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Made in au
Slaanesh Chosen Marine Riding a Fiend




Australia

Brilliant box, wish more combat patrols were like this.

The Circle of Iniquity
The Fourth Seal
 
   
Made in gb
Stealthy Warhound Titan Princeps





I like this box a lot.
   
Made in ca
Gargantuan Gargant






This is probably aided by the fact that the WE army rules range is so anemic, but even if it wasn't, this is a really solid set of models. You get a lot of bang for your buck, everything is new sculpts, and it isn't a "one and done" type set. Hopefully this is the standard set for new Combat Patrols.

This message was edited 1 time. Last update was at 2023/01/13 20:11:29


 
   
Made in gb
Ridin' on a Snotling Pump Wagon






 Grimskul wrote:
This is probably aided by the fact that the WE army rules range is so anemic, but even if it wasn't, this is a really solid set of models. You get a lot of bang for your buck, everything is new sculpts, and it isn't a "one and done" type set. Hopefully this is the standard set for new Combat Patrols.


I was thinking more or less the same thing. Blessing in disguise I guess from such a tiny selection of kits.

Fed up of Scalpers? But still want your Exclusives? Why not join us?

Hey look! It’s my 2025 Hobby Log/Blog/Project/Whatevs 
   
Made in pl
Tough-as-Nails Ork Boy




Now if only they would release a World Eater's Daemon Engine, or perhaps steal from some of the Loyalists and give them a unique Helbrute model. Could you imagine if they really leaned into the Possessed vehicle route for WE and we saw a possessed Land Raider or something equally impressive.


WE shouldn't just be a horde of mindless berzerkers, they should be primarily berzerkers but perhaps with a few saner almost Havoc style counterparts. Armored Berzerkers are awesome, the same guys with fellows laying down some serious suppressive fire to clear their approach will be more effective.
   
Made in ca
Mekboy Hammerin' Somethin'





Sedona, Arizona

panzerfront14 wrote:
Now if only they would release a World Eater's Daemon Engine, or perhaps steal from some of the Loyalists and give them a unique Helbrute model. Could you imagine if they really leaned into the Possessed vehicle route for WE and we saw a possessed Land Raider or something equally impressive.


WE shouldn't just be a horde of mindless berzerkers, they should be primarily berzerkers but perhaps with a few saner almost Havoc style counterparts. Armored Berzerkers are awesome, the same guys with fellows laying down some serious suppressive fire to clear their approach will be more effective.


Yyeeaaahhhh, we're not going to see that. This WE release has basically confirmed that GW is all-in on the cartoonish 1-dimensional gimmicks.

WE are now "Oops, all zerkers" in the same way that SW are "Oops, all furries".

   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 Mad Doc Grotsnik wrote:
If only they’d given World Eaters Jugger Cavalry as a base unit.
If only they'd put any effort at all into this book.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in gb
Thermo-Optical Hac Tao





Gosport, UK

I’m really disappointed with the overall WE release but that is a really, really solid box that is annoyingly tempting. Just need to remember that that basically is the entire army, Angron aside, and I should be able to resist.
   
Made in de
Aspirant Tech-Adept






 morganfreeman wrote:
This WE release has basically confirmed that GW is all-in on the cartoonish 1-dimensional gimmicks.

WE are now "Oops, all zerkers" in the same way that SW are "Oops, all furries".


So? It was the same in the by some people highly praised 3.5 Codex. Pure WE armies were never subtle.

Could they have done more? Sure. Bikes for example. But well, the kit is over 25 years old - I suppose when they finally release a new one, it will have some legion options.
   
Made in gb
Longtime Dakkanaut






 Dryaktylus wrote:
 morganfreeman wrote:
This WE release has basically confirmed that GW is all-in on the cartoonish 1-dimensional gimmicks.

WE are now "Oops, all zerkers" in the same way that SW are "Oops, all furries".


So? It was the same in the by some people highly praised 3.5 Codex. Pure WE armies were never subtle.

'They've been mono-dimensional cardboard cut-outs for twenty years, so it's ok!'
   
Made in de
Servoarm Flailing Magos




Germany

 Dryaktylus wrote:
 morganfreeman wrote:
This WE release has basically confirmed that GW is all-in on the cartoonish 1-dimensional gimmicks.

WE are now "Oops, all zerkers" in the same way that SW are "Oops, all furries".


So? It was the same in the by some people highly praised 3.5 Codex. Pure WE armies were never subtle.

