Imperium itself has access to insane resources and technology and yet won't give their front line troops any protection.

Heck this is a setting where your standard issue weapon cannot be modified otherwise you might well get shot even if modifications improve its performance.

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

On the coats:

It could be the void suits are designed to radiate heat. If they were stopped 100% of heat loss, the wearers body’s waste/active heat would build up and roast them. Vacuums are pretty crappy for transferring heat away. So if your void suits are designed for mining dark asteroids or clearing space hulks, you might be more concerned with shedding heat then generating it.

Hence the coat when in cold atmospheric environments Where the biting wind will suck more heat from your body than the icy void.

That’s my headcannon.

The other option is that they are a uniform/badge of office for explorers. One that they’ve earned, so wear with dwarven stubbornness and pride.

(And yes, I know if you have the tech to make a void suit, adding a heater in would be trivial.)

   
Made in gb
Longtime Dakkanaut





 Olthannon wrote:
JSG wrote:
Andykp wrote:
FROM A PRACTICAL POINT OFF VIEW YOU ARE RIGHT, THE DESIGNS ARE BAD OR MAKE NO “SENS”. BUT THERE IS MORE TO DESIGN THAN PRACTICALITY AND THIS IS A FANTASY GAME WHERE THINGS DON’T NEED TO MAKE SENSE ALL THE TIME, IF AT ALL.


TBH I'd go further and say he's still wrong. They're not designing a vehicle so practical concerns regarding vehicle design become rather impractical. They are designing a symbol that communicates a whole bunch of info about the unit and Votann as a faction. In amongst that is "heavily armoured vehicle" but the bar for communicating this is much lower than many people on this site want to believe. We have some version of this convo with every new release.


Exactly. Which is also why the Pioneers are wearing dusters. You can come up with practical reasons why they might wear them but that simply isn't necessary. 40k is not about practicality and never has been. It is difficult to have a discussion about this point with someone who ardently believes there has to be some logic with the designs of the Squats, or why GW are idiots and useless because they apparently don't understand logic of the individual whinging about it online.
Unfortunately with their viewpoint, it's about product design and using an aesthetic choice to make a faction recognisable. Warhammer is art, more than anything else. BUT ALL THE SQUAT UNITS LOOK DIFFERENT TO EACH OTHER - Mentlegen probably immediately. True, to show different aspects of the Leagues, because Leagues suggests a union of widely different internal factions. However, there are several key unifying aspects of their clothing/ weapons design which creates a clear image throughout. Plus, the obvious one, of them being squat.


What is it with people so eager to defend absolutely every single about these that they can't help but add in insults aimed at someone haven't even said anything? Are you not capable of discussing things reasonably without adding any condescending remarks?

Some of the behaviour in this thread has just been absolutely pathetic.

This message was edited 1 time. Last update was at 2022/09/05 11:57:51


 
   
Made in gb
Using Object Source Lighting







Riiight...

So the army did not drop this weekend... maybe next one? but then again how much longer before the individual box sets and potentially a combat patrol?

Im thinking the army will be this month and the rest only next months after... sigh.

   
Made in ro
Boom! Leman Russ Commander





It would look better with walker-legs than wheels. Or maybe bigger wheels. Or treads like the Halo Elephant since they already ripped the Brute Chopper off for Necromunda.

This message was edited 2 times. Last update was at 2022/09/05 13:02:09


 
   
Made in gb
Assassin with Black Lotus Poison





Bristol

 Nevelon wrote:
On the coats:

It could be the void suits are designed to radiate heat. If they were stopped 100% of heat loss, the wearers body’s waste/active heat would build up and roast them. Vacuums are pretty crappy for transferring heat away. So if your void suits are designed for mining dark asteroids or clearing space hulks, you might be more concerned with shedding heat then generating it.

Hence the coat when in cold atmospheric environments Where the biting wind will suck more heat from your body than the icy void.

That’s my headcannon.

The other option is that they are a uniform/badge of office for explorers. One that they’ve earned, so wear with dwarven stubbornness and pride.

(And yes, I know if you have the tech to make a void suit, adding a heater in would be trivial.)