Could they have done more? Sure. Bikes for example. But well, the kit is over 25 years old - I suppose when they finally release a new one, it will have some legion options.


They could have done more variety without being much more subtle - Terminators are a variation on the CC theme, you could have had some sort of close-range specialist havocs, maybe with a shrapnel/grenade theme, you could have had Teeth of Khorne for longer range shooting, jump packs for Speed and so on. Khorne is not very subtle, but he also is not completely 1-dimensional.

I guess cult bikers will be one of the major thing in future incarnations, it's a logical conclusion to use the bigger 'canvas' bikes provide to do more differentiation than you reasonably could with basic infantry. In before '8-speed Slaycicle' or 'Snarlchain Violencipede'
   
Made in de
Aspirant Tech-Adept






 Lord Damocles wrote:
 Dryaktylus wrote:
 morganfreeman wrote:
This WE release has basically confirmed that GW is all-in on the cartoonish 1-dimensional gimmicks.

WE are now "Oops, all zerkers" in the same way that SW are "Oops, all furries".


So? It was the same in the by some people highly praised 3.5 Codex. Pure WE armies were never subtle.

'They've been mono-dimensional cardboard cut-outs for twenty years, so it's ok!'


'I didn't read the comment someone answered to, so I made a snarky comment to a part of it. That's ok.'
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

But there was more variety than:

Human Berzerkers
Marine Berzerkers
Berzerker Berzerkers
Berzerker Berzerkers +1

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in gb
Ridin' on a Snotling Pump Wagon






 H.B.M.C. wrote:
 Mad Doc Grotsnik wrote:
If only they’d given World Eaters Jugger Cavalry as a base unit.
If only they'd put any effort at all into this book.


True that.

Classic units missing? Jugger Cavalry, Blood Slaughterer Daemon Engine. Both have existed in 40K scale before.

Modern-ish missing unit? Cult Terminators - with the Red Butchers like….right over there man!

For clarity, I don’t dislike what we’ve seen so far. It just needs….more. But then the I guess the same for Tzeentch, who could at least do with a Daemon Engine. Maybe a pair of scaled down Silver Towers, with the classic warding thing between them reducing S, AP and D by 1 for every shot traced through it, and some useful if not particularly deadly (because we can’t have everything!) ranged weapon. Hell, let the Warding provide a native DtW for any offensive psychic power cast across it.

Fed up of Scalpers? But still want your Exclusives? Why not join us?

Hey look! It’s my 2025 Hobby Log/Blog/Project/Whatevs 
   
Made in de
Servoarm Flailing Magos




Germany

 Mad Doc Grotsnik wrote:
 H.B.M.C. wrote:
 Mad Doc Grotsnik wrote:
If only they’d given World Eaters Jugger Cavalry as a base unit.
If only they'd put any effort at all into this book.


True that.

Classic units missing? Jugger Cavalry, Blood Slaughterer Daemon Engine. Both have existed in 40K scale before.

Modern-ish missing unit? Cult Terminators - with the Red Butchers like….right over there man!

For clarity, I don’t dislike what we’ve seen so far. It just needs….more. But then the I guess the same for Tzeentch, who could at least do with a Daemon Engine. Maybe a pair of scaled down Silver Towers, with the classic warding thing between them reducing S, AP and D by 1 for every shot traced through it, and some useful if not particularly deadly (because we can’t have everything!) ranged weapon. Hell, let the Warding provide a native DtW for any offensive psychic power cast across it.


The WE release really feels half-assed, i guess the only hope for a 'full' codex that remains is that this is something like the mechanicus/skitarii situation and there's another substantial release in 10th edition down the line. It feels so unfinished that that's not too outlandish a conjecture anyway.
   
Made in pl
Tough-as-Nails Ork Boy




 morganfreeman wrote:
panzerfront14 wrote:
Now if only they would release a World Eater's Daemon Engine, or perhaps steal from some of the Loyalists and give them a unique Helbrute model. Could you imagine if they really leaned into the Possessed vehicle route for WE and we saw a possessed Land Raider or something equally impressive.


WE shouldn't just be a horde of mindless berzerkers, they should be primarily berzerkers but perhaps with a few saner almost Havoc style counterparts. Armored Berzerkers are awesome, the same guys with fellows laying down some serious suppressive fire to clear their approach will be more effective.


Yyeeaaahhhh, we're not going to see that. This WE release has basically confirmed that GW is all-in on the cartoonish 1-dimensional gimmicks.

WE are now "Oops, all zerkers" in the same way that SW are "Oops, all furries".



I get it, they are not going to put anything else new into this release but all I'm saying is that it wouldn't be hard to implement such units into the army. The central theme of "Horde of Berzerkers" is cool. But they will need buddies to get into combat reliably, I hold the opinion that if you want a melee centric army, give the tools in the lore that would reduce losses enroute to melee. I like those Close Range Havocs that other guy mentioned. A Close Range squad, perhaps with some sort of Grenade Launcher, perhaps that chain gun and perhaps even Plasma Cannons (I loved Fire Fist in the Black Legion Novels). Though the Grenade Launcher idea makes me think of an enlarged heavy bolter with a huge belt feed.
   
Made in de
Servoarm Flailing Magos




Germany

panzerfront14 wrote:
Spoiler:
 morganfreeman wrote:
panzerfront14 wrote:
Now if only they would release a World Eater's Daemon Engine, or perhaps steal from some of the Loyalists and give them a unique Helbrute model. Could you imagine if they really leaned into the Possessed vehicle route for WE and we saw a possessed Land Raider or something equally impressive.


WE shouldn't just be a horde of mindless berzerkers, they should be primarily berzerkers but perhaps with a few saner almost Havoc style counterparts. Armored Berzerkers are awesome, the same guys with fellows laying down some serious suppressive fire to clear their approach will be more effective.


Yyeeaaahhhh, we're not going to see that. This WE release has basically confirmed that GW is all-in on the cartoonish 1-dimensional gimmicks.

WE are now "Oops, all zerkers" in the same way that SW are "Oops, all furries".



I get it, they are not going to put anything else new into this release but all I'm saying is that it wouldn't be hard to implement such units into the army. The central theme of "Horde of Berzerkers" is cool. But they will need buddies to get into combat reliably, I hold the opinion that if you want a melee centric army, give the tools in the lore that would reduce losses enroute to melee. I like those Close Range Havocs that other guy mentioned. A Close Range squad, perhaps with some sort of Grenade Launcher, perhaps that chain gun and perhaps even Plasma Cannons (I loved Fire Fist in the Black Legion Novels). Though the Grenade Launcher idea makes me think of an enlarged heavy bolter with a huge belt feed.


There's a demon sculpt from one of the not-Chaos alternative model makers that's basically a bloodletter that has an iron grenade launcher that's belt-feeding skulls and shoots flaming explodo-skulls, that would be right GW's alley
   
Made in gb
Gore-Drenched Khorne Chaos Lord




Tsagualsa wrote:
panzerfront14 wrote:
Spoiler:
 morganfreeman wrote:
panzerfront14 wrote:
Now if only they would release a World Eater's Daemon Engine, or perhaps steal from some of the Loyalists and give them a unique Helbrute model. Could you imagine if they really leaned into the Possessed vehicle route for WE and we saw a possessed Land Raider or something equally impressive.


WE shouldn't just be a horde of mindless berzerkers, they should be primarily berzerkers but perhaps with a few saner almost Havoc style counterparts. Armored Berzerkers are awesome, the same guys with fellows laying down some serious suppressive fire to clear their approach will be more effective.


Yyeeaaahhhh, we're not going to see that. This WE release has basically confirmed that GW is all-in on the cartoonish 1-dimensional gimmicks.

WE are now "Oops, all zerkers" in the same way that SW are "Oops, all furries".



I get it, they are not going to put anything else new into this release but all I'm saying is that it wouldn't be hard to implement such units into the army. The central theme of "Horde of Berzerkers" is cool. But they will need buddies to get into combat reliably, I hold the opinion that if you want a melee centric army, give the tools in the lore that would reduce losses enroute to melee. I like those Close Range Havocs that other guy mentioned. A Close Range squad, perhaps with some sort of Grenade Launcher, perhaps that chain gun and perhaps even Plasma Cannons (I loved Fire Fist in the Black Legion Novels). Though the Grenade Launcher idea makes me think of an enlarged heavy bolter with a huge belt feed.


There's a demon sculpt from one of the not-Chaos alternative model makers that's basically a bloodletter that has an iron grenade launcher that's belt-feeding skulls and shoots flaming explodo-skulls, that would be right GW's alley


Print or cast sculpt? Curious to see it.
   