Any suit operating in vacuum needs both heating and cooling capabilities, as the environment in space can change drastically in a matter of minutes (the ISS orbits the earth once every 90 minutes, that means it changes from being in direct sunlight to completely obscured every 45 minutes).

The coats do absolutely nothing and in fact would only impede the intended function of the suit, by blocking the radiative surfaces that are needed to expel the excess heat from the suits systems, not to mention add heavy fabric on top of what will already be a quite bulky and rigid suit, and fabric that is loose and can get caught, blown around etc.

This message was edited 1 time. Last update was at 2022/09/05 13:18:20


The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.

Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me.
 
   
Made in gb
Using Object Source Lighting







 A Town Called Malus wrote:
 Nevelon wrote:
On the coats:

It could be the void suits are designed to radiate heat. If they were stopped 100% of heat loss, the wearers body’s waste/active heat would build up and roast them. Vacuums are pretty crappy for transferring heat away. So if your void suits are designed for mining dark asteroids or clearing space hulks, you might be more concerned with shedding heat then generating it.

Hence the coat when in cold atmospheric environments Where the biting wind will suck more heat from your body than the icy void.

That’s my headcannon.

The other option is that they are a uniform/badge of office for explorers. One that they’ve earned, so wear with dwarven stubbornness and pride.

(And yes, I know if you have the tech to make a void suit, adding a heater in would be trivial.)




Any suit operating in vacuum needs both heating and cooling capabilities, as the environment in space can change drastically in a matter of minutes (the ISS orbits the earth once every 90 minutes, that means it changes from being in direct sunlight to completely obscured every 45 minutes).

The coats do absolutely nothing and in fact would only impede the intended function of the suit, by blocking the radiative surfaces that are needed to expel the excess heat from the suits systems.


Camo then or heat signature diffuser, we could be here all day. Point is 40k is 40k.

   
Made in de
Longtime Dakkanaut





Unfortunately, this is shaping up to be one of the worst ranges in 40k for me. Good thing we have new Kroot on the horizon.
   
Made in gb
Leader of the Sept







I hope they wear warm coats as well

Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!

Terranwing - w3;d1;l1
51st Dunedinw2;d0;l0
Cadre Coronal Afterglow w1;d0;l0 
   
Made in pl
Longtime Dakkanaut




Germany

I still don't get why they decided to give the Land Fortress comically undersized wheels.

"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado 
   
Made in us
Impassive Inquisitorial Interrogator






 Wha-Mu-077 wrote:
I still don't get why they decided to give the Land Fortress comically undersized wheels.


Same, regardless of the stats, lore purpose, any of it, it's going to simply topple over. One solid bump or rock and it'll flip. Especially as a combat vehicle, one solid shell or rocket, even a decent-sized grenade to the side pf the thing will topple it. if they *have* to be that size, just add another set of wheels on the outside of the first set, double them up.

This message was edited 1 time. Last update was at 2022/09/05 14:06:40


 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






*looks at ork range*
*looks at chaos range*
*looks at eldar range*

Are you guys seriously having a fight over coats and tire sizes?

This message was edited 1 time. Last update was at 2022/09/05 14:06:15


7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in gb
Fixture of Dakka







 NAVARRO wrote:
Riiight...

So the army did not drop this weekend... maybe next one? but then again how much longer before the individual box sets and potentially a combat patrol?

Im thinking the army will be this month and the rest only next months after... sigh.

I lean towards it being unlikely the Squat Box shows up in the Sunday article this weekend, given the MESBG box is getting a two-week pre-order.

2021-4 Plog - Here we go again... - my fifth attempt at a Dakka PLOG

My Pile of Potential - updates ongoing...

Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.


 Kanluwen wrote:
This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.

Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...

tneva82 wrote:
You aren't even trying ty pretend for honest arqument. Open bad faith trolling.
- No reason to keep this here, unless people want to use it for something... 
   
Made in gb
Dakka Veteran




 Wha-Mu-077 wrote:
I still don't get why they decided to give the Land Fortress comically undersized wheels.


To make the body look bigger and differentiate it from the Sagitaur.
   
 
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