Made in de
Servoarm Flailing Magos




Germany

Dudeface wrote:
Tsagualsa wrote:
panzerfront14 wrote:
Spoiler:
 morganfreeman wrote:
panzerfront14 wrote:
Now if only they would release a World Eater's Daemon Engine, or perhaps steal from some of the Loyalists and give them a unique Helbrute model. Could you imagine if they really leaned into the Possessed vehicle route for WE and we saw a possessed Land Raider or something equally impressive.


WE shouldn't just be a horde of mindless berzerkers, they should be primarily berzerkers but perhaps with a few saner almost Havoc style counterparts. Armored Berzerkers are awesome, the same guys with fellows laying down some serious suppressive fire to clear their approach will be more effective.


Yyeeaaahhhh, we're not going to see that. This WE release has basically confirmed that GW is all-in on the cartoonish 1-dimensional gimmicks.

WE are now "Oops, all zerkers" in the same way that SW are "Oops, all furries".



I get it, they are not going to put anything else new into this release but all I'm saying is that it wouldn't be hard to implement such units into the army. The central theme of "Horde of Berzerkers" is cool. But they will need buddies to get into combat reliably, I hold the opinion that if you want a melee centric army, give the tools in the lore that would reduce losses enroute to melee. I like those Close Range Havocs that other guy mentioned. A Close Range squad, perhaps with some sort of Grenade Launcher, perhaps that chain gun and perhaps even Plasma Cannons (I loved Fire Fist in the Black Legion Novels). Though the Grenade Launcher idea makes me think of an enlarged heavy bolter with a huge belt feed.


There's a demon sculpt from one of the not-Chaos alternative model makers that's basically a bloodletter that has an iron grenade launcher that's belt-feeding skulls and shoots flaming explodo-skulls, that would be right GW's alley


Print or cast sculpt? Curious to see it.


Here you are: https://us.creaturecaster.com/products/patriarch-of-onslaught-cremator

AFAIK they sell resin casts.

This message was edited 1 time. Last update was at 2023/01/14 12:27:38


 
   
Made in us
Khorne Rhino Driver with Destroyer




I like that, given where the face is on that gun, it's shooting the skulls out of its behind. This would still be better concept that those stupid bloodletter gun chariots (or whatever those were supposed to be).
   
Made in us
Regular Dakkanaut




I really like what has been done for World Eaters with this update. It seems strange to me that folks are criticizing it for a lack of variety. The are a themed army whose theme isn’t variety or tactical flexibility. It’s uncontrollable rage. These releases reflect that theme very well imo.
   
Made in us
Terrifying Doombull




Dread Master wrote:
I really like what has been done for World Eaters with this update. It seems strange to me that folks are criticizing it for a lack of variety. The are a themed army whose theme isn’t variety or tactical flexibility. It’s uncontrollable rage. These releases reflect that theme very well imo.


Its now a themed army with eliminated options. It wasn't, before.
Take stuff away from people, of course they criticize.

This message was edited 1 time. Last update was at 2023/01/14 15:25:38


Efficiency is the highest virtue. 
   
Made in de
Servoarm Flailing Magos




Germany

Dread Master wrote:
I really like what has been done for World Eaters with this update. It seems strange to me that folks are criticizing it for a lack of variety. The are a themed army whose theme isn’t variety or tactical flexibility. It’s uncontrollable rage. These releases reflect that theme very well imo.


'All Berserkers all the time raaah raaah' is a dumb oversimplification that is nonsensical for a force that's supposedly able to do interstellar travel and to challenge non-insane enemies that use actual tactics, combined arms and so on. It borders on self-parody and cheapens the setting as a whole because it removes nuance and multi-faceted characters in favor of stupid memes.
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

World Eater players lost far, far more than they gained.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in gb
Ridin' on a Snotling Pump Wagon






Dread Master wrote:
I really like what has been done for World Eaters with this update. It seems strange to me that folks are criticizing it for a lack of variety. The are a themed army whose theme isn’t variety or tactical flexibility. It’s uncontrollable rage. These releases reflect that theme very well imo.


Yeah, but there are still classic units missing.

Jugger Cavalry have been around since Rogue Trader. Red Butchers are a more recent addition via Heresy, but a very thematic addition I feel WE players/fans had every right to expect in this Codex.

There are no non-Super Heavy Khornate Daemon Engines, despite the Blood Slaughterer existing, let alone scaling down the classic 2nd Ed Epic ones (Brass Scorpion, Tower of Skulls, and so on and so forth). Given Khorne has the widest selection in that era, that’s a poor show in my opinion.

Compare to Death Guard, who have three Nurgle Daemon Engines, none anywhere near Super Heavy in scale, plus two types of Terminators.

I don’t think anyone is complaining about what the Codex does include. It’s what it doesn’t include that has left noses out of joint. Options are so scant, WE armies are near inevitably going to look and play very samey. In turn, they may prove boring for opponents, as again and again it’s gonna be The Same Old List, because the WE Codex lacks options.

Fed up of Scalpers? But still want your Exclusives? Why not join us?

Hey look! It’s my 2025 Hobby Log/Blog/Project/Whatevs 
   
Made in gb
Gavin Thorpe




Right now, under the White Dwarf additions, World Eaters have access to some units that are completely in character for the Legion and have no excuse to be absent:
Chaos Lord, inc Terminator variant
Exalted Champion
Traitor Guard
Chosen
Bikers
Raptors
Vindicator

They also have access to a number of units that are useful to the playstyle, and at least not out of character:
Dark Apostle
Warpsmith
Lord Discordant
Venomcrawler
Warp Talons
Obliterators
Havocs

These units are all *currently legal* for any World Eaters army and likely to make up a significant amount of existing players collections.
*All of these units are being removed* in the new Codex to reinforce that theme you are speaking of, because apparently Vindicators are now unfluffy for some reason.
This is a tremendous loss for existing players that is completely avoidable. There is no reason for any of these units to be removed save the paper to print the rules on. Why did the Fiends get in the door but not a Lord option? It's inconsistent nonsense and a gutting of existing armies.

WarOne wrote:
At the very peak of his power, Mat Ward stood at the top echelons of the GW hierarchy, second only to Satan in terms of personal power within the company.
 
   
Made in gb
Decrepit Dakkanaut







They've even managed to miss the open goal of mirroring the Thousand Sons and adding the Slaughterbrute from AOS to the 'dex - that doesn't even need a new sculpt!

2021-4 Plog - Here we go again... - my fifth attempt at a Dakka PLOG

My Pile of Potential - updates ongoing...

Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.


 Kanluwen wrote:
This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.

Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...

tneva82 wrote:
You aren't even trying ty pretend for honest arqument. Open bad faith trolling.
- No reason to keep this here, unless people want to use it for something... 
   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

The box its phenomenal, really.

i was expecting another DG or TS box with a ton of poxwalkers tzaangors.


And yeah. I play Khorne in AoS and have played if in fantasy. Khorne armies are never subtle. I don't expect fancy magics or whatever.

But in AoS i have chaff, i have elite, I have cavalry, I have priests, I have characters.

What do WE have? Daemon engines, Blood Chaplains (Or something like that), bikers, cult terminators, would have add a ton more variety than uglier berzerkers and even more uglier berzerkers with demon feet without losing that WE are basically a meele army. Heck, even devastator marines with short range heavy weapons like blood boiling flamers, big repeater shootguns or whatever.

This message was edited 2 times. Last update was at 2023/01/14 18:41:55


 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in gb
Preparing the Invasion of Terra






 Dysartes wrote:
They've even managed to miss the open goal of mirroring the Thousand Sons and adding the Slaughterbrute from AOS to the 'dex - that doesn't even need a new sculpt!

Rabbits paw of people being rightfully annoyed that Tsons just got AoS ports for new units maybe? Seems like the sort of thing that would happen.

This message was edited 1 time. Last update was at 2023/01/14 19:02:45


 
   
Made in ca
Mekboy Hammerin' Somethin'





Sedona, Arizona

 Gert wrote:
 Dysartes wrote:
They've even managed to miss the open goal of mirroring the Thousand Sons and adding the Slaughterbrute from AOS to the 'dex - that doesn't even need a new sculpt!

Rabbits paw of people being rightfully annoyed that Tsons just got AoS ports for new units maybe? Seems like the sort of thing that would happen.


Being given ported AoS units definitely a cop out. No arguments.

That WE didn't even get the copouts, but were just given the finger, is a lovely analogy for the entire release.

That box is a bloody beauty though, no arguments here. Kind of ironic that the entirely anemic release resulted in them being forced to give a very solid boxed set to go with it, because there straight up wasn't anything else to go in it.

   
 
